Info about Dead by Daylight: The Walking Dead:

Official game description:
Dead by Daylight’s The Walking Dead includes 2 new Survivors, Rick Grimes and Michonne. Purchasing this add-on unlocks an exclusive **Sheriff's Hat badge** and **Tank in Ruins banner**.
**RICK GRIMES**
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Having experienced life in a horrific world, Rick Grimes is no stranger to violence and horror. Yet despite his countless brushes with death, many of which pushed him beyond his limits, his mercy still prevails over his wrath.  Rick Grimes comes with **3 new perks.**
**Apocalyptic Ingenuity**
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After unlocking and rummaging through a number of Chests, gain the ability to create a Fragile Pallet in place of a Broken Pallet.  
**Come and Get Me!**
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After Unhooking a Survivor, while crouched and idle you may use an Ability to make all nearby injured and dying Survivors completely silent and hide their Pools of Blood. In exchange, you’ll scream and briefly reveal your Aura to the Killer. 
**Teamwork: Toughen Up**
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When another nearby Survivor Pallet stuns or blinds the Killer while you’re injured, your Grunts of Pain, Scratch Marks, and Pools of Blood will be completely reduced for a duration.  
**MICHONNE GRIMES**
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As steady as the hand that wields the sword, Michonne represents the quintessential survivor. No matter what lies in her path, her conviction never wavers – even when the odds appear insurmountable. 
Michonne comes with **3 new perks.**
**Conviction**
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Conviction activates after healing a Survivor. While in the Dying State with recovery progress underway, gain the ability to instantly recover. You will become Broken and return to the Dying State after a duration. 
**Last Stand**
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After spending time in the Killer’s Terror Radius outside of a chase, Fast-Vault while near the Killer to stun them for a duration. Then, this perk is disabled for the rest of the trial.
T**eamwork: Throw Down**
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Successfully pallet stun a Killer to give nearby injured Survivors Endurance for a duration, revealing the Killer’s Aura to them.
**EXCLUSIVE CHAPTER ITEMS: SHERIFF'S HAT BADGE AND TANK IN RUINS BANNER**
The Walking Dead Chapter includes an **exclusive Sheriff's Hat badge** and **Tank in Ruins banner**, only available as part of the DLC. Please note that these items cannot be purchased separately.
_Together, we endure. Alone, we fall._

Release date: Jul 29, 2025

Categories: Asymmetrical Multiplayer, Survival Horror, Character Progression, Cooperative Multiplayer, Horror, Stealth Gameplay, Team-based Combat

Feature scans:
- MTX: score 90; verdict: Predatory; summary: The DLC for this game has been widely criticized for feeling rushed, overpriced, and misleading. Many users feel that the content should have been part of the base game and that the cosmetics are not worth the real money being asked. Additionally, there are concerns about false advertising and the exploitation of 'whales' who continue to spend money on microtransactions despite the issues.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Rick and Michonne are great additions (weight 0.21): Players appreciate the addition of Rick Grimes and Michonne as playable characters, highlighting their team-based and supportive perks that make gameplay fun and engaging.
- Character models are well-designed (weight 0.19): The character models in the game are consistently praised for their quality, canonical appearance, and the effort put into their design.
- Michonne's model is highly praised (weight 0.16): Michonne's character model is frequently commended for its attention to detail, likeness to the actress, and overall quality, making it a standout feature.
- Michonne's perks are strong and unique (weight 0.14): Michonne's perks, particularly her Last Stand and Conviction perks, are noted for their strength and uniqueness, adding enjoyable and effective gameplay elements.
- Daryl's inclusion and model are appreciated (weight 0.13): Players are happy with Daryl's inclusion in the game and appreciate the quality of his character model, which is well-received.
- Appeals to TWD fans (weight 0.1): Fans of The Walking Dead show find the game enjoyable and worth purchasing due to the inclusion of characters from the series, making it a fun experience for enthusiasts.
- Michonne's voice acting is well-received (weight 0.09): Michonne's voice acting is praised for its quality and uniqueness, adding to the overall appeal of her character.
- Original actors reprise roles (weight 0.07): The voice acting for characters like Rick, Daryl, and Michonne is done by the original actors from The Walking Dead series, which is highly appreciated by players.

Common complaints:
- Map design flaws (weight 0.38): The map is criticized for being incomplete, poorly designed, and visually unappealing. It feels rushed and lacks depth and originality.
- Game plagued by numerous bugs (weight 0.21): Players report a high number of bugs, including both new and returning issues, which significantly affect the gameplay experience.
- Mismatched voice acting for characters (weight 0.21): The screams and grunts of characters do not match their original voice actors, leading to a disjointed and immersion-breaking experience.
- Rick's perks and appearance criticized (weight 0.2): Rick's perks are considered weak and unappealing. Additionally, his appearance in the game is poorly received.
- Game-breaking update bugs (weight 0.15): The recent update introduced numerous serious and game-breaking bugs, affecting basic game functions and overall gameplay.
- Michonne's voice line issues (weight 0.15): Michonne's voice lines have background noise and recording errors, including audible speech from people in the recording studio.
- Perks not working properly (weight 0.1): Players report issues with perks not working as intended, being buggy, and generally underwhelming.
- Balancing issues in gameplay (weight 0.08): There are notable balancing issues in the gameplay, affecting the overall experience and fairness.
- Clown character is overpowered (weight 0.08): The Clown character is seen as broken and overpowered, with no effective counterplay, making the game unbalanced.
- Fog Vials are overpowered (weight 0.07): Fog Vials are criticized for having unlimited charges and being spammable, which disrupts game balance.

Gameplay feedback:
- Voice acting and audio issues (weight 0.15): There are multiple reports of issues related to voice acting and audio, affecting the overall experience.
- Michonne's perks (weight 0.15): Michonne's perks, particularly 'Conviction', are highlighted as effective, while others like 'Last Stand' are criticized for their limited use.
- Perks and their mechanics (weight 0.12): Feedback highlights the introduction of new perks and discussions around their mechanics, including situational perks and team-oriented perks.
- New map introductions (weight 0.1): Players discuss the introduction of new maps, which are sometimes variants of existing maps with minor changes.
- Clown character issues (weight 0.08): Feedback indicates that the Clown character is perceived as overpowered, with specific mentions of his abilities like haste and speed boost.
- Lack of playtesting (weight 0.05): Players express concerns about the lack of playtesting and quality assurance, leading to various in-game issues.
- New survivors and characters (weight 0.05): The addition of new survivors and characters/skins is noted, contributing to the game's content.
- Character and multiplayer interactions (weight 0.05): Players discuss character interactions and multiplayer dynamics, which are crucial for the gameplay experience.
- Team strategies and tactics (weight 0.05): Feedback includes discussions on experimental and team strategies, highlighting the tactical depth of the game.
- Fog vials mechanics (weight 0.05): Discussions around the mechanics of fog vials and their impact on gameplay.

Performance notes:
- Game plagued by numerous bugs (weight 0.27): The game is reported to have a significant number of bugs, affecting gameplay and overall experience. Players have frequently mentioned encountering various bugs throughout the game.
- Audio and voice line problems (weight 0.15): There are notable issues with audio in the game, including unedited audio clips, voice line problems, and audio bugs related to specific characters and actions.
- Performance and stability issues (weight 0.14): The game suffers from performance issues, including FPS drops, crashes, and general instability. These problems are exacerbated by certain maps and updates.
- Texture and skin errors (weight 0.13): Players have reported issues with skins and textures, including significant texture bugs that affect the visual quality of the game.
- Patches introduce new bugs (weight 0.12): Several patches, particularly patch 9.1.0, have introduced new bugs into the game, leading to frustration among players who expect fixes rather than additional issues.
- Server and connectivity issues (weight 0.12): Players have experienced various server-related problems, including DDoS attacks, latency, and difficulties with party creation and lobby functionality.
- Hackers disrupting gameplay (weight 0.05): Hackers have been able to exploit vulnerabilities, leading to DDoS attacks and making the game unplayable at times.

Recommendations:
- Mixed recommendations on DLC purchase (weight 0.17): Players have varying opinions on whether to buy the DLC. Some recommend it, especially on sale, while others do not recommend it at all.
- Specific gameplay recommendations (weight 0.13): Some players provide specific gameplay tips, such as bringing a med-kit and playing smart. Others highlight the usefulness of certain perks and playstyles.
- Recommendations for fans only (weight 0.13): The DLC is recommended primarily for fans of The Walking Dead franchise. Casual players might not find it as appealing.
- Wait for fixes before buying (weight 0.12): Many players suggest waiting until the game is fixed before purchasing the DLC. There are concerns about the current state of the game and its bugs.
- Requests for improvements and fixes (weight 0.12): Players are requesting various improvements, including remakes of character models, new maps, and general bug fixes.
- Negative feedback on current state (weight 0.12): There is significant negative feedback regarding the current state of the game and the DLC, with some players advising against purchasing it at all.
- Criticism of company practices (weight 0.1): There is criticism directed at the company for releasing paid content before it is properly tested and for not listening to player feedback.

Other player notes:
- Authentic voice acting praised (weight 0.03): Players appreciated that Rick and Daryl are voiced by real actors, adding authenticity to the game.
- Livestream event criticized (weight 0.03): A livestream event featuring Chandler Riggs was poorly received, indicating issues with the game's promotional activities.

Emotions:
- Disappointment (weight 1.42): Players are disappointed due to a combination of factors including the poor quality of the Walking Dead map, which is described as generic and dull, and the lack of new content such as a new killer or map. Additionally, there are numerous complaints about inconsistent and poor voice acting, particularly for characters like Michonne and Rick, as well as issues with character design and the overall rushed feel of the DLC. Game-breaking bugs, lack of playtesting, and the perceived lack of effort and care from the developers also contribute significantly to this disappointment.
- Frustration (weight 0.72): Frustration stems from the abundance of game-breaking bugs and performance issues introduced by updates, which make the game unenjoyable and crash frequently. Players are also frustrated with the developers' inaction on fixing these bugs and the lack of quality assurance. The absence of a killer in the DLC, unbalanced and unpolished gameplay mechanics, and the perceived shameless behavior of the developers further exacerbate this frustration.
- Anger (weight 0.26): Anger is primarily driven by the developers' perceived disrespect for the community and their high ego, as well as the release of poor-quality updates with numerous bugs. Players feel scammed and are angry about the lack of accountability and the ignoring of community feedback. The poor quality and size of the new map, along with the removal of certain characters, also contribute to this anger.
- Excitement (weight 0.15): Excitement is generated by the inclusion of favorite characters from influential series in the game, allowing players to engage with beloved characters. New perks and quality of life improvements also add to the excitement, as players enjoy experimenting with new gameplay elements and experiencing overall improvements.
- Joy (weight 0.06): Joy comes from playing as favorite characters and the positive reception of character models. Players also find happiness in the improvements made to the game and the opportunity to play with friends, both old and new.
- Hope (weight 0.05): Hope is fueled by the anticipation of more characters being added in the future and the potential inclusion of favorite characters. Players hope that ongoing issues will be fixed, leading to a better gaming experience.
- Appreciation (weight 0.05): Appreciation is expressed for the character designs and voice acting, which are seen as phenomenal. Players also appreciate the return of original voice actors and the unique skills brought by characters like Michonne and Rick.
- Love (weight 0.03): Love is felt for the inclusion of beloved characters like Rick, Michonne, and Daryl, as well as the availability of specific character skins that players adore.
- Amusement (weight 0.03): Amusement is derived from unique and sometimes bizarre audio cues and interactions, such as Michonne's vomiting audio and unexpected visuals like a ladder on the offering screen.
- Nostalgia (weight 0.02): Nostalgia is a significant emotion for players who grew up with the series and feel a deep connection to the characters and the world of The Walking Dead, prompting them to engage with the game.
- Fear (weight 0.02): Fear is experienced through legitimate jump scares and jarring moments in the game, which heighten the sense of immersion and tension.
- Enjoyment (weight 0.02): Enjoyment comes from the fun perks and the overall enjoyable experience of the chapter, making the gameplay experience pleasurable and engaging.
- Concern (weight 0.02): Concern arises from the developers' perceived lack of desire to fix the game, leading to worries about the future quality and stability of the game.}