Info about Hyperdimension Neptunia U: Action Unleashed:

Official game description:
The world of Gamindustri is experiencing a strange calm - the Goddesses protecting each nation are all at peace, and there's not an apocalyptic threat in sight! In order to shake things up with a good story, the world's leading journalists Dengekiko and Famitsu challenge the CPUs and CPU Candidates to complete a series of missions but soon they all may be in for a far bigger scoop in this action-packed hack 'n' slash!  
**Key Features**  
*   **Street brawling in 1080!** For the first time ever, your favorite Neptunia characters will have to hack ‘n’ slash their way through waves of enemies in real time! In the free-roaming stages, you’ll get to create chain combos both on the ground and in the air, all with 1080p graphics!  
*   **Two-person party!** With the Dual System, you’ll be able to switch between two characters on the battlefield. Balance out each character’s strengths and weaknesses to create the ultimate battle duo, and even get some new playable characters – some of whom might be familiar from previous Neptunia games.  
*   **Let’s get physical!** The heat of battle can cause some wear and tear on your outfits. When you experience a “Costume Break,” your outfits will tear, lowering your defense but increasing your critical rate and EXE Drive Gauge. The road to comebacks is paved with ripped fabric!  
*   **Skills get the kills!** Fill up the EXE Drive Gauge in order to clear the room with two tiers of special attacks, and you might just get a helping hand from your friend later on to perform some super special attacks!

Release date: Mar 21, 2016

Categories: Hack and Slash, Musou-style Combat, Action RPG, Character Switching Mechanics, Fan Service, Post-game Content, Anime-themed Gameplay

Feature scans:
- Steam Deck: score 75; verdict: Broken: crash and black-screen instability; summary: The review set contains no Steam Deck-specific Proton, external launcher, battery-drain, or small-text reports. However, it does contain multiple stability complaints: crashes after story dialogue, crashes on repeat play, and black-screen failures on relaunch. Fan-translation patches are also reported as crash-prone, while combat is described as shallow and repetitive. Under the scoring criteria, the reported crashes and black-screen failures place the experience in the Broken range.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $20.00
  - Reasoning: The reviews repeatedly treat the $17 sale price as acceptable value while warning that the full price is not justified. Multiple reviewers say to wait for a discount, and only a self-identified longtime fan says they would personally pay full price. This anchors the community's fair base-game value near the sale price rather than the higher full price, supporting a range of roughly $15-$20 USD.
- Playtime Metrics:
  - Game completion: 24.4h
  - Story completion: 10.0h
  - Session length: 0.5h
  - Endgame: 9.0h
  - Reasoning: The 24.4-hour report directly supports gameCompletion as a 100% achievements run. For storyCompletion, two translated reports specify about 10 hours to clear the main story; a separate breakdown says 15 hours for story mode, so I treat storyCompletion as the lower, more specific main-story figure. The same breakdown gives 1 hour for the Gamindustri Gauntlet plus 8 hours of other grinding, supporting an endgame estimate near 9 hours. The casual 30-minutes-a-day quote supports a sessionLength of about 0.5 hours.
- Time-to-fun:
  - Summary: Players report immediate fun from fast combat, colorful presentation, humor, and fanservice, but the experience quickly becomes repetitive and shallow, often feeling like 'more of the same' after a few hours.
  - Stance: Fun then drops
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: N/A
  - Unlock drivers: N/A
  - Conditions: Appreciation for Neptunia humor and fanservice; Tolerance for repetitive Musou-style combat; Interest in build tinkering and equipment progression; Avoiding continuous long play sessions; Not aiming to max every character; Willingness to experiment with Lily Rank synergies
- Player Archetypes:
  - Neptunia Faithful (sale)
    - Motivation: Loyalty to the Neptunia franchise and its characters, humor, and meta references.
    - Playstyle: Casual character-rotating musou combat played for story skits and fan-service moments rather than challenge.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: Nep enjoyers; die-hard followers of the Nep-Nep faith; Neptunia fan; hardcore Neptunia fan
    - Reference games: Re;Birth 1; Rebirth games; Victory II
  - 100% Completionist (sale)
    - Motivation: Fully completing the game by earning every achievement, quest, and Lily Rank.
    - Playstyle: Repeating optimal stages, levelling Lily Ranks evenly, and sequencing quests carefully to avoid soft-locking a save.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: grinding fan; 100%
    - Reference games: N/A
  - Casual Hack-and-Slash Player (buy)
    - Motivation: Relaxing, low-effort power fantasy of defeating crowds of enemies.
    - Playstyle: Simple button-mashing hack-and-slash, rotating characters and ignoring difficulty to enjoy the spectacle.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: casual gamers; musou game fan; action game fan
    - Reference games: Dynasty Warriors; Senran Kagura; Phantasy Star Universe
  - Fanservice Seeker (sale)
    - Motivation: Enjoying the Costume Break fanservice, cute characters, and cheeky visual content.
    - Playstyle: Using Costume Break as a core combat strategy while capturing screenshots and admiring character visuals.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fast musou combat praised (weight 0.58): Players consistently highlight the fast, fluid, and combo-heavy hack-and-slash combat as a major strength. The action is often described as smooth and satisfying, with multiple clusters noting its speed and combo potential.
- Clothing destruction mechanic popular (weight 0.42): The clothing destruction or Costume Break system is frequently cited as a key draw, with players enjoying the fanservice and the strategic trade-off of lower defense for higher attack and critical rate. Multiple clusters emphasize this feature as the most appealing part of the game.
- Good music and voice acting (weight 0.41): The soundtrack and voice acting receive consistent praise, with many highlighting the quality of the music and the performances in both English and Japanese. The audio is considered a strong point of the game.
- Smooth PC performance (weight 0.32): The PC version runs stably and smoothly for most users, with no significant performance issues reported. It is well-optimized and works well even on older hardware.
- Fun to defeat enemies (weight 0.28): Combat is frequently described as fun, especially when mowing down dozens of enemies. The satisfaction of defeating many foes at once is a recurring positive point.
- Neptunia humor and banter (weight 0.26): The game's cheeky, referential humor and character banter are widely appreciated by fans who enjoy the Neptunia series' style. The jokes, interface, and voice work are described as still being Neptunia-like and good.
- Lots of fanservice (weight 0.22): Fanservice is a prominent and appreciated aspect, with players noting it is more abundant than ever. It is often mentioned positively as an attraction of the game.
- Good for PC Neptunia fans (weight 0.19): Many reviewers note that this is a rare good PC entry in the Neptunia series, with the most friendly achievements among the four Neptunia PC games. It is recommended specifically for fans of the series on PC.
- Fun and cute characters (weight 0.18): The characters are often described as fun, cute, and extroverted, adding to the overall enjoyment. Their personalities and designs are a highlight for many players.
- Massive post-game content (weight 0.18): The game offers a substantial amount of post-endgame content, including multiple modes and a 50-floor tower. This extends playtime and gives players plenty to do after the main story.
- No bugs or crashes (weight 0.18): Many players report encountering no bugs, glitches, or crashes during their playtime. The game is generally stable and free of major technical issues.
- Enjoyable as Neptunia spin-off (weight 0.11): The game is well-received as a spin-off, with players enjoying its characters, combat, and content. It is considered a very good addition to the Neptunia series.
- Lily Rank unlocks dialogue (weight 0.11): The Lily Rank system, which unlocks new dialogues between characters as it levels up, is appreciated for adding lore and character interactions. Players enjoy the additional depth it provides.
- Simple but satisfying gameplay (weight 0.11): The gameplay is described as simple and basic, yet still fun and replayable. It provides an accessible experience that many find enjoyable.
- Diverse playable characters (weight 0.11): With 10 playable characters each offering different playstyles, the game provides variety and replayability. Players appreciate that each character feels unique to play.
- Gorgeous graphics (weight 0.11): The graphics are often praised as beautiful and visually appealing. The art style and visual presentation are considered a strong point.
- Steam features supported (weight 0.11): The game includes Steam Achievements, Trading Cards, and Steam Cloud support, which are appreciated by players. These features add value for those who enjoy collecting and cloud saving.
- Grinding is acceptable (weight 0.1): Grinding is considered okay or even enjoyable when in the right mood. It is not seen as a major negative by most players.
- Optional 1v1 mode (weight 0.1): The game includes an arrangeable 1 vs 1 mode for solo play, adding variety. Some players appreciate this additional way to play.

Common complaints:
- Weak and uninteresting story (weight 0.39): Many players find the story lacking in substance, short, and dull, with some stating it is non-existent. This is a common criticism across multiple clusters.
- Repetitive and shallow gameplay (weight 0.3): Gameplay quickly becomes repetitive, lacks depth, and offers little variety, leading to boredom over time. This is a frequent complaint.
- Repetitive combat lacks depth (weight 0.26): Combat is not deep, becomes repetitive over time, and lacks tension, with some characters able to clear battles using a single button. This reduces engagement.
- Poor keyboard controls (weight 0.22): Keyboard controls are extremely unfriendly and counterintuitive, making the game tiring to play without a controller. Players strongly recommend using a gamepad.
- Dated and regressed graphics (weight 0.18): Graphics look dated and are considered a step back compared to Re;Birth3, causing discomfort for players familiar with the previous game.
- Repetitive and samey missions (weight 0.18): Missions are highly repetitive and lack variety, with no final bosses or goal-reaching levels.
- Grindy achievement requires excessive battles (weight 0.11): The 'Lily Lord' achievement demands maxing Lily Ranks for all character pairs, necessitating over 1000 battles, which is tedious and repetitive.
- Inferior to previous games (weight 0.11): The game is considered much inferior and less satisfying than previous entries in the series.
- No Chinese language support (weight 0.11): The game lacks official Chinese language support, which is inconvenient for Chinese-speaking players.
- Fewer moves and outfits (weight 0.11): There are fewer moves and outfits compared to previous Neptunia games, reducing customization options.
- Weak hit feedback (weight 0.11): Hit feedback feels weak, like cutting cotton, reducing the impact of combat.
- Game crashes on Windows 10 (weight 0.11): Some users experience game crashes on Windows 10, affecting playability.
- Missing character Bert (weight 0.1): One character, Bert, is absent from the roster, disappointing some players.
- Lack of adversaries (weight 0.1): There are no harmful enemies or real adversaries, reducing challenge and engagement.
- Very difficult first level (weight 0.1): The first level is very hard, making the game difficult from the start.

Gameplay feedback:
- Clothing destruction mechanic (weight 0.97): Many reviewers note that clothing tears when characters take damage, with outfit breakage triggered at low HP or after specific hits. This system is official and often tied to combat rewards like increased attack or EXE gauge fill.
- Hack-and-slash combat (weight 0.97): The game is widely described as a hack-and-slash or musou-style action game with real-time combat, often involving button mashing and combos. Combat focuses on defeating hordes of enemies stylishly.
- Spin-off from Neptunia (weight 0.44): Reviewers frequently mention that this is a spin-off of the Hyperdimension Neptunia series, featuring a shift from turn-based RPG to action gameplay. It is often described as fan-oriented and separate from the main story.
- Ten playable characters (weight 0.38): There are 10 playable characters, including 4 CPUs, 4 CPU Candidates, and 2 journalist characters. Characters have distinct abilities and can be swapped mid-battle via the Dual Character system.
- Post-game content (weight 0.31): Post-game content exists, including a built-in cheat after finishing the game. There is also a Neptral Tower challenge and an optional 1 vs 1 Gauntlet Mode.
- Lily Rank system (weight 0.25): A Lily Rank system allows character pairs to increase ranks, unlocking new dialogues every two levels. Some players find it requires grinding to progress.
- Action RPG gameplay (weight 0.24): The game is an action RPG rather than a turn-based JRPG, departing from previous series entries. Combat includes light and heavy attacks, jump, dash, skills, and transformation.
- Progression and equipment (weight 0.23): Progression involves upgrading equipment and leveling up, with a level cap of 99. Equipment is obtained by defeating specific enemies rather than purchasing.
- Short main story (weight 0.22): The main story takes about 10 hours to complete, focusing on two reporters following goddesses. Some quests require specific characters to be used.
- EXE Drive transformation (weight 0.18): An EXE Drive Gauge allows characters to transform into HDD form. Torn clothes can reward half of the EXE Drive Gauge, linking the clothing break mechanic to transformation.
- Combat and skill systems (weight 0.17): Characters gain SP by attacking enemies, which is used to release skills. Combat consists of combos of normal and strong attacks, often described as button mashing.

Performance notes:
- Good 60fps 1080p performance (weight 0.3): Many users report the game runs at 60fps and 1080p, with support for various resolutions. Performance is often described as stable and consistent.
- Black screen crashes reported (weight 0.19): Multiple clusters describe the game freezing with a black screen, often during cutscenes or when increasing resolution, even on capable hardware. This suggests a game-specific bug rather than a simple performance issue.
- Well-optimized across hardware (weight 0.19): Optimization is praised as decent or excellent, with the game running smoothly even on older PCs and potato-like systems. No obvious optimization mistakes are noted.
- General crashes on Windows (weight 0.18): Several reports mention crashes, some specifically tied to Windows 10, with a workaround of disabling the Touch Keyboard and Handwriting Panel Service. Compatibility with Windows 10 is also described as uncertain.
- Port quality generally adequate (weight 0.18): The port is considered decent or good, with no major issues reported by some users. Load times are also far better than in the Vita version.
- Easier to run than Rebirth (weight 0.11): Users note that if a PC can play Rebirth 1, it can max this out easily, and it runs smoothly unlike the laggy Rebirth games.
- No autosave stability issues (weight 0.06): Lack of autosave combined with stability issues means players need to save frequently to avoid losing progress.
- Issues on AMD hardware (weight 0.06): Port issues are specifically noted on AMD systems, indicating potential compatibility problems with certain GPU brands.
- Higher graphics requirements (weight 0.06): The game has higher graphics requirements than previous titles in the series, which may affect performance on older systems.
- Screen bugs require workaround (weight 0.06): Screen bugs may occur, requiring disabling Steam Cloud and deleting saves as a workaround, which can be frustrating.
- Framerate drops in combat (weight 0.06): Some players experience framerate drops during combat, which can impact gameplay smoothness.
- Fullscreen scaling problems (weight 0.06): Fullscreen mode exhibits scaling problems, which can affect visual quality or aspect ratio.
- Dialogue crash in Chinese localization (weight 0.06): A specific crash occurs after the final battle in story mode when using Chinese localization, suggesting a text or event trigger bug.
- High FPS on GTX 970 (weight 0.05): One user reports achieving over 300 FPS on an Nvidia GTX 970, indicating very high performance on capable hardware.
- Integrated graphics performance warning (weight 0.05): Users advise checking that the game is not running on an integrated graphics card if experiencing FPS issues.
- Severe character jaggies (weight 0.05): Character jaggies are reported as severe, indicating aliasing or poor anti-aliasing implementation.
- Runs on Mac equivalent (weight 0.05): The game reportedly works on hardware equivalent to a Mac, suggesting some level of compatibility beyond typical Windows PCs.

Recommendations:
- Only for Neptunia fans (weight 0.89): The game is strongly recommended for existing fans of the Neptunia series, whether of the anime or previous games, but non-fans should carefully consider before buying. Many reviewers emphasize that enjoyment depends heavily on prior familiarity with the franchise and its characters.
- Hack-and-slash fun, simple (weight 0.61): The game is recommended for fans of hack-and-slash action who enjoy simple, repetitive combat and button mashing. However, those seeking depth or variety should look elsewhere.
- Positive overall recommendation (weight 0.52): Many reviewers give the game a general recommendation, praising it as a good and worthwhile Neptunia spin-off. Some rate it highly and thank the franchise for the experience.
- Wait for a sale (weight 0.47): A recurring recommendation is to purchase the game only during a discount, with many suggesting waiting for a sale of 50% or more. Reviewers feel the game is worth picking up on sale but not at full price.
- Lacks depth and variety (weight 0.37): Many criticize the game for being shallow, repetitive, and lacking the complexity of other action games. It may not satisfy players looking for a deep character-action system or a tightly crafted campaign.
- Fanservice and cute characters (weight 0.35): The game features heavy fanservice and moe aesthetics, which appeals to certain players but may put off others. Some note that outfits can be adjusted if fanservice is not desired.
- Start with Re;Birth games (weight 0.29): For those interested in the story, many suggest playing the Re;Birth games first, as they offer more substantial Neptunia writing. Newcomers are advised to start with Re;Birth1 rather than this spin-off.
- Not recommended for non-fans (weight 0.28): Reviewers consistently state that non-fans will find the game boring or uninteresting. It is not recommended for those new to the series or casual players expecting a polished action game.
- Recommended for casual players (weight 0.2): The game is suitable for casual players who want light-hearted fun, simple gameplay, and low commitment. It is often described as a breezy diversion or comfort food for fans.
- Use a controller (weight 0.18): Multiple reviewers recommend using a gamepad over a keyboard for better controls. This is a common practical tip for playing the game.
- Good entry point for newcomers (weight 0.15): Some reviewers consider this a suitable introductory game for the Neptunia series due to its accessible gameplay. However, others recommend starting with the main series instead.
- Repetitive but enjoyable for fans (weight 0.13): The game is repetitive, but fans who enjoy the spectacle and smooth combat may still find it enjoyable. It is best for those who don't mind repetition.
- Technical issues and tips (weight 0.12): Some players report stability issues and recommend saving frequently due to no autosave. Others suggest setting the screen to borderless mode and playing while the Chinese localization still works.
- Mixed or reserved recommendations (weight 0.12): Some reviewers give mixed or reserved recommendations, acknowledging the game's flaws but finding it somewhat okay. It is often described as a middle-of-the-road spin-off.
- Not for achievement hunters (weight 0.09): Achievement hunters may find the game frustrating, as 100% completion requires careful planning and a guide to avoid wasting time. It is not recommended for those seeking an easy completion.
- Consider Cyberdimension instead (weight 0.08): Some reviewers suggest Cyberdimension as a better alternative if looking for a Neptunia hack-and-slash game. It is seen as a more polished option.
- Alternative Warriors games better (weight 0.08): For those seeking a proper Warriors experience, other titles like Dynasty Warriors 8: Xtreme Legends are recommended over this game. This game is seen as lacking in comparison.
- Rotate characters, ignore levels (weight 0.05): A gameplay tip is to ignore level suggestions and keep rotating characters to maintain variety. This can enhance the experience for those who find the combat repetitive.
- Buy DLC to support developer (weight 0.04): Some suggest buying the DLC as a way to support the developer, especially for fans who want to see more from the series.
- Collect Compile Heart games (weight 0.04): For collectors, it is worth getting this game on Steam even if already completed elsewhere, to have a complete Compile Heart collection.

Other player notes:
- Spin-off of Hyperdimension Neptunia series (weight 0.68): Many reviewers note that this game is a spin-off in the Hyperdimension Neptunia franchise, not a mainline entry. It is often described as a non-canon side story developed by Tamsoft.
- PC port of PS Vita game (weight 0.46): The game is a port of the original PlayStation Vita title, upscaled to 1080p on PC. Reviewers frequently mention it is a straight port with minimal enhancements.
- Comparisons to Senran Kagura (weight 0.34): The game is often compared to Senran Kagura, with some calling it a clone or lower-budget version. The clothing destruction system is noted as a collaboration with Marvelous, similar to Senran Kagura.
- Lack of Chinese language support (weight 0.31): The game does not officially support Chinese, but fan patches exist. Some patches require renaming the executable file to work.
- Compared to other Neptunia games (weight 0.28): Reviewers compare this game to other Neptunia titles, often finding it inferior in story and depth. Some recommend Cyberdimension or Re;Birth games instead.
- Action RPG change from JRPG (weight 0.25): This is the first game in the series to change from a traditional JRPG to an action RPG with hack-and-slash combat. It is a significant departure from the core series' turn-based style.
- Developed by Idea Factory and Tamsoft (weight 0.24): Development involved Idea Factory, Compile Heart, and Tamsoft, with publishing by Idea Factory International. Tamsoft is known for their work on Senran Kagura.
- Short game length (weight 0.24): Reviewers note the game is relatively short, with story completion around 10-15 hours. Some call it the shortest Neptunia game yet.
- Reused assets from previous games (weight 0.24): The game reuses backgrounds, music, and monsters from the Re;Birth series. Dungeons are mostly copies from Re;Birth 1 and 2.
- Fully voiced in English (weight 0.23): The game features full English voice acting, unlike some previous Neptunia games. Voice options include Japanese and English, with English subtitles only.
- Steam features and achievements (weight 0.22): The PC version includes Steam achievements, trading cards, and Steam Cloud support. It has 35 achievements and 5 trading cards.
- Story is short and light (weight 0.22): The plot is minimal and not a major focus, described as an excuse for the gameplay. It assumes knowledge of the characters and their relationships.
- 10 playable characters (weight 0.21): The game features 10 playable characters: 4 CPUs, 4 CPU Candidates, and 2 journalist characters (Dengekiko and Famitsu). The roster is often mentioned in reviews.
- Comparisons to Dynasty Warriors (weight 0.2): The combat is often compared to Dynasty Warriors, described as a musou-style hack-and-slash. Some note it is a simpler, more fanservice-oriented version.
- Fanservice-focused game (weight 0.2): The game is described as a fanservice game with clothing destruction mechanics. It is aimed at Neptunia fans and not meant for gameplay depth.
- New characters from gaming magazines (weight 0.19): The game introduces new characters Dengekiko and Famitsu, based on real Japanese gaming magazines. They are journalists covering the goddesses.
- Achievement grinding required (weight 0.16): Achieving 100% completion requires heavy grinding, especially for Lily Ranks. One achievement requires reaching Lily Level 10 for all characters, taking 8-10 hours.
- Good PC optimization (weight 0.16): The PC port is well-optimized and runs smoothly. It is praised for its performance and support for external upscaling tools.
- DLC and additional content (weight 0.12): The PC version includes some DLCs that were paid on Vita, like swimsuits and weapons. DLC adds extra quests and missions.
- Controller support limited (weight 0.09): The game only supports Xbox gamepads and has poor keyboard support. This limits control options for some players.

Emotions:
- Disappointment (weight 0.23): Players are disappointed by repetitive and shallow gameplay, dated graphics, and minimal story, which make the game feel like a step back from previous entries. Combat lacks impact and variety, and features like costume break feel unrewarding. Technical issues such as poor native resolution and missing language options further reduce satisfaction.
- Frustration (weight 0.17): Frustration stems from severe technical problems like crashes, black screens, and save soft-locks that force restarts. Achievements and endgame content require excessive grinding, such as maxing Lily Rank through thousands of battles. Poor keyboard controls and unbalanced difficulty spikes add to the irritation.
- Enjoyment (weight 0.13): Players enjoy the fast-paced musou-style combat, charismatic characters, and humorous Neptunia banter. The colorful presentation, smooth action, and fan service elements create an entertaining experience. The familiar series charm translated into an action-focused spin-off adds to the fun.
- Satisfaction (weight 0.08): Satisfaction comes from completing all achievements, mastering the combo system, and experiencing the rewarding hack-and-slash combat. The post-game content, character progression, and visual/audio design provide a sense of accomplishment. The power fantasy of tearing through enemies is highly gratifying.
- Excitement (weight 0.08): Excitement is driven by the clothing destruction system, flashy special attacks, and the new real-time combat. The addition of new characters and fan service elements, along with the high-octane hack-and-slash chaos, keeps players thrilled. The Lily Rank system and HDD mode add to the thrill.
- Amusement (weight 0.08): Amusement arises from the humorous clothing-destruction scenes, silly dialogue, and fourth-wall-breaking jokes. The game's outrageous concept and self-referential humor create a lighthearted and funny atmosphere. The wrestling-themed presentation and random silliness add to the comedic value.
- Boredom (weight 0.08): Boredom results from repetitive gameplay, simple combat with no tension, and overly reused assets. Missions often involve killing thousands of identical enemies across repetitive maps. After around 20 hours, the lack of variety and depth makes the experience tedious.
- Relief (weight 0.03): Relief is felt when finally completing the tedious Lily grind, finding an affordable alternative to expensive games, and experiencing smoother performance on PC compared to the laggy Rebirth titles. The game also becomes easier in later stages, reducing stress.
- Fun (weight 0.03): Fun comes from the chaotic hack-and-slash combat with many enemies, agile combo chaining, and character variety. The silly but replayable gameplay and insane combos provide a entertaining experience.
- Love (weight 0.02): Love is expressed despite the game's flaws, with one reviewer even citing a specific in-game text after a lightning strike. The grindy gameplay is embraced by some who still love the game.
- Appreciation (weight 0.02): Appreciation is shown for the fully voiced English dub and the beautifully crafted art, as well as the franchise as a whole.
- Indifference (weight 0.02): Indifference stems from the game being only passable compared to better hack-and-slash titles, lacking polish and story, and the shift to action combat being less enjoyable than the old turn-based system.
- Relaxation (weight 0.02): Relaxation is found in the postgame's repetitive nature and simple, uncomplicated stages that are good for de-stressing.
- Headache (weight 0.01): Headache is caused by not knowing about quest soft-lock issues ahead of time, leading to potential progress loss.
- Annoyance (weight 0.01): Annoyance is caused by black screen freezes with no autosave that risk progress loss, and a strange game launching process requiring tabbing.
- Mental strain (weight 0.01): Mental strain results from spending 10 hours playing the same stage over and over for the Lily grind.
- Joy (weight 0.01): Joy is experienced when finishing a quest with a big smile.
- Monotony (weight 0.01): Monotony arises from repetitive combat and mission structure during longer play sessions.
- Repetitiveness (weight 0.01): Repetitiveness is caused by a lack of variation in scenarios and enemies after a few hours.
- Mild disappointment (weight 0.01): Mild disappointment is due to the lack of Chinese language support and blurry graphics.}