Info about holoVillage: Our Cozy Days:

Official game description:
holoVillage: Our Cozy Days is a game where you can enjoy a slow and carefree rural life together with your favorite VTuber.
Join the cute chibi versions of VTuber talents from hololive Production as you develop your village, explore dungeons, build houses, and enjoy a relaxing slow life together.
Relaxing slow life with farming, mining, and fishing
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In the village, you can till the fields, go fishing, craft items with collected materials, open a shop and do business... Enjoy your time freely and leisurely with hololive members in your own way.
Exciting dungeon exploration
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Outside the village, enemies appear and dungeons with even more powerful bosses await, offering thrilling adventures for those who seek action.
Make the most of different weapon types, enhance and customize your equipment through smithing, and combine them with job ability trees to aim for even greater heights!
Rich housing features
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In your home or shop, you can freely decorate with furniture and goods inspired by hololive to create your ideal interior.  
At launch, there are over 1,800 types of furniture available!  
You can stack furniture in multiple layers or place items on walls, allowing for a high degree of freedom in placement.
Upload your proudly designed room to the server, share it with others, or visit your friends’ rooms!  
Maybe your oshi might even come visit!?
A wide variety of costumes
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You can customize your character and enjoy dressing up.
Create a character that reflects yourself, or become your favorite hololive talent...
There are over 1,300 costumes and character customization parts in total!
hololive talents visiting the village
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Familiar hololive talents can be welcomed into your village as residents, allowing you to live together.
Have them help with farm work, dress them in your favorite outfits, or take photos together...
Build precious memories together in a relaxing and peaceful life.
Until release, be sure to add the game to your wishlist and stay tuned!
This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)
This game is allowed to be monetized under the examination and terms of "holo Indie".
Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.
※1. About CCMC Corp.
CCMC Corp. is entrusted with website management (ex: Steam) including, examination, publishing and other necessary tasks by Cover Corp.
※2. About "holo Indie"
holo Indie's objective is to cooperate with hololive production fans and creators.
It is a game brand that offers "Game Creator Support Program" for the derivative work games.
For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".

Release date: Apr 24, 2026

Categories: Farming Simulation, Life Simulation, Dungeon Crawler, Character Customization, Crafting, Exploration, Building, Fishing Simulation

Feature scans:
- Proton/Linux: score 30; verdict: Minor Tweaks; summary: The game generally runs smoothly on Linux with the use of GE-Proton, indicating good compatibility with minor tweaks. However, there are reports of launch issues on certain SteamOS machines and frustration with online requirements for playing on Steam Deck.
- Steam Deck: score 55; verdict: Tinkering Required; summary: The analysis of user feedback reveals several critical issues affecting the Steam Deck experience. The most significant problems include the always-online DRM, which prevents offline play, and stability issues when switching between devices. Additionally, performance issues such as the need for an in-game frame cap and long load times have been noted. These issues collectively impact the user experience and need to be addressed to improve overall satisfaction.

- Hardware Profile:
  - Summary: Performance varies significantly across hardware cohorts, with lower VRAM systems experiencing more issues. Higher VRAM configurations generally report better performance despite some minor problems.
  - Sample size: 26 (15% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows <8GB VRAM (mixed, 7 reports): Users report a mix of experiences, with some encountering annoying performance issues while others experience stable framerates with occasional micro-stutter.
  - Windows 12-15GB VRAM (positive, 7 reports): Generally positive performance with some minor issues like frame drops in specific scenarios.
  - Caveats: 26 of 169 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The evidence suggests that the community finds the game worth its price, but not at a premium. The comments indicate that the price is reasonable and not high, but also that it could offer more value. The comparisons to other games on sale and the general sentiment of it being worth the price point suggest a fair price range that is modest but not too low.
- Playtime Metrics:
  - Game completion: 14.0h
  - Story completion: 14.0h
  - Session length: 3.0h
  - Endgame: N/A
  - Reasoning: The evidence provides direct and indirect mentions of playtime. One user explicitly states it took them 14 hours to finish all questlines, which we can use as a basis for both game completion and story completion. Another user mentions playing for 8 hours, which supports the session length and overall playtime. The mention of playing for a few hours and enjoying the gameplay loop suggests a typical session length. Finally, the statement about playing for hours on end supports the idea of extended playtime, which could be associated with endgame content.
- Time-to-fun:
  - Summary: The game is initially fun and addictive, especially with character creation and progression, but quickly becomes tedious due to quality-of-life issues and repetitive elements.
  - Stance: Fun then drops
  - Anchor: Character creation and initial progression
  - Time to anchor: 0h 15m
  - Friction: Lack of multiplayer at launch; Tedious item management; Precise placement mechanics; Lack of quality-of-life features
  - Unlock drivers: Character customization; Progression system; Potential addition of multiplayer
  - Conditions: Playing as a specific HoloMem; Unlocking more customization options
- Player Archetypes:
  - Hololive Enthusiast (buy)
    - Motivation: Fandom and enjoyment of Hololive content.
    - Playstyle: Casual and relaxed, focusing on enjoying the Hololive elements.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: Hololive fan
    - Reference games: Animal Crossing; Stardew Valley
  - Chill Gamer (sale)
    - Motivation: Relaxation and casual gameplay.
    - Playstyle: Relaxed and casual, focusing on the chill aspects of the game.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: casual gamer
    - Reference games: Stardew Valley; Animal Crossing; Story of Seasons
  - RPG Combatant (deep sale)
    - Motivation: Engagement with RPG mechanics and combat.
    - Playstyle: Strategic and engaged, focusing on combat and RPG elements.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: RPG fan
    - Reference games: Zelda; Dark Souls


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Solid and promising game (weight 0.49): The game is seen as solid overall, with players expressing satisfaction and seeing potential in its development.
- Fun and enjoyable experience (weight 0.45): Players consistently describe the game as fun and enjoyable, highlighting its entertaining and chill gameplay.
- Variety of activities (weight 0.38): The game features a wide range of activities, including adventuring, fishing, cooking, farming, crafting, and more, keeping players engaged.
- Relaxing and casual gameplay (weight 0.33): The gameplay is noted for being relaxing and casual, providing a fun and cosy experience for players.
- Cute and adorable visuals (weight 0.29): The game is praised for its cute and adorable visuals, including character designs and lively graphics.
- Similar to popular games (weight 0.29): Players draw comparisons to popular games like Stardew Valley, Animal Crossing, and Story of Seasons, indicating a familiar and enjoyable experience.
- Appeal to Hololive fans (weight 0.25): The game is recommended for Hololive fans, featuring interactions with Holomems and a relaxing experience with favorite idols.
- Good value for price (weight 0.17): Players find the game enjoyable and recommendable considering its price, indicating good value for money.
- Well-implemented fast travel (weight 0.16): The fast travel system is noted for being well implemented, enhancing the gameplay experience.
- Balanced difficulty (weight 0.12): The game offers a balanced difficulty, providing a challenging yet fair experience for players.
- Challenging combat with varied enemy patterns (weight 0.12): Combat is challenging due to different enemy attack patterns, providing a dynamic and engaging experience.
- Enjoyable music (weight 0.12): The music in the game is noted for being enjoyable, adding to the overall positive experience.
- Game developed with passion (weight 0.12): Players note that the game has a lot of love and effort put into it, contributing to its overall quality.

Common complaints:
- Building placement issues (weight 0.51): Players find the building placement mechanics difficult to control and lacking precision, making it tedious and frustrating.
- Always online requirement (weight 0.45): The game requires a constant internet connection even for single-player mode, which was not disclosed on the Steam Store page.
- Clunky combat mechanics (weight 0.37): The combat system is described as clunky, unintuitive, and sometimes janky, with issues related to hit boxes and controls.
- UI needs improvement (weight 0.34): The user interface is inconsistent and needs polishing, with issues such as overflowing menus and cumbersome transitions.
- Lack of quality-of-life features (weight 0.29): The game lacks essential quality-of-life features such as a pause button and proper settings menu.
- Numerous bugs (weight 0.26): The game has many bugs, including some that remain unfixed, affecting gameplay and overall enjoyment.
- Camera movement issues (weight 0.24): The camera controls are clunky and poorly operated, making it difficult to navigate and play the game.
- Repetitive music (weight 0.2): The music in the game lacks variety and becomes grating quickly, affecting the overall experience.
- Item management issues (weight 0.16): Managing and storing items is cumbersome and can be a chore, detracting from the gameplay experience.
- Poor ultrawide support (weight 0.15): The game lacks proper support for ultrawide resolutions, which can be buggy and poorly implemented.
- Softlock issues (weight 0.12): Players report encountering softlocks, which can halt progress and disrupt the gaming experience.
- Outfit menu freezes (weight 0.12): Players report issues with the outfit menu freezing, which can be frustrating and disruptive.
- Missing translations and talents (weight 0.11): The game has missing translations and talents, which can affect the overall completeness and enjoyment.
- Time continues in menus (weight 0.11): Time continues to pass even when players are in menus or settings, which can be inconvenient and disruptive.
- Missing characters (weight 0.1): Some characters are missing from the game, which can affect the storyline and overall experience.
- Slow MP recovery (weight 0.1): The recovery of MP (magic points) is slow, which can affect gameplay and strategy.

Gameplay feedback:
- Diverse activities available (weight 0.52): Players can engage in various activities such as farming, fishing, cooking, blacksmithing, and adventuring.
- Combat mechanics are simple (weight 0.32): The combat system is relatively straightforward and may feel repetitive to some players.
- Village building and development (weight 0.21): Players can develop and build their village, managing various tasks and structures.
- Item management and storage (weight 0.2): Players can manage and store items, though there may be some issues with menu overflow.
- Building placement mechanics (weight 0.19): The game includes mechanics for placing buildings and items within the game world.
- Similar to popular farming sims (weight 0.17): Gameplay is compared to Harvest Moon, Rune Factory, Stardew Valley, Animal Crossing, and Fantasy Life.
- Controller support and UI controls (weight 0.17): The game includes controller support and has specific UI mechanics for controls.
- Variety of weapons (weight 0.16): The game features a diverse range of weapon types for combat.
- Blacksmithing system (weight 0.12): The game features a smithing system for crafting and upgrading equipment.
- Fishing minigame included (weight 0.12): Fishing is one of the activities available in the game, with its own minigame mechanics.
- Online-only gameplay (weight 0.11): The game requires an online connection to play, which may be a drawback for some players.
- Crafting for armor and money (weight 0.1): Players need to craft armor and items to sell for money.
- Camera angle mechanics (weight 0.1): The game includes specific mechanics for operating and adjusting the camera angle.

Performance notes:
- Game freezing and bugs (weight 0.34): Several clusters mention various freezing bugs and game settings issues, suggesting a widespread problem with game stability.
- Ultrawide support needed (weight 0.18): Multiple players have reported issues with ultrawide resolution support, indicating a need for better compatibility with ultrawide monitors.
- Reinstallation ineffective (weight 0.17): Players have noted that reinstalling the game did not resolve their issues, pointing to deeper problems that require more thorough fixes.
- Performance issues (weight 0.17): There are reports of occasional micro-stutters, lag during resource harvesting, and general performance issues despite the game not being very demanding.
- Stable high FPS (weight 0.16): The game runs smoothly at 144 FPS for some players, indicating good performance on certain systems.
- Lightweight and smooth performance (weight 0.16): The game is noted for being lightweight and running smoothly on various systems, including Linux.
- Softlock and minor bugs (weight 0.16): Players have mentioned that the game is easy to softlock and has various minor bugs that need improvements.
- Platform-specific issues (weight 0.16): Some players have reported issues specific to certain platforms, such as loading issues on SteamOS and platform switching issues.
- Cutscene and performance issues (weight 0.13): There are reports of cutscene issues and heavy frame drops during specific actions, such as using spells in certain areas.
- Network and online issues (weight 0.12): Players have encountered network errors and are dissatisfied with the online requirement for a single-player game.
- Game mechanics bugs (weight 0.12): There are various bugs related to game mechanics, such as enemies falling into oblivion and UI overflow in cooking.
- Game time progression bug (weight 0.07): A bug where game time continues to progress even when the ESC key is pressed, causing potential issues with gameplay.

Recommendations:
- Game is recommended (weight 0.12): Several players have expressed that they recommend the game to others.
- Future updates needed (weight 0.07): Players are looking forward to future updates that include male custom characters.
- Consider alternative games (weight 0.07): Players recommend checking out other games like Chrono Gear as alternatives.
- Better farming life sims available (weight 0.07): There are better farming life simulation games available for a lower price.
- Wait for patches or sale (weight 0.07): Some players suggest waiting for patches or a sale before purchasing the game.
- Better Holo Indie games exist (weight 0.07): If the draw to this game is the Holomems, there are other better Holo Indie games to consider.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.24): Players are frustrated due to a variety of technical issues, including bugs, poor controls, and an always-online requirement. The building system and camera mechanics are particularly problematic, making gameplay tedious and unintuitive.
- Enjoyment (weight 0.13): Players enjoy the game for its relaxing and fun gameplay, with many appreciating the variety of activities and the cozy atmosphere. The music and casual adventure elements contribute to a positive experience.
- Disappointment (weight 0.13): Disappointment stems from the always-online requirement, lack of polish, and various bugs. Players also feel the game lacks content and consequences, making it feel unfinished and overpriced.
- Joy (weight 0.1): Joy comes from the fun and relaxing gameplay, character customization, and engaging in various activities. Players also enjoy seeing their favorite characters and the overall cute and enjoyable experience.
- Satisfaction (weight 0.05): Players are satisfied with the overall game quality, enjoyable music, and variety of activities. The smooth performance on different platforms and regional pricing also contribute to this satisfaction.
- Excitement (weight 0.04): Excitement is driven by the anticipation of future updates and the inclusion of favorite characters. The engaging gameplay loop and character customization also add to the excitement.
- Hope (weight 0.04): Players are hopeful due to the potential for future improvements and suggestions for game enhancements. They look forward to more indie games and updates.
- Frustrated (weight 0.03): Players are frustrated by various bugs, game performance issues, and camera problems. These issues significantly hinder the gameplay experience.
- Excited (weight 0.02): Excitement is generated by the positive aspects of the game and the anticipation for future updates. Players are eager to see what's next.
- Disappointed (weight 0.02): Disappointment arises from the weak overall impact and various issues and shortcomings in the game. Players feel let down by the mechanics and overall experience.
- Happy (weight 0.02): Happiness comes from the cute and satisfying gameplay, as well as the fun and cozy atmosphere. Players enjoy the relaxing and enjoyable aspects of the game.
- Love (weight 0.02): Players love the game for its references and blend of elements, finding it even more enjoyable over time. The unique combination of features resonates with them.
- Relaxation (weight 0.02): The relaxing gameplay provides a chill and enjoyable experience, allowing players to unwind and have fun.
- Appreciation (weight 0.02): Appreciation is shown for the character appearances and outfits, as well as the amount of content and polish in the game. Players value these aspects highly.
- Gratitude (weight 0.02): Gratitude is expressed for the high-quality game elements and features like automatic fast travel. Players are thankful for these convenient and well-made aspects.
- Affection (weight 0.02): Affection is felt towards the cute game and characters, which players find endearing and lovable.
- Hopefulness (weight 0.02): Hopefulness is driven by the expectation of game improvements over time. Players are optimistic about the future of the game.
- Content (weight 0.01): Contentment comes from the relaxing and fun gameplay, providing a satisfying and enjoyable experience.
- Surprise (weight 0.01): Surprise is caused by unexpected elements, such as the council not being among playable avatars. This unpredictability adds a unique twist to the game.
- Hopeful (weight 0.01): Hopefulness is driven by requests for adding new features or characters, such as Justice. Players are optimistic about these potential additions.}