Info about Police Tactics: Imperio:

Official game description:
16 years ago, the city of Newport Falls belonged to the criminal organization IMPERIO. The members of this group spread fear and terror and held the once picturesque Newport Falls in a stranglehold of organized crime. For a long time, the police had nothing to oppose this power and IMPERIO was free to do as it pleased. Until one day a wily police officer, John Croft, appeared on the scene. Together with his taskforce, he was able to put a stop to this syndicate's deeds bit by bit. But just before he could arrest the leader, he and his organization disappeared without trace. John Croft, the hero and father of a young boy was found dead a short time later. There were two bullets in his chest. But the case was never solved. IMPERIO disappeared and the city blossomed and developed magnificently.  
16 years later, there is no longer any sign of what had happened. IMPERIO has returned and flooded the urban area with its criminal activities. The unthinkable happens when the mayor puts on a large banquet to present his future strategy against organized crime, which has been on the rise for months. During the presentation, a shady man draws a weapon and shoots at the mayor. Bullets fly; glass shatters and panic breaks out everywhere. At first, all that can be seen is the mayor lying on the ground. Next to him, police chief Michael Reese, riddled with bullets. He saved the mayor's life and paid with his own. The killer has escaped unidentified.  
In **POLICE TACTICS: IMPERIO** you play as Harvey Croft and take on the vacant office of the police chief. You are responsible for upholding law and order in Newport Falls. Coordinate the emergency vehicles and personnel of the municipal precinct and put a stop to crime. Make sure that no crime goes unpunished and convict the perpetrators! You are the first line of defense in the fight against organized crime. You must prevent crime from prevailing and take out the big fish before it's too late. Collect and examine a wide range of evidence and protect your city before it sinks into a swamp of crime. Use your police units to their full potential. Train and deploy crime scene investigators, special units, police officers and detectives. Manage your headquarters and make best use of your budget to ensure the best standards of law enforcement and hazard defense.  
With increasing success in the fight against organized crime, you will take on greater responsibility and unlock new areas, units and enhancements. Solve exciting cases, investigate capital offenses and prevent everyday misdemeanors. Will you be able to complete your father's lifework and put IMPERIO in its place once and for all?  
**POLICE TACTICS: IMPERIO** is a realistic real-time strategy game, developed by CyberphobX Ltd. and astragon Entertainment GmbH.
Features:
---------
*   Uphold law and order in your city Newport Falls  
*   Fight organized crime  
*   Coordinate a range of different police units  
*   Gradually unlock precincts, enhancements and new units  
*   Manage and improve your headquarters and forces  
*   Realistic emergency vehicles, either U.S. or German police units  
*   Dynamic day and night cycles  
*   With realistic police radio and sirens

Release date: Sep 7, 2016

Categories: Real-time Strategy, Simulation, Management Simulation, Resource Management, Character Progression, City Building, Emergency Simulation


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $15.00
  - Reasoning: The evidence suggests that while some users find the game worth the full price of $20, others recommend waiting for a sale, indicating that the perceived value is somewhat lower than the current price. The general sentiment is that the game is worth purchasing at a discounted price, implying that the fair price range is slightly below the current base price.
- Playtime Metrics:
  - Game completion: 12.0h
  - Story completion: 6.0h
  - Session length: 5.0h
  - Endgame: N/A
  - Reasoning: The evidence provides several data points regarding playtime. The first quote mentions a playtime of 40 hours, which suggests a long session or total playtime. The second quote indicates multiple hours of play in a single day, supporting a long session length. The third quote mentions a total playtime of 12 hours, which can be indicative of a game completion time. The fourth quote suggests that even after 6 hours, there is still content to unlock, indicating that the story completion might be around this time.
- Time-to-fun:
  - Summary: The game is initially fun but becomes repetitive and less enjoyable after a few hours of gameplay.
  - Stance: Fun then drops
  - Anchor: Completion of the tutorial
  - Time to anchor: 1h 0m
  - Friction: Repetitive missions; Invasive tutorial; Buggy gameplay
  - Unlock drivers: Progression through the initial hours; Skipping tutorials
  - Conditions: Playing in short sessions; Focusing on unit management
- Player Archetypes:
  - Simulation Enthusiast (sale)
    - Motivation: Enjoyment of simulation and management gameplay.
    - Playstyle: Strategic and methodical, focusing on management and simulation aspects.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: simulation fan; management game enthusiast
    - Reference games: Emergency
  - Cautious Optimist (deep sale)
    - Motivation: Potential for improvement and value for money.
    - Playstyle: Exploratory and cautious, focusing on the game's potential.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: value-conscious gamer; potential seeker
    - Reference games: N/A
  - Casual Strategist (sale)
    - Motivation: Enjoyment of strategic gameplay without being overwhelmed.
    - Playstyle: Casual and strategic, focusing on enjoyable and manageable gameplay.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: casual gamer; newcomer
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique police management simulator (weight 0.58): The game is praised for its unique concept and execution as a police management simulator, offering a complete and engaging experience in this specific genre.
- Engaging and fun gameplay (weight 0.46): Players find the gameplay engaging and entertaining, with a high fun factor that keeps them interested.
- Good UI and intuitive controls (weight 0.37): The game features a user-friendly interface and intuitive controls, making it accessible and easy to navigate.
- Good graphics and visuals (weight 0.32): The game is noted for its beautiful and detailed graphics, contributing to an immersive visual experience.
- Variety of vehicles and units (weight 0.3): The game offers a variety of vehicles and units, including specialized and realistic options, adding depth to the gameplay.
- Patrol management system (weight 0.29): A key feature of the game is its patrol management system, allowing players to coordinate and manage various police units and patrol routes.
- Deep and strategic gameplay (weight 0.22): The game offers deep and strategic gameplay mechanics, providing a challenging and thought-provoking experience.
- Responsive developers and updates (weight 0.18): The developers are responsive to player feedback and provide regular updates and bug fixes, contributing to the game's ongoing improvement.
- Realistic progression and crimes (weight 0.17): The game features realistic progression and story elements, including responding to real crimes, enhancing the authenticity of the experience.
- Stable performance (weight 0.1): The game is noted for its stable performance, with no crashes or lag reported, ensuring a smooth gaming experience.
- Character specialization (weight 0.09): The game includes character progression and specialization, allowing players to develop and customize their characters.

Common complaints:
- Game is full of bugs (weight 0.6): Players report a significant number of bugs and glitches, ranging from minor issues to game-breaking problems.
- Gameplay is boring and repetitive (weight 0.42): Many players find the gameplay dull and monotonous, with repetitive tasks that make the game boring quickly.
- Unit management and pathfinding issues (weight 0.32): There are significant issues with unit management, including units getting stuck and pathfinding problems.
- Poor tutorial and optimization (weight 0.27): The tutorial is criticized for being either too intrusive or not explanatory enough, and the game suffers from poor optimization.
- Not worth the price (weight 0.25): Several reviews mention that the game does not offer good value for money and is not worth its current price.
- Map and navigation problems (weight 0.2): The map is criticized for being too small and having slow navigation, along with confusing overall navigation.
- Feels like an early access game (weight 0.2): The game feels unfinished and semi-complete, giving the impression of an early access product.
- Navigation and UI issues (weight 0.19): Players report difficult and confusing UI navigation, along with a minimalistic and painful UI.
- Complex and tedious missions (weight 0.18): Missions are criticized for being too complex and tedious, with frustrating patrol routes.
- Unrealistic traffic and setting mismatches (weight 0.18): Traffic is criticized for being unrealistic, and there are setting mismatches such as German police cars with American sounds.
- Gameplay is stressful and confusing (weight 0.17): The gameplay is reported to be stressful, frustrating, and confusing, leading to a poor player experience.
- Lack of content and variety (weight 0.16): The game is criticized for its lack of content, difficulty, and mission variety.
- Unengaging story (weight 0.09): The story is reported to be unengaging and not compelling.
- Lack of language support (weight 0.08): There is a lack of support for certain languages, including Chinese.
- No free play or sandbox mode (weight 0.08): Players express a desire for a free play or sandbox mode, which is currently lacking.
- Controls take getting used to (weight 0.07): The controls are reported to be fiddly and take some time to get used to.

Gameplay feedback:
- Comprehensive police management (weight 0.55): The game focuses heavily on managing various aspects of a police department, including officers, patrols, and overall station operations.
- Real-time strategy elements (weight 0.27): The game incorporates real-time strategy elements, making it similar to an RTS game.
- Mission variety and repetition (weight 0.22): The game includes various missions, but some players find them repetitive.
- Crime investigation elements (weight 0.18): The game includes crime scene investigation and solving crimes through witness interviewing and interrogation.
- Character specialization and experience (weight 0.17): Officers have various roles and specializations, and they can gain experience, affecting their performance and assignments.
- Story and campaign mode (weight 0.14): The game features a story mode with progression and campaign elements, providing a narrative context for the gameplay.
- Variety of vehicles (weight 0.14): Players can access and manage different types of vehicles and units, adding variety to the gameplay.
- Unit and vehicle upgrades (weight 0.1): Players can upgrade their units and vehicles, enhancing their capabilities and performance.
- City and neighborhood management (weight 0.1): The game involves managing neighborhoods and a living city, adding depth to the gameplay.

Performance notes:
- Performance and optimization (weight 0.25): The game has mixed reviews regarding performance. While some players experience stable performance, others report poor optimization, frame rate issues, and occasional lag.
- AI and pathfinding issues (weight 0.15): The AI in the game is outdated and has significant issues, particularly with pathfinding. Cars often get stuck, and police units fail to enter locations as intended.
- Camera and view limitations (weight 0.14): Players are frustrated by the limited zoom and restricted top-down view, which affects their ability to navigate and enjoy the game effectively.
- Vehicle and pursuit bugs (weight 0.14): Specific bugs related to vehicles, such as cars blocking issues and problems during pursuits, are notable. These bugs affect gameplay mechanics and player enjoyment.
- Save and stability problems (weight 0.11): Players report issues with saving the game and experiencing crashes, which disrupt the gaming experience and cause frustration.
- Graphical and animation glitches (weight 0.1): There are various graphical issues, including strange animations and problems that occur when pausing the game. These issues detract from the overall visual experience.
- Agents disappearing under the map (weight 0.06): A specific issue where agents disappear under the map, which is a notable glitch affecting the game's immersion and functionality.

Recommendations:
- Mixed recommendations on purchase (weight 0.15): Players have varying opinions on whether the game is worth buying. Some recommend it if it's on sale or cheap enough, while others suggest buying it only on sale or not at all.
- Recommended for specific genres (weight 0.11): The game is recommended for fans of police simulations, simulation games, and micromanagement.
- Suggestions for alternative games (weight 0.1): Players recommend looking for other management games or specific titles like '911 Operator' or 'Door Kickers' instead.
- Not recommended due to bugs (weight 0.06): Some reviews mention that the game is not recommended because of bugs.
- Strong negative recommendation (weight 0.06): A few reviews strongly advise against buying the game without providing further details.
- Positive value assessment (weight 0.06): Some players feel that the game is well worth the money spent.
- Alternative purchase suggestions (weight 0.05): Some players suggest buying the game from specific platforms like Instant Gaming for a better deal.

Other player notes:
- Request for Chinese translation (weight 0.06): Players are expressing a desire for an official Chinese translation to be added to the game.

Emotions:
- Frustration (weight 0.36): Players are primarily frustrated due to the game's numerous bugs, which include mission-restarting issues, save problems, and unit behavior glitches. Additionally, the game's repetitive missions, complex search tasks, and balancing issues contribute to the frustration. The lack of updates and abandoned state of the game further exacerbate these feelings.
- Disappointment (weight 0.18): Players feel disappointed due to the game's high price not matching its quality, with many citing bugs, outdated AI, and an unfinished feel. The game's lack of content, replayability, and repetitive gameplay also contribute to this disappointment. The perception of the game being abandoned by developers adds to the sense of wasted potential.
- Satisfaction (weight 0.13): Players find satisfaction in the game's complexity, realism, and unique gameplay mechanics. The developer's responsiveness and the depth of the management gameplay, including the patrol system, are also highlighted as positive aspects. The game's longevity and value for money contribute to overall satisfaction.
- Enjoyment (weight 0.12): Players enjoy the game's unique simulation and strategic gameplay, finding it fun to manage a police precinct and engage in various police activities. The depth of gameplay mechanics and the engaging campaign are also sources of enjoyment. The variety in gameplay, including managing crew and neighborhoods, adds to the positive experience.
- Disappointed (weight 0.04): Players feel disappointed because the game did not meet their expectations of a real 'police tactics' game. The monotonous gameplay and lack of mission variety also contribute to this disappointment. The feeling of the game not living up to its potential and advertisements adds to the regret of purchasing it at full price.
- Hopeful (weight 0.03): Players are hopeful due to the game's potential and the expectation of future improvements and bug fixes. The anticipation of official translations and updates also contributes to this hope. The belief that the game could become a favorite with additional development adds to the positive outlook.
- Engagement (weight 0.02): Players find the game engaging due to the management aspects of running a police station and its departments. The depth of the gameplay mechanics keeps players involved and interested. The unique simulation elements contribute to the engaging experience.
- Boredom (weight 0.02): Players experience boredom due to the repetitive nature of the game, particularly the repeating side missions. The lack of variety in gameplay tasks contributes to this feeling of boredom. The monotonous aspects of the game lead to a lack of sustained interest.
- Frustrated (weight 0.02): Players feel frustrated due to the numerous bugs and issues that affect their enjoyment of the game. The incomplete feel of the game and the irritation caused by these bugs contribute to the frustration. The overall buggy state of the game leads to a diminished gaming experience.
- Hopefulness (weight 0.01): Players feel hopeful due to the game's potential and its good visual style. The anticipation of future updates and improvements contributes to this hopefulness. The belief that the game could evolve into a more polished and enjoyable experience adds to the positive outlook.
- Anger (weight 0.01): Players feel anger due to the numerous bugs and issues, including problems with achievements. The frustration caused by these bugs and the impact on gameplay contribute to the anger. The overall poor performance and stability issues lead to a negative emotional response.
- Satisfied (weight 0.01): Players feel satisfied with the gameplay experience, finding it stable and visually appealing. The enjoyment derived from the game's mechanics and features contributes to this satisfaction. The overall positive aspects of the game lead to a sense of contentment.
- Bored (weight 0.01): Players feel bored due to the repetitive and monotonous nature of the game. The lack of variety in gameplay tasks contributes to this boredom. The repetitive aspects of the game lead to a lack of sustained interest and engagement.
- Excitement (weight 0.01): Players feel excitement due to the engaging gameplay and detailed graphics. The depth of the gameplay mechanics and the unique simulation elements contribute to this excitement. The overall enjoyable and immersive experience leads to a sense of thrill and enthusiasm.
- Hope (weight 0.01): Players feel hope due to the upcoming patches and the responsiveness of the developers. The anticipation of future improvements and updates contributes to this hope. The belief that the game will continue to evolve and improve adds to the positive outlook.
- Interest (weight 0.01): Players feel interest due to the unique police simulator gameplay. The depth of the simulation and the management aspects of running a police precinct contribute to this interest. The unique and engaging elements of the game lead to a sense of curiosity and involvement.}