Info about Sunrise:

Official game description:
Enjoy an all-new way to experience Race The Sun with this endless, zen-like game mode.  
No leaderboards, no setting sun - just endless, rewarding flight.

Release date: Jul 27, 2015

Categories: Endless Runner, Relaxing and Cozy Gameplay, Flight Simulation, Minimalist Graphics, Zen Mode, Arcade, Score Attack

Feature scans:
- MTX: score 15; verdict: Fair / Non-Predatory; summary: The reviews cover a single low-cost DLC called Sunrise for a relaxing game. The only monetization element described is a one-time paid DLC priced at 1.99€, which players generally consider fairly priced and worthwhile. One review reports a DLC installation/delivery bug redirecting to the storefront, but this is a technical defect, not a monetization scheme. There is no evidence of microtransactions, gacha, loot boxes, battle passes, paid power, paid convenience, or currency obfuscation. Per the scoring rules, a traditional paid DLC by itself cannot exceed a score of 20.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $4.99 - $8.99
  - Reasoning: The reviews suggest the base game is considered a good value when priced low, but full price is viewed as difficult to justify. This indicates the community fair price lies below the full price, with a lower bound around typical sale prices and an upper bound that does not reach full price. The positive sentiment for a low price supports a fair range of approximately $4.99 to $8.99.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 1.5h
  - Endgame: N/A
  - Reasoning: The only explicit Sunrise playtime is the 1.5-hour session in the first quote, so sessionLength is set to 1.5 hours. Other reviews describe the DLC as a single Zen mode with little content and no completion or story arc, so gameCompletion and storyCompletion are null. The grinding/high-score quote indicates endless score chasing but reports no hours, so endgame remains null.
- Time-to-fun: No data
- Player Archetypes:
  - Zen Relaxation Seeker (buy)
    - Motivation: To unwind and zone out in a calm, low-pressure flying experience.
    - Playstyle: Long, non-progressive runs focused on relaxing scenery and music rather than challenge.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Competitive Main-Game Escapee (buy)
    - Motivation: To escape the stress and competition of the base game without leaving the game entirely.
    - Playstyle: Switches from competitive main-game runs to Zen mode for decompression and cooldown.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Accessibility-Focused Parent (buy)
    - Motivation: To let a young or less-skilled player enjoy the game without difficulty-based frustration.
    - Playstyle: Child-friendly, non-progressive play with easy obstacles and minimal pressure.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Base-Game Loyalist DLC Supporter (buy)
    - Motivation: To expand and improve a base game they already enjoy with an infinite chill mode.
    - Playstyle: Regular base-game player who adds the DLC for extra relaxation-focused content.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Beautiful visuals and scenery (weight 0.85): Reviewers consistently praise the beautiful graphics, pastel color palette, and calming scenery. The new map is described as exceptional and visually stunning.
- Relaxing soundtrack and atmosphere (weight 0.72): Many reviewers highlight the calming background music and peaceful atmosphere as a key strength. The soundtrack is often described as beautiful, gentle, and worth the price on its own.
- Great for decompressing after base game (weight 0.53): Players find the DLC perfect for relaxing after the stressful, fast-paced base game Race The Sun. It offers a way to unwind and decompress from intense score-chasing sessions.
- Zen Mode core feature (weight 0.53): The addition of a Zen mode is frequently mentioned as a major selling point. It removes the setting sun and scoreboards, creating a conflict-free, relaxing experience focused on flying.
- Adds endless free-flying mode (weight 0.46): The DLC introduces an endless mode with infinite fuel, allowing players to fly leisurely without worrying about crashing or the sun. This free-flight experience is a highlight for many.
- Accessible for children and casual players (weight 0.26): The non-progressive difficulty and easy-to-avoid obstacles make it suitable for young children and those who found the base game too hard. It provides a frustration-free experience.
- Good value for money (weight 0.25): Several reviewers consider the DLC worth its price, especially for the amount of content and the quality of the soundtrack. It is often described as cheap for what it offers.
- Perfect background music companion (weight 0.25): Players enjoy listening to their own music or zoning out while playing, as the game is ideal for multitasking or focusing on other tasks. The relaxing nature makes it great for background play.
- Minimalist and simple design (weight 0.24): The game features minimalist graphics and simple controls, which contribute to its calming and accessible nature. The design is often described as poetic and reflective.
- Aids sleep and relaxation (weight 0.16): Some users find the game so relaxing that it helps them fall asleep. The tranquil experience is compared to a dreamlike flight.
- Different gameplay experience (weight 0.16): The DLC offers a different sort of gameplay compared to the base game, focusing on the experience of piloting rather than competition. It reveals a chill side of the game.
- Long-lasting and replayable (weight 0.16): The endless mode and relaxing nature can keep players engaged for a long time. It is also useful for training or testing new ship powers.

Common complaints:
- Repetitive randomly generated world (weight 0.59): The randomly generated world becomes repetitive over time, with limited diversity. This repetition reduces the game's longevity and enjoyment.
- Loud crash sound ruins mood (weight 0.55): Many players report that the sudden loud explosion when crashing into a rock is jarring and breaks the game's calm atmosphere. The sound is also described as scary and inappropriate, affecting the overall experience.
- DLC lacks content (weight 0.55): Many users find the DLC boring and lacking meaningful content, with only one level and limited structures. It does not offer much beyond the base game.
- Missing powerups (weight 0.35): Players note the absence of powerups that were present in the core game, which would have added variety and engagement. This lack is seen as a drawback.
- Low difficulty, no challenge (weight 0.35): The DLC is criticized for extremely low difficulty and lack of increasing challenge, unlike the base game. There are no dangers other than crashing into walls.
- DLC installation issues (weight 0.34): Several users report problems with installing the DLC, including it showing as purchased but not installable, and requiring reinstall to force download. Launching Sunrise mode incorrectly directs to the store.
- Uninspired and pointless experience (weight 0.33): Some players describe the DLC as uninspired, pointless, and a never-ending flight without purpose. It fails to meet expectations and feels like a waste of time.
- No leaderboards (weight 0.2): The DLC does not include leaderboards, removing a competitive and replayability feature that players expect. This omission is frequently mentioned.
- Missing achievements and tasks (weight 0.19): Players cannot unlock achievements or complete tasks in the DLC, reducing the sense of progression and accomplishment. This is a notable oversight.
- Shadows flicker in DLC (weight 0.12): Constant shadow flickering in the DLC is a visual glitch that distracts and detracts from the experience. This technical issue is frequently reported.
- Tris collection bug (weight 0.12): Tris are often not collected, with them passing through the player about 10% of the time. This inconsistency frustrates players aiming to collect them.
- HUD cannot be adjusted (weight 0.12): Players are unable to turn off or shrink the HUD, which can detract from the immersive experience. This lack of customization is a common complaint.
- Big score numbers break zen (weight 0.12): The large score numbers displayed take away from the zen vibe of the game. Players prefer a more minimalist interface to maintain the calming atmosphere.
- No multiple soundtracks (weight 0.11): The DLC lacks multiple calm soundtracks or the ability to choose a soundtrack, limiting audio variety. This is a minor but noted absence.
- Game not endless as claimed (weight 0.11): Contrary to the description, the game is not actually endless, which disappoints players expecting infinite gameplay. This misrepresentation affects satisfaction.
- Price not justified (weight 0.11): Players find it hard to justify the DLC at full price given the limited content and issues. The value proposition is questioned.
- No items or dangers (weight 0.11): The DLC lacks items and additional dangers beyond crashing into walls, making it feel empty and unchallenging. This absence reduces engagement.
- White objects are non-functional (weight 0.1): White objects that look like bonuses do nothing when touched, confusing players. This design flaw leads to unmet expectations.
- Yellow shooters sometimes unresponsive (weight 0.1): Touching the yellow thing that shoots up sometimes does nothing, indicating inconsistent interaction. This bug disrupts gameplay flow.

Gameplay feedback:
- Core game includes powerups and HUD (weight 0.5): The core game has powerups, including a jump booster, and a HUD that displays score numbers based on survival points. There are crash sounds and a yellow object that shoots upwards.
- Sunrise DLC adds Zen Mode (weight 0.49): The Sunrise DLC introduces a new mode called Zen Mode, which is a simpler scenario with no conflict, no sun, and no challenges.
- Randomly generated maps and level editor (weight 0.39): The game features randomly generated maps and generated levels. It supports Steam Workshop and a level editor, and has online ranking.
- Zen Mode lacks progression and challenge (weight 0.36): In Zen Mode, there is no increase in speed, no race against the sun, and no progressive difficulty. The mode is an endless flight with no challenge, goals, or dangers except crashing.
- DLC gameplay diverges from core game (weight 0.35): The DLC offers a different sort of gameplay compared to the base game, focusing on calm flight rather than racing and obstacles. It removes the setting sun mechanic and the core game's powerups.
- Relaxing dream world flight (weight 0.34): The gameplay involves flying in a dream world or floating in clouds without racing, obstacles, haste, or fear of death. The mode is very low difficulty and calming.
- Base game is fast-paced and challenging (weight 0.34): Race the Sun is an endless runner and fast-reaction flying game with simple controls. The base game features increasingly harder rounds, racing the sun, and dodging obstacles, which can be stressful.
- Repetitive DLC with a single location (weight 0.28): The Sunrise DLC features only one location that repeats, and the content is always the same and repeated, leading to a monotonous experience.
- DLC adds flight mode on Sunrise (weight 0.27): The DLC adds a flight mode on the 'Sunrise' location, where players fly a small plane over an infinite sea with infinite fuel.
- Collectibles and scoring in DLC (weight 0.26): The level contains collectible Tris (blue triangles) that can be collected for points. However, there is a collection bug that affects Tris.
- No sun or shadows in DLC (weight 0.19): The DLC level has no sun to race or shadows, removing the setting sun mechanic for a more relaxed experience.
- No leaderboards in Zen Mode (weight 0.19): The Zen Mode eliminates scoreboards for comparison with others. There are no leaderboards in this mode.
- DLC map has calming visual tones (weight 0.18): The Sunrise map features soft, calming tones, including a pink color palette, creating a peaceful atmosphere.
- Sunrise track added to soundtrack (weight 0.16): The music track 'Sunrise' is added to the Steam soundtrack, and the DLC includes a Zen soundtrack.
- Training and testing new ship powers (weight 0.1): Players can train and test new ship powers after unlocking them.
- Different starting place daily (weight 0.1): You start at a different place on the map every day, adding variety to the endless flying experience.
- Maze mode added to PS4 version (weight 0.09): A maze mode was added to the PS4 version, providing an additional gameplay variant.

Performance notes:
- DLC installation issue after purchase (weight 0.12): Players report being unable to install purchased DLC. This prevents access to additional content entirely.
- Shadows flicker in DLC (weight 0.12): Shadows flicker constantly in the DLC on GTX1080 with driver 372.90, while the base game does not exhibit this issue. This is a graphics bug specific to the DLC.

Recommendations:
- Worth buying on sale (weight 0.39): Several reviewers suggest that the game is worth purchasing at a discounted price.
- Strongly recommended for purchase (weight 0.33): Multiple reviewers strongly recommend buying the game, describing it as a must-buy and definitely worth it.
- DLC value is debated (weight 0.27): Opinions on the DLC's worth are mixed, with some calling it a rip-off and others recommending it, especially if the base game was free.
- Relaxing after competitive games (weight 0.26): Several reviewers recommend the game for players who want to calm down after difficult sessions in competitive games like Race The Sun.
- Absolutely worth it for fans (weight 0.11): A reviewer says the game is absolutely worth it if you like the main game.
- Deluxe Edition better value (weight 0.1): One reviewer suggests buying the Deluxe Edition because it is cheaper and includes the soundtrack.
- Improvements needed for zen experience (weight 0.1): A reviewer would recommend the game if the developers fix HUD and sound issues to make it more zen-like.
- Recommended for Race the Sun fans (weight 0.1): One reviewer recommends purchasing the game if you like Race the Sun.
- Get the DLC (weight 0.1): A reviewer explicitly recommends getting the DLC.
- Soundtrack worth the money (weight 0.1): A reviewer states that the soundtrack alone is well worth the money.
- Relaxing like early main stages (weight 0.1): One reviewer recommends it for players who enjoy relaxing with the first few stages of the main game.
- Good for children (weight 0.1): One reviewer notes that the game works well for a child and recommends it for kids.
- For players bad at main game (weight 0.1): One reviewer feels the game is only suitable for players who are not good at the main game.
- For casual flying or killing time (weight 0.1): A reviewer recommends it for those who just want to fly around or kill time.
- Positive despite crash (weight 0.1): A reviewer would crash again, implying a positive recommendation despite the crash.
- Not for sober adults (weight 0.09): A reviewer advises against the game for regular sober adults unless they are on heavy drugs.

Other player notes:
- Supporting developers after free release (weight 0.35): Reviewers bought the DLC to support the developers, especially because the base game was originally given out for free. This indicates gratitude and a desire to give back.
- Low price and expected content (weight 0.35): The DLC is priced at 1.99 (dollars or euros) and the price is considered expected for its content. It offers limited content for the price.
- Relaxing alternative to Race The Sun (weight 0.28): The DLC is compared to Race The Sun as a more relaxing experience. It introduces pure relaxation to the game.
- Base game exceeds DLC (weight 0.21): The original game is noticeably better than the DLC according to feedback. The base game is described as good and fun, unlike the DLC.
- Tranquil zen-like mode (weight 0.21): The DLC description states it offers an endless, zen-like mode with no leaderboards and no setting sun. The Sunrise DLC has a tranquil style.
- Music track usable outside game (weight 0.2): The music track Sunrise is automatically added to the Steam player, so it can be enjoyed outside the game. A music pack and Sunrise pack are sometimes sold together.
- Better DLC with new map or mode (weight 0.2): A new map for standard gameplay or a new game mode with challenge would have made a better DLC. A maze mode was added to give the title more life.
- Supports Workshop and level editor (weight 0.19): The game supports Workshop and a level editor for designing and sharing maps. Online ranking was also added.
- History as browser game (weight 0.19): The game was originally a browser game before coming to Steam. It later came to PS4.
- Worthwhile addition to game (weight 0.18): Sunrise is considered a worthwhile addition to the game. It is seen as an addition to Race The Sun.
- Base game difficulty frustrated child (weight 0.16): Compared to the base game's difficulty, which frustrated the child, the DLC offers a different experience. The base game lacked a chill and endless map, causing tension.
- Deluxe Edition includes soundtrack (weight 0.12): The Deluxe Edition includes the soundtrack and is cheaper. This offers additional value for players.
- First-person view likely for VR (weight 0.1): A first-person view is likely included for VR support. This adds an immersive option.
- Trailer accurately depicts content (weight 0.1): The trailer perfectly illustrates all content in the DLC. This helps set accurate expectations.

Emotions:
- Relaxation (weight 0.28): Players find relaxation in the game's calming music, beautiful pastel visuals, and low-pressure flight without the threat of the sun. The Zen mode and DLC offer a stress-free experience, allowing players to float through dreamlike landscapes and listen to soothing soundtracks.
- Disappointment (weight 0.15): Disappointment stems from the DLC's lack of content, challenge, and value compared to the base game. Players cite only one level, missing power-ups, no endless mode, and repetitive structures, feeling it is a rip-off.
- Boredom (weight 0.06): Boredom arises from repetitive single-location gameplay, extremely low difficulty, and randomly generated worlds that feel samey over time. The DLC's lack of variation leads to a monotonous experience.
- Relief (weight 0.04): Relief comes from the DLC's Zen mode, which offers a chill, calm flight experience in contrast to the tense obstacle-dodging of the base game. Players appreciate the break from stress.
- Satisfaction (weight 0.04): Satisfaction is derived from the endless mode filling a gap in Race the Sun, and the DLC being visually beautiful and relaxing. Players feel the addition is nice and pretty, enhancing the overall experience.
- Frustration (weight 0.04): Frustration is caused by technical issues such as being unable to install purchased DLC and being redirected to the store, as well as bugs like shadow flickering and Tris collection problems.
- Appreciation (weight 0.04): Appreciation is felt for the beautiful additional level and soundtrack, the developers offering the game for free, and the DLC being cheap for its content. Players value the effort and generosity.
- Annoyance (weight 0.04): Annoyance is caused by intrusive elements like big score numbers disrupting the zen vibe, and extremely loud crash sounds that ruin the calming mood. Inappropriate crash music also detracts from the experience.
- Love (weight 0.04): Love is inspired by the calming music, soothing scenery, and the poetic, minimalist design of Race the Sun. Players cherish the aesthetic and emotional resonance.
- Curiosity (weight 0.02): Curiosity led a player to purchase the game out of interest, exploring what it offers without prior expectations.
- Dislike (weight 0.02): Dislike is directed at the inability to turn off or shrink the HUD, which players find obstructive to the experience.
- Dissatisfaction (weight 0.02): Dissatisfaction arises from out-of-place crash sound and game over menu music that clash with the game's otherwise calming atmosphere.
- Admiration (weight 0.02): Admiration is expressed for the beautiful music and exceptional map design, highlighting the game's artistic quality.
- Zen (weight 0.02): Zen is achieved through relaxing flight with infinite fuel after intense races, providing a meditative state.
- Amusement (weight 0.02): Amusement is found in the humor of dying in a supposedly endless mode, highlighting the irony.
- Wonder (weight 0.02): Wonder is evoked by the feeling of flying through a dream, with surreal and beautiful visuals.
- Restlessness (weight 0.02): Restlessness is caused by the desire to achieve a high score of 100,000,000 points, keeping the player unsettled until accomplished.
- Fear (weight 0.02): Fear is triggered by the crash sound, which can startle or scare the player unexpectedly.
- Escape (weight 0.02): Escape is found by playing the DLC as a break from the competitive main game, offering a retreat from pressure.
- Disturbance (weight 0.02): Disturbance is caused by the loud explosion when crashing, disrupting the peaceful experience.}