Info about Touhou Kinjoukyou ～ Fossilized Wonders.:

Official game description:
Touhou Project Volume 20  
A bullet hell shooter by Team Shanghai Alice!
This commemorative 20th installment returns to its roots.  
It offers a classic style that lets you enjoy bullet hell shooting in its purest form.
Players take on the roles of Reimu and Marisa.  
Combine the eight unique “Anomaly Stones” to equip yourself and face the anomalies.
Enjoy the unique world and story of Touhou.
\- Story -
----------
Something was happening in Gensokyo.  
However, only a few noticed it.
The only signs of something amiss were  
the sacred sanctuary at the foot of the mountain, an untouchable place,  
and the power of the anomalies themselves.
Armed with the power she gained from resolving previous anomalies, she sets out to confront the sacred sanctuary.
\- Player Character -
---------------------
*   Miko, a priestess of mutation  
    Hakurei Reimu  
    Race: Human  
    Ability: Mainly flying  
*   Ordinary Wizard  
    Kirisame Marisa  
    Race: Human  
    Ability: Ability to use magic  
\- Game System -
----------------
This is a vertical scrolling bullet-hell shooting game.  
Select the difficulty level, the player character, and the mutation stones to equip.  
The player can choose to equip main, diffusion, concentration, and support stones.  
At first, only the main mutation stone can be changed, but as you play the game, you will get mutation stones so you can select other stones as well.  
Each has a different effect, so please try playing with different combinations.  
For other detailed game systems, please refer to "Manual" on the title screen (or pause screen during gameplay).

Release date: Aug 16, 2025

Categories: Bullet-hell, Vertical Scrolling Combat, Shooter, High Difficulty, High Score Chasing, Boss Fights

Feature scans:
- Steam Deck: score 50; verdict: Tinkering Required; summary: The analysis of user feedback for the Steam Deck experience with Touhou Project games reveals significant stability issues, including frequent crashes and bugs that disrupt gameplay. Additionally, there are notable concerns regarding controller functionality and visibility. Despite these issues, the game demonstrates good compatibility with external controllers, such as arcade controllers. The overall experience is marred by these technical barriers, which require attention to improve user satisfaction.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Balanced difficulty and customization (weight 0.7): The game offers a balanced difficulty that is challenging yet fair. Players appreciate the customizable shot types and the strategic depth they add to the gameplay.
- Engaging story and characters (weight 0.48): The game features an interesting and well-developed story with appealing character designs. Players find the narrative engaging and the characters memorable.
- Fun and addictive gameplay (weight 0.43): The gameplay is widely praised for being fun, addictive, and challenging. Players enjoy the high-quality mechanics, strategic elements, and high replayability.
- Highly regarded in the series (weight 0.21): The game is considered one of the best in the Touhou series, with many players calling it a masterpiece and a favorite.
- Improvements from the demo (weight 0.15): The final version of the game has seen significant improvements from the demo, including better balance, more lives and bombs, and helpful enemies.
- Beautiful and innovative backgrounds (weight 0.13): The game is noted for its beautiful and innovative backgrounds, which enhance the visual experience and overall enjoyment.
- Memorable boss fights (weight 0.11): The game features memorable and enjoyable boss fights, with unique designs and exciting encounters.
- Surprises in the game (weight 0.1): Players appreciate the surprises in the game, particularly in stage 5, which add to the overall enjoyment and excitement.

Common complaints:
- Poor bullet design and visibility (weight 0.91): The bullet patterns are criticized for being poorly designed and difficult to see. The visual effects and backgrounds often clutter the screen, making it hard to perceive and avoid bullets.
- Disappointing music (weight 0.54): The music in the game is considered lackluster and unmemorable. Many players find the soundtrack disappointing compared to previous titles.
- Overemphasis on reflexes and precision (weight 0.29): The game relies too much on reflexes and precision, making the gameplay feel monotonous and unrewarding. Players feel like they are just going through the motions without a sense of accomplishment.
- Numerous bugs and balancing issues (weight 0.22): The game has several bugs that have not been fixed, along with balancing issues that affect gameplay. Some stages and characters are noted for being particularly problematic.
- Buggy replay system (weight 0.12): The replay system is noted for being buggy and corrupted. Issues from the demo version, such as incorrect hitbox positions and replay errors, persist in the full release.
- Usage of AI-generated backgrounds (weight 0.09): The game uses AI-generated backgrounds, which some players find unnecessary and poorly implemented.

Gameplay feedback:
- Balanced difficulty with multiple levels (weight 0.5): The game offers a range of difficulty levels, including Easy, Normal, and Extra modes. The difficulty scales based on player skill, providing a balanced and accessible experience.
- Unique balance and equipment system (weight 0.47): Players can earn extra lives and use a variety of equipment and abilities to clear enemy bullets. The game features a powerful item that can clear bullets, significantly affecting balance.
- Innovative mechanics and systems (weight 0.29): The game includes complex and interesting mechanics, such as the Anomaly Stone System and detailed system mechanics.
- Complex bullet patterns (weight 0.29): The game includes a variety of bullet patterns with high density and specific mechanics. Some patterns are criticized for being poorly designed and difficult to see.
- Variety in shot types (weight 0.21): The game offers a wide range of shot types that play differently, including customizable options for primary, unfocused, and focused shots.
- Multiple endings and replayability (weight 0.1): The game features multiple endings, adding to its replayability and encouraging players to explore different outcomes.
- Resource management system (weight 0.08): The game features a resource management system that affects gameplay, including the collection and use of resources.

Performance notes:
- Frequent game crashes (weight 0.16): The game experiences frequent crashes, including instances when buttons are pressed quickly, in fullscreen mode, and specifically in the demo version.
- Various bugs affecting gameplay (weight 0.14): There are multiple bugs affecting gameplay, including graphical bugs, issues with the replay system, and an alt-tab bug.
- Performance issues (weight 0.09): Players report frame drops and FPS issues, particularly when there are many projectiles on screen, leading to a chugging gameplay experience.
- Launch and compatibility issues (weight 0.09): Some players encounter issues with the default version launch, requiring DirectX installation, and experiencing execution issues.
- Progress loss due to crashes (weight 0.04): Crashes can result in lost progress, which is a significant issue for players.
- File modification issues (weight 0.03): There are issues related to file modification that affect the game.
- Fullscreen display issues (weight 0.03): There are issues with the display position being misaligned in fullscreen mode.
- 3D motion sickness (weight 0.03): Some players experience motion sickness due to the 3D effects in the game.

Recommendations:
- Recommended for Touhou fans (weight 0.4): The game is highly recommended for fans of the Touhou series and experienced players seeking a challenge. It may not be suitable for beginners or casual players.
- Not for beginners (weight 0.3): Beginners might find the game tricky and are advised to start with easier games in the series. The game is suggested for those up for a challenge rather than new players.
- Not recommended as first game (weight 0.13): Reviewers do not recommend this game as the first entry point into the Touhou series. Other games in the series are suggested for beginners.
- Worth the current price (weight 0.1): The game is considered worth buying at its current price point, despite some issues mentioned by reviewers.
- Try the demo first (weight 0.06): Players are encouraged to try the demo before purchasing the game. It is also recommended to install DirectX for a better experience.
- Hope for future releases (weight 0.05): Players express hope for another game in the series to be available on Steam in the future.
- More enjoyable with English patch (weight 0.03): The game is more enjoyable with the English patch (THCRAP), which enhances the overall experience.

Other player notes:
- Controller settings guide needed (weight 0.04): Players are requesting a guide or better documentation for controller settings. This suggests that the current in-game instructions or menus may be unclear or insufficient.

Emotions:
- Enjoyment (weight 0.2): Players enjoy the game's high customization options, including weapon and shot types, which enhance replayability. The music, character designs, and challenging yet fun gameplay mechanics, such as graze mechanics and spell cards, contribute significantly to the overall enjoyment.
- Frustration (weight 0.19): Players are frustrated primarily due to the game's high difficulty, especially in Lunatic mode, and poor visibility of bullets. Additional frustrations stem from various bugs, such as replay system corruption, hitbox issues, and game crashes, which detract from the gameplay experience.
- Disappointment (weight 0.09): Disappointment arises from the game's lack of innovation, with criticisms directed at AI-generated backgrounds and a perceived decline in music and character design quality. Players also express dissatisfaction with the story and certain gameplay mechanics not meeting their expectations.
- Satisfaction (weight 0.09): Players are satisfied with the game's overall quality, including its mechanics, content, and high replayability. The depth of the story, quality of character designs, and the balance of difficulty contribute to a satisfying experience.
- Excitement (weight 0.07): Excitement is generated by the game's multiple endings, customization options, and engaging gameplay mechanics. Unique boss designs, interesting mechanics, and the overall quality of the game's story and characters also contribute to this excitement.
- Excited (weight 0.04): Players are excited about the addictive build experimentation and the high difficulty that offers training potential. The enjoyable and fun gameplay, along with the game's mechanics and character abilities, add to the excitement.
- Appreciation (weight 0.04): Players appreciate the game's well-designed mechanics, such as the Wonder Stone system, and the character designs. The music and the ease of adjusting difficulty through equipment are also highly valued.
- Frustrated (weight 0.02): Players are frustrated with game crashes, visibility issues, and numerous bugs that affect gameplay. Complex systems and poor design choices, such as bullet patterns, also contribute to this frustration.
- Disappointed (weight 0.02): Disappointment stems from the lack of explanations and high difficulty, as well as reused music and character poses. The use of AI and various issues with the game contribute to a sense of dissatisfaction.
- Enthusiasm (weight 0.02): Players are enthusiastic about the game's mechanics, stages, soundtrack, and story. The overall positive impression of the game's difficulty, music, characters, and story fuels this enthusiasm.
- Joy (weight 0.01): Joy comes from the fun gameplay, OP mechanics, and the emotional impact of the staff screen music. Players also find joy in finally clearing challenging stages and enjoying the game's evolution.
- Nostalgia (weight 0.01): Players feel nostalgic as the game reminds them of past games in the series. The gameplay experience and reflections on the personal journey with the game series evoke this nostalgia.
- Happy (weight 0.01): Happiness is derived from the fun gameplay, phenomenal music, and positive experiences with the game. The improvement over the previous title and enjoyment of gameplay mechanics and characters contribute to this happiness.
- Nostalgic (weight 0.01): Players feel nostalgic about the game's music and bullet patterns, which remind them of past experiences. The gameplay experience and reflections on the series' history evoke this nostalgia.
- Positive (weight 0.01): Players have a positive outlook on the game's music, stages, difficulty, story, and mechanics. The overall quality and enjoyable aspects of the game contribute to this positivity.
- Amusement (weight 0.01): Amusement comes from interesting and creative plot elements, as well as hilariously broken mechanics like the Crescent Moon rock. The final boss design also adds to the amusement.
- Satisfaction (weight 0.01): Players feel satisfied with the game's system and content, especially when they understand and utilize the mechanics effectively. The overwhelming difficulty being balanced by powerful character abilities also contributes to this satisfaction.
- Anger (weight 0.01): Anger is directed at bullet visibility issues, redundant visual effects, and the developer not addressing necessary bug fixes. Poor design choices that affect gameplay also contribute to this anger.
- Surprise (weight 0.01): Players are surprised by unexpected events, such as the appearance of certain characters and milestone celebrations. Stage 5 events also contribute to this surprise.
- Concern (weight 0.01): Concern arises from the use of AI-generated images and the potential impact on new players' experiences. Motion sickness from certain effects also contributes to this concern.}