Info about Battle Brothers:

Official game description:
The world is fractured, and the old empires have turned to dust. The dead rise from their crypts and Greenskin hordes gather in the distance, as bandits roam free and Nobles prepare for war – the people are left with no choice but to turn to  mercenary bands for aid. Battle Brothers is a turn-based tactical RPG where you lead a mercenary company in a procedurally generated world fraught with dangers of all kinds, and plenty of opportunity for fortune and fame. Decide where to go, which contracts to take on, who to hire, and how to equip your growing mercenary band in this sandbox adventure of grit and valor.
The procedurally generated maps of Battle Brothers feature bustling cities, wandering beasts, unique points of interest, and the freedom to explore and engage with everything as and when you wish.
*   Travel in real-time across the varied landscapes of the world to visit the settlements and strongholds spread across the realm, offering you everything from respite and rumors at the local tavern to new recruits for your growing band of battle brothers. Visit markets to sell loot and acquire powerful equipment, or speak to the local lord to see what troubles them, and how much they’re willing to pay to have those troubles taken care of.
*   Settlements and Noble Houses will be your primary source of wealth as they offer dynamically generated contracts of varying difficulty to reflect the coin that comes with completing them – will you take on particularly challenging monsters early in your career to secure greater wealth at the risk of losing your starting sellswords, or will you start focused on local bandits and thieves fleeing justice instead? Be warned – no contract is without consequences, and the quests you take on and how you accomplish them will determine your relationships with the various factions of the world as well as your company’s renown and reputation.
*   Seek opportunities beyond contracts and quests to deepen your pockets – from profitable trade among the many cities and settlements to the great riches hidden in the wild. Will you pursue the life of a merchant and seek out optimal trade routes to bolster your wealth, focus on mercenary contracts, or strike out on your own and seek opportunity and loot in the crypts, camps, and ruins that litter the world?
*   Various crises  can ignite and fundamentally reshape the landscape, demanding radically different strategies and offering new opportunities as time goes on – how will you adapt to an evolving political situation, and more powerful adversaries? Nobles may start massive factional wars, the undead may rise up, or Greenskins may launch full-scale invasions of the land.
The brutal battlefields of Battle Brothers reward the clever tactician and punish the careless. As you fight intense turn-based tactical battles on battlefields featuring rough terrain, height advantages, and obstacles to use to your advantage, every swing of the blade carries weight. Take on bandits and beasts of all kinds and maul, mangle, and maim your way through combat.
*   An extremely granular approach to equipment introduces reason to vary your formations and loadouts depending on the team you’ve assembled, and the foe you face – the stab of a spear does little against the fleshless skeleton warriors, while the bludgeoning mace will make quick work of them and their armour. But those very same spears work great alongside shields to keep hungry beasts at bay with their extended reach alongside shieldbashes for those who come close. Meanwhile, though a warhammer could make quick work of a heavily armored bandit, using a dagger to cut between gaps in their protection could leave a very valuable piece of armor intact for you to loot and use.
*   Initiative and action points are important factors on any battlefield, but in Battle Brothers, fatigue plays an additional key role as more powerful attacks and abilities are quicker to exhaust your warriors, especially when covered in layers of heavy armor. A tired soldier has less of their repertoire available to them, and with enough fatigue accumulated, even moving proves difficult – every step taken, every arrow fired, and every sword swung comes at a price, and sometimes a lightly armoured warrior with a dagger and a net can do more damage than if they were heavily armoured and swinging around a morning star.
*   Even if the body is willing, the mind may break first – morale is another key factor to manage on the battlefield! If they have little resolve, your own troops may begin to flee under pressure, but most enemies will similarly suffer should momentum swing in your favour. Will you fight cautiously, taking the enemy on one at a time, or will you seek to slaughter them in quick succession in the hopes of triggering a mass rout?
*   A bad injury – whether temporary or permanent – can quickly end a promising career. While the broken arm that severely reduces combat skills can be healed with rest, a broken elbow joint permanently reduces those very same attributes. From collapsed lungs that make a warrior quick to tire to bruised legs and broken knees that make them slow to act, Battle Brothers’ detailed injury system will break your brothers’ bodies, and keep you on your toes. Keep brothers in reserve when in trouble, and  camp and rest to heal over time, but keep in mind that salaries still need to be paid on time and rations are always limited.
A mercenary company is nothing without its fighters – your battle brothers come from all walks of life, grow with experience, and provide unique opportunities for an astute commander. Starting with a small band, you will recruit new procedurally-generated hopefuls to grow your company. Ensure your troops are well fed and well paid, train them in a way that best matches their strengths and weaknesses, invest in their equipment to further their capabilities, and use careful tactics to protect your brothers against the many dangers you face.
*   From Retired Soldiers and Crusaders to Beggars and Graverobbers, your recruits’ backgrounds will determine countless factors about them, including their starting gear and attributes and the traits they are likely to develop, while also greatly influencing what events might come to pass as your company goes from contract to contract. Cultists might convert brothers to their faith as Thieves attract unwanted attention from the law, while Monks play peacemaker and prevent multiple Hedge Knights in your party from killing each other in duels – backgrounds will trigger opportunities of their own, and will often mix with others for unique events within your party. When faced with the choice, would you rather hire the highly skilled Adventurous Noble that expects a higher base pay and comes with the high resolve that makes for a good sergeant to rally your troops? Or would you rather bring on a Brawler or Farmhand that, while cheap to keep on, is likely to come with higher health and fatigue and room to learn the art of combat and grow into an ideal front-line warrior?
*   Physical and mental traits further differentiate these individuals, influencing how they may best be used, and potentially changing your plans as new traits develop over time. Athletic warriors are slower to tire, Brutes make better use of certain weapons in melee as they have great skill aiming for the head, and a brother with a Deathwish won’t waver when hurt, often bolstering the mood of his compatriots.
*   Battle Brothers does away with a restrictive class-based system, instead allowing you to develop each warrior according to what you need and what they’re individually suited for. Each brother is an individual with eight attributes, varied backgrounds, and a multitude of traits they either start with or gain over time, and these will determine the roles they best play. Each individual is inclined towards certain attributes, influencing how you might choose to develop them over time, and a detailed perk tree means you can mold these warriors, and your company,  as you like. A middling warrior with the Fast Adaptation perk will increase their hit chances with every miss, and a heavily-armored brother might benefit most from unlocking the Recover skill to quickly reduce accumulated Fatigue – an individual’s role, strengths, and weaknesses can all be influenced by your decisions.
Battle Brothers is a turn-based tactical RPG that prioritizes your freedom of choice as a player – from the way you run your company to the people you fight shoulder-to-shoulder with and the adventures you seek, the world is completely open to your choice.  Will you secure a place in history, or will your mercenary company end with a pauper's grave? The decision, the risk, and the reward are all yours.

Release date: Mar 24, 2017

Categories: Turn-based Tactical, Procedural Generation, Character Progression, Open-World, Sandbox, Mercenary Management, Low Fantasy, Ironman Mode

Feature scans:
- MTX: score 55; verdict: Aggressive Monetization; summary: The game has received significant criticism for its monetization practices, particularly regarding the pricing and necessity of DLCs. Players feel that too much content is locked behind paid DLCs, which are often overpriced and sometimes introduce difficulty spikes. The base game itself is also considered expensive, especially given its age. Gameplay frustrations, such as excessive RNG and lack of progression, further exacerbate the perception of greed. While some players acknowledge the game's fun and replay value, the overall sentiment is that the monetization strategy is aggressive and exploitative.
- Mods: score 20; verdict: Mods Enhance but Not Mandatory; summary: The game has a mixed reception regarding the necessity of mods. While some users feel that mods are essential to enhance the game experience, others believe the base game is sufficient. Significant improvements have been made through both modder contributions and official updates, particularly for the Steam version. The game is praised for its replayability and mod support on NexusMods, although there is a desire for better accessibility through a Steam Workshop page.
- Wiki: score 50; verdict: High Dependency on External Data; summary: The game has a significant dependency on external data sources such as wikis and guides. Players often need to consult these resources to understand complex mechanics, manage character stats, and navigate the steep learning curve. This reliance on external data can detract from the overall gaming experience, as players may feel the need to constantly refer to external sources to progress effectively.
- Proton/Linux: score 75; verdict: Barely Playable; summary: The game exhibits significant launch and compatibility issues on Linux, as evidenced by user reports of black screens and the need for specific launch options. Additionally, there are graphical driver issues and general user dissatisfaction with the Linux gaming experience. These factors contribute to a challenging and often frustrating experience for Linux users.
- Steam Deck: score 55; verdict: Tinkering Required; summary: The game has significant issues on the Steam Deck, including small text, lack of controller support, and stability problems. These issues severely impact the user experience and require attention. However, some users have found the game enjoyable and replayable once they manage to get it running properly.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $25.00
  - Reasoning: The evidence indicates a mixed sentiment regarding the game's pricing. Several users suggest that the game is worth the price, especially when purchased on sale or with DLCs. However, there are also comments indicating that the base game price is considered high, with suggestions that a lower price point, around $15 or less, would be more appropriate. This suggests that while the game is valued, there is a significant sentiment that the current base price of $29.99 is on the higher end of what the community considers fair.
- Playtime Metrics:
  - Game completion: 200.0h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: 100.0h
  - Reasoning: The evidence provides direct statements about the total playtime hours, session lengths, and endgame experiences. The first quote mentions a total playtime of over 200 hours, indicating a high level of engagement and suggesting a significant time investment for game completion. The second quote supports the idea of extensive playtime with 100 hours mentioned, though it is tied to achievement hunting. The third quote provides a clear breakdown of offline and online playtime, totaling around 174 hours, which further supports the metric for total playtime. The fourth quote indicates that even after 170 hours, the game still feels fresh, suggesting a long tail of endgame content.
- Time-to-fun:
  - Summary: The game has a steep learning curve and can be frustrating initially, but becomes enjoyable and rewarding once players understand the mechanics and strategies. However, it can become repetitive and boring in the late game.
  - Stance: Fun then drops
  - Anchor: Overcoming the initial learning curve and starting to see progress in strategies and character development.
  - Time to anchor: 5h 0m
  - Friction: Steep learning curve; Lack of tutorial; High difficulty
  - Unlock drivers: Understanding game mechanics; Developing effective strategies
  - Conditions: Tactical depth; Rewarding feeling of overcoming challenges
- Player Archetypes:
  - Hardcore Strategist (sale)
    - Motivation: Mastery of game mechanics and strategy
    - Playstyle: Strategic and immersive, focusing on long-term planning and adaptation to the game's challenges.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: hardcore player; strategy gamer
    - Reference games: XCOM2; Mount and Blade; Wartales
  - Value-Seeking Explorer (buy)
    - Motivation: Exploration and value for money
    - Playstyle: Exploratory and experimental, enjoying different playthroughs and discovering new strategies.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: explorer; value seeker
    - Reference games: Rimworld; Final Fantasy Tactics
  - Critical Comparer (deep sale)
    - Motivation: Comparison and critique
    - Playstyle: Analytical and comparative, often drawing parallels to other games and highlighting shortcomings.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: critical player; comparative gamer
    - Reference games: Mount and Blade; Wartales; Iron Oath
  - Persistent Learner (sale)
    - Motivation: Learning and improvement
    - Playstyle: Trial and error, seeking guidance and gradually improving their skills.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: new player; learner
    - Reference games: XCOM2; Final Fantasy Tactics


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Deep and rewarding tactical combat (weight 0.25): The game features extremely deep and rewarding tactical combat that is both brutal and well-thought-out. Players find it incredibly engaging and challenging, making it one of the best tactical RPGs available.
- Highly enjoyable game (weight 0.18): The game is thoroughly enjoyable and well-made, offering a highly rewarding gaming experience. It is considered one of the best and most enjoyable games in many players' libraries.
- Fun and addictive gameplay (weight 0.14): Players find the game to be really fun and addicting, with tons of hours worth of engaging and enjoyable gameplay. It is described as very challenging yet fun.
- Challenging gameplay (weight 0.13): The game is known for its challenging and complex gameplay, offering punishing difficulty and engaging encounters. It is great for those who enjoy a hard challenge.
- Active modding community (weight 0.12): The game has a prolific and top-notch modding community, with excellent mod support and a large number of active community members contributing to the modding scene.
- Variety of enemies and mechanics (weight 0.11): The game features a diverse set of enemies and mechanics, with varied enemy types and strategies. This variety adds to the game's depth and replayability.
- Best turn-based tactics (weight 0.11): The game is considered the gold standard for turn-based tactics games, offering engaging and well-made turn-based strategy gameplay. It is a favorite among fans of the genre.
- Meaningful and difficult choices (weight 0.11): Players face difficult and impactful decisions throughout the game, which are tough but fair. Learning from mistakes is a key part of the gameplay.
- Rich world-building and lore (weight 0.1): The game is praised for its incredible detail in writing and world-building, featuring excellent lore and a richly detailed world. The writing and world-building are considered top-notch.
- Engaging narrative and storytelling (weight 0.09): The game features an engaging narrative with emergent and dynamic storytelling. It offers emotionally engaging quests and long-term engagement.
- Positive overall reception (weight 0.08): The game is highly praised and considered one of the best games ever made. It has received positive feedback for its overall quality and potential.
- Russian language reviews (weight 0.08): Positive reviews in Russian highlighting the game's excellence in all aspects, its ability to create unique situations through randomness, and its atmospheric gameplay.
- Simple yet deep mechanics (weight 0.08): The game features simple but deep and interesting mechanics, offering a rich experience with straightforward yet complex combat mechanics.
- Open-world gameplay (weight 0.08): The game offers open-world gameplay with a huge game world and open-ended exploration. Players appreciate the freedom and atmospheric gameplay it provides.
- Worthwhile DLCs (weight 0.08): The game's DLCs are considered worth it, adding neat stuff and more content. Players find the DLCs to be of high quality and valuable additions to the game.

Common complaints:
- RNG mechanics are frustrating (weight 0.4): Players frequently complain about the game's reliance on RNG, describing it as unbalanced, rigged, and poorly implemented. This leads to frustration and a sense of unfairness in gameplay.
- Game is very difficult (weight 0.26): Many players find the game excessively difficult and punishing, with a steep learning curve that can be overwhelming, especially for new players.
- Game can be frustrating (weight 0.19): The overall experience is often described as frustrating due to various mechanics and design choices that detract from enjoyment.
- Save file corruption issues (weight 0.09): There are reports of save file corruption and crashes, which can lead to progress loss and frustration among players.
- Balancing issues (weight 0.06): Players have pointed out that the game feels unbalanced and improperly tested, leading to unfair gameplay experiences.
- Lack of language support (weight 0.06): Players have noted the absence of official support for certain languages, such as Chinese and Polish, which limits accessibility for non-English speakers.
- Excessive grinding (weight 0.05): Players find the game to involve excessive grinding, which can make the gameplay feel repetitive and tedious.
- High learning cost (weight 0.05): The game has a high learning cost and difficulty, which can be a barrier for new players.
- Poor UI design (weight 0.04): The user interface is criticized for being unintuitive and not user-friendly, which affects the overall gameplay experience.
- Permanent character death (weight 0.04): The permanent death of characters is a significant issue for players, adding to the game's difficulty and frustration.

Gameplay feedback:
- Tactical turn-based combat (weight 0.24): The game features a deep tactical combat system that is turn-based, requiring strategic decision-making and positioning. Players appreciate the chess-like mechanics and the variety of weapons and armors available.
- Mercenary management focus (weight 0.12): A significant aspect of the game is managing a mercenary company, including building a team, participating in battles, and ensuring survival. This adds a layer of strategy and immersion.
- Sandbox open-world gameplay (weight 0.11): The game offers a sandbox-style world with open-world gameplay and procedural map generation. This allows for a high degree of freedom and exploration without a main story.
- Low fantasy gritty setting (weight 0.1): The game is set in a low fantasy, gritty world with a medieval and dark fantasy atmosphere. The setting and art style contribute to the immersive experience.
- Complex game mechanics (weight 0.1): The game is praised for its complex and deep mechanics, which include combat, progression, and decision-making systems. These mechanics add depth and richness to the gameplay.
- Variety of enemies (weight 0.09): The game features a variety of enemies that require different tactics to defeat. This adds depth and complexity to the combat system.
- Character progression system (weight 0.07): Players can develop their characters through a progression system that includes stats, perks, and specializations. This allows for customization and attachment to characters.
- Mod support available (weight 0.04): The game supports mods, which can enhance and extend the gameplay experience. The modding community is active and contributes to the game's depth.
- Ironman mode with permadeath (weight 0.04): The game features an Ironman mode with permadeath, adding an extra layer of challenge and realism. This mode is optional but appreciated by hardcore players.
- Atmospheric design (weight 0.04): The game is praised for its atmospheric visual and sound design, which enhances the immersive experience. The music and overall atmosphere contribute to the game's gritty setting.

Performance notes:
- Frequent graphic bugs and glitches (weight 0.07): Players report various graphical issues, including texture problems and graphical glitches. These bugs are widespread and significantly impact the gaming experience.
- Frequent game crashes (weight 0.07): The game experiences frequent crashes, ranging from near-constant crashes to casual crashes every few hours. This includes issues with savegame errors and corruption.
- Compatibility issues with AMD drivers (weight 0.04): There are notable compatibility problems with AMD graphic drivers, causing issues for players using AMD hardware.
- Specific location and update bugs (weight 0.04): There are specific bugs reported in the Sunken Library and issues with Update 1.5.1.8 on Steam Deck, affecting gameplay in particular scenarios.
- Technical exceptions and conditions (weight 0.03): Players encounter critical exceptions and CPU race conditions, which are technical issues affecting game stability.
- Unplayable controls (weight 0.02): Players find the game unplayable due to current control issues, which severely affect the gameplay experience.
- OpenGL compatibility (weight 0.02): There are issues related to OpenGL 2.1 compatibility, which may affect players using older hardware or specific configurations.
- Music bug (weight 0.02): A specific bug related to music has been reported, though details are limited.

Recommendations:
- Recommended for strategy fans (weight 0.11): The game is highly recommended for fans of turn-based strategy, tactical RPGs, and challenging gameplay. It is particularly suited for those who enjoy complex and strategic gameplay mechanics.
- Interest in DLCs (weight 0.11): Many players express interest in checking out the DLCs and recommend having all DLCs for an enhanced experience. Specific DLCs like Warriors of the North and Beasts are mentioned favorably.
- Highly recommended game (weight 0.07): Many players highly recommend the game, giving it high ratings and strong endorsements. It is frequently described as a must-play for strategy enthusiasts.
- Challenging and immersive gameplay (weight 0.06): The game is recommended for those who enjoy tricky, thought-provoking, and challenging experiences. It offers a deep and immersive gameplay that appeals to players seeking a challenge.
- Ironman mode recommendations (weight 0.06): Some players recommend playing in Ironman mode for a more hardcore experience, while others advise avoiding it, especially for new players. This mode adds an extra layer of difficulty and permanence to decisions.
- Requests for more content (weight 0.05): Players have requested more content, including expanded maps and additional quests. This suggests a desire for more depth and variety in the game.
- Similar to other strategy games (weight 0.05): The game is recommended for fans of other strategy games like XCOM, WARTALES, Darkest Dungeon, Starsector, Rimworld, and Fire Emblem. This comparison helps potential players understand the game's style and appeal.
- Mod recommendations (weight 0.05): Players recommend using mods for improvements but also advise against modding the game early. Specific mods like Reforged are suggested for enhancing the gameplay experience.
- Hardcore and accessible gameplay (weight 0.05): The game offers a hardcore gaming experience but also suggests playing on the easiest difficulty for those who prefer a less challenging experience. This caters to a wide range of player preferences.
- Dark humor and time investment (weight 0.03): The game features dark humor similar to Dark Souls but may not be suitable for those who value their time spent building and working on something. It caters to a specific audience that enjoys suffering through challenging gameplay.
- Purchase recommendations (weight 0.03): Some players suggest buying the game on sale, while others believe it is worth the full price. This indicates a range of opinions on the game's value for money.
- Language support needed (weight 0.02): There is a request for a Korean translation, indicating a need for more language support to cater to a broader audience.
- Anticipation for future games (weight 0.02): Players express excitement for the next game in the series, indicating a strong interest and anticipation for future releases.
- Vanilla playthrough advice (weight 0.02): It is recommended to play at least one successful run on the vanilla version before trying other modes or mods. This advice aims to help players fully experience the base game first.
- Recommended for medieval/fantasy lovers (weight 0.02): The game is recommended for those who enjoy medieval and fantasy settings, suggesting that the game's theme and atmosphere are strong points.
- Therapeutic humor (weight 0.02): The game is recommended with a humorous suggestion to have a good therapist, implying that the game's difficulty and themes might be intense and emotionally challenging.
- Wiki consultation advice (weight 0.02): Players recommend reading the wiki first to better understand the game mechanics and strategies, indicating that the game has a learning curve that can be eased with external resources.

Other player notes:
- Translation requests and availability (weight 0.05): Players have noted the availability of Chinese translations both in-game and on Nexus. There are also requests for an official Ukrainian localization.
- Add concerts feature (weight 0.02): Some players have suggested adding concerts to the game, similar to those found in the Gothic game series.
- Achievement feedback (weight 0.02): There is a mention of the 'Power of Music' achievement, though no further details or context are provided.
- Suggestion for portable version (weight 0.02): A suggestion for players to use a portable version of the game that includes the Chinese translation.

Emotions:
- Frustration (weight 0.31): Players are frustrated by the game's steep learning curve, heavy reliance on randomness (RNG), and perceived unfairness in combat mechanics. Issues such as character loss, lack of language support, and technical problems also contribute to this frustration.
- Enjoyment (weight 0.13): Players enjoy the game's depth, challenging combat, and engaging mechanics. The variety in gameplay, character progression, and the immersive world contribute to a positive and enjoyable experience.
- Excitement (weight 0.1): Players are excited by the game's challenging and deep combat mechanics, strategic gameplay, and the variety of unique experiences each playthrough offers. The addictive nature and the potential for high replayability also contribute to this excitement.
- Satisfaction (weight 0.09): Players find satisfaction in mastering the game's combat mechanics, progressing through the game, and the rewarding nature of the gameplay. The tactical depth and the sense of accomplishment from overcoming challenges contribute to this satisfaction.
- Joy (weight 0.06): Players experience joy from the game's engaging and immersive gameplay, character progression, and the overall fun and addictive nature of the game. The emotional attachment to characters and the unique art style also contribute to this joy.
- Disappointment (weight 0.04): Players feel disappointed due to the lack of new content, repetitive gameplay, and the game's steep difficulty curve. Issues such as lack of controller support and the game not meeting expectations also contribute to this disappointment.
- Enthusiasm (weight 0.04): Players are enthusiastic about the game's depth, strategic elements, and high replayability. The engaging visuals, atmospheric setting, and the unique art style also contribute to this enthusiasm.
- Love (weight 0.02): Players love the game for its depth, complexity, and unique gameplay experience. The detailed writing, style, and the overall appreciation for the game's genre contribute to this love.
- Addiction (weight 0.02): Players find the game addictive due to its engaging and immersive gameplay mechanics. The desire to play 'just one more mission' and the deep, engaging gameplay contribute to this addiction.
- Anger (weight 0.02): Players feel anger due to the game's RNG mechanics, which can lead to unfair character deaths and low hit rates. The perceived bias towards the AI and the emotional impact of the game's difficulty contribute to this anger.
- Admiration (weight 0.02): Players admire the game's incredible detail in writing and world-building. The complex perk system, unique art style, and the developers' commitment to the game contribute to this admiration.
- Positive (weight 0.01): Players have a positive experience with the game's depth, rewarding gameplay, and emotional engagement with the story and characters. The game's richness and replayability contribute to this positivity.
- Engaged (weight 0.01): Players are engaged by the game's mechanics, setting, and combat mechanics. The tactical depth, character development, and strategic combat contribute to this engagement.
- Nostalgia (weight 0.01): Players feel nostalgia due to long-term play and attachment to characters. Comparisons to classic games and long-lasting save files contribute to this nostalgia.
- Appreciative (weight 0.01): Players appreciate the game's updates, mods, music, and sound design. The game's charm, difficulty, and mechanics contribute to this appreciation.
- Sadness (weight 0.01): Players feel sadness due to the loss of characters in the game. The emotional impact of losing characters in a brutal manner contributes to this sadness.
- Praise (weight 0.01): Players praise the game for its depth, modding community, world-building, story, and art. The game's writing and overall depth contribute to this praise.
- Frustrated (weight 0.01): Players feel frustrated with the game's RNG mechanics and combat system. The perceived unfairness and lack of control over certain aspects contribute to this frustration.
- Boredom (weight 0): Players feel boredom due to the repetitive gameplay and lack of challenge on basic difficulty. The game's repetitiveness contributes to this boredom.
- Negative (weight 0): Players have a negative experience with the game's UI and user-friendliness. Frustration with gameplay mechanics and save file issues contribute to this negativity.}