Info about MythForce:

Official game description:
Inspired by beloved Saturday morning cartoons, MythForce unites swords & sorcery with gripping 1st-person combat in a new roguelite adventure.
Brave the dungeon alone or join forces with friends to take on an ever-changing Castle of Evil!
Step into a cartoon fantasy world where you bring your chosen hero to life. Scratch that nostalgic itch with wholesome fun that's easy to pick up and play (but tough to master).
Become the star of a Saturday morning cartoon episode. Pick your class and tailor your skill tree to match your ideal playstyle—whether you prefer brute force, finesse, or arcane mastery.
Level up as you explore the dungeon, uncovering magical artifacts and upgrades to make you say “I HAVE THE POWER!”
Engage in intense first-person combat, making every swing, spell, and strike feel epic.
Fresh adventures await with each new attempt to storm the keep! Explore a replayable dungeon with treasure, traps, and terrors lurking around every corner. Destroy the Crystals, Slot the Medallion, Discharge the Relic, and other unique encounter objectives shake up the experience, keeping you on your toes. Combine elemental status effects to shape your battle strategy and transform the way you play Solo and Multiplayer.
Brave the dungeon alone or join forces in co-op mode for up to 4 players.
**Meet the Heroes of MythForce:** Victoria the valiant Knight joins forces with Rico the charming Rogue, Maggie the wise Mage, and Hawkins the deadly Hunter. Together, they form the legendary team known as… MythForce!
These courageous champions are all that stand between Eldryth and the tyranny of the vampire lord, Deadalus. Will our heroes prevail against the many malevolent minions, tricks, and traps in his ever-changing dungeon?

Release date: Sep 12, 2023

Categories: First-Person Shooter, Cooperative Multiplayer, Character Progression, Roguelite, Dungeon Crawler, Action RPG, Fantasy, Story-driven Gameplay

Feature scans:
- Proton/Linux: score 0; verdict: Highly Positive; summary: The game is praised for its nostalgic art style and lighthearted, heroic atmosphere, offering a refreshing alternative to darker dungeon crawlers. The music and sound design further enhance the cartoon fantasy theme.
- Steam Deck: score 55; verdict: Tinkering Required; summary: The Steam Deck experience is marred by significant stability issues, including frequent crashes and instability. Additionally, users face challenges with external launchers and network connectivity, which disrupt gameplay and require additional configuration. These technical barriers create a less than seamless experience for users.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $7.00 - $15.00
  - Reasoning: The evidence suggests that users find the game worth purchasing within a sale price range of $7 to $15. While some users mention that the full price might not be worth it, they generally agree that the game provides good value when purchased at a discounted price within this range.
- Playtime Metrics:
  - Game completion: 10.0h
  - Story completion: 6.5h
  - Session length: 1.0h
  - Endgame: N/A
  - Reasoning: The evidence provides direct statements about the playtime for MythForce. The first two quotes indicate the typical time to finish the main story/campaign, which is around 6-7 hours. The third quote suggests a session length of around 10 hours, which could be interpreted as a longer play session or cumulative playtime over several sessions. The fourth quote mentions the time spent on higher difficulties, which can be considered part of the endgame content.
- Time-to-fun:
  - Summary: The game is significantly more fun and engaging when played in co-op mode with friends, as it enhances the game's charm, systems, and humorous elements.
  - Stance: Fun then drops
  - Anchor: Co-op mode with friends
  - Time to anchor: 1h 0m
  - Friction: Combat lacks impact and feels dull.; Slow and repetitive gameplay.; Poor writing and repetitive banter.; Excessive grind and poor balance.; Technical hiccups and bugs.
  - Unlock drivers: Playing with friends.; Understanding class synergies.; Embracing the game's humorous and nostalgic elements.
  - Conditions: Co-op mode.; Playing with friends.; Appreciation for Saturday morning cartoon vibe.; Willingness to grind and upgrade characters.
- Player Archetypes:
  - Solo Grinder (sale)
    - Motivation: Enjoys the challenge and progression of solo play.
    - Playstyle: Methodical and demanding, focusing on character upgrades and mastering enemy behavior.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: solo player; grinder
    - Reference games: Gunfire Reborn; Vermintide 2
  - Co-op Enthusiast (buy)
    - Motivation: Enjoys the social and cooperative aspects of the game.
    - Playstyle: Collaborative and strategic, focusing on teamwork and role specialization.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: co-op player; team player
    - Reference games: Left 4 Dead; Darktide
  - Critical Optimist (deep sale)
    - Motivation: Sees potential in the game and wants to see it improved.
    - Playstyle: Analytical and critical, focusing on what could be improved.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: critic; optimist
    - Reference games: Vermintide 2; Darktide


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Praised art style and visuals (weight 0.84): The game's art style and visuals are highly appreciated by players, with many noting its beauty, charm, and retro feel reminiscent of 80s Saturday morning cartoons.
- Fun and engaging gameplay (weight 0.62): Players find the game fun and engaging, particularly in co-op mode. The combat and different characters add to the enjoyment.
- Great concept and idea (weight 0.21): The game's concept and core idea are well-received, with players appreciating the unique and cool premise.
- Quality voice acting and soundtrack (weight 0.2): The voice acting and soundtrack are highlighted as great features, enhancing the overall experience.
- Good story and character design (weight 0.15): The game's story and character design are noted as strong points, with players enjoying the presentation and lore.
- Decent enemy and level variety (weight 0.1): The game offers a decent variety of enemies and level design, keeping the experience fresh.
- High replay value (weight 0.1): The game has high replay value due to its Rogue-lite elements, encouraging players to return.
- Responsive and communicative developers (weight 0.09): The developers are praised for being responsive to feedback and communicating well with the player base.

Common complaints:
- Short and repetitive gameplay (weight 0.44): The game is criticized for its short length, consisting of only nine levels, and repetitive gameplay that can quickly become tiresome.
- Poor and dull combat (weight 0.32): Combat is described as simple, broken, and lacking impact, making it feel unresponsive and not fun.
- Lack of variety (weight 0.29): The game suffers from repetitive maps, scenarios, and level design, leading to a lack of diversity and enemy variation.
- Broken multiplayer mode (weight 0.23): Multiplayer mode is criticized for being broken, non-existent, or nearly deserted, making it unplayable.
- Grindy progression system (weight 0.18): The progression system is described as tedious and grind-heavy, requiring excessive effort for minor upgrades.
- Network and control issues (weight 0.17): Players experience network disconnects, automatic dismiss options, and control freezes, making the game sluggish and unresponsive.
- Not worth the price (weight 0.13): Many players feel that the game is not worth its full price, suggesting it is overvalued.
- Disappointing procedural generation (weight 0.1): The procedural generation system is criticized for its lack of variety and limited modules.
- Unpolished and unfinished (weight 0.1): The game is often described as feeling unpolished, unfinished, and almost unplayable due to its state.
- Not a deep RPG (weight 0.09): The game lacks deep mechanics, engaging combat, interesting build options, and diversity for replayability.
- Unbalanced perks (weight 0.09): The game's perks are criticized for being unbalanced and poorly designed, affecting the overall progression and gameplay.

Gameplay feedback:
- Co-op and multiplayer modes (weight 0.3): The game offers cooperative play modes, including co-op PvE gameplay and both solo and multiplayer options, supporting up to four players.
- Roguelike and dungeon crawler elements (weight 0.3): The game incorporates roguelike and dungeon crawler elements, with procedural generation and randomly generated dungeons.
- Progression and combat mechanics (weight 0.22): The game features a detailed progression system with experience and skill points, along with combat mechanics that are central to gameplay.
- Gameplay variety and visuals (weight 0.21): Gameplay aspects are the main focus, with a mix of hack and slash, first-person gameplay, and various ratings for graphics, music, and other elements.
- Perks and skill systems (weight 0.21): The game features a perks system and skill trees, with three branches for each hero and various skill/perk/item systems.
- Character leveling and customization (weight 0.16): Players can level up their characters and customize them, with a level cap and various customization options.
- Arena-style and stamina-based combat (weight 0.11): Combat is arena-style and objective-based, with a stamina system that affects gameplay mechanics.
- Grinding for upgrades (weight 0.11): Players can grind for upgrades and levels, with missions and grinding mechanics to enhance their characters.
- Story-driven content (weight 0.08): The game includes story-driven content with a focus on story presentation and narrative elements.
- Weapon variety and balance (weight 0.08): There is a variety of weapons available, with attention to class and weapon balance.
- Character animations (weight 0.08): The game features character animations, including movement and combat animations.
- Artifact and upgrade system (weight 0.08): Players can find and use artifacts and upgrades to enhance their characters and gameplay experience.
- Repetitive map assets (weight 0.07): Some players have noted repetition in map assets and animations, which can affect the overall gameplay experience.
- System changes and equipment (weight 0.07): The game has undergone system changes, including those related to the equipment system.
- Dungeon exploration and objectives (weight 0.07): Players venture through dungeons full of rooms, fighting enemies and completing small objectives.
- Rogue-lite and looter mechanics (weight 0.07): The game combines rogue-lite aspects with looter mechanics, focusing on combat and progression.

Performance notes:
- Bugs and glitches present (weight 0.22): Players have reported encountering various bugs and glitches, ranging from occasional issues to more frequent problems affecting gameplay.
- Optimization and performance issues (weight 0.14): The game has been criticized for poor optimization, leading to performance issues and drops in frame rates.
- Network and connectivity problems (weight 0.14): Network disconnects and connectivity issues have been reported, affecting the ability to play the game smoothly.
- Graphical and visual problems (weight 0.14): Players have noted issues with graphics, including foggy visuals, visual distortion, and shader stuttering.
- Controller and control issues (weight 0.13): Some players have faced conflicts and freezing issues with their controllers, leading to a loss of control during gameplay.
- Camera and movement issues (weight 0.11): Camera motion and movement have been reported as buggy, causing motion sickness and discomfort for some players.
- Clipping and falling through map (weight 0.08): There are instances where players experience clipping through the map or falling through the floor, which disrupts the gaming experience.
- Multiplayer and matchmaking issues (weight 0.08): Players have encountered problems with multiplayer matchmaking and netcode, affecting the online gaming experience.
- Weapon and combat bugs (weight 0.07): Bugs affecting weapon switching and attacking have been reported, impacting combat mechanics.
- Enemy and AI glitches (weight 0.07): Enemies getting stuck in spawn zones and other glitches have been reported, affecting gameplay dynamics.
- Audio and FPS synchronization (weight 0.07): Setting the FPS to 30 has been suggested for synchronized audio in video cutscenes, indicating potential audio issues.
- Infinite loading screen (weight 0.04): Some players have experienced an infinite loading screen, preventing them from accessing the game.
- Positive feedback on Steam Deck (weight 0.04): The game has been reported to work well on the Steam Deck, providing a positive experience for users of that platform.

Recommendations:
- Worth the purchase (weight 0.14): Many players find the game to be a worthwhile purchase and recommend checking it out.
- Similar to other games (weight 0.11): The game is compared favorably to other games like Gunfire Reborn and Roboquest, fitting well with fans of these types of games.
- Recommended for specific genres (weight 0.08): The game is highly recommended for fans of classic dungeon crawling action RPGs and those who enjoy flavorful fantasy games.
- Wait for a sale (weight 0.08): Several reviews suggest waiting for a sale to purchase the game to get better value.
- Play with friends (weight 0.05): The game is recommended for playing with a group of friends for a better experience.
- Good for co-op PvE (weight 0.05): The game is recommended for those who enjoy co-op PvE FPS with character progression.
- Try the demo first (weight 0.05): Some players recommend trying the demo before making a purchase decision.
- Play on lower difficulties (weight 0.04): For more enjoyment, some players suggest playing on lower difficulties.
- Underrated game (weight 0.04): Some players feel the game is underrated and not given enough attention.
- Not recommended for extensive play (weight 0.04): Some reviews suggest that the game is not recommended for playing beyond the campaign.

Other player notes:
- Refund issues reported (weight 0.05): Some players have reported difficulties in getting refunds for the game even months after purchase.

Emotions:
- Disappointment (weight 0.26): Players feel let down by the game's repetitive nature, including recycled dungeons, repetitive enemy waves, and lack of content variety. The game's short length, infrequent updates, and lack of meaningful progression and loot also contribute to this sentiment.
- Frustration (weight 0.19): Players are frustrated with technical issues such as game-breaking bugs, matchmaking problems, and performance issues. Additionally, repetitive gameplay, lack of variety in combat and levels, and unbalanced mechanics add to the frustration.
- Enjoyment (weight 0.15): Players enjoy the co-op gameplay, fun multiplayer elements, and the graphical style reminiscent of Saturday morning cartoons. The game's soundtrack, character variety, and overall presentation also contribute to a satisfying experience.
- Nostalgia (weight 0.09): The game evokes nostalgic feelings with its 80s cartoon aesthetic, visuals, and music. Players appreciate the retro elements and the childhood memories associated with the game's stylistics.
- Excitement (weight 0.08): Players are excited about the game's improvements in updates, such as more customization, variance, and progression. The retro Saturday morning cartoon style and dynamic music also contribute to the excitement.
- Satisfaction (weight 0.06): Players are satisfied with the game's positive aspects like graphics, music, and gameplay. The responsive developers and well-designed game elements add to the overall satisfaction.
- Hope (weight 0.03): Players express hope for future improvements and updates, wishing the developers well on their future games. They see potential for the game to become a classic with further enhancements.
- Appreciation (weight 0.03): Players appreciate the unique dialogue and animations for each character, as well as the overall positive experience with the game. The great soundtrack and dev communication are also noted.
- Boredom (weight 0.03): Players find the game boring due to repetitive enemies and levels. The dungeon crawling and overall gameplay are seen as unbearably repetitive and dull.
- Joy (weight 0.02): Players experience joy from the fun and fluid co-op gameplay, as well as the satisfying gameplay loop and amazing soundtrack. Playing with friends enhances this joy.
- Disappointed (weight 0.02): Players feel disappointed due to the game's execution not meeting expectations, including a slow pace and lack of epic adventures. Unresponsive combat also contributes to this sentiment.
- Surprise (weight 0.01): Players are surprised by the game's difficulty and the fact that it is little populated despite its nice features.
- Hopeful (weight 0.01): Players are hopeful for more content in the future and the potential for a sequel, indicating a desire for continued development and expansion.
- Anger (weight 0.01): Players are angry about the forced installation of EOS, which is seen as an unwanted imposition.
- Hopefulness (weight 0.01): Players feel hopeful about the potential for future DLCs, indicating a desire for additional content and expansions.
- Mixed feelings (weight 0.01): Players have mixed feelings due to enjoying the art style but being disappointed with the multiplayer experience and repetitiveness of the game.
- Discomfort (weight 0.01): Players feel discomfort as their eyes started to hurt, which detracts from the overall gaming experience.
- Appreciative (weight 0.01): Players are appreciative of the developers' efforts in improving the game, acknowledging the work put into enhancements and updates.
- Frustrated (weight 0.01): Players are frustrated with the game's connectivity issues and poor balancing, which hinder the overall gameplay experience.
- Nostalgic (weight 0.01): Players feel nostalgic due to the 80s cartoon Easter eggs and the overall nostalgia value presented in the game.}