Info about Toukiden: Kiwami:

Official game description:
"Toukiden: Kiwami" is a hunting action game where players take on the role of a Slayer possessing unique abilities, and battle the Oni to save mankind from destruction.  
To defeat these huge Oni, players band together to sever, pierce, and crush parts of the Oni using the Targeted Destruction System!  
Multiplayer for up to 4 players is supported.  
Sever! Pierce! Crush! -Targeted Destruction System-  
Some of the Oni players will encounter are many times the size of a human. Defeating these require more than simply attacking. Players must sever a part from the Oni's body, pierce it, and then crush it in order to destroy it. The appropriate use of blade or bow, and cooperation between friendly Slayers is the only way to successfully defeat an Oni!  
Spirits of Heroes of Japan's Past (Mitama)  
When Oni are beaten, they release captured spirits called Mitama. These Mitama can take residence in weapons and aid the Slayer unlock certain special powers for use against the Oni. There are a wide variety of powers and players can enjoy creating their own original equipment. Also, each of these 300 Mitama from across time come with a special illustration and voice, making them fun to collect.  
An Original World painted in Japanese history  
The story is set in a world set apart in time and space by the power of the Oni. The player starts as a rookie Slayer in a Slayer village called Utakata and fights the Oni in areas that display characteristics of time periods ranging from ancient days to the early Shogunate.  
Friends and Allies  
There to show this new rookie around are the veterans Slayers of the Utakata village. These warriors, including Ouka, a swordswoman with no equal in the organization, will guide and train the player as together they battle the Oni and save the human race.  
\* The images are from an in-development build and may differ from the final version.

Release date: Jun 25, 2015

Categories: Monster Hunting, Action RPG, Cooperative Multiplayer, Character Progression, Weapon Customization, Japanese-themed Setting, Boss Fights, Grind-focused Gameplay

Feature scans:
- Proton/Linux: score 40; verdict: Minor Tweaks Required; summary: Linux/Proton evidence is limited but positive: one review reports the game runs perfectly fine on Steam Deck after using Proton Experimental and turning off videos. The 30fps cap is mentioned generically and is not tied to Linux, Proton, or SteamOS, so it does not add Linux-specific friction. No launch failures, anti-cheat blockers, or major Proton incompatibilities are reported.
- Steam Deck: score 45; verdict: Tinkering Required - Playable on Deck via Proton Experimental; summary: The audited title (Toukiden Kiwami) shows a consistent tinkering-required profile on Steam Deck. The single direct Deck report confirms it runs well only after forcing Proton Experimental and disabling in-game videos, which triggers the mandatory 40-point score floor. Across many languages, the most frequent technical complaints are the hard 30 FPS cap, the absence of keyboard/mouse support with no control remapping, and limited controller compatibility. Additional issues include optimization-related stuttering and, for some Windows users, crashes and launch failures requiring compatibility-mode workarounds. On Deck specifically the experience is playable after adjustments but not seamless.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $30.00 - $40.00
  - Reasoning: The reviews consistently reject the current $59.99 full price and repeatedly advise waiting for a sale. A $30 sale price is described as worthwhile, and a 30-40% discount from $60 implies a fair price near $36-$42. Japanese and Chinese reviews also say the game is not recommended at list price and is better at a discount. Taken together, the community fair base-game range is about $30-$40, well below the current $59.99.
- Playtime Metrics:
  - Game completion: 200.0h
  - Story completion: 60.0h
  - Session length: N/A
  - Endgame: 500.0h
  - Reasoning: The English review gives about 20 hours for the base story, while the Spanish review states that completing the story including the extended Kiwami campaign can easily exceed 60 hours; I use 60 hours for story completion in the target version. For full game completion, the expansion-inclusive estimate is about 200 hours: roughly 100 hours for the base main story and quests plus another 100 hours added by Kiwami. For endgame, the German review says building every weapon and armor piece can easily take 500 hours, indicating long post-story grind content. No review provides a clear average play-session length; mentions of 5-15 minute boss fights describe encounter length, not session length, so sessionLength is null.
- Time-to-fun:
  - Summary: Players often find the core hunt loop and co-op engaging, but the strongest hook appears after fighting the first epic oni and as gameplay systems are learned. Early controls, multiplayer usability, and late-game repetition create friction, with some completionist boredom.
  - Stance: Clicks after
  - Anchor: Fighting the first epic oni
  - Time to anchor: N/A
  - Friction: Convoluted control scheme; Multiplayer lobby and friend-join limitations; Weak story and mission-only exploration; Weapon tutorials must be read or objectives are unclear; Low performance in missions and town; Multiplayer progress may require replaying single-player content for storage
  - Unlock drivers: Fighting the first epic oni creates anticipation for the next monster; Learning more gameplay systems over time increases engagement; Playing co-op with friends lifts the experience; Reading weapon tutorials clarifies what to do
  - Conditions: Enjoyment is higher with co-op or friends; Tolerance for story and mission-based structure affects enjoyment; Fans of Monster Hunter or hunting games may enjoy it more; Avoid if you dislike story or only want multiplayer; Completing every mission can lead to boredom around chapter 9; Multiplayer DLC requires reaching Phase 8; Multiplayer item storage progression may require replaying single-player content; Poor performance can make solo play more tolerable than multiplayer
- Player Archetypes:
  - Monster Hunter Genre Veteran (buy)
    - Motivation: To enjoy a Monster Hunter-style hunting loop with weapon/armor crafting and part-breaking on PC.
    - Playstyle: Grinds hunts to craft and upgrade weapons and armor, breaks monster body parts, and evaluates systems against Monster Hunter and God Eater.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Monster Hunter fan; die hard fan
    - Reference games: Monster Hunter; God Eater; Phantasy Star Online
  - Casual Newcomer Hunter (buy)
    - Motivation: Casual, forgiving fun as an accessible entry point into hunting games.
    - Playstyle: Plays loosely solo or with friends, button-mashing and wailing on demons instead of methodical hunting.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: new to hunting games; casual gamer
    - Reference games: Monster Hunter
  - Solo Story & AI-Companion Player (buy)
    - Motivation: Immersion in the story and camaraderie with AI allies during single-player hunts.
    - Playstyle: Plays solo alongside AI companion characters and focuses on narrative progression rather than online multiplayer.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: solo player
    - Reference games: Monster Hunter
  - Co-op Squad Seeker (sale)
    - Motivation: Hunting cooperatively with friends in online multiplayer lobbies.
    - Playstyle: Team-based hunts with friends, coordinating to break monster parts, and seeking populated lobbies for co-op.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: Monster Hunter; Phantasy Star Online


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Good Story and Characters (weight 0.43): The story is well-received, especially its blend of Japanese heroes and mythology. Characters are entertaining and side quests deepen attachment to them.
- Fun and Addictive Gameplay (weight 0.34): Players consistently describe the gameplay as very fun, addictive, and polished. The core combat and progression loops are engaging and keep players coming back.
- Strong AI Teammates (weight 0.3): The friendly AI companions are praised for being highly capable, smart, and following orders flawlessly. They clear out small enemies effectively and make solo play feel like multiplayer.
- Appealing Theme and Visuals (weight 0.21): The game's theme is considered cool and appealing, with pretty visuals and a special charm. The overall aesthetic is a highlight for many players.
- Overall Decent Game Quality (weight 0.21): Many reviewers find the overall game quality to be decent or fine, describing it as an enjoyable experience despite any minor flaws.
- Mitama Skill System (weight 0.2): The Mitama system is easy to use, allowing players to learn skills by raising spirits. It eliminates item management and provides customizable combat roles.
- Character Customization Options (weight 0.2): Players can create their character with options including gender, face, hair (including RGB hair color), and clothes. This allows for personalized avatars.
- Varied Weapon Classes (weight 0.2): The nine available weapon classes each feel distinct in combat, with unique styles and combos. Weapons can be switched anytime, encouraging experimentation.
- Cute Mascot Tenko (weight 0.16): The companion Tenko is frequently mentioned as cute and pleasant, adding to the game's charm.
- Pleasant and Catchy Music (weight 0.16): The soundtrack is praised for being pleasant, great, and fitting the setting, with catchy tunes that enhance the experience.
- Weapon and Armor Upgrades (weight 0.16): Players appreciate the upgrade system that allows weapons and armor to be enhanced to the next tier using materials and money. This adds depth to progression.
- Enjoyable Solo Play (weight 0.12): The game is fun even when played solo, thanks to capable AI companions. Solo play remains engaging and immersive.
- High-Quality Hunting Game (weight 0.11): The game is considered highly complete and high-quality within the hunting genre. It meets expectations for fans of the genre.
- Personalized Playstyles (weight 0.11): The combination of weapon types, combat styles, and up to three Mitama allows for deeply personalized playstyles. The system is balanced and freely combinable.
- Smooth Performance (weight 0.11): Some players report smooth performance at 30 fps with max settings, especially on new PCs. The game runs stably in most areas.
- Varied Boss Fights (weight 0.11): The game offers a variety of bosses to fight, keeping combat encounters fresh and challenging.
- Attractive Female Characters (weight 0.11): The female characters are noted for being pretty and good-looking, adding to the visual appeal for some players.
- Side Quests Enhance Characters (weight 0.11): Side quests are praised for making characters feel like full individuals rather than generic NPCs. They deepen player attachment to the cast.
- Windows 7 Compatibility Fix (weight 0.1): Running the game in Windows 7 compatibility mode resolves crashes for some players and improves stability. This is a useful workaround for those affected.

Common complaints:
- Poor PC optimization and bugs (weight 0.74): The PC version suffers from severe optimization issues, including frame drops, crashes, corrupted save files, and graphical problems, especially for NVIDIA users.
- No keyboard and mouse support (weight 0.71): The game lacks proper keyboard and mouse support, with many players noting that a controller is required to play. Keybindings are poor and mouse buttons cannot be remapped.
- PC port locked at 30 FPS (weight 0.56): Many players report the game is capped at 30 FPS on PC, which is uncomfortable and a common complaint about the port. This includes both the main game and PC port versions.
- Controller required to play (weight 0.33): Players state that a controller is almost mandatory, and those without one should not buy the game. The game does not recognize mouse input and forces controller use.
- Inferior to Monster Hunter (weight 0.29): Many players compare the game unfavorably to Monster Hunter, stating it is inferior in combat, overall quality, and fun. It is seen as an unworthy competitor.
- Windowed mode performance issues (weight 0.21): Windowed mode is more laggy than fullscreen and causes lower FPS, making the game difficult to play properly in that mode. Some also report inability to play in windowed mode at all.
- Average story and equipment system (weight 0.19): The story and equipment system are considered average and not outstanding by some players, lacking depth or innovation.
- Frame drops in village area (weight 0.17): Players experience severe frame drops, particularly in the village area, with lag also reported in windowed mode. This suggests specific optimization problems in certain environments.
- Missing English voiceover (weight 0.16): The game lacks an English dub, offering only Japanese voice with English subtitles, which some players find disappointing.
- Vsync and framerate bugs (weight 0.12): The in-game Vsync is broken, causing the game to run at 25 FPS in fullscreen unless forced via GPU driver. A launcher setting is needed to stabilize framerate, and fullscreen or a 30 FPS cap must be used.
- Better with friends (weight 0.12): The game is much more enjoyable when played with friends, especially hardcore ones, indicating a strong multiplayer focus.
- Not worth the money (weight 0.12): Some players feel the game is not worth its price and should not be for sale due to its issues and lack of quality.
- Cutscene subtitle delay (weight 0.11): Subtitles during cutscenes are displayed delayed and do not keep up with the spoken dialogue, affecting the viewing experience.

Gameplay feedback:
- Online multiplayer for up to four (weight 0.58): Online play supports up to four players and works smoothly, with dedicated multiplayer modes and co-op options. Some achievements require online participation.
- Monster Hunter-style hunting action (weight 0.56): The game is widely described as a Monster Hunter-like hunting action game, often compared to God Eater and Phantasy Star Online. Clusters highlight both the genre and its casual co-op orientation.
- Weapon and armor crafting system (weight 0.55): Players craft and upgrade weapons and armor using materials from hunted monsters. Set bonuses are tied to wearing complete armor sets.
- Nine distinct weapon types (weight 0.52): The game offers nine weapon types, each with unique playstyles and individuality. The Mitama system further customizes combat skills.
- AI teammates and NPC companions (weight 0.52): AI teammates fight alongside the player, can rescue them, and are available in both solo and online missions. They are noted to be strong allies.
- Story quests and chapters (weight 0.48): The game has a main story with cutscenes, quests, and chapters. Missions are quest-based, with single-player and online modes.
- Co-op hunting with friends (weight 0.35): The game supports co-op play for hunting with friends and can be played solo or in multiplayer. It requires friends for some multiplayer aspects.
- 30 FPS cap and port quality (weight 0.3): The game is locked at 30 FPS, which some players find acceptable. It is a direct PS4 port with typical Koei port quality.
- Japanese setting and voice acting (weight 0.27): The game features a Japanese-style fantasy world with Japanese music and voice acting. The setting is compared to a Japanese-style Monster Hunter.
- Character creation and customization (weight 0.24): Players can customize characters with options like gender, face, hair, and clothing, but there are no body build sliders and no default protagonist. Some confusion exists about whether character creation is present.
- Part destruction and Oni mechanics (weight 0.21): Hunting large monsters involves destroying body parts to expose spiritual bodies and deal damage. Breaking parts is a core combat mechanic.
- Dynasty Warriors-style combat (weight 0.15): Combat controls and style are similar to the Dynasty Warriors series, featuring Ultimate Attacks and Team Ultimate attacks. This gives the game a distinct action feel.
- Mitama system with 300 souls (weight 0.12): The Mitama system allows attaching over 300 souls across 10 classes to weapons, providing abilities like team support or part destruction. It adds depth to combat customization.
- Material grinding for gear (weight 0.11): Players grind for materials to craft and upgrade weapons and armor, a core loop of hunting monsters and using their parts.
- Gathering via glowing spots (weight 0.11): Gathering is done by examining glowing spots like in God Eater, providing a familiar mechanic for resource collection.
- Combat balance allows brute-forcing (weight 0.11): Combat balance allows some brute-forcing with skills, avoiding overly long fights, which some players appreciate for pacing.

Performance notes:
- Locked at 30 FPS on PC (weight 0.85): Many players report the PC version is hard-capped at 30 FPS, which feels uncomfortable. Some note that breaking this cap can destabilize the game.
- Poor optimization and port quality (weight 0.79): The PC port is widely criticized for bad optimization, frame drops, and overall low quality. Many describe it as an awful port with constant performance issues.
- Frequent crashes and instability (weight 0.64): Players experience random crashes, often at launch or after missions. Some find that compatibility mode or launcher options can mitigate the issue.
- Severe frame drops in village (weight 0.43): Many players report severe lag and low FPS specifically in the village area, sometimes dropping to single digits. This makes the game unplayable for some.
- Stuttering and frame drops during gameplay (weight 0.38): Many players experience stuttering and frame drops, especially during cutscenes or combat. This can make the game feel clunky.
- Windowed mode causes performance issues (weight 0.35): Running the game in windowed mode leads to lower FPS and stuttering compared to fullscreen. Some find workarounds using Borderless Gaming.
- NVIDIA specific performance workarounds (weight 0.35): Players with NVIDIA cards often need to adjust control panel settings (e.g., high-performance GPU, V-Sync) to improve performance. Some cards have poor compatibility.
- Works well on some hardware (weight 0.27): Despite widespread issues, some players report smooth performance on specific setups (e.g., GTX 970, AMD cards) with no lag or stutter.
- Controller and keyboard support issues (weight 0.27): The game has poor keyboard and mouse support, and controllers may not work well without third-party tools. Some players find keyboard play uncomfortable.
- Game speed tied to frame rate (weight 0.2): Lower frame rates cause the game to run in slow motion, affecting gameplay speed. This is especially noticeable during combat.
- Subtitles and animations desync (weight 0.15): Subtitles and animations do not match, possibly due to frame rate differences. A workaround using Borderless Gaming can fix this.
- Corrupted save games and game files (weight 0.12): Some players report corrupted save files and game data requiring repair. This can lead to loss of progress.
- Resolution capped at 1080p (weight 0.11): The game supports only up to 1080p resolution, which limits visual quality on higher-resolution displays.
- No updates to fix issues (weight 0.06): Some players note that the game has not received updates to address performance problems for over half a year.
- G-Sync monitor issues (weight 0.06): The game exhibits abnormal behavior on G-Sync monitors, potentially causing performance problems.
- Benchmark unreliable for combat scenes (weight 0.06): The built-in benchmark only measures combat scenes, so it may not reflect overall performance.
- Steam Deck workaround available (weight 0.06): Running the game in experimental mode and disabling videos makes it run perfectly on Steam Deck.
- Game runs smoothly during quests (weight 0.05): Some players report that the game plays perfectly well during quests, with no performance issues.
- Stuttering fixed after patches (weight 0.05): Some players report that stuttering issues have been fixed in recent updates.

Recommendations:
- Poor port and technical issues (weight 0.82): Many reviews criticize the PC port for poor optimization, lack of patches, and various technical problems. Common issues include the 30 FPS lock, frame rate tied to game speed, and keyboard/mouse limitations.
- Great for Monster Hunter fans (weight 0.76): The game is repeatedly recommended for fans of Monster Hunter and similar hunting action games. It is often described as a solid alternative on PC for those who enjoy the genre.
- Enjoyable despite flaws (weight 0.64): Many reviewers find the game fun and worth playing despite its technical shortcomings. It offers a solid hunting experience if you can overlook the issues.
- Wait for sale before buying (weight 0.56): Many reviewers agree the game is not worth the full price, especially given technical issues. It is frequently recommended to wait for a discount or buy on sale.
- Controller is strongly recommended (weight 0.5): Numerous reviews state that a game controller is essential or strongly recommended for an optimal experience. Keyboard and mouse support is poor, and some users suggest buying a controller before the game.
- Not recommended at full price (weight 0.46): The game is often deemed not worth its full price tag because of technical problems and lack of polish. Many advise waiting for a sale or buying the sequel instead.
- Wait for patches before buying (weight 0.35): Many reviewers suggest waiting for patches to fix the game's issues before purchasing. Some will only recommend it once it is fixed.
- Recommended for co-op and friends (weight 0.28): The game is best enjoyed with friends or a dedicated group for co-op hunting. Solo players may not get the full experience.
- Good alternative for PC hunters (weight 0.27): For those who want a Monster Hunter-style game on PC without buying a new console, this is a viable option. It fills a niche for PC players.
- 30 FPS lock and performance (weight 0.25): The game is locked at 30 FPS, which is a dealbreaker for some players. Performance issues and frame rate tied to game speed are common complaints.
- Refund if issues occur (weight 0.24): Several reviewers advise keeping the refund option open and refunding if the game does not run properly. It is a common suggestion due to technical problems.
- Good for beginners of hunting games (weight 0.22): The game is considered accessible and enjoyable for newcomers to the hunting action genre. It is often recommended for those new to action games.
- Play PSV version instead (weight 0.21): Several reviewers suggest playing the PS Vita version over the PC port due to better performance and fewer issues. It is considered a superior alternative.
- Recommended for Japanese game fans (weight 0.19): The game's feudal Japanese setting and anime style appeal to fans of Japanese culture and games. It is often recommended for those who enjoy such themes.
- Grinding and collection appeal (weight 0.19): Players who enjoy grinding and collection elements will find a lot to like, especially with DLC adding bosses and equipment. It offers a satisfying loop for collectors.
- Nostalgia and older Monster Hunter feel (weight 0.18): Some reviewers appreciate the game for its nostalgic value or as an older-style Monster Hunter experience on PC. It appeals to those with fond memories of similar games.
- Toukiden 2 is better (weight 0.16): Several reviews recommend playing Toukiden 2 first, as it improves on almost every aspect of the original. It is seen as a more polished and complete experience.
- Keyboard and mouse issues (weight 0.15): The game has poor keyboard and mouse support, with complaints about inability to reassign mouse actions and difficulty chatting. A controller is often required for a smooth experience.
- Multiplayer lobby system criticized (weight 0.12): The multiplayer interface is lobby-based and lacks seamless join or automatic refresh. Some reviewers find it inconvenient and outdated.
- Not for graphics or anime haters (weight 0.11): The game is not recommended for those who prioritize high-end graphics or dislike anime aesthetics. It is best suited for players who value gameplay over visuals.

Other player notes:
- Compared to Monster Hunter (weight 0.47): Many players compare the game to Monster Hunter in terms of feel, game system, balance, and visuals. It is also described as an attempt to replicate Monster Hunter with its own features.
- Port of handheld title (weight 0.36): The game is a port of a handheld or console title, specifically from PSP, PS Vita, or PS4. It was originally released on portable consoles.
- Japanese voice acting only (weight 0.28): The game features Japanese voice acting only, with no English voiceover. Subtitles are available in English and Japanese.
- Developed by Koei (weight 0.25): The game is developed by Koei (Koei Tecmo), known for series like Samurai Warriors and Nobunaga.
- DLC available (weight 0.24): The game has optional DLC content, but it does not add new story; it mainly includes additional bosses and equipment.
- Average graphics (weight 0.12): Graphics are described as average or okay, not particularly impressive.
- Long RPG-style story (weight 0.12): The story is RPG-like and lengthy, with over 50 hours of campaign gameplay.
- Crashes fixed by compatibility mode (weight 0.12): Running the game in compatibility mode for Windows 7 is recommended to fix crashes.
- Chinese localization (weight 0.11): Some versions have Chinese localization, while others lack it but allow importing text from previous Chinese versions.
- Outdated game (weight 0.11): Some players consider the game old and outdated.
- High price (weight 0.11): The game is considered expensive, and players advise caution when buying at full price.

Emotions:
- Disappointment (weight 0.17): Players are deeply disappointed by the poor PC port, which suffers from a 30 FPS cap, crashes, lack of keyboard and mouse support, and other optimization issues that make the game feel lazy and broken. Many also find the core gameplay, story, and content to be inferior to Monster Hunter, lacking innovation and becoming repetitive after about 30 hours.
- Frustration (weight 0.15): Frustration stems from frequent crashes, severe performance issues like low frame rates and lag, and the lack of keyboard and mouse support, making the game difficult to play on PC. Bugs such as corrupted save files, window switching problems, and a locked 30 FPS cap further exacerbate the experience.
- Enjoyment (weight 0.11): Players enjoy the deep combat system, engaging story, memorable characters, and the satisfying loop of hunting monsters and crafting gear. The Mitama system, part destruction, and cooperative multiplayer with competent AI allies add to the fun.
- Satisfaction (weight 0.09): Satisfaction comes from the game's well-implemented Nakama system, excellent AI companions, and a rewarding story that provides a strong payoff. Many find it a worthy alternative to Monster Hunter, with a rich combat system and plenty of content for the price.
- Annoyance (weight 0.04): Annoyance is caused by technical issues like the 30 FPS cap, delayed subtitles, and missing translations, as well as archaic combat mechanics such as floaty controls and bad hitboxes. The forced use of a controller with unconventional button mapping also irritates players.
- Boredom (weight 0.04): Boredom sets in due to repetitive missions and excessive grinding, particularly around chapters 6-9. The lack of challenge and variety in combat makes the experience monotonous over time.
- Nostalgia (weight 0.03): Nostalgia arises from the game being a cherished childhood memory or a first completed 3D game, reminding players of their youth. Many buy it to relive those moments, and finishing it feels like closing a chapter of their past.
- 失望 (weight 0.03): Players are disappointed by the poor PC port with multiple bugs, resolution limits, and crashes. The storage bug renders expansion missions meaningless, and the lack of mouse support with terrible keyboard controls adds to the letdown.
- Surprise (weight 0.02): Surprise comes from the game running well on PC despite expectations of a broken port, and the inclusion of New Game+ since 2015. Some are also surprised that Koei developed a game like this.
- Love (weight 0.02): Love is driven by deep emotional attachment to the characters, story, and setting, with many forming cherished friendships with AI allies. The unique style and engaging combat system foster a strong connection.
- Excitement (weight 0.02): Excitement builds as the game becomes fun again after chapter 8, with stimulating battle music and weapon switching. Players look forward to facing epic oni and the possibility of Toukiden 2.
- Affection (weight 0.02): Affection is directed at specific characters like Sakura and the attractive female cast, as well as the emotional bond formed with AI allies who support and rescue the player.
- Appreciation (weight 0.02): Appreciation stems from the supportive NPC allies and story that evoke positive feelings, along with gorgeous character models and special outfits in the Steam version. Many consider it one of the best in the genre.
- 满意 (weight 0.02): Players are satisfied because they enjoy both Monster Hunter and Toukiden series, finding the game smooth, replayable, and visually appealing with gameplay similar to Monster Hunter.
- Relief (weight 0.01): Relief comes from NPC allies rescuing the player when bored or about to take a break, and from stabilizing the frame rate to 30 FPS through NVIDIA control panel adjustments.
- Disgust (weight 0.01): Disgust is caused by excessive grinding for materials and the game's terrible optimization, which shows a lack of sincerity from the developer.
- Anger (weight 0.01): Anger is fueled by a persistent bug causing half-speed gameplay, a high price, and the game being broken and unplayable for some.
- Mild frustration (weight 0.01): Mild frustration arises from frame rate drops in the Tenko room, initial crashes, and the absence of mouse support, requiring compatibility tweaks.
- 烦躁 (weight 0.01): Irritation is caused by poor optimization, village frame drops, and a locked 30 FPS cap that cannot be adapted to.
- 沮丧 (weight 0.01): Dejection results from inconvenient controls without a gamepad and extremely low frame rates in town that are frustrating.}