Info about DREADMOOR:

Official game description:
DREADMOOR is an atmospheric first-person fishing adventure game set in a flooded world. Skill-based fishing, survival crafting, real-time combat, and exploration through rotting wetlands define your journey across land claimed by sea and decay.
Take the helm of a fishing trawler and explore a world flooded by a catastrophic human mistake. Coastal regions have sunk beneath the water, and much of the remaining land has been submerged underwater. Travel between scattered settlements, catch fish to trade, upgrade your vessel, and craft essential equipment. Face mutated creatures across sea and land and move carefully through a divided world where resources are scarce, and trust is fragile.
Dozens of dangerous and rare species await beneath the surface. Scour the waters for the best fishing spots, experiment with different baits, and compete with the unpredictable forces of nature as you cast your line into the murky waters. Sort your catch and keep an eye on the hold. Sea creatures do not hesitate to devour each other. The more dangerous the prey, the higher the price offered by the mysterious traders of the Submerged Lands.
Seek out valuable resources along the way. In the Submerged Lands, scrap metal and forgotten blueprints are often worth their weight in gold. Explore abandoned buildings, caves, and shipwrecks in search of rare and useful finds.
Resources gathered across the Submerged Lands can be crafted into specialized bait, reinforced harpoons, rare medicines, and survival tools suited to the harsh realities of this world. Discover new recipes, refine your equipment, and adapt to the challenges that lie ahead.
Bring your trawler into dry dock and prepare it for the dangers ahead. Craft and install new components, shaping your vessel piece by piece. Upgrade your engine and propeller for greater speed and manoeuvrability, reinforce the hull, and keep spare fuel close at hand with a canister rack. Cut through the darkness with a spotlight, or engage the afterburner for a burst of speed when danger closes in. These and other upgrades are vital not only to explore the Submerged Lands, but also to make sure you can get back safely!
The waters and shores of The Submerged Land are inhabited by creatures twisted by catastrophe. Be prepared for real-time confrontations on sea and land – danger can emerge at any moment, turning routine expeditions into desperate fights for survival.

Release date: Nov 9, 2026

Categories: Fishing Simulation, Survival, Crafting, First-Person Exploration, Real-time Combat, Boat Upgrades and Progression, Lovecraftian Horror, Open-World Exploration

Feature scans:
- Steam Deck: score 40; verdict: Playable with Bugs; summary: The reviews show a generally usable Steam Deck experience: users report that the game runs decently without tweaking and has full controller support. However, notable control and interaction bugs are reported, including controls failing at the start and multiple bugs affecting collisions and interactions. No evidence was found for Proton Experimental requirements, external launchers, anti-cheat errors, small-text problems, or battery drain. Overall friction is moderate because the game is playable but not consistently seamless.

- Hardware Profile:
  - Summary: Across the provided Windows VRAM cohorts, the included hardware-tagged reports are predominantly positive, with users describing smooth performance at high settings and no clear optimization problems. Isolated caveats do not outweigh the generally working-well reports.
  - Sample size: 86 (23% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows 12-15GB VRAM (positive, 33 reports): Reviewers report strong performance, including high-refresh ultrawide play at high settings and good results with DLSS.
  - Windows 8-11GB VRAM (positive, 26 reports): Included reports say the game runs well with no performance problems, including high settings at Full HD with DLSS.
  - Windows <8GB VRAM (positive, 22 reports): The only included report is recommended and attributes issues to user-side setup rather than game optimization.
  - Caveats: 86 of 372 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $19.99
  - Reasoning: The reviews are split: some players say the game is worth the current full price, while others explicitly recommend waiting for about half price before buying. This supports a fair community range from roughly the half-price sale point up to the current $19.99 base price, rather than a single price. Confidence is moderate because the evidence is mixed and limited.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 2.5h
  - Endgame: N/A
  - Reasoning: The evidence shows early play blocks clustered around 2–3 hours, with some longer 5-hour reports. This supports a practical sessionLength estimate of about 2.5 hours, though the reports are cumulative playtime rather than strict single-session measurements. No review reports finishing the game, completing the story, or reaching endgame content, so gameCompletion, storyCompletion, and endgame remain null.
- Time-to-fun:
  - Summary: Players describe a slow, hand-holdy opening with an extended tutorial, while fishing and scavenging are called addictive. Enjoyment tends to arrive once the game opens up, though some players find the first hour fun already.
  - Stance: Clicks after
  - Anchor: Game opens up after a couple hours
  - Time to anchor: 2h 0m
  - Friction: Slow initial pacing; Boat barely moves at the start; Extended tutorial; Excessive hand-holding; Clunky bait menu; Simplistic plot
  - Unlock drivers: Game opens up after the hand-holding phase; Addictive fishing loop; Addictive scavenging for scrap; Fun gameplay and progression despite writing issues
  - Conditions: Tolerance for a slow, tutorial-heavy opening; Being a fan of Dredge-like games; Valuing the fishing and scavenging loops; Expectation of more late-game fish variety
- Player Archetypes:
  - Dredge-Inspired Cozy Horror Angler (buy)
    - Motivation: Seeking a Dredge-like mix of cozy fishing, inventory management, and nighttime horror atmosphere.
    - Playstyle: Plays relaxed fishing and exploration loops, managing inventory and bracing for nightfall dangers.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Dredge
  - Upgrade Loop Optimizer (buy)
    - Motivation: Chasing the next ship or equipment upgrade and the satisfaction of steady progression.
    - Playstyle: Optimizes the dry-dock upgrade loop and keeps pushing for incremental power gains.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Early-Access Value Supporter (buy)
    - Motivation: Supporting an affordable early-access game that already delivers solid entertainment.
    - Playstyle: Tries demos, buys early, and tolerates rough edges while watching performance and atmosphere.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Cautious Roadmap Watcher (sale)
    - Motivation: Avoiding full-price risk until the game is more polished and its roadmap is proven.
    - Playstyle: Waits for discounts, tracks bugs and performance, and monitors roadmap and 1.0 progress.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Universally acclaimed gameplay (weight 0.47): Reviewers consistently describe the game as excellent, fun, and genuinely brilliant, with praise spanning from the start through the overall experience. The gameplay and concept are highlighted as standout strengths.
- Stunning visuals and art style (weight 0.47): Graphics, visuals, and art style receive widespread praise as appealing, beautiful, gorgeous, and unique in style. Multiple clusters point to visual presentation as a key strength.
- Excellent voice acting quality (weight 0.42): Reviewers repeatedly praise voice acting as excellent, soulful, and among the best in video games, with the quality contributing to a great atmosphere. The Witcher voice actor and Vsevolod Kuznetsov are specifically called out as delightful.
- Superb Russian voiceover localization (weight 0.28): The full Russian voiceover is highly praised for quality and native feel, with a recognizable lead voice and strong performance exceeding expectations. Multiple clusters emphasize this localization as a major highlight.
- Immersive atmospheric experience (weight 0.28): The atmosphere is described as amazing, perfect, magnificent, and wonderful, with a distinct Lovecraftian spirit and character designs. Voice acting is noted as reinforcing the atmospheric quality.
- Fun and relaxing fishing mechanic (weight 0.28): Fishing is consistently described as cozy, relaxing, interesting, and genuinely fun, with mechanics called a delight. It stands out as a well-received core activity.
- Bug-free and stable performance (weight 0.17): Multiple reviewers report encountering no crashes, bugs, or stutters, indicating a technically stable experience so far. This contributes to overall positive reception.
- Polished Early Access release (weight 0.13): Reviewers note the game feels polished despite being in Early Access, with excellent quality for an early access title. This suggests a smooth and complete experience.
- Cozy and stress-free gameplay (weight 0.12): The game is described as relaxing, very cozy, chill, and not stressful, with no rushing of the player. This cozy pacing resonates well with reviewers.

Common complaints:
- Frequent bugs and minor issues (weight 0.3): A large share of feedback mentions bugs occurring occasionally, early in play, and within minutes of starting. Some small graphical and interaction bugs are also noted.
- Poor quality voice acting (weight 0.24): Multiple players report voice acting that is flat, emotionless, annoying, or overacted. The protagonist's delivery in particular is described as indifferent and lacking energy.
- Game feels unfinished and unpolished (weight 0.2): Players describe the overall product as raw, unfinished, and badly made. This sentiment spans general craftsmanship rather than a single isolated issue.
- Character stuck at game start (weight 0.15): Players report that after waking up the character cannot move at all. The issue occurs at the very beginning and prevents normal play.
- Gameplay described as bland and tedious (weight 0.14): Players find the core experience dull, uninspired, and endlessly tedious. The gameplay is said to have nothing special to offer.
- Janky and abrupt animations (weight 0.12): Animations are described as jerky, choppy, and too snappy. Some actions feel abrupt enough to break immersion.
- Boring dialogue and weak writing (weight 0.12): Players find the dialogues boring and the writing quality below average. The script is not considered a strong point of the game.
- Excessive handholding and linearity (weight 0.12): The game is said to steer the player by the hand from the very beginning. Reviewers note it is extremely linear with little freedom.
- Game reportedly unplayable in current state (weight 0.11): A subset of players state the game is unplayable as shipped. This is a severe claim that aligns with reports of progress-blocking defects.
- Terrible optimization performance (weight 0.08): Optimization is described as terrible, with performance issues affecting the experience. This is a frequent complaint among reviewers.
- Control bugs break the experience (weight 0.07): Interaction and control bugs are reported to break the experience. These defects interfere with basic play and compound other issues.
- Poorly designed tutorial (weight 0.07): The tutorial is criticized for poor execution and missing objective highlights. Players find it does not teach the game effectively.
- Audio cuts and abrupt transitions (weight 0.07): Sounds, voices, music, and ambience start and stop abruptly. This sudden cutting hurts the atmosphere and becomes annoying quickly.
- Incomplete localization and translation (weight 0.07): Players report that the translation is incomplete and localization is lacking. This affects text quality in localized versions.
- 3D motion sickness warning (weight 0.07): Players susceptible to 3D motion sickness are warned to be cautious. At least one reported severe symptoms within a short session.

Gameplay feedback:
- Fishing is core mechanic (weight 0.55): Fishing is the primary gameplay element, with players catching various fish and creatures. It is a central activity that drives resources and quests.
- Boat upgrades and progression (weight 0.33): Players can upgrade their boat, ship, and equipment using collected resources. This progression system is a key part of the game.
- Lovecraftian horror atmosphere (weight 0.26): The game features a Lovecraftian theme with horror elements and atmosphere. This blends with fishing and exploration for a unique experience.
- Boat travel and management (weight 0.24): Players travel by boat between points and must maintain it, such as cleaning the bottom and refueling the generator.
- First-person perspective (weight 0.21): The game is played in first-person view, including fishing and exploration. This immersive perspective is a notable feature.
- Quest system with guidance (weight 0.19): The game includes quests that can be picked up, completed, and provide guidance. Some quests have specific requirements and story elements.
- Survival and crafting mechanics (weight 0.19): Survival mechanics are present, along with crafting from scavenged junk. Players must manage resources and inventory.
- Day-night cycle and activities (weight 0.16): The game has a day-night cycle with calmer daytime and scarier nighttime. Different activities occur at different times, such as night fishing.
- World exploration and islands (weight 0.15): Players explore a detailed world, including islands and new locations. Exploration is a significant gameplay element.
- Fishing minigame and controls (weight 0.15): Fishing is performed via a skill-based minigame with specific controls, such as holding or rapidly pressing a button. Different fish require different approaches.
- Dialogue choices and narrative (weight 0.14): The game includes dialogue choices and subtitles, contributing to the narrative. Story quests and a main storyline are present.
- Combat with monsters (weight 0.12): The game features combat with local monsters and creatures using weapons. Enemies such as ghouls can be defeated.
- Tutorial section (weight 0.11): There is a tutorial section that introduces players to the game. The game opens up after completing the tutorial.
- Early access availability (weight 0.09): The game is currently in early access, as noted by multiple reviewers. This indicates ongoing development.
- Fishing spots and lures shown (weight 0.07): Fishing is only possible in designated, highlighted spots, and lures are shown in advance. This adds a strategic element to fishing.
- Fish storage and arrangement (weight 0.07): Players can store fish of different shapes and species in an inventory and a hold, and arrange them. This adds management depth.
- Controller support (weight 0.06): The game supports controller play, including PS5 controller with precise controls. This enhances accessibility.
- Long fishing runs (weight 0.06): The game features long fishing runs with depth. This suggests extended fishing sessions.
- Falling into water mechanic (weight 0.06): There is a mechanic where the player can fall into water. This adds a risk element to exploration.
- Deep cleaning boat bottom (weight 0.06): Players must deep clean the bottom of the boat to keep it in working order. This is a maintenance task.

Performance notes:
- Mostly smooth performance (weight 0.42): The majority of feedback reports that the game runs smoothly and is well optimized across various hardware configurations. Users note stable framerates and no major freezes during play.
- Strong high-end optimization (weight 0.22): Reviewers with high-end GPUs report excellent performance, including stable high framerates at 1440p with ray tracing enabled. The game is described as well optimized on RTX 3070 and above.
- Some report poor optimization (weight 0.15): A minority of users describe optimization as terrible or bad, with GPU maxing out even at minimum settings. Performance is sometimes described as barely on the verge of being bad.
- Minor bugs and stutters (weight 0.15): Some users report minor graphics bugs, stuttering while rowing the boat, and a single freeze during the initial tutorial. However, most note no significant bugs or crashes.
- Runs well on Steam Deck (weight 0.12): Several users report that the game runs decently on Steam Deck without tweaking, though one notes the device gets loud due to optimization issues. Performance is generally acceptable on the handheld.
- Fullscreen mode issues (weight 0.09): Fullscreen mode causes multi-monitor problems and input issues, and the mouse cursor position is offset in fullscreen. One user resolved a black screen by switching to windowed mode.
- Initial micro-stutters and loading (weight 0.07): Some players experience micro-stutters at the very start, both in the menu and in-game, as if something is still loading. After this initial loading, the game runs smoothly on ultra settings.
- Fast loading times (weight 0.04): The game loads very quickly according to one reviewer. This contributes to a smooth overall experience.
- Controller input fixed (weight 0.04): A sprint toggle that did not work on controller during the demo is now fixed in the full game. This resolves a previous control issue.
- Interaction input detection issue (weight 0.03): One player encountered an issue where interaction input was not detected, blocking progress. This appears to be an isolated incident.
- Optimization could be better (weight 0.03): A few users feel optimization could be improved, though they do not specify major issues. This is a vague suggestion rather than a critical problem.
- Streaming requires lowered settings (weight 0.03): One reviewer had to lower graphics settings to stream properly, but suspects it is their own setup rather than an optimization issue. This is not a widespread concern.
- Lag reported by one user (weight 0.03): A single user reports lag, but no details are provided. This is an isolated complaint.

Recommendations:
- Strongly recommended for Dredge fans (weight 0.42): Many reviewers position the game as a must-play for anyone who enjoyed Dredge, often calling it a first-person Dredge-like experience. This is the most frequent recommendation angle across clusters.
- Strong overall buy recommendations (weight 0.37): A large volume of feedback consists of simple positive endorsements, from 'definitely recommend' to 'absolute buy recommendation.' These come from many separate reviewers and reinforce broad satisfaction.
- Appeals to Lovecraftian horror fans (weight 0.26): Reviewers repeatedly recommend the game to fans of Lovecraftian settings, cosmic horror, and atmosphere-driven horror rather than jumpscares. Several explicitly cite Lovecraft's books and the wider Lovecraft universe.
- Price concerns and refund decisions (weight 0.23): Several reviewers feel the game is not worth its current price and advise against buying at this time, with some deciding to refund or stop playing. Others suggest waiting for a sale or bundle before purchasing.
- Atmosphere over gameplay praised (weight 0.16): Reviewers say the game should be enjoyed for its atmosphere rather than its mechanics, noting weak combat is short and avoidable and fishing is only a side element. Atmosphere-driven storytelling is frequently highlighted as the main draw.
- Fishing and survival gameplay appeal (weight 0.16): The game is recommended to fans of fishing simulators, quests, crafting, and atmospheric survival games. Reviewers enjoy fishing for strange fish and the mix of driving ships with monsters and horror.
- Worth it even in early access (weight 0.15): Multiple reviewers say the game is worth buying despite early access bugs, considering issues forgivable given its state of development. Some still recommend it in advance while acknowledging the problems.
- Accessibility and setup tips (weight 0.15): Reviewers offer practical advice: avoid the game if prone to 3D motion sickness, use a controller or borderless windowed mode if keyboard input fails, and turn down voice volume to enjoy the loop. Following early quest requirements is also recommended to avoid save-breaking bugs.
- Wait for updates before buying (weight 0.15): Reviewers recommend holding off until the game is more playable or fully released, citing bugs and early access issues. A related cluster advises waiting and seeing rather than buying immediately.
- Positive but vague endorsements (weight 0.12): A handful of reviewers give positive recommendations without detailed reasoning, including recommending to friends or calling it definitely worth checking out. These add to overall sentiment but offer little specific insight.
- Play Dredge instead (weight 0.1): Some negative feedback explicitly tells players to save their money and play Dredge instead. This reflects disappointment relative to the obvious comparison point.
- Positive but conditional recommendations (weight 0.09): Some reviewers give qualified endorsements: try it yourself, check it out, or give it a chance if the concept interests you. These are less emphatic than core recommendations but still favorable.
- Worth buying at full price (weight 0.07): A small group of reviewers consider the game worth full price, while others say it is fine to grab on sale but also worth full price. This contrasts with price-focused complaints.
- Disliked by some players (weight 0.06): A few reviewers give a big thumbs down or say they will not continue playing, representing clear negative sentiment. These are isolated but indicate the game does not appeal to everyone.
- Distrust review bombing negativity (weight 0.05): One reviewer advises ignoring negative review bombing and instead supporting the developers, including via the Support pack. This points to external review manipulation rather than gameplay concerns.

Other player notes:
- Frequently compared to Dredge (weight 0.68): A large portion of feedback likens the game to Dredge, often as a first-person or 3D equivalent. Reviewers describe it as filling the same niche, with some calling it an improved version and others noting the concept feels borrowed.
- Full Russian voiceover praised (weight 0.41): Reviewers consistently highlight the full Russian localization with professional voice acting as a major feature. The quality of the translation and studio voice work is noted as a strong positive.
- Early access content incomplete (weight 0.27): Multiple reviewers note the game is currently in early access with incomplete content. Some express hope that the developers will polish and complete the project rather than abandon it.
- Geralt voice actor featured (weight 0.23): The protagonist is voiced by Vsevolod Kuznetsov, known as the Russian voice of Geralt, and the game features a Geralt character referencing The Witcher.
- Lovecraftian atmosphere and theme (weight 0.12): Reviewers appreciate the Lovecraftian atmosphere, with references to Innsmouth and Dunwich. The game draws on the Lovecraft universe for its story and setting.
- Affordable price point (weight 0.11): Reviewers mention the game is affordable and not that pricey, with a decent amount of content delivered for the price.
- Review bombing allegations (weight 0.1): Some reviewers allege the game is being review-botted or that developers inflated reviews with purchased positive reviews at launch. These claims lack gameplay-related detail.
- Good controller support (weight 0.09): The game offers full controller support, including proper PS5 key mapping and haptic feedback via DualSense.
- Supporter pack available (weight 0.08): A supporter pack is offered for purchase alongside the game.

Emotions:
- Frustration (weight 0.14): Players are repeatedly blocked by game-breaking bugs and soft locks that prevent progress and force restarts, including issues with quests, containers, doors, and the generator. Controls and interactions frequently fail to respond, and save bugs or misplaced items cause hours of lost progress. Poor tutorials, unclear quest requirements, and unresponsive console input compound the sense of wasted time.
- Disappointment (weight 0.1): The game is perceived as an unfinished and unpolished early access release with weak combat, shallow fishing, and limited content that feels like a demo. Writing, voice acting, and pacing are criticized as poor, and several bugs break immersion and controls. Many reviewers felt their expectations from the trailer and demos were not met.
- Satisfaction (weight 0.1): Reviewers are satisfied by the enjoyable fishing loop, solid quests, and crafting, along with stable performance and good visuals. The atmosphere, voice acting, and boat upgrade systems meet or exceed expectations for an early access title. The game successfully scratches the Dredge-like itch and offers a rewarding gameplay loop.
- Enjoyment (weight 0.09): Players find the fishing, exploration, and crafting fun and immersive, with charming visuals and a cozy atmosphere. The first-person fishing mechanics, boat upgrades, and monster encounters keep them engaged. Despite some bugs, the core gameplay loop is entertaining and worth the price.
- Annoyance (weight 0.05): Reviewers are annoyed by finicky controls, poor button responsiveness, and excessive handholding through linear story segments. The protagonist's constant comments, long cutscenes, and abrupt audio changes disrupt the experience. Minor interface issues and inconsistent localization add to the irritation.
- Excitement (weight 0.04): The game matches concepts reviewers had imagined and pulls them in from the start with its style, atmosphere, and humor. They are eager to see future updates, DLC, and how the game develops in early access. The familiar Witcher voice actor and engaging story add to the anticipation.
- Appreciation (weight 0.04): Reviewers appreciate the atmospheric music, stylized art, and detailed world design, as well as the skill-based progression. The Russian voice acting and localization are highlighted as strong, along with immersive sound effects. The developers' communication and the game's unique fishing mechanics also earn praise.
- Admiration (weight 0.04): The game's Lovecraftian atmosphere, visuals, and sound design are considered outstanding and cohesive. The Russian voice acting is praised as AAA-quality, and the attention to detail impresses players. Reviewers admire the creativity and content delivered for the price.
- Enthusiasm (weight 0.04): Players are enthusiastic about the game design, atmosphere, and mechanics, often sharing it with friends. The Lovecraftian fishing concept, visuals, and voice acting exceed expectations and leave them eager for more. Strong first impressions and active developer patches fuel their excitement.
- Hope (weight 0.03): Reviewers see great potential in the game and hope the bugs and polish issues will be fixed over time. They want the developers to continue supporting and expanding the game. Some are willing to wait for the full release to change their review positively.
- Amusement (weight 0.02): The game's humor, crazy characters, and Lovecraftian elements provide amusement. Quirky details like the giant fish and tentacle grabs add to the fun. The Witcher voice actor jokes and boat gameplay keep players entertained.
- Surprise (weight 0.02): The game turns out to be more addictive and deep than expected, with crafting and fishing offering surprising depth. Reviewers who had low expectations are pleased by the quality and content. Hearing the familiar Witcher voice also surprises and delights them.
- Immersion (weight 0.02): The dark flooded world, Lovecraftian atmosphere, and sound design pull players in and keep them immersed. The first-person perspective and environmental storytelling enhance the feeling of being in the game. Whispers, ruins, and night atmosphere contribute to a cohesive experience.
- Anger (weight 0.02): Players are angered by game-breaking bugs at the very start, such as soft locks and being stuck in place. Unplayable states and broken tasks like grappling and refueling block progress. Terrible voice acting and suspected fake reviews also provoke anger.
- Love (weight 0.01): Reviewers love the game's vibe, atmosphere, and unique visual style, along with the fishing and boat upgrade systems. The setting, soundscape, and story draw them in and keep them engaged. The Lovecraftian elements and chill moments with scares create a beloved experience.
- Anticipation (weight 0.01): Players look forward to spending more time in the game and are eager to see how it evolves. The game's potential and the developers' plans generate anticipation for future content. Many are excited to continue playing and follow its development.
- Boredom (weight 0.01): The core loop feels repetitive, involving fetching fish to NPCs and traveling long distances. Quests, dialogues, and notes are considered uninteresting and poorly written. Slow pacing and simplistic plot contribute to a sense of tedium.
- Dissatisfaction (weight 0.01): The game feels raw in mechanics and graphics, lacking necessary fishing functions and polish. Exploration and looting are bland, and controls lack feedback. Hit sounds and interaction feedback are weak, leading to dissatisfaction.
- Distrust (weight 0.01): Reviewers suspect fake or bot reviews inflating positive ratings, pointing to suspicious accounts and playtime claims. The sale of a supporter pack before the game works also raises distrust. Accusations of bought reviews and VAC-banned accounts add to skepticism.
- Relaxation (weight 0.01): The calm day atmosphere and meditative gameplay allow players to unwind. Light quests and non-stressful pacing make it easy to relax. The game does not rush the player, offering a chill experience.}