Info about slime feet:

Official game description:
slime feet is a linear visual novel. there are no choices. you can not change the outcome. you can only watch.
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_slime feet is about an in-depth emotional exploration and reflection on long distance relationships, disability and illness. slime feet is about finding a sense of intimacy and lesbian sexual connection even in front of the macabre. slime feet is about how foot fetish prevails even when your favorite feet are turning into slime._
SYNOPSIS
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In the sub-zero temperatures of the Arctic stands The Amoninsula Research Facility, a bunker housing the world's top scientists dedicated to studying and containing “Hazards”, anomalies which defy the laws of physics, as well as common sense.
After a streak of unlucky incidents, Estelle Mcclendon finds herself in an encounter with a Hazard, becoming a “Host” for “Miasma”, an amorphous floating cloud that seeks to subsume living organisms. Miasma will gradually spread through the body, deteriorating bone and tissues alike until the weakened internal organs can no longer sustain the human functions necessary for life.
With no known cure for a Host infected by Miasma, Estelle spends the remainder of her days exchanging messages with her closest coworker, Abbi. Together, they do their best to feel intimacy by being perverts together while staring the looming, macabre regression toward death straight in the eye.
_slime feet_
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_slime feet is about body horror_
_slime feet is about extravagant foot fetishism_
_slime feet is about sloppy messy lesbian cybersex_
_slime feet is about 'faggot' getting thrown around like candy_
_slime feet is about an inevitable drawn out death_
_slime feet is about you knowing i love you_

Release date: Mar 15, 2025

Categories: Linear Progression, Visual Novel, Kinetic Novel, Choice-based Narrative, Psychological Horror, Body Horror, Atmospheric Horror, Found Footage Style, Interactive Fiction, Experimental Gameplay, LGBTQ+ Themes, Dialogue-driven Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 1.0h
  - Story completion: N/A
  - Session length: 1.0h
  - Endgame: N/A
  - Reasoning: Multiple reviews mention the game can be completed in a short time. One says it is 'maybe 15 minutes at most with an autorunner' but others consistently report 30 minutes to 1.5 hours. The most common completion times are around 30 minutes to 1 hour, with 'about an hour' appearing frequently. There is no clear distinction between story/campaign and game completion since the game is a linear visual novel with no separate endgame. Session length is essentially the same as completion time. No evidence supports an endgame mode.
- Time-to-fun: No data
- Player Archetypes:
  - Queer Emotional Story Seeker (buy)
    - Motivation: Emotional catharsis and authentic queer representation.
    - Playstyle: Reads through the linear story, engages deeply with emotional beats, may replay to relive the experience.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: queer; trans; LGBTQ+ community; emotional gamer
    - Reference games: Wolfgirls In Love by Kittyhorrorshow
  - Erotic Content Appreciator (buy)
    - Motivation: Erotic storytelling combined with emotional depth, seeking adult games that go beyond shallow hentai.
    - Playstyle: Reads attentively, appreciates explicit scenes as integral to the narrative, comfortable with adult content.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: adult gamer; connoisseur of erotic games; queer adult
    - Reference games: Fear & Hunger
  - Short-Form Narrative Gamer (buy)
    - Motivation: Time-friendly, impactful experience that respects their schedule.
    - Playstyle: Plays in one sitting, reads through quickly, values efficient storytelling.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: time-constrained gamer; visual novel enthusiast; busy adult
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Emotionally devastating experience (weight 0.56): Multiple players reported uncontrollable crying and deep emotional impact from the story, highlighting how the game's narrative connects powerfully with players.
- Relatable queer love story (weight 0.43): Many players find the exploration of love and distance in a queer context highly relatable, with accurate portrayals of online queer talk and isolated queer experiences.
- Beautifully written narrative (weight 0.39): Players consistently praise the writing as well-done, beautifully human, and natural, with dialogue that balances humor, sadness, and romance.
- Strong cathartic ending (weight 0.3): Several reviews emphasize the ending's emotional weight, specifically mentioning tears and a powerful conclusion that delivers on the story's themes.
- Charming character chemistry (weight 0.25): The relationship between Estelle and Abbi is highlighted as sweet with great chemistry, and their contrasting personalities make them relatable and memorable.
- High overall quality rating (weight 0.25): Several reviews give the game a perfect 10/10 score, calling it an absolutely great game that is both powerful and enjoyable.
- Realistic cybersex depiction (weight 0.14): Multiple players note that the cybersex scenes are good, accurate, and realistically portrayed, adding to the game's authenticity.
- Fun and tasteful sex scenes (weight 0.14): The sex scenes are described as nice and fun, contributing to the game's overall positive experience without being gratuitous.
- Aesthetic slime feet design (weight 0.12): A couple of players specifically mention loving the slime feet, describing them as beautiful and notable for the game's visuals.

Common complaints:
- Emotionally distressing ending (weight 0.54): Players report that the ending is sad, tragic, and emotionally unfair, with some feeling it ruined their day or made them want to stop playing.
- Excessive sexual content (weight 0.51): Multiple reviews highlight that the game contains too much sexual material, with fetishes and smut that make players uncomfortable or detract from the story.
- Lack of gameplay value (weight 0.33): The game is described as having no notable gameplay beyond clicking through dialogue, with repetitive actions and clumsy controls.
- Technical shortcomings (weight 0.17): Issues include no save function, a window sizing problem on Linux, and an inability to reread logs without replaying.

Gameplay feedback:
- Visual novel with chat format (weight 0.97): This game is primarily a visual novel, often described as text-only or kinetic, with a chat-based interface that simulates text messages and scrolling logs. It emphasizes story and dialogue over traditional visuals.
- Short playtime experience (weight 0.73): The game is consistently noted for its short length, typically taking about 30 minutes to an hour to complete. It's described as a brief, easily completable experience.
- Abstract visuals and aesthetic (weight 0.58): The game uses abstract imagery, semi-abstract visuals, and well-chosen backgrounds rather than typical drawn characters, creating a distinctive aesthetic that some reviewers appreciated.
- Experimental narrative format (weight 0.49): The game uses a chatbox interface, scrolling text, and daily logs to tell a story over several days, with some reviewers calling it an unserious or unique format for storytelling.
- Story about grief and love (weight 0.42): The narrative explores themes of death, grief, love, and lust, often involving the death of loved ones and coping through sexuality. It centers on a relationship that mixes horror and emotional depth.
- Slime and body horror elements (weight 0.38): The game includes slime-related content, such as slime physics, slime feet, and a miasma-like parasite that dissolves bodies, contributing to a sci-fi horror aesthetic.
- Dark and horror-themed setting (weight 0.24): Set in a research facility with SCP-like anomaly design, the game involves a miasma-like parasitic species, body horror, and a girl dying over text, creating a horror atmosphere.
- Specific fetish: slime feet (weight 0.23): A distinct focus on slime feet fetish content, including controlling feet covered in slime and slime physics, is mentioned as a unique aspect of the game.
- Transgender and queer themes (weight 0.22): The game features transgender lesbian characters and relationships, specifically T4C (trans for trans) yuri, with explicit focus on transgender foot fetish and sexual content.
- Character-driven emotional story (weight 0.21): The narrative revolves around two characters' relationship, particularly Estelle, with themes of love, loss, and coping with sadness through sexuality. The slow decay of a person is portrayed.
- Audio and background music (weight 0.16): The game features ambient music and well-timed audio, though also mentions voice acting by players. Background music contributes to the mood.
- Parasitology and sci-fi elements (weight 0.12): The game incorporates parasitology concepts and a sci-fi horror theme involving a miasma that dissolves bodies, adding a layer of intellectual intrigue to the erotic content.
- Reviewer emphasis on fetish game (weight 0.12): Multiple reviews directly classify the game as a 'fetish game' or 'goon game,' highlighting that the primary draw is its erotic and fetish content rather than storytelling.

Performance notes:
- Linux window sizing issue (weight 0.08): Players using Linux report a problem with the game window not sizing correctly, which can cause display or usability issues. This suggests a specific platform bug affecting Linux users.

Recommendations:
- Strong Urgency to Play (weight 0.6): Many players strongly urge others to play the game immediately, using phrases like 'play it now' and 'everyone go play it.' This indicates a high level of enthusiasm and a sense of urgency in the recommendations.
- Explicit Content Warnings (weight 0.54): Several reviews note that the game contains explicit sexual content, particularly transgender lesbian e-sex, and recommend it only for those comfortable with such material. Warnings are given to proceed with caution.
- General Positive Recommendations (weight 0.54): Many reviews give straightforward positive recommendations, calling the game 'worth playing,' 'good,' or 'definitely worth every minute.' These are general endorsements without specific caveats.
- Emotional Long-Distance Story (weight 0.39): The game is noted for its emotional narrative about long-distance relationships, with some players warning it is heart-wrenching and may cause tears. It resonates strongly with those who have experienced similar situations.
- Niche Audience Appeal (weight 0.37): The game appeals to specific audiences, including those interested in queer themes, foot fetish, parasitology, or cyber aesthetics. It is recommended for 'tgirls' and 'isolated girlfreaks,' indicating niche but passionate appeal.
- Mixed Negative Feedback (weight 0.31): A minority of reviews are negative, citing wasted time, lack of emotional payoff, or better alternatives. Some players would not play again or find it hard to recommend, especially to general PC gamers.
- Short but Impactful (weight 0.25): Players mention the game is short, taking about 30-60 minutes to complete, but describe it as impactful. This brevity is seen as a positive aspect for those seeking a quick experience.
- Free and Accessible (weight 0.17): Some reviews highlight practical aspects: the game is free, offers easy achievements, and requires good English comprehension for slang. These factors influence recommendations.

Other player notes:
- Positive co-op and voice acting (weight 0.09): This review highlights the fun of playing with a friend and praises the voice acting, indicating that the game's cooperative feature and audio performance are strong points.
- SCP references and plot twist (weight 0.08): One player appreciated the SCP reference and the twist in the game, suggesting that the game incorporates elements from the SCP Foundation and has an unexpected plot development.
- Surreal crying at sexting (weight 0.08): A reviewer described the experience as surreal, specifically mentioning crying during a sexting scene, indicating a deep emotional impact from the game's narrative.
- Developer's personal foot fetish (weight 0.07): One reviewer noted that the developer seems to have developed a liking for feet, which is a personal effect that may influence the game's design or content.

Emotions:
- Sadness (weight 0.16): Players are deeply moved by the game's bleak and heartbreaking story, often crying due to themes of loss, terminal illness, and long-distance relationships. The narrative's emotional weight, particularly its conclusion and character moments like Estelle slipping away, resonates strongly with personal experiences of grief and neglect.
- Surprise (weight 0.05): Players are caught off guard by the game's unexpected emotional depth and mature content, such as sexting and slime feet, which contrasts with initial expectations of a joke game. The experience leaves them in shambles despite obvious setup, highlighting a surprising blend of humor and poignancy.
- Heartbreak (weight 0.05): The game delivers a lovingly heartbreaking story in just 30 minutes, often reminding players of personal tragedies like a partner's death from cancer. Despite knowing the tragic outcome, the emotional impact is overwhelming, leading to hours of crying and a sense of shared grief.
- Love (weight 0.04): Players express strong affection for the game, often linking it to personal identity, such as trans identity or queer relationships. The game's themes of togetherness and authenticity, along with elements like slime feet, create a deeply personal and cherished experience.
- Frustration (weight 0.03): Technical issues like slow auto-advance speed and the need for constant clicking detract from the experience, with some players feeling the game is more an e-book than a game. These mechanical frustrations overshadow the narrative for some.
- Admiration (weight 0.03): Players praise the game's world-building, character expression, and narrative impact, considering it a standout title. The realization that short games can be deeply impactful and beautiful earns high regard.
- Nostalgia (weight 0.03): The game evokes memories of past online relationships and friendships, particularly from adolescence, with prose reminiscent of old internet e-sex experiences. Themes of unresolved goodbyes and terminal illness in friends trigger poignant nostalgia.
- Appreciation (weight 0.03): Players appreciate the game's beautiful visuals, wholesome explicit scenes, and emotionally powerful dialogue. The love and passion evident in every text, along with elements like slime girls, contribute to a highly rated experience.
- Emotional impact (weight 0.02): The game is described as a painfully human experience that is both hot and sad, leaving players heart-wrenched and intimate. The ending, in particular, delivers a powerful emotional punch.
- Moved (weight 0.02): Players are moved by the game's human story about life, love, and death, with an ending that hits as hard as the first time. The narrative's emotional consistency and depth leave a lasting impression.
- Disappointment (weight 0.02): Some players feel the game lacks character depth and wish for more exploration of psychology and body horror. This unmet expectation leads to disappointment despite other strengths.
- Fear (weight 0.02): The game taps into deep-seated fears, such as a partner dying and not being there, and even haunts players' dreams. This emotional resonance with personal anxieties creates a profound sense of fear.
- Happiness (weight 0.02): Simple pleasures like petting a cat and completing the game bring players happiness. These moments of joy provide a contrast to the game's heavier themes.
- Grief (weight 0.02): Players connect with characters' grief, such as Abbi's and Estelle's tragic situations, which mirror real-life experiences of loss. The game's portrayal of sorrow is deeply relatable.
- Satisfaction (weight 0.02): Players express satisfaction with the game's quality, recommending it for its content and free, easy achievements. The overall experience meets or exceeds expectations.
- Amazement (weight 0.02): The game is described as an amazing caricature and experience, leaving players in awe of its unique presentation and emotional depth. This sense of wonder is a key takeaway.
- Gratitude (weight 0.02): Players feel grateful for the game's reminder to appreciate others and its realistic, personally resonant portrayal. The narrative's authenticity fosters a sense of thankfulness.
- Amusement (weight 0.02): Players find amusement in SCP references and the down horrendous texts, enjoying the humor mixed with sex scenes. This lightheartedness balances the game's emotional weight.
- Confusion (weight 0.02): Players are confused by the mix of horny and sad elements, like slime feet, and the lack of a save function despite a long story. These contradictions and technical gaps cause bewilderment.
- Heartwrenched (weight 0.01): Spectating vulnerable parts of characters' lives leaves players heartwrenched, as the game exposes raw, intimate moments. This emotional exposure is both painful and compelling.}