Info about Monster City: A Monster College Story:

Official game description:
**Features:**
*   2.000 Full Hd Images
*   60 Full Hd Videos
*   40.000 Words
*   Music & Sound effect
*   Moaning sfx
*   You Can Decide the Name Of the Character
*   Multiple Endings
*   Ren'py Engine
*   Optional Sand Box  
    **The Game:**  
    Are you ready to dive into a sexy, mysterious, and laughter-filled adventure?
_Monster City: A Monster College Story_ is an adult visual novel that blends humor, the supernatural, and a touch of mischief.
Set in the same universe as _Monster College_, this spin-off puts you in the shoes of Adam Thorne, a young vampire… just a little different from the rest.
Growing up with countless struggles due to his defective powers (and a complicated family), Adam is determined to carve out his own path in life. Between Alchemy lessons and Vampirology classes, he’ll find himself entangled in a world of mysteries, dangers, and irresistible girls.
Unlike Monster College, this time you won’t be confined to _Silverleaf University_—the world expands to the nearby town of Silverwood, a seemingly ordinary place… but full of secrets and hidden monsters living among humans.
_**Meet the girls of Monster City!**_
🖤 _**Kassidy**_ – Your alluring (and overwhelming) landlady. She’ll quickly realize there’s something unusual about you… but will you keep her at a distance or weave her into your web?
💪 _**Noksan**_ – A strong, imposing orc with a tender heart and a sensitive soul. An outsider among her kind, and a surprise for you. Will you fall for her sweetness or her statuesque body?
❄️ _**Fuyu**_ – A lively and energetic yuki-onna, in Silverleaf as part of a Japanese exchange program. The language barrier might be a challenge… but with the right approach, you’ll get through to her!
👁️ _**Lyra**_ – An invisible girl who feels more like a shadow than a person. She avoids the world… but maybe you’re the one who can truly ‘see’ her.
🩸 _**Beatrix**_ – A sassy ghoul with a weakness for bad habits. Behind her cocky smile, there’s more than meets the eye.
🔥 _**Elissa**_ – A stunning dragoness, arrogant and self-assured, ruling over Silverleaf like a true queen bee. But behind her proud demeanor and massive ego lies a scandalous secret.
🛠️ _**Valeria**_ – A nerd with an undying passion for movies, books, and video games. This dullahan always has a wild project in mind and needs someone to lend a hand… with the right reward, of course.
🌙 _**Maya**_ – A mysterious figure who bursts into your life without warning. Fate has tied her to you… but whether that’s a blessing or a curse is up to you to decide.
And these are just some of the faces you’ll meet! Old friends (and rivals) from Monster College will return, including the cheeky mummy Oliver and the captivating vampire Dragomira.
_**Key Features**_  
✨ _An engaging story packed with humor_ – Sexy moments, mysteries to unravel, and hilarious banter—there’s never a dull moment!
💬 _Your choices matter_ – Shape Adam’s fate and build your relationships with unique dialogues and narrative paths.
🌍 _An expanded world_ – Explore not just Silverleaf University, but also Silverwood, a town full of secrets and dangers.
🎶 _Immersive soundtrack_ – Music and sound effects that enhance the atmosphere, from thrilling action to the most intimate moments.
🎨 _Breathtaking visuals_ – Detailed illustrations, fluid animations, and an art style that brings characters and locations to life.
If you love the world of Monster College or you’re looking for an adult visual novel filled with monsters, romance, and plenty of humor, Monster City is the game for you!

Release date: Oct 30, 2026

Categories: Visual Novel, Adult Visual Novel, Dating Simulation, Monster Girl Themes, Sandbox, Multiple Endings, College Life Simulation, Choice-based Narrative


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 3.5h
  - Story completion: N/A
  - Session length: 5.0h
  - Endgame: N/A
  - Reasoning: The reviews repeatedly place available content near 3-4 hours, with one player at 3 hours reporting little left to do; this supports a game-completion estimate around 3.5 hours. A separate review reports a nearly 5-hour continuous session, so sessionLength is set to 5 hours. The 'hour long game' remark is a shorter completion claim but is less consistent with the other content-length reports. No review gives a reliable story-only completion time or a distinct endgame duration; the 20-hour remark describes being blocked before a fight, not an endgame length, so storyCompletion and endgame remain null.
- Time-to-fun:
  - Summary: Reports conflict, but the strongest direct evidence describes a repetitive sandbox, lagging story, and boring scenes with no clear later point where fun begins. Positive story and character comments do not establish a timed turnaround.
  - Stance: Never clicks
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Repetitive sandbox structure; Lack of objectives and immersion; Unclear navigation and story interaction timing; Lagging or uneven pacing; Few and boring lewd scenes; Feels like a paid tutorial
  - Unlock drivers: N/A
  - Conditions: Preference for visual novel storytelling over action systems; Tolerance for repetitive sandbox gameplay; Interest in character interactions and narrative development; Expectation of more or less explicit lewd content; Acceptance of slow or uneven pacing
- Player Archetypes:
  - Monster Romance Story Seeker (buy)
    - Motivation: To experience the monster-girl college romance and narrative character events.
    - Playstyle: Starts with story mode, follows event order, and seeks romance or character scenes.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Content-Update Supporter (buy)
    - Motivation: To see continued content growth and support an actively updated game.
    - Playstyle: Consumes new content as it is added and tracks developer update cadence.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Value-Conscious Sale Waiter (sale)
    - Motivation: To get enough engaging content for the price and avoid repetitive grind.
    - Playstyle: Checks content length and value, grinds daily activities, and waits for discounts.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A
  - Stability-and-Polish Skeptic (no buy)
    - Motivation: To have a stable, polished experience before committing time or money.
    - Playstyle: Evaluates stability and polish first, and waits for fixes before playing seriously.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Strong character and story (weight 0.42): Multiple reviewers consistently praise the interesting characters, good storylines, and deep emotional investment. The characters are well-developed with unique personalities and genuine growth.
- Engaging story with potential (weight 0.31): The story is captivating and immersive, with great potential and momentum. It keeps players interested and features enjoyable plot twists and mystery elements.
- Excellent animations and renders (weight 0.28): Reviewers frequently highlight the smooth and fluid animations, particularly the sex animations. The renders are also noted as beautiful and detailed.
- Frequent updates and content (weight 0.27): The game keeps being updated with more story content and animations than at launch. The developer adds more almost monthly and can be trusted to provide updates and complete games.
- Sequel surpasses original (weight 0.23): Fans of the first game find this sequel better, with many enjoying it more than the original. It is considered a work of art compared to Monster College.
- High-quality character models (weight 0.23): Character modelling and placement are excellent, with meticulous detail in designs and environments. Models include skin texture, freckles, and detailed facial and body features.
- Enjoyable humor and writing (weight 0.23): The writing is genuinely funny, with great banter and cheeky humor. Humor balances emotional and mysterious moments, and the writing is phenomenal.
- Choices impact story and endings (weight 0.23): Choices feel impactful and give decisions real weight, leading to different endings. The huge number of choices creates unpredictable situations and rewarding multiple playthroughs.
- Sandbox mode adds freedom (weight 0.22): Sandbox mode offers plenty to do and freedom of movement, with tons of unique slice-of-life cutscenes outside the main story. It is enjoyable even for those not typically fans of sandbox AVNs.
- Maya and new characters shine (weight 0.22): Maya is a show stealer and a favorite character, along with Lyra. The addition of Maya and the demon aspect are considered the best parts, and new characters are likable.
- Good graphics and sound design (weight 0.22): Graphics are good, with decent renders primarily featuring monster girls. Soundtracks are quite good and fitting, and sound design adds a lot to the atmosphere.
- Unique blend of themes (weight 0.22): The blend of supernatural themes with personal character development is strong, and the setting and theme are among the coolest of any adult visual novel. It offers a different taste with engaging lore.
- Well-developed and unique characters (weight 0.2): Characters have distinct and individual traits, with deep backstories and genuine emotional growth. The cast of girls has unique personalities and stories, making them feel fresh and appealing.
- Attractive and detailed H-scenes (weight 0.2): The sex scenes are great, with creative H-scenes including a memorable invisible-person scene. There is an enormous amount of CG that changes frequently, making the game worth the money.
- Early access but enjoyable (weight 0.18): Reviewers enjoyed the game despite it being in early access, and it is a good start. It has a lot of potential and is much more fun than at launch.
- Complete game and translation (weight 0.17): The game is complete and includes a translation, including French despite the store page indicating otherwise. The storyline was re-edited and most spelling and grammar mistakes were removed.
- Cameos from previous games (weight 0.15): Cameo visits by characters from the first game are enjoyable and add nostalgia and immersion. Seeing previous characters' lives makes the experience feel more connected.
- Technically well-made and polished (weight 0.15): The game is technically well made with beautiful images, good animation, music, and a replay gallery. It has a much improved interface and fast-forward function.
- New protagonist and perspective (weight 0.15): Playing as a new student experiencing Silverleaf from a new perspective is cool. The new protagonist's weakness and mystery are engaging, and the game introduces new characters and a new protagonist.
- New map format and expanded world (weight 0.11): The new map format is an awesome change that helps players feel like they are not missing anything. The game expands the world beyond the usual campus setting.

Common complaints:
- Frequent bugs and technical issues (weight 0.85): Players report numerous glitches, crashes, and broken features, including loops, stuck progression, and achievements not unlocking. Many describe the game as a buggy mess and not polished enough to recommend.
- Sandbox mode criticized heavily (weight 0.73): The free-roam sandbox structure is called boring, buggy, and immersion-breaking, with repetitive tasks and no clear direction. Reviewers feel it makes the story disjointed and adds unnecessary clicking.
- Story and characters unengaging (weight 0.67): Many reviewers find the story disjointed, the characters uninteresting, and the plot less compelling than the first game. The writing is described as phoned in and the tone completely different.
- Sex scenes lack quality and quantity (weight 0.59): Reviewers criticize the adult content as too short, boring, poorly animated, and lacking in quantity. Only a handful of scenes are included, and many find them unerotic.
- Poor translation and localization (weight 0.58): Multiple reviewers report garbled characters, missing translations, and placeholder text in Chinese, French, Russian, and other languages. The translation quality is widely considered worse than in the previous game.
- Very limited game content (weight 0.54): Many reviewers note the game is extremely short and lacks sufficient content compared to the previous entry. Several mention it feels like an unfinished demo or paid tutorial.
- Repetitive and tedious gameplay (weight 0.41): The game loop requires repeating the same actions over and over before finding new content, which reviewers find boring and awkward to enjoy. Grinding and limited MP add to the tedium.
- Forced Rachel and Maya scene (weight 0.37): A late scene forces Rachel into a sexual situation with Maya regardless of player choice, which many reviewers find unacceptable. It is seen as cheating, especially for players who imported faithful saves, and there is no genuine option to preserve the previous relationship.
- Unfinished and early access state (weight 0.34): The game is described as unfinished, still in early access, and far from completion despite store page promises. Reviewers feel buyers paid for a finished product but received an incomplete one.
- Lack of direction and guidance (weight 0.32): Reviewers complain there is almost no direction, no guides, and players never know where to go or what to do. Exclamation marks highlight content that does not exist, and content ends without indication.
- Poor graphics and dated visuals (weight 0.25): The artistry and graphics are criticized as ugly, dated for a 2025 release, and with character faces that look creepy. The protagonist and female characters are considered less attractive than in Monster College.
- Unclear platform and update delivery (weight 0.25): Reviewers express confusion about whether Patreon bug fixes will be delivered on other platforms and frustration with update frequency. The dual sandbox and visual novel approach has slowed releases.
- Unresponsive developer support (weight 0.24): Reviewers complain that the developer does not respond promptly to bug reports, emails, or Discord messages. Some report waiting weeks for a fix and feeling ignored.
- Protagonist weak and unlikable (weight 0.23): Reviewers describe the main character as a weak nice guy who loses intelligence and common sense with each update. He is considered less appealing than the werewolf protagonist of the first game.
- Missing choices and consequences (weight 0.23): Players note a lack of meaningful choices, with few affecting the outcome, and choices from the first game having no effect. The game does not use the protagonist from the first part, and player agency feels limited.
- Lore inconsistencies with previous game (weight 0.21): Reviewers note the writers drifted from the lore of the previous game, including contraceptives used despite established rules and characters behaving inconsistently. The game retroactively reframes Peter's harem as an open relationship.
- Low immersion and character connection (weight 0.18): Players report no connection with any characters and zero immersion in the sandbox mode. The open world takes away immersion, and the social media system feels like padding.
- Missing report button and Discord (weight 0.14): The settings mention a button to report translation issues, but the button is missing, and there is no Discord server to report bugs on. This contradicts developer statements.
- Music and sound unremarkable (weight 0.13): The music is described as nothing special, and sex scenes come with annoying sounds. Limited voice acting is also noted as a negative.

Gameplay feedback:
- Sandbox and story modes (weight 0.65): Players frequently mention the availability of two distinct modes: a sandbox free-roam mode and a linear story/visual novel mode. Some recommend playing story mode first to understand event chronology.
- Choice-driven narrative with consequences (weight 0.58): The story is choice-based, with decisions affecting relationships, endings, and scene availability. Some choices can even end the game, and imported choices from Monster College influence outcomes.
- New protagonist and setting (weight 0.45): The story follows a new protagonist, a weak vampire student at Silverleaf University, featuring a new map format and a nearby town called Silverwood. It introduces new characters alongside returning ones.
- Sequel and spin-off connections (weight 0.43): The game is a sequel/spin-off set in the same universe as Monster College, featuring cameos and references to previous characters and events. Save files are not ported, but players answer questions about past decisions.
- Adult visual novel with mature content (weight 0.4): The game is an adult visual novel containing NSFW scenes, mature themes, and intimate encounters. It includes a gallery for rewatching H-scenes.
- Sandbox mode has grinding and pacing issues (weight 0.37): Many players criticize sandbox mode for repetitive tasks like pizza delivery and card collection, as well as ignoring event chronology and locking content behind unknown barriers. The open structure can multiply tasks and feel grindy.
- Relationship and romance routes (weight 0.32): Players can pursue romance routes with various monster characters, influencing relationship development. Flirting choices and harem outcomes are available, including specific scenes with Rachel and Maya.
- Character interactions and cast (weight 0.31): The game features a diverse cast of characters with distinct traits, including Beatrix, Nox, Fuyu, Elissa, Lyra, and others. Conversations include varied expressions and posture changes, and some characters have separate side stories.
- Story-driven with multiple arcs and twists (weight 0.28): The narrative includes main story arcs, slice-of-life cutscenes, plot twists, and multiple routes. The story is still in early access, currently entering chapter 2 and stuck in the first act.
- Card system and progression mechanics (weight 0.26): The game features a card mechanic where players buy and enchant cards, using MP as a resource for upgrades. Card upgrades are part of the progression system.
- College life simulation with time management (weight 0.23): Gameplay includes attending classes, working at a restaurant, and managing a time-of-day system. Players can choose activities via an interactive map and must balance work, sleep, and social events.
- Interface and technical improvements (weight 0.2): The interface has been improved with more animations than the previous game, and dialogue can be skipped. A translation issue report button is available, and the gallery requires manual CG unlocking.
- Quest system with to-do list (weight 0.18): Players receive a quest log with tasks that can be completed out of order, though some are marked 'Coming soon'. The monsticam helps find where to go in the story.
- Monster variety and supernatural setting (weight 0.16): The game features a variety of monsters, including a demon aspect, and is a supernatural visual novel with college classes like Alchemy and Vampirology.
- Social media and computer features (weight 0.14): The game includes a social media system for checking pictures and a computer section for NPC information, adding depth to the simulation.
- Travel and location system (weight 0.14): Players can click between locations such as the tree, college, and city, with a mini-map in sandbox mode and some events occurring outside the university.
- Character abilities and cultivation (weight 0.1): Characters have abilities that can be upgraded and maxed out, tying into progression and power restoration.
- Early access with frequent updates (weight 0.1): The game is in early access and receives smaller but more frequent updates compared to other games.
- No voice acting (weight 0.06): The game does not feature voice acting, relying on text and visuals instead.
- Lore and library research (weight 0.06): A library allows players to research lore for each species, adding background depth to the game world.

Performance notes:
- Frequent crashes and technical problems (weight 0.12): Reviewers report numerous technical issues, including repeated crashes and general instability. These problems significantly disrupt gameplay and make the experience unreliable.
- Inescapable loop blocks progress (weight 0.07): One reviewer is stuck in an inescapable loop at their current point, which persists even after multiple restarts. This effectively halts progression and prevents further play.
- Forest area causes game exits (weight 0.07): Entering the forest sometimes kicks the player out of the game, likely due to a crash or forced closure. This breaks immersion and makes that area unplayable for affected users.
- Save rollback from old demo (weight 0.07): Starting from an older demo save causes rollback issues, potentially reverting progress or causing inconsistencies. This affects players carrying over saves from earlier versions.

Recommendations:
- Strong recommendation for Monster College fans (weight 0.33): Multiple reviewers recommend the game specifically to players who enjoyed its predecessor, Monster College. They suggest it delivers more of the same experience with a different cast.
- Wait for full release or sale (weight 0.32): Several reviewers advise waiting until the game is more complete or discounted before purchasing. Common suggestions include waiting a few months, for a full release, or buying only on sale.
- Positive recommendation despite flaws (weight 0.21): Several reviewers give a positive recommendation even though they acknowledge the game is not perfect. Some say it is not as bad as people make it out to be, or give a soft recommendation.
- Not recommended in current state (weight 0.19): Some reviewers explicitly do not recommend buying the game now, with one saying there is no point in playing for now and another advising to look elsewhere.
- Niche appeal for supernatural romance (weight 0.17): The game is recommended for players who enjoy narrative-heavy experiences with character growth, romance, and supernatural settings. Fans of supernatural romance with humor may particularly enjoy it.
- Play story mode first (weight 0.14): Reviewers recommend playing the story mode before free roam to better understand the order of events. Story mode itself can be played without issues.
- Forced Rachel/Maya scene controversy (weight 0.1): A reviewer does not recommend the game in its current state due to a forced scene involving Rachel and Maya, but would reconsider if the scene and its consequences were changed.
- Best game ever played (weight 0.05): One reviewer rates it as the best game they have ever played, indicating a highly positive personal experience.
- Enjoyable for simple sandbox fans (weight 0.05): A reviewer says it is okay if you are into simple sandbox games, suggesting a niche appeal for that genre.

Other player notes:
- Spinoff set in Monster College universe (weight 0.66): The game is identified as a spinoff or sequel set in the same universe and school as Monster College, expanding on its story and lore. It is also described as a follow-up featuring characters from the previous game.
- Unfavorable comparison to Monster College (weight 0.57): Many reviewers compare the game unfavorably to the developer's earlier title Monster College, citing it as better, more complete, or more enjoyable. Complaints include shorter length, less content, and weaker story or charisma.
- Early Access with limited content (weight 0.38): The game is sold in Early Access and is described as unfinished with limited story content. Reviewers note it is not close to completion and that content is currently limited, especially for newcomers.
- Chinese localization available despite store listing (weight 0.23): Chinese language can be selected in-game even though the Steam page does not list it. Some reviewers report garbled text and localization or text rendering issues in the Chinese/English versions.
- Favorable comparisons to first game (weight 0.23): Some reviewers compare the game favorably to the first one, praising its humor, pacing, and writing quality. One calls it a work of art compared to Monster College.
- Good graphics and uncensored CGs (weight 0.2): Reviewers praise the game's graphics and note that CGs are uncensored with no extra patch required. A gallery is available for rewatching H-scenes.
- Miscellaneous comparisons and ratings (weight 0.17): The game received ratings of 6/10 and 4.4/10 from some reviewers. It is compared to a hypothetical feature and the reviewer wants to be a dragon tamer, which is not available.
- Technical features and presentation (weight 0.17): The game is a Ren'Py visual novel with no voice acting, achievements, and soundtrack music. It includes a gallery and achievements.
- Developed by Monster Eye Games (weight 0.15): The game is developed and published by Monster Eye Games, the same developer behind Monster College. It is also described as being localized by the same studio.
- French localization unlisted on store (weight 0.15): French language support is available in-game despite the Steam page not listing it. One reviewer notes the store page does not indicate the French translation.
- Regular updates add content monthly (weight 0.15): The developer adds content almost monthly and the game receives regular updates that improve it. A bug fix was released on Patreon.
- Developer moved on to next project (weight 0.14): The developer reportedly moved attention away from the game after completing only the main story and moved on to their next project. One reviewer suggests development was wrapped up early due to poor reception.
- Save imports from Monster College not supported (weight 0.14): Save files from Monster College are not imported as a design choice. However, one cluster notes that relationship choices can be imported.
- Compared favorably to typical AVNs (weight 0.13): Reviewers say the game stands out compared to many cookie cutter adult visual novels and is better than 90% of AVNs. It is compared favorably to the previous game and hopes the series continues.
- Russian translation included but unlisted (weight 0.11): A Russian translation is included even though it is not listed on the main Steam page. It is noted to be in a testing stage.
- Monetization includes seasons and pay-to-play (weight 0.1): The game is sold at full price and monetization includes seasons and pay-to-play content. Some reviewers criticize this model.
- Wanted Monster College DLC instead of spinoff (weight 0.1): Most players wanted a Monster College DLC or sequel rather than a spinoff in the same universe. Some hope for more Silverleaf content in the future.
- Concerns about generative AI and animations (weight 0.09): The developer reportedly uses generative AI and the next project likely lacks animations. The developer's earlier game in the same universe includes animations.
- Demo progress not carried over (weight 0.06): The game had a demo whose progress is not carried over after patches and updates. This frustrated some players.

Emotions:
- Disappointment (weight 0.17): The game is severely lacking in content, feeling extremely short, unfinished, and rushed compared to its predecessor, Monster College. The story and romance are weaker, with changed lore and removed choices that contradict the relationships built by players. Numerous technical issues, including game-breaking loops, untranslated text, and missing animations, compound the letdown.
- Frustration (weight 0.17): The sandbox mode is plagued by bugs, a game-breaking loop, and a lack of direction, making progression impossible or tedious. The game remains unfinished despite full-price purchases, with missing reports, unresolved crashes, and poor developer communication. Technical issues, from garbled translations to broken quests, exacerbate the repetitive and unrewarding experience.
- Enjoyment (weight 0.06): The engaging story and interesting characters, particularly the monster girl cast and references to Monster College, provide a fun experience. The sandbox systems and improved content with more story compared to launch contribute to the enjoyment, despite the early access state. Humor and a good mix of irony and eroticism add to the overall appeal.
- Enthusiasm (weight 0.04): The setting and theme are among the coolest in adult visual novels, with Maya and the demon aspect being standout highlights. The sequel is considered a work of art and the best game the reviewer has played, praised for its rich content, improved renders, and complete experience. Each update improves the game, and the characters, story, and humor are highly enjoyable.
- Dissatisfaction (weight 0.04): The game feels barebones, with a weak protagonist, insufficient explicit content, and overly short intimate scenes lacking build-up. Blank square boxes replace social media and book texts, and the lack of Chinese support and unused first-part protagonist further detract. Overall, it does not feel worth the money spent.
- Annoyance (weight 0.04): Long-standing bugs and errors, such as a dialogue speaker error with Bea, remain unfixed, while immature comments and fourth-wall breaking detract from the experience. The MP system and card-buying mechanics are frustrating, with limited daily points and loops that log the player out. Sex scenes use static frames and annoying sounds instead of animations, and the MC's behavior can be maddening.
- Boredom (weight 0.04): The sandbox mode requires repetitive grinding, such as pizza delivery, in a non-chronological setting, leading to a boring free roam experience. The story lags, interactions feel repetitive, and character connections are lacking, making the game tedious overall. Even the sex scenes are described as boring and vanilla.
- Hope (weight 0.04): The reviewer hopes the developers will make a sequel and wants the game to gain more popularity and positive reviews. There is belief that the game will become great with more development time, and liking the new characters suggests story potential. The reviewer also hopes for relationship development as deep as in Monster College.
- Anticipation (weight 0.04): The reviewer is waiting for new content and looks forward to future developments, such as Maya's actions at the party and the expansion of the universe. There is excitement for continuing the story and seeing how the early access game evolves. The game is expected to be awesome once more content is added.
- Satisfaction (weight 0.03): The game is better than the first and most AVNs, with good dialogues and impactful choices that reward multiple playthroughs. It is enjoyable in both sandbox and story mode, and the French translation adds value. The improved interface, more animations, and interesting story make it a worthy expansion.
- Mild disappointment (weight 0.02): The main character is less appealing than the first game's werewolf, and the game is not as good as Monster College. The chosen partner has not affected dialogue yet, and there are few choices with odd animation pacing. Overall, it falls short of expectations.
- Anger (weight 0.02): The developer has been silent while players are stuck in a loop, and the game remains incomplete with a broken sandbox mode. There is suspicion that the developer may have misled players about completion. Paying full price for a very short game that feels like a demo is infuriating.
- Appreciation (weight 0.02): The game balances supernatural intrigue with personal storytelling and character growth, creating a compelling atmosphere. The outstanding story and cast, along with the developer's regular content updates and expanded lore, are highly valued. This makes the experience rewarding.
- Amusement (weight 0.02): The game is funny and hilarious to play, with cheeky humor and funny writing that entertains. The varied expressions and posture changes in one-on-one conversations add to the amusement. Overall, it provides a lighthearted and enjoyable experience.
- Excitement (weight 0.01): The new map format lets players feel they are not missing anything, enhancing exploration. Seeing the reviewer's favorite character show up gave them goosebumps, indicating strong emotional engagement. These elements create a sense of excitement and anticipation.
- Confusion (weight 0.01): English book texts appear in an ornate script that resembles Latin, causing confusion. Additionally, the reviewer is unsure whether to wait for an update or continue playing. These uncertainties contribute to a confused state.
- Admiration (weight 0.01): The animation, story, plot, and art style are all excellent, showcasing high-quality craftsmanship. The creativity of the H-scenes, especially the invisible-person scene, is particularly admirable. This leads to deep respect for the developer's work.
- Optimism (weight 0.01): The reviewer has faith that the plots are only first acts and will be fleshed out, indicating belief in the story's potential. The characters also contribute to this optimism, suggesting a positive future for the game. Overall, there is hope for improvement.
- Liking (weight 0.01): The deeper, darker choices and new variety of monsters are appealing, adding depth to the gameplay. Detailed character modeling, including pubic hair, is appreciated for its realism. These elements make the game more likable.
- Fondness (weight 0.01): The reviewer likes the first game and appreciates the story and characters of this one, creating a sense of fondness. Monster College felt like a breath of fresh air among college-themed visual novels, and this connection endears the sequel to the player.}