Info about King of Dragon Pass:

Official game description:
WISHLIST OUR NEXT GAME!
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About the Game
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**A unique mix of RPG and strategy: everything in _King of Dragon Pass_ is about choice and control.**  
Create your own epic saga of survival, mythology and diplomacy! Rule your clan, make strategic decisions that affect the game world, win battles and expand your influence in this unique mix of RPG, strategy and story-telling.  
Set in Glorantha, this acclaimed title blends interactive stories and resource management. Navigate a captivating world shared by games such as RuneQuest, HeroQuest, 13th Age and Six Ages. Advisors with distinctive personalities help you rule your clan and bear the consequences of your decisions.  
Immensely replayable, thanks to nearly _600 interactive scenes_ with all hand-drawn illustrations. Short episodes and automatic saving mean you can play even when you have a minute or two.  
Become the _King of Dragon Pass_!  
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Game Features
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**  
*   One of the Top 100 best mobile games of all time (Metacritic)  
*   The legend is back with new content never published before  
*   Immensely replayable  
*   Hand-drawn illustrations  
*   Interactive story with an ultimate level of complexity
**WARNING: Starting with macOS Catalina, 32-bit apps are no longer compatible with macOS. This is a 32-bit app, please check your system before installation**

Release date: Jul 28, 2015

Categories: Choice-based Narrative, Turn-based Strategy, Resource Management, Clan Management, Mythology and Lore, Diplomacy, Warfare, Settlement Management


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $1.00 - $12.00
  - Reasoning: The evidence suggests that the community generally finds the game worth purchasing when it is on sale. Multiple reviews mention that the game is a good value at a discounted price, with specific mentions of $12 and $1 being good price points. This indicates that the fair base-game price range is likely below the full price, with a strong preference for sales.
- Playtime Metrics:
  - Game completion: 100.0h
  - Story completion: 20.0h
  - Session length: 2.0h
  - Endgame: N/A
  - Reasoning: The evidence suggests that players typically spend a significant amount of time on the game, with one player mentioning close to a hundred hours of playtime. The game is described as absorbing and capable of holding attention for hours at a time, indicating long session lengths. The high replayability and the fact that it takes several hours to see repeated events suggest a lengthy game completion time. The story is rich and can keep players entertained for hours or even days, indicating a substantial story completion time. However, specific endgame metrics are not clearly mentioned, so it is set to null.
- Time-to-fun:
  - Summary: The game has a steep learning curve due to an incomplete tutorial, but becomes engaging and fun once players understand the deeper mechanics and lore.
  - Stance: Fun then drops
  - Anchor: Understanding the deeper mechanics and lore
  - Time to anchor: 1h 0m
  - Friction: Steep learning curve; Incomplete tutorial; Slow pacing; Non-intuitive interface
  - Unlock drivers: Reading the manual; Community guides; Perseverance through initial confusion
  - Conditions: Deep lore; Rich narrative; Player perseverance; Understanding game mechanics
- Player Archetypes:
  - Story-First Explorer (buy)
    - Motivation: Engaging with rich narratives and strategic depth.
    - Playstyle: Thoughtful and strategic, focusing on narrative and worldbuilding.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: reader; strategy fan
    - Reference games: New Vegas; Dead in Vinland
  - Old-School Strategist (sale)
    - Motivation: Appreciation for classic and complex gameplay mechanics.
    - Playstyle: Strategic and methodical, focusing on resource management and turn-based gameplay.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: old-school player; strategy gamer
    - Reference games: C64 civ builders
  - Nostalgic Veteran (deep sale)
    - Motivation: Nostalgia and familiarity with older versions of the game.
    - Playstyle: Comparative and reflective, often reminiscing about past gameplay experiences.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: veteran; old-school player
    - Reference games: King of Dragon Pass (1999)


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Impactful narrative choices (weight 0.77): Choices in the game significantly affect the storyline and have various consequences, making decisions crucial.
- Hand-painted and evocative artwork (weight 0.39): The game features magnificent hand-drawn illustrations and fantastic artwork that enhance the visual experience.
- Rich mythology and lore (weight 0.38): The game features deep cultural and mythological elements, drawing from historical and fantasy inspirations to create a richly detailed world.
- High replayability and engaging gameplay (weight 0.38): Players highlight the game's high replayability and engaging, addictive gameplay, offering countless hours of fun and freedom of action.
- Rich world-building and fantasy setting (weight 0.33): The game is set in a richly constructed fantasy world with complex lore and well-thought-out mythological elements.
- Unique narrative-strategy hybrid (weight 0.32): The game offers a unique blend of visual novel and strategy/simulation, creating a distinctive gameplay experience.
- Enjoyable gaming experience (weight 0.31): Players find the game enjoyable with fun mechanics and combat, providing a pleasant experience on various platforms.
- Blend of role-playing and strategy (weight 0.24): The game uniquely combines role-playing and strategic elements, including exploration, diplomacy, and resource management.
- Story-rich adventure (weight 0.23): The game is a story-rich text-based adventure, combining strategy and narrative elements in an interactive role-play setting.
- Creative world of Glorantha (weight 0.22): The game introduces players to the fresh and creative world of Glorantha, offering a rich and mythic setting for fans to explore.
- New story events (weight 0.21): The game includes new story events and an updated version with streamlined gameplay, adding to the content.
- Good value for money (weight 0.17): Players feel the game is worth the money, offering good value even at full price.

Common complaints:
- Extensive reading required (weight 0.64): The game demands a significant amount of reading, including myths, legends, and a thick manual. It requires moderate to high school level English proficiency, which may be challenging for some players.
- Outdated and poor interface design (weight 0.41): The game's interface is criticized for being outdated, poorly designed, and lacking modern conveniences. This includes issues with UI design and user experience.
- Lack of localization (weight 0.4): The game is fully in English with no translations available for other languages such as Portuguese, German, and Russian.
- Unintuitive controls and interface (weight 0.37): Players find the controls unclear and non-intuitive, with a mouse-based interface that may be designed more for touch screens.
- Mobile-centric UI (weight 0.28): The interface feels like it was designed for mobile and poorly ported to PC, making it less user-friendly.
- Steep learning curve (weight 0.23): New players face a steep learning curve, making it difficult to get into the game without extensive reading and learning.
- Poor port quality (weight 0.23): The port quality is poor, with interfaces designed for touch being painful to use with a mouse.
- RNG-based combat (weight 0.22): Combat relies heavily on random outcomes (RNG), which can be frustrating for some players.
- Inferior to the original (weight 0.22): Players feel that the game is inferior to the original version, lacking brightness and some minor features.
- Choices and outcomes issues (weight 0.19): The game has issues with choices changing or leading to unexpected outcomes, and some choices may no longer be available.
- Game freezing issues (weight 0.14): Players report issues with the game freezing within the first minute or after a short time.
- Extremely buggy (weight 0.14): The game is reported to be extremely buggy with poor graphics, affecting the overall experience.
- Poorly explained tutorial (weight 0.14): The tutorial is poorly explained, making it difficult for players to understand the game without external tutorials.
- Event and saving issues (weight 0.13): The game has issues with saving, event status, and bugs related to internal numbers and conditions.
- Slow and weird pacing (weight 0.13): The game's pacing can feel slow and weird, affecting the overall gameplay experience.
- Lack of graphics options (weight 0.13): The game lacks basic graphics options, such as a drop-down list for screen resolution.
- Limited saving options (weight 0.13): The game only allows one save with no manual saving options.
- Limited replayability (weight 0.13): The game offers limited player agency within predefined scenarios, reducing replayability.
- Text overflow issues (weight 0.13): Text sometimes overflows containers or gets cut off, affecting readability.
- Too simple and easy (weight 0.12): Some players find the game too simple and easy, lacking depth and challenge.

Gameplay feedback:
- Clan management and leadership (weight 0.56): Players lead and manage a clan, making decisions that affect the clan's future. This includes managing clan size, resources, and guiding the clan to prosperity.
- Role-playing and strategy elements (weight 0.51): The game combines role-playing elements with strategic gameplay, offering a mix of adventure, combat, and exploration. Players can enjoy old-school RPG mechanics alongside turn-based strategy.
- Narrative choices and consequences (weight 0.51): The game features a narrative-strategy hybrid where player choices significantly impact the story and gameplay. The consequences of these choices build up over time, affecting the game's outcome.
- Diplomacy and warfare mechanics (weight 0.5): Players engage in diplomacy, negotiations, and warfare, including raiding and battles. The game emphasizes managing diplomatic relations and trade alongside combat.
- Turn-based decision-making (weight 0.29): The game involves turn-based strategy where players make decisions about trade, war, and magic. These decisions have branching outcomes that influence the game's progression.
- Random events and encounters (weight 0.27): The game includes randomized events and encounters, adding an element of unpredictability and variety to the gameplay.
- Management and adventure mix (weight 0.24): The game combines management simulation with choose-your-own-adventure elements, offering a unique blend of strategic and narrative gameplay.
- Text-based interface (weight 0.21): The game features a text-based interface, emphasizing storytelling and strategic decision-making through text.
- Goal to become King of Dragon Pass (weight 0.19): A primary objective in the game is to guide your clan to become the ruler of Dragon Pass, involving strategic decisions and clan management.
- Settlement management with advisors (weight 0.13): The game includes managing a settlement with the help of a group of advisors, adding a layer of strategic depth to the gameplay.
- Trade and economy (weight 0.13): Players can engage in trade routes and economic management, using trade to build wealth and resources for their clan.
- Interact with council of gods (weight 0.12): Players can interact with a council of gods, adding a unique layer of gameplay involving religious and cultural aspects.
- Difficulty settings (weight 0.11): The game offers different difficulty settings, which affect the gameplay experience and challenge level.

Performance notes:
- Poor graphics and audio quality (weight 0.3): The game suffers from poor graphics and audio quality, with no options to adjust graphics settings. This significantly impacts the visual and auditory experience.
- Unclear controls and UI design (weight 0.25): Players report that the controls are unclear and the UI design is poor, making it difficult to navigate and interact with the game effectively.
- Resolution selection issues (weight 0.2): There are issues with resolution selection, including a lack of a drop-down list for screen resolution, causing difficulties in setting the desired resolution.
- Game freezing and bugs (weight 0.15): The game experiences freezing issues and bugs related to event status and pending events, affecting gameplay stability.
- Lacks mouse scroll feature (weight 0.14): The game does not support mousewheel scrolling for text, which is a significant inconvenience for players using a mouse.
- Music lacks variety (weight 0.13): The music in the game is not overbearing but lacks variety, which can make the auditory experience repetitive.
- Saving issues (weight 0.08): Players have reported issues with saving their progress, which can lead to frustration and lost gameplay.
- Hidden options in menus (weight 0.08): Some options are hidden in scroll-down menus, making them difficult to find and access.
- Text display issues (weight 0.08): Text sometimes gets cut off, which can hinder readability and understanding of the game content.
- Better performance on modern PCs (weight 0.07): The game runs better on modern PCs, suggesting that older hardware may struggle with performance.

Recommendations:
- Recommended for mythology and history fans (weight 0.43): The game is highly recommended for those who enjoy Viking or Celtic warrior legends, historical settings, and mythological stories.
- Ideal for RPG and strategy fans (weight 0.33): Fans of RPGs, visual novels, and strategy games will find this game appealing due to its adventure-strategy gameplay and management decisions.
- Great for avid readers (weight 0.32): The game is recommended for those who enjoy deep lore, engaging storylines, and extensive reading.
- Reading manual enhances experience (weight 0.14): Players are advised to read the manual and tutorials carefully before starting to fully understand and enjoy the game.
- Engaging conversational adventures (weight 0.13): The game is recommended for fans of conversational adventures and engaging storylines.
- Worth playing on sale (weight 0.12): The game is considered worth a playthrough or two, especially if purchased on sale.
- Best played with mouse (weight 0.08): For optimal gameplay, it is recommended to use a mouse.
- Patient players seeking uniqueness (weight 0.08): The game is recommended for patient players looking for a unique and different gaming experience.
- Recommended despite initial difficulties (weight 0.07): Despite some initial challenges, the game is still recommended for its overall experience.
- Try Six Ages series (weight 0.07): Players are recommended to try the Six Ages series for a similar experience.
- Original version on GOG (weight 0.07): The original version of the game on GOG is recommended for those interested in playing.

Other player notes:
- Review copies disclosed (weight 0.09): Several reviewers mentioned that they received the game for free for reviewing purposes.
- Tutorial for all players (weight 0.08): The game includes tutorials that are useful for both new and veteran players.
- Dual monitor support tips (weight 0.07): There are tips provided for using dual monitors, which can enhance the gaming experience.
- Ultrawide resolution support (weight 0.07): The game includes notes for ultrawide gamers regarding resolution settings.
- Gameplay video mentioned (weight 0.07): There is a mention of a gameplay video, which could be helpful for potential buyers.

Emotions:
- Frustration (weight 0.21): Players are frustrated primarily due to technical issues, unclear controls, and a poorly explained tutorial, which make the game difficult to navigate and enjoy. Additionally, the lack of language support for several languages and the inability to save before critical events contribute to the frustration.
- Disappointment (weight 0.13): Disappointment stems from the game's limited player agency, outdated interface, and the inferior quality of the mobile and Steam ports compared to the original game. Players also feel let down by the lack of content and language support in the newer versions.
- Enjoyment (weight 0.12): Players enjoy the game's rich lore, engaging mechanics, and the depth of its gameplay. The unique setting and challenging gameplay provide countless hours of fun and an immersive experience.
- Excitement (weight 0.11): The game's unique blend of strategy and role-playing, along with its rich narrative and deep lore, excites players. The complexity and variety of choices, along with their long-term effects, add to the excitement.
- Nostalgia (weight 0.09): The game evokes nostalgia due to its classic status and history, reminding players of older games and childhood experiences. The reference to the original game and its availability on modern platforms like Steam bring back fond memories.
- Satisfaction (weight 0.07): Players feel satisfied with the game's unique blend of genres, deep mechanics, and high replayability. The rich lore and recent updates that fixed many bugs contribute to a rewarding and satisfying experience.
- Joy (weight 0.05): The game brings joy through its depth, complexity, and unique fantasy world. Players appreciate the improvements made and the engaging story, which enhance their overall enjoyment.
- Admiration (weight 0.04): Players admire the game's unique narrative-strategy hybrid and its rich cultural depth. The detailed atmosphere, variety of events, and engaging gameplay are also highly praised.
- Enthusiasm (weight 0.04): Enthusiasm is driven by the game's unique setting, rich lore, and complexity. The deep lore and engaging gameplay appeal to fans of myths and fantasy, generating a lot of excitement.
- Appreciation (weight 0.03): Players appreciate the depth of the game's writing, the fantastic artwork, and the awesome soundtrack. The rich story and fluid storyline are also highly valued.
- Surprise (weight 0.02): Players are surprised by the depth and detail of the game, which exceeded their expectations. The game's fun factor and intricacies were more engaging than anticipated.
- Amusement (weight 0.01): The game's unique and weird interactions provide a source of amusement for players. These interactions add a layer of fun and unpredictability to the gameplay.
- Immersion (weight 0.01): The game's fascinating world and cultural adaptation create an immersive experience. Players feel deeply engaged with the game's setting and narrative.
- Addiction (weight 0.01): The immersive narrative and lore make the game highly addictive. Players find themselves drawn into the game's world and story, making it hard to put down.
- Encouragement (weight 0.01): The game's unique mix and setting encourage players to explore and engage with its content. The blend of different elements motivates players to continue playing.
- Wonder (weight 0.01): The game's music, gameplay, and setting evoke a sense of wonder. Players are captivated by the game's atmosphere and the richness of its world.
- Engagement (weight 0.01): The game's mix of management and choose your own adventure elements keeps players highly engaged. The combination of these genres provides a compelling and interactive experience.}