Info about Quiplash:

Official game description:
For 3-8 Players and an Audience of thousands!  
The team behind the hit party games YOU DON’T KNOW JACK, Fibbage, and Drawful presents Quiplash, the laugh-a-minute battle of wits and wittiness! Use your phone or tablet to answer simple prompts like “Something you’d be surprised to see a donkey do” or “The worst soup flavor: Cream of \_\_\_\_\_.”  
No rules, no correct answers! Say whatever you want!  
Your answer is pitted against another player’s answer in a head-to-head clash of cleverness and comedy (or just “Which answer is least stupid?”). Other players – and even an Audience of people waiting to get in the next game – then vote for their favorite answer.  
Quiplash is a go-to party game that everyone can play and enjoy!  
NOTE: This game is a same-room multiplayer party game.  
NOTE: This game is in English only.

Release date: Jun 30, 2015

Categories: Party Game, Multiplayer, Social Deduction, Humor-driven Gameplay, Trivia Game


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $12.00
  - Reasoning: The evidence suggests that users find the game enjoyable but often recommend purchasing it as part of a larger pack, which offers better value for money. The frequent mentions of sales and comparisons to other packs indicate that users consider $10 to $12 as a fair price range for this game. Additionally, the comparison to spending $25 for a larger pack suggests that the standalone game should be priced lower to be considered fair.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 1.5h
  - Endgame: N/A
  - Reasoning: The evidence provided indicates that Quiplash has relatively short rounds, each lasting 5-10 minutes, which suggests a typical session length of around 15-30 minutes. The mention of 'around 6 hours across 4 nights' implies that a typical play session might last about 1.5 hours, but this could be an outlier. The lack of specific evidence for game completion and story completion times results in those fields being marked as null. The mention of the game starting to wear after a few sessions suggests that the endgame content might not sustain long-term engagement, but specific hours are not provided.
- Time-to-fun:
  - Summary: The game becomes fun quickly after overcoming initial learning friction, especially when played with friends.
  - Stance: Fun immediately
  - Anchor: Understanding the game mechanics
  - Time to anchor: 0h 15m
  - Friction: tricky functionality for first timers; difficulty figuring out mechanics at first
  - Unlock drivers: understanding the game mechanics; playing with friends
  - Conditions: playing with friends; playing in a group setting; having a sense of humor
- Player Archetypes:
  - Social Party Enthusiast (buy)
    - Motivation: Social interaction and fun with friends and family.
    - Playstyle: Enjoys multiplayer games, prefers playing in groups, and values accessibility and ease of use.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: party game lover; social gamer
    - Reference games: Jackbox Party Pack; Quiplash 2
  - Value-Conscious Gamer (sale)
    - Motivation: Seeking the best value for money.
    - Playstyle: Prefers to purchase games on sale or in bundles, and is critical of standalone pricing.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: budget gamer; sale hunter
    - Reference games: Jackbox Party Pack


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Great party game (weight 0.87): The game is widely praised as a fantastic party game, perfect for social gatherings, game nights, and having fun with friends. It is considered one of the funniest and most enjoyable party games available.
- Very funny and humorous (weight 0.71): The game is known for its humor and ability to generate lots of laughs. It is very funny and allows for a lot of laughter, making it a great choice for a fun and entertaining time.
- Only one copy needed (weight 0.31): Only one person needs to buy the game for the whole party to play. This makes it convenient and cost-effective for groups.
- Uses phones as controllers (weight 0.3): The game uses phones as controllers, eliminating the need for extra hardware and making it accessible with smartphones and tablets.
- Part of Jackbox Party Packs (weight 0.29): The game is included in multiple Jackbox Party Packs, which are known for being super fun. It is recommended for those who enjoy the Jackbox series and can be joined via jackbox.tv.
- Simple and easy to play (weight 0.28): The game is incredibly simple and quick to set up and play. Its simplicity adds to its fun and accessibility.
- Similar to Cards Against Humanity (weight 0.24): The game is often compared to Cards Against Humanity but is considered easier, quicker, and more interactive. It is a great alternative for fans of Cards Against Humanity.
- Works well remotely (weight 0.23): The game works well when played remotely, allowing friends to join and play together even when not physically present.
- Creative and fun gameplay (weight 0.2): The game offers fun and creative gameplay, making it enjoyable and engaging for players.
- Audience voting feature (weight 0.2): The game allows the community and audience to vote on answers, adding an interactive element to the gameplay.
- Easy for friends to join (weight 0.11): The game makes it easy for friends to join and play together, enhancing its social and party game appeal.
- Good translations available (weight 0.1): The game offers good translations in languages such as Russian and German, making it accessible to a wider audience.
- Quiplash is fun (weight 0.1): Quiplash, a part of the game, is specifically mentioned as being fun and a blast with friends, adding to the overall enjoyment.
- More fun than other games (weight 0.09): The game is considered more fun and has more replayability compared to other games like Fibbage and Drawful.

Common complaints:
- Requires multiple friends (weight 0.44): The game is designed to be played with a large number of friends for optimal enjoyment. It is not suitable for those without friends or family to play with.
- Technical requirements and issues (weight 0.43): The game requires a stable internet connection and multiple devices for each player. There are also reports of matchmaking issues, server connection problems, and difficulty starting the game.
- Language limitations (weight 0.38): The game is only available in English, which can be a barrier for non-English speakers. There are also issues with localization for other languages like Russian and Polish.
- Humor depends on group dynamic (weight 0.38): The enjoyment of the game heavily relies on the specific humor and dynamic of the group playing. If the group does not share a similar sense of humor, the game may not be as enjoyable.
- Gameplay and enjoyment issues (weight 0.24): Some players find the gameplay to be lackluster or meh, and the game can become a chore after a few sessions. There are also reports of the game being very difficult or overly simplistic.
- Price concerns (weight 0.24): Some players find the game to be too expensive and not worth the price, especially when compared to other similar games or free browser games.
- Repetitive and uninspired content (weight 0.23): The game's questions and prompts can be uninspired and repetitive, which may diminish the replay value over time.
- Content and progression limitations (weight 0.17): The game lacks progression systems or extensive content updates, which can make it feel incomplete compared to bundle versions. There are also issues with questions and votes cutting out, and the format can get boring over time.
- Comparison to Quiplash 2 (weight 0.17): Quiplash 2 is often considered a better version of the game, offering similar gameplay at the same price or even cheaper. This makes the original Quiplash less appealing to some players.
- Social and personal issues (weight 0.13): The game may have less appeal with family due to potential controversy, and it can be less enjoyable with one-note friends. There are also humorous mentions of negative personal consequences.
- Player base and accessibility (weight 0.13): The game has a limited number of players and can feel quite dead, which affects the overall experience. Additionally, the game requires a minimum of three players and can be tricky to figure out the mechanics at first.
- Lack of online mode (weight 0.07): The game lacks a proper online mode, which limits the ability to play with friends remotely and affects the overall enjoyment.

Gameplay feedback:
- Interactive prompt-based gameplay (weight 0.55): The game involves players responding to prompts with humorous answers using their phones and voting for the funniest responses.
- Similar to popular party games (weight 0.4): The game is often compared to other popular party games like Cards Against Humanity, Apples to Apples, and various games from the Jackbox Party Pack series.
- Streaming and online capabilities (weight 0.29): The game can be played in a living room setting or streamed online, allowing for remote play with friends.
- Humor and creativity focus (weight 0.26): The gameplay revolves around humor and creativity, requiring players to come up with witty and clever responses.
- Voting system for answers (weight 0.17): A key mechanic involves voting for the best or funniest answers provided by players.
- Structured in rounds (weight 0.12): The game is divided into three rounds and requires a minimum of three players.

Performance notes:
- Server connection problems (weight 0.13): Players are experiencing difficulties with server connections, including stability issues.
- Votes cutting out (weight 0.07): Players have reported issues with votes cutting out during gameplay.
- In-game functionality questions (weight 0.07): There are questions about certain in-game functionalities, such as running paint.

Recommendations:
- Better value in Party Packs (weight 0.55): Many players suggest purchasing the Jackbox Party Packs instead of standalone games for better value and more content. Specific recommendations include Party Packs 2, 3, or 7.
- Ideal for social gatherings (weight 0.47): The game is highly recommended for playing with friends and at social gatherings. It is praised for bringing laughs and fun to parties.
- Technical and gameplay suggestions (weight 0.15): Players have specific suggestions for improving the game, such as adding settings for round length, creating separate games for different player counts, and adding a server URL to launch parameters.
- Language and accessibility options (weight 0.14): There are recommendations for making the game more accessible, such as offering adjustable font options and making it available in more languages, including a specific mention of a Spanish version.
- Online play and session limits (weight 0.09): The game can be played online with friends using Steam Remote Play. Some players suggest limiting play sessions to maintain enjoyment.
- Avoid if owning Party Packs (weight 0.07): Players advise against buying the standalone game if you already own the Party Packs, as it may not offer additional value.
- Avoid repetitive humor (weight 0.05): Players recommend avoiding friends who make the same joke repeatedly to keep the game enjoyable.

Other player notes:
No miscpoints

Emotions:
- Joy (weight 0.28): Players experience joy primarily due to the game's humor, creativity, and the fun social interactions it facilitates. The game is particularly enjoyable when played with friends and family, creating memorable and laughter-filled moments.
- Frustration (weight 0.17): Frustration stems from technical issues such as server connection problems, language barriers, and the need for multiple friends to play. Additionally, players are frustrated by repetitive jokes, poor quality prompts, and difficulties with font readability.
- Enjoyment (weight 0.1): Enjoyment comes from playing the game with friends, both in-person and while streaming. The game's quick sessions and high replayability also contribute to the overall enjoyment.
- Disappointment (weight 0.08): Disappointment is often due to the game's high price and the perception that better versions are available elsewhere. Players also feel let down by the lack of matchmaking and the game's limited appeal if humor types don't match.
- Happiness (weight 0.08): Happiness is derived from positive experiences playing the game with friends and enjoying the quiz format. The right group dynamic enhances the overall happiness.
- Excitement (weight 0.07): Excitement is generated by the game's multiplayer capabilities and the enjoyment of its humor and accessibility. Players are also excited about future DLC plans and the ease of access.
- Satisfaction (weight 0.06): Satisfaction comes from the game's simplicity in setup and the enjoyable multiplayer experience with friends. The game's accessibility and positive performance also contribute to this feeling.
- Loneliness (weight 0.02): Loneliness is felt by players who lack friends to play with, highlighting the game's social nature.
- Surprise (weight 0.01): Surprise comes from the effective use of the phone-as-controller setup, which works well and enhances the gaming experience.
- Enthusiasm (weight 0.01): Enthusiasm is driven by the game's creative questions and its overall entertainment value, making it a hit among players.}