Info about Demonic Mahjong:

Official game description:
**Welcome to join our game discord community:**
**Demonic Mahjong** is a Roguelike deckbuilding game inspired by the timeless mechanics of Mahjong. Masterfully use the tiles in your hand to craft powerful combinations, reach staggering high scores, and develop strategies that are uniquely your own!
It’s Mahjong, also not Mahjong,you can enjoy it without knowing how to play mahjong!
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*   **Scoring follows basic Mahjong rules**, so if you know how to play Mahjong, you’re already halfway there!
*   **Roguelike gameplay** is seamlessly integrated into the Mahjong foundation. Find your best strategy to win big!
*   It’s not just about getting high scores; the key is to find a way to defeat the boss!
Deep Deck-Building Strategy:
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*   **100 unique spirit allies**, each capable of helping you form distinctive strategies or completely changing your core gameplay.
*   **100 relics** provide powerful buffs and permanent growth throughout your journey.
*   **35 offerings** grant special abilities, allowing you to manipulate your hand/deck and even improve your "luck."
*   **17 tile spirits and 12 tile variants** enhance your Mahjong tiles, enabling you to unleash even more powerful effects.
Build Your Ultimate Underworld Team:
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*   Each character has their own unique ​**​\[Active Skill\]​**​ and ​**​\[Passive Skill\]​**.
*   Build powerful tile combinations around characters to form unique strategies and core gameplay styles.
*   Every character can upgrade their skill levels, and a character affinity system is also planned!
Navigate to the deepest underworld by carefully choosing your path!
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How about a cup of Forgetful Tea at Granny Meng’s Tea House? Or maybe helping a shy ghost with her request?
*   **10 regular events and 90 special events** make every Mahjong journey full of surprises.
*   Your actions and choices in these events will have a significant impact on the subsequent battles.
Diverse Boss Battles:
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Accompanying you on each journey through the underworld are **24 unique bosses**, including Granny Meng, Ox-Head and Horse-Face, and the Four Judges.
*   Each boss has their own **active and passive skills**. Study them to find your path to victory!
*   Whether you lose to them or defeat them, special animations will celebrate the moment! (≧▽≦)

Release date: Jul 15, 2025

Categories: Roguelike Deckbuilder, Mahjong, Score Attack, Character Progression, Meta-Progression, Boss Fights, Event System

Feature scans:
- MTX: score 0; verdict: Fair / Pure; summary: All user reviews are positive and confirm that the game is a one-time purchase with no microtransactions, gacha, or pay-to-win elements. Players appreciate the free updates and even request paid DLC as a way to support the developers. There is no evidence of predatory monetization.
- Wiki: score 50; verdict: Student Barrier; summary: The primary user feedback indicates a strong reliance on external guides to understand game mechanics and strategies, with users expressing confusion without them. There is also a suggestion for an in-game encyclopedia to reduce this dependency.
- Steam Deck: score 85; verdict: Broken; summary: The game has significant stability issues on Steam Deck, with frequent crashes and black screens, alongside small text and control problems. While some users enjoy it, the majority face technical barriers.

- Hardware Profile:
  - Summary: Performance across the three Windows VRAM cohorts is generally poor, with frequent stutters, freezes, crashes, and black screens, though a few users still recommend the game.
  - Sample size: 112 (3% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (negative, 49 reports): Users report severe stuttering, freezes during enemy skills, and frequent crashes or black screens, making the game unstable.
  - Windows 12-15GB VRAM (negative, 27 reports): Even a recommended review describes random crashes and freezes that severely impact the experience.
  - Windows 8-11GB VRAM (mixed, 19 reports): One user finds the game enjoyable with minor lag and slow startup, while another reports crashes during good runs.
  - Caveats: 112 of 3361 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The community consistently describes the game as underpriced and offering far more content than its price suggests. A Japanese reviewer explicitly values the game at 2,980 JPY (~$20), while Chinese reviewers mention 50 RMB (~$7) as a price that is already a great deal, implying the fair price is higher. Given the extensive content (100+ characters, relics, bosses) and positive sentiment, a fair base-game price range is estimated between $10 and $20.
- Playtime Metrics:
  - Game completion: 1.6h
  - Story completion: N/A
  - Session length: 1.5h
  - Endgame: 200.0h
  - Reasoning: The 1.6-hour full run supports gameCompletion as the time to finish a basic run. The 50-hour achievement hunting and max difficulty clear supports endgame progression, while the 200-hour estimate for fully upgrading all characters represents the full endgame grind. Session length is supported by the 'nearly two hours' per run quote and other session estimates (30-60 minutes, 90 minutes), so a representative session length of 1.5 hours is used. No story mode is mentioned, so storyCompletion is null.
- Time-to-fun:
  - Summary: The game is highly addictive from the first run, with simple yet engaging Mahjong roguelike mechanics. While non-Mahjong players may face a brief learning curve, most players report immediate enjoyment and a strong 'one more run' pull.
  - Stance: Fun immediately
  - Anchor: First run
  - Time to anchor: N/A
  - Friction: Tutorial is confusing or lacking for non-Mahjong players.; Steep learning curve for Mahjong rules.; English voice acting is subpar.; Initial difficulty spike without upgrades.; Tutorial cannot be paused.
  - Unlock drivers: Learning the Mahjong rules and game mechanics.; Unlocking more characters and dolls.; Upgrading characters and meta-progression.; Getting past the initial difficulty spike.
  - Conditions: Prior knowledge of Mahjong rules.; Ability to get past the tutorial/onboarding.; Unlocking a certain number of characters/dolls.; Getting past the initial difficulty spike.; Tolerance for subpar English voice acting.; Preference for roguelike deckbuilders.
- Player Archetypes:
  - Mahjong Newcomer (buy)
    - Motivation: Learning Mahjong in a fun, accessible roguelike format while chasing big scores.
    - Playstyle: Casual, follows recommended hands and character guides, relies on tutorials and forgiving difficulty.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: Mahjong novice
    - Reference games: Balatro
  - Roguelike Deckbuilder Enthusiast (buy)
    - Motivation: Building synergistic combos and chasing massive scores in a roguelike structure.
    - Playstyle: Optimizes builds, experiments with different characters and items, focuses on synergy and score-chasing.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: roguelike deckbuilder fan
    - Reference games: Balatro; Slay the Spire
  - Mahjong Veteran (buy)
    - Motivation: Enjoying Mahjong in a relaxed, unranked roguelike setting without competitive pressure.
    - Playstyle: Strategic, uses deep Mahjong knowledge, appreciates the PvE format and the ability to take time on decisions.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Mahjong enthusiast
    - Reference games: Mahjong Soul
  - Critical Disappointed Player (no buy)
    - Motivation: Seeking a fair, balanced challenge without grind or artificial progression barriers.
    - Playstyle: Critical, may have played many hours but focuses on flaws such as meta-progression, balance, and bugs.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Beginner-friendly mahjong introduction (weight 0.33): The game is highly accessible to players unfamiliar with mahjong, providing tutorials and intuitive prompts that teach the rules as you play. It serves as an excellent entry point for learning mahjong in a fun, engaging format.
- Highly addictive and fun (weight 0.33): Players consistently describe the game as addictive, fun, and satisfying, with many noting it is hard to stop playing once started. The engaging gameplay loop keeps players coming back for more.
- Surpasses Balatro in enjoyment (weight 0.24): Many players compare the game favorably to Balatro, stating it is more addictive, satisfying, and fun, with better graphics and fixes for frustrating aspects. It is considered a superior Balatro-like experience.
- Unique characters with distinct skills (weight 0.21): The game features a wide roster of characters, each with unique abilities, playstyles, and growth systems, offering diverse strategies and high replayability. This variety is a major draw for players.
- Innovative mahjong-roguelike fusion (weight 0.21): The combination of mahjong with roguelike and deck-building elements is praised as clever and well-executed, creating a fresh and engaging experience. This fusion appeals to fans of both genres.
- Overall positive experience (weight 0.17): The game is generally described as good, fun, and well-made, with solid core mechanics and creativity. It provides a very enjoyable experience for players.
- Generous free DLC updates (weight 0.15): The developers continuously release free DLC and substantial content updates, adding new characters, items, and mechanics. This generosity is highly appreciated by the community and enhances the game's longevity.
- Catchy and memorable theme song (weight 0.09): The game's theme song and BGM are frequently highlighted as catchy and easy to remember, contributing to the overall enjoyment. The music adds to the game's charm and addictive quality.
- Excellent roguelike deck-builder (weight 0.08): The game is praised as one of the best roguelike deck-builders, offering a pure fun and addictive roguelite experience. It is highly satisfying for fans of the genre.
- Great value for the price (weight 0.08): Players feel the game's quality exceeds its price, making it a worthwhile purchase. The combination of fun gameplay, content, and regular updates provides excellent value.
- High replayability and depth (weight 0.08): The game offers high replay value due to its randomness, many characters, numerous achievements, and regular updates, providing hundreds of hours of gameplay. Strategic depth keeps players engaged.
- Beautiful graphics and visuals (weight 0.07): The game is noted for its beautiful graphics, great art, and animations, which enhance the overall experience. The visual style is a significant positive aspect.
- Well-designed difficulty curve (weight 0.07): The difficulty curve is well-balanced, scaling appropriately and maintaining a good balance between challenge and fun. This makes the game accessible to beginners while still engaging for experienced players.
- Varied playstyles and strategies (weight 0.07): The game offers rich playstyles with unique gameplay mechanics and original yaku, allowing for diverse strategies. Character strength is balanced, providing multiple ways to play.

Common complaints:
- Lacks depth and variety (weight 0.1): The game lacks depth, variety, and content, leading to repetitive gameplay. Players find it monotonous and boring after extended play.
- Early game is frustrating (weight 0.09): Players report that the early game is difficult, dull, and grindy due to unfamiliar rules and limited equipment. This creates a painful initial experience that may deter new players.
- High difficulty feels unfair (weight 0.09): Difficulty levels 8 and 9 are extremely hard, with low tolerance for mistakes and many restrictions. Players feel the difficulty is artificial and unfair, especially for beginners.
- AI-generated content suspected (weight 0.08): Players suspect the game uses AI-generated art, backgrounds, icons, and even the main menu song. This lowers the perceived quality of the game.
- Frequent bugs harm experience (weight 0.08): The game has continuous bugs, including after updates, which severely affect the gameplay experience. Some bugs are small, but others are game-breaking.
- Progression system unsatisfying (weight 0.08): The out-of-game progression system is thin and unsatisfying, with resources given too sparingly. This makes character progression slow and grindy, reducing long-term satisfaction.
- Requires mahjong knowledge (weight 0.08): The game has a steep learning curve and requires prior knowledge of mahjong to understand. This is a barrier for players unfamiliar with the game.
- Onboarding is poor (weight 0.07): The onboarding experience is bad and confusing, with info-dumps and terrible-quality videos. The tutorial is horrendously bad and unhelpful.
- Character balance is poor (weight 0.06): Character performance differences are too large, with characters falling into three distinct tiers. This imbalance is a significant concern for players.
- Forced soft porn content (weight 0.06): Some reviewers strongly dislike the forced soft porn content, finding it oppressive and unpleasant. The revealing visuals and voice acting are particularly criticized.
- Gameplay hard to understand (weight 0.06): The gameplay, terms, and effects are extremely hard to read and understand, and the game does not explain itself well. This is especially problematic for beginners.
- Deviates from mahjong rules (weight 0.05): The game deviates significantly from traditional mahjong rules and relies on cheating mechanics. This confuses players who expect authentic mahjong gameplay.
- Riichi declaration is confusing (weight 0.05): Players can declare riichi even after calling tiles, which is confusing and inconsistent with standard mahjong rules. This mechanic is poorly explained and feels wrong.
- DLC scoring inconsistent (weight 0.04): The DLC uses poker scoring rules in a mahjong game, which feels inconsistent and uncomfortable. This mixing of mechanics is jarring for players.
- Combos hard to remember (weight 0.04): Mahjong combos are confusing to remember, and players need to know standard hand combinations. This adds to the learning curve and frustration.
- English voice acting bad (weight 0.04): The English voice acting is very bad and subpar, detracting from the overall experience. This is especially noticeable in onboarding and cutscenes.
- Save file corruption issue (weight 0.04): A save file became corrupted, filled with zeros, causing a black screen. Removing the corrupted file fixed the issue but erased all progress.
- English localization poor (weight 0.03): English localization is not particularly good, with minor cases of missing translation. This affects comprehension and immersion.

Gameplay feedback:
- Mahjong roguelike deckbuilder (weight 0.51): The game is consistently described as a roguelike deckbuilder centered on mahjong, combining traditional mahjong mechanics with roguelike progression and deck-building elements.
- Balatro-like with mahjong (weight 0.34): Many reviews compare the game to Balatro, noting it replaces poker with mahjong while retaining similar scoring and roguelike mechanics. This comparison is frequent and highlights the game's niche appeal.
- Unique character skills (weight 0.19): The game features multiple playable characters, each with unique skills and playstyles, adding variety and strategic depth. This is a commonly praised aspect.
- Traditional mahjong rules (weight 0.17): The game uses traditional mahjong rules, including 13-tile hands, suits, and honor tiles, with some variations. This foundation is central to the gameplay.
- Scoring based on multipliers (weight 0.11): Scoring is calculated from base score, fan (han) count, and multipliers, leading to large numbers and strategic stacking. This is a core gameplay loop.
- Difficulty levels available (weight 0.11): The game offers multiple difficulty levels, with higher levels like 8 and 9 providing more challenge and satisfaction. This appeals to both casual and hardcore players.
- Roguelike structure with runs (weight 0.1): The game features a roguelike structure with random mechanics and run-based progression, similar to Slay the Spire, including a map with path choices.
- Meta progression systems (weight 0.1): The game includes out-of-game progression, such as permanent upgrades and character growth, which encourages repeated playthroughs and long-term engagement.
- Accessible to non-mahjong players (weight 0.06): The game is accessible to players unfamiliar with mahjong, as it does not require prior knowledge to play. This broadens its appeal.
- Riichi after calling tiles (weight 0.05): Players can declare riichi even after calling tiles, which is a unique rule variation that affects strategy. This is a specific gameplay detail.
- Original hand recommendations (weight 0.05): The game provides recommended hands and prompts to guide players, especially useful for beginners. Characters have specific hand rankings.
- DLC adds poker mode (weight 0.05): A free DLC introduces poker mechanics, including Texas hold'em scoring, adding a new way to play with tiles. This is an optional expansion.
- Items and relics system (weight 0.05): The game includes items like spirit figurines, relics, and offerings that support gameplay and modify strategies. This adds depth to runs.
- Tile calling and manipulation (weight 0.05): Players frequently call, pon, and kan tiles to assemble hands, and can use items and skills to force desired patterns. This is a key mechanic.

Performance notes:
- Frequent crashes and freezes (weight 0.06): Multiple reviews mention random crashes and freezes during gameplay, including during runs, when using offerings, and at victory settlement. This instability significantly harms the overall experience.
- Slow startup times (weight 0.04): Players report that the game takes a long time to start up, which negatively impacts the initial experience. This issue appears in multiple reviews, indicating a common frustration.
- Freezes on enemy skill (weight 0.02): The game almost always freezes when an enemy character uses its unique skill, making encounters with such enemies problematic. This is a critical bug that can halt progress.
- Game fails to launch (weight 0.02): Some players report that the game fails to launch entirely, making it impossible to play. This is a critical issue that blocks access to the game.
- Black screen issues (weight 0.02): Players frequently encounter black screens, which can occur at various points and make the game unplayable. This is a severe visual bug that needs immediate attention.
- Lag with infinite turns (weight 0.02): The game lags when there are infinite turns and card stacking, likely due to performance issues with complex game states. This can make late-game scenarios frustrating.
- Poor AMD performance (weight 0.02): The game performs poorly on AMD hardware, suggesting optimization issues specific to that platform. This limits accessibility for a significant portion of players.
- Stuttering with fast clicks (weight 0.02): The game stutters noticeably when players click too quickly, which can disrupt gameplay and make it feel unresponsive. This is a specific performance issue that affects user interaction.
- Steam Deck UI issues (weight 0.02): On Steam Deck, hovering over the map and cards does not show details, making the experience poor and less informative. This is a platform-specific usability problem.
- Settlement screen disappears (weight 0.02): There is a bug where using 6x speed can cause the settlement screen to disappear, preventing players from seeing results. This is a specific but impactful bug.
- Smooth performance for some (weight 0.02): One player reports that the game runs smoothly at 60fps with no crashes, indicating that performance issues may not affect everyone. This provides a contrasting perspective.

Recommendations:
- Great for roguelike enthusiasts (weight 0.19): The game is strongly recommended for fans of roguelikes and roguelite deckbuilders. It combines mahjong with roguelike mechanics, appealing to players who enjoy build-crafting and strategic runs.
- Overall positive recommendation (weight 0.17): A large number of reviewers give a general positive recommendation without specific caveats. The game is praised as worth playing and trying out.
- Recommended for mahjong fans (weight 0.16): Many reviewers recommend the game to mahjong players, both beginners and veterans. It is seen as a good entry point for learning mahjong and appeals to casual players as well.
- Worth the price (weight 0.16): Reviewers state the game is worth buying at full price and offers good value for money. It is considered a safe purchase, especially when on sale.
- Appeals to Balatro fans (weight 0.13): Reviewers frequently compare the game to Balatro and Slay the Spire, recommending it to fans of those titles. The mahjong-based twist on the Balatro formula is highlighted as a key selling point.
- Not for mahjong purists (weight 0.07): Some reviewers advise against buying for players who want a traditional mahjong experience. The game's complex mechanics and deviations from standard rules may disappoint those expecting classic play.
- Difficulty and strategy tips (weight 0.07): Players suggest clearing difficulty 8 once and then farming at difficulty 1 with a strong character. They also advise avoiding risky actions like kan and using the speed-up function.
- AI content concerns (weight 0.06): Several reviewers criticize the use of AI-generated voice acting, music, and icons. Some refuse to recommend or have refunded the game until this content is replaced with non-AI versions.
- Beginner character advice (weight 0.06): Reviewers recommend specific characters for beginners, such as 马面阿骐 and Zombie~Chanbao, to ease difficulty. They advise focusing on character-specific hands and building around them.
- Mixed feedback on issues (weight 0.05): Some reviewers recommend the game despite bugs and complexity, while others do not recommend it due to these issues. Save file backups are advised.
- Mahjong knowledge helps (weight 0.05): Knowing mahjong rules makes the game easier to play and more enjoyable. Reviewers suggest that some familiarity with the rules is useful, though not strictly required.
- Giftable and masterpiece (weight 0.04): The game is described as great and giftable, and one reviewer calls it a masterpiece. It is seen as a fantastic addition to the genre.
- Great for big combos (weight 0.03): The game is recommended for players who enjoy making big combos and scoring huge points. It appeals to those who like building strategies and numerical breakthroughs.
- Not for card game haters (weight 0.02): Reviewers note the game is not recommended for those who dislike card game gameplay. The roguelike deckbuilding mechanics may not appeal to everyone.
- Short playtime allows refund (weight 0.02): The game can be completed in under two hours, allowing players to request a refund if it is not suitable. This is seen as a positive factor for trying it out.
- Alternative game suggestion (weight 0.01): One reviewer suggests playing Mahjong Soul instead, indicating dissatisfaction with this game. This is a niche opinion but reflects a negative comparison.
- Praise for intro song (weight 0.01): A reviewer recommends buying the game for its intro song, highlighting the music as a standout feature. This is a minor but positive point.
- Infinite mode requested (weight 0.01): A reviewer supports the idea of an infinite mode and looks forward to new updates. This suggests a desire for more content and replayability.

Other player notes:
- Balatro comparison is common (weight 0.51): Many reviewers describe the game as a mahjong version of Balatro, highlighting its roguelike deck-building mechanics and comparing it favorably or unfavorably to the popular card game.
- Free DLC and updates praised (weight 0.34): Reviewers appreciate the continuous free DLC and updates, which add content and extend playtime without additional cost. This is a major positive point across multiple clusters.
- DLC toggle option (weight 0.2): The free DLC can be toggled on or off in the menu, giving players control over their experience, which is a thoughtful feature.
- Slay the Spire comparison (weight 0.17): The game is often compared to Slay the Spire in terms of difficulty, roguelike progression, and path choices, indicating it appeals to fans of that genre.
- Large content volume (weight 0.11): Reviewers note the game has a substantial amount of content, offering hundreds of hours of replay value and many characters, which contributes to its value.
- Chinese localization and voice acting (weight 0.08): The game features original Chinese voicework, including a Sichuan dialect character, and is considered more suitable for Chinese players, which is a positive for that audience.
- Mobile and PC cross-play (weight 0.06): Purchasing the PC version includes a TapTap mobile version, and the game supports save sync between platforms, though some note sync issues.
- Korean support issues (weight 0.06): There are complaints about Korean language support, with a user patch being discontinued and issues after a DLC release, affecting Korean players.
- No story or microtransactions (weight 0.05): The game has no story, no microtransactions, and no ranked systems, which some reviewers see as a positive focus on pure gameplay.
- Expectation of future DLC (weight 0.05): Reviewers expect future DLC to add more gameplay features and are eager for more content, showing a positive outlook on the game's development.
- Tutorial teaches mahjong (weight 0.04): The game includes a tutorial that quickly explains mahjong rules, helping beginners learn as they play, which is appreciated by newcomers.
- Japanese voice acting added (weight 0.03): The developer added Japanese voice acting, expanding the game's appeal to a broader audience.
- Fair pricing (weight 0.03): Reviewers consider the game fairly priced, especially given the amount of content and free updates.
- Time-consuming gameplay (weight 0.03): The game is time-consuming, with sessions that can absorb a full day or evening, indicating high engagement but also a potential time sink.
- Comparison to Mahjong Soul (weight 0.03): The game is compared to Mahjong Soul, particularly its Qingyun mode, with some calling it a 'promax' version, indicating it competes with established mahjong games.
- Vampire Survivors comparison (weight 0.03): Some reviewers compare the game to Vampire Survivors, suggesting it has similar addictive and roguelike elements.
- Studio known for other title (weight 0.03): The game is by the studio that made '山河旅探', which may be a point of interest for fans of that title.
- Request for character animations (weight 0.03): Reviewers want the ability to view character unlock animations and voice lines, indicating a desire for more collectible content.

Emotions:
- Enjoyment (weight 0.21): Players consistently report having fun with the game's core mahjong-roguelike loop, praising its accessibility for beginners, the variety of characters and strategies, and the satisfying feeling of building powerful hands. The catchy music and addictive gameplay are also frequently cited as key contributors to the overall enjoyment.
- Frustration (weight 0.18): Frustration primarily stems from high difficulty spikes, especially at difficulty 8, which players feel relies too heavily on luck and unfair enemy multipliers. Technical issues like crashes, save file loss, and bugs, along with unclear tutorials and poor localization, also contribute significantly to player frustration.
- Satisfaction (weight 0.1): Satisfaction is derived from the rewarding feeling of building powerful hands, watching scores inflate exponentially, and successfully clearing high-difficulty challenges. Players also appreciate the game's polished design, frequent yakuman opportunities, and the sense of mastery gained from learning the game's mechanics.
- Excitement (weight 0.1): Excitement is fueled by the addictive gameplay loop, the thrill of discovering new synergies, and the dopamine rush from achieving huge scores and rare hands. The game's innovative fusion of mahjong and roguelike mechanics, combined with a banger soundtrack, keeps players engaged and eager to continue playing.
- Disappointment (weight 0.07): Disappointment arises from the game's deviation from traditional mahjong rules, particularly with the DLC's poker scoring, which feels disconnected. Players also express disappointment over the lack of story, repetitive late-game strategies, character imbalance, and the noticeable use of AI-generated content.
- Appreciation (weight 0.04): Players appreciate the developers' commitment to providing substantial free updates and DLC, which adds significant value to the game. The game's ability to teach mahjong, its well-designed characters and animations, and the clever combination of mahjong and roguelike elements are also highly valued.
- Addiction (weight 0.03): The game's addictive nature is driven by its deep strategic gameplay, compelling score grinding, and the constant desire to improve and unlock new content. Players report losing track of time and staying up late, unable to stop playing.
- Annoyance (weight 0.02): Annoyance is caused by various quality-of-life issues, such as the tedious ban system, lack of manual save options, and inconsistent character voice volumes. Unfair deaths from enemy mechanics and the game's borderline sexual content also irritate players.
- Confusion (weight 0.02): Confusion stems from the game's poor onboarding and lack of clear in-game explanations for complex mahjong rules and mechanics. Players find the English translations hard to understand, and unclear consequences of actions like kan lead to frustrating mistakes.
- Boredom (weight 0.02): Boredom sets in as the game becomes repetitive and too easy after mastering the winning strategies. The limited variation in character playstyles and the homogeneous build experiences lead to a decline in engagement over time.
- Relief (weight 0.02): Relief is experienced when players overcome difficult sections using overpowered characters or when they find the game more forgiving than other mahjong titles. The game's lack of time pressure and quick losses also reduce stress, providing a relaxing experience.
- Amusement (weight 0.01): Amusement is derived from the game's chaotic nature, humorous UI quirks, and the absurd premise of playing mahjong with ghosts. Players find it funny that mahjong works as a roguelike and enjoy the game's ability to create powerful hands that can still be defeated by bosses.
- Love (weight 0.01): Players express love for the game due to its cute characters, addictive gameplay, and the way it revives their passion for mahjong. The combination of mahjong and roguelike elements is considered the best, and the game is described as charming and well-made.
- Admiration (weight 0.01): Admiration is directed at the game's excellent mechanics, balance, and well-designed difficulty curve. Players consider it a rare gem among mahjong games and a highlight of Chinese indie games, praising its refined design and deep strategic potential.
- Approval (weight 0.01): Approval is given for the game's novel ideas, unique gameplay, and good depth, along with the continuous free DLC releases. Players find the characters likable and consider the game worth buying from price, gameplay, art, and music perspectives.
- Satisfied (weight 0.01): Satisfaction is expressed through the game's satisfying roguelike-mahjong fusion, good balance, and depth. Players enjoy the feeling of scores increasing and winning hands, and they appreciate the well-designed difficulty curve and strategy progression.
- Disgust (weight 0.01): Disgust is triggered by the blatantly AI-generated English voice acting, which sounds jarring and cringeworthy. The game's high difficulty is also described as feeling like 'eating excrement,' and the initial underworld theme and annoying floating ball icon contribute to the negative impression.
- Anticipation (weight 0.01): Anticipation is driven by the desire for future content, including paid DLC, new characters like Taishan Wang, and workshop support. Players look forward to upcoming updates and the opportunity to unlock everything the game has to offer.
- Surprise (weight 0.01): Surprise is expressed at the game's free DLC, which is rare in the industry, and the successful combination of genres. Players are also surprised by how engaging the game is, with hours passing unnoticed, and by leaderboard scores far exceeding their own.
- Discomfort (weight 0.01): Discomfort arises from the game's overly suggestive and questionable character designs, as well as the oppressive soft porn content. Some players report feeling physically unwell after extended play, attributing it to the game's atmosphere and the unpleasant voice acting.}