Info about Clawed:

Official game description:
Embark on a covert mission to the dinosaur theme park Prehistoria, where you must fight to survive in this Action-Adventure Survival Horror game. Navigate diverse biomes, solve intricate puzzles, and uncover the secrets hidden within the park. With danger lurking at every turn, shoot, strategize, and escape before the park becomes your grave.  
**Play Classic Mode or Survival Mode**
Explore a fully realized dinosaur theme park with two distinct gameplay experiences:
*   **Classic Mode:** The original _Clawed_ survival horror experience.
*   **Survival Mode:** Survive against hunger, thirst, dynamic weather, a full day/night cycle, and random dinosaur encounters as you complete your mission.  
    **EXPLORE THE PARK'S GROUNDS**
Explore Prehistoria, a rundown dinosaur park that has seen better days. Brave deadly dinosaur enclosures, delve into the underground tunnels, and aquatic environments. The entire park is yours to uncover as you make your way through this action-adventure, survival-horror.  
**FIGHT DEADLY PREDATORS**  
Face off against terrifying dinosaurs, from the ruthless Deinosuchus to the swamp dwelling Spinosaurus, Prehistoria is home to many prehistoric creatures.
**SOLVE INTRICATE PUZZLES**
In traditional survival-horror fashion, your journey through the park will test your mind and wits as you work to solve challenging puzzles and difficult challenges  
**Co-Op Play!**  
Fight dinos, explore the park and solve puzzles with your teammates! Invite your friends to join you on your Journey through Prehistoria.

Release date: Aug 13, 2026

Categories: Survival Horror, Action-Adventure, Cooperative Multiplayer, Open-World Exploration, Puzzle Solving, Resource Management, Dinosaurs

Feature scans:
- Proton/Linux: score 35; verdict: Variable Performance on Steam Deck; summary: Based on three Steam Deck reviews, the game exhibits inconsistent performance on Linux (Steam Deck). Two users report unplayably low framerates even on lowest settings, while one user finds it playable. No Proton tweaks or workarounds are mentioned, suggesting the game runs out-of-the-box but may be too demanding for the Deck's hardware. The mixed evidence prevents a high friction score, but the performance issues on Linux hardware warrant a moderate rating.
- Steam Deck: score 45; verdict: Tinkering Required; summary: The game shows mixed compatibility on Steam Deck. A prominent issue is the map UI failing to scale correctly at the native 16:10 aspect ratio, causing parts of the map to be off-screen. Performance is highly inconsistent, with some users experiencing unplayable low FPS even at lowest settings, while others report a playable framerate. Minor text readability concerns are also noted. Overall, the experience requires tinkering and is not seamless.

- Hardware Profile:
  - Summary: Users with 8-15GB VRAM report widespread performance problems, while low-VRAM users have a smoother experience; high-end hardware also struggles significantly.
  - Sample size: 63 (22% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows 12-15GB VRAM (negative, 30 reports): Even many recommended users report frequent frame drops and poor optimization, while non-recommended users label it one of the worst-optimized games.
  - Windows 8-11GB VRAM (mixed, 15 reports): Some users find it smooth, but others report persistent performance issues and struggles to maintain 60 FPS on decent hardware.
  - Windows <8GB VRAM (positive, 10 reports): Users on low-end hardware report decent frame rates at lowest settings and no major performance complaints.
  - Windows 16GB+ VRAM (negative, 8 reports): Even a high-end RTX 5090 system suffers from abysmal optimization and severe performance issues.
  - Caveats: 63 of 285 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $15.00
  - Reasoning: The reviews indicate a clear split: some players find $20 acceptable, but a stronger sentiment argues that the current early-access-like state and basic functional issues make $20 too high. Multiple reviewers explicitly suggest $10–$15 as a fairer price, citing better value for money. The evidence supports a range of $10 to $15 as what the community considers a fair base-game price, balancing those who feel $20 is okay with those who feel it should be lower.
- Playtime Metrics:
  - Game completion: 6.0h
  - Story completion: N/A
  - Session length: 1.4h
  - Endgame: N/A
  - Reasoning: The game completion metric is supported by a direct report of over 6 hours for a first playthrough. The session length is estimated from a specific mention of 85 minutes (1.4 hours) of play, corroborated by other reviews noting ~1.5-hour sessions. Story completion is left null because the only progression point given (chapter 2 at nearly 2 hours) does not indicate total story length. No clear evidence for endgame playtime hours was found.
- Time-to-fun:
  - Summary: The game starts with an engaging atmosphere and promising ideas but quickly loses fun due to persistent bugs, especially in co-op, and repetitive level design.
  - Stance: Fun then drops
  - Anchor: Reaching new zones
  - Time to anchor: N/A
  - Friction: co-op progression bugs; save file corruption; repetitive level design; clunky movement; long traversal times; lack of clear objectives
  - Unlock drivers: N/A
  - Conditions: single-player mode; co-op not used; tolerance for bugs
- Player Archetypes:
  - Co-op Bug Victim (no buy)
    - Motivation: Playing a cooperative dinosaur survival game with friends
    - Playstyle: Attempts to play multiplayer but encounters crashes, save corruption, and connectivity issues
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A
  - Solo Dino Enthusiast (sale)
    - Motivation: Experiencing a dinosaur park atmosphere and exploration, often driven by nostalgia for Jurassic Park
    - Playstyle: Plays solo, explores the large dinosaur park, shoots dinosaurs, and tolerates minor bugs while immersing in the atmosphere
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Jurassic Park fan; casual
    - Reference games: Jurassic Park
  - Patient Optimist (no buy)
    - Motivation: Seeing the game's potential and trusting developer updates to fix issues
    - Playstyle: Has played the game, encountered bugs, but remains hopeful and willing to wait for patches before fully recommending
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Game is fun and enjoyable (weight 0.13): Players consistently report that the game is fun, well-made, and overall enjoyable. The positive sentiment is backed by frequent mentions of solid gameplay and value.
- Great atmosphere and immersion (weight 0.12): The atmosphere is repeatedly described as excellent, tense, and immersive, keeping players on edge. The environment successfully creates a feeling of danger and being watched.
- Game has great potential (weight 0.11): Many players feel the game has strong foundational ideas and shows promise for future improvement. It is considered good but capable of becoming fantastic with further development.
- Appeals to dinosaur fans (weight 0.08): The game is highly regarded by fans of Jurassic Park and classic dinosaur titles like Dino Crisis. It captures the essence of those franchises and delivers an immersive dinosaur experience.
- Good graphics and visuals (weight 0.08): The graphics are generally considered okay to pretty good, with many noting the game is beautiful overall. Visual quality contributes positively to the experience.
- Large and beautiful map (weight 0.08): The map is praised for being both expansive and visually impressive, with verticality and scale contributing to an exciting world. Many players appreciate the size and design.
- Smooth performance and feel (weight 0.05): The game runs smoothly and feels great to play, with consistent performance noted by multiple users. This contributes to an overall positive gameplay experience.
- Co-op play is fun (weight 0.05): Cooperative multiplayer is working well and provides an enjoyable experience for those playing with friends. It adds to the game's replayability and social appeal.
- Exploration is enjoyable (weight 0.05): Exploration-based gameplay is consistently described as fun, rewarding, and a key part of the experience. Players enjoy discovering the world and its secrets.
- Puzzles are engaging (weight 0.05): The puzzles and tasks are considered cool, appropriately challenging, and engaging. They add depth and variety to the gameplay loop.
- Camera views are flexible (weight 0.05): The ability to toggle between first and third person camera views is a welcome feature, with solid animations supporting both perspectives. It enhances player comfort and immersion.

Common complaints:
- Co-op mode broken (weight 0.32): Many players report that co-op mode is non-functional or causes crashes. Issues include game crashes when joining, softlocks, and inability to connect, making the mode unplayable.
- Game feels unfinished (weight 0.14): A common complaint is that the game is half-baked and rough around the edges. Players feel it was released prematurely without enough polish.
- Water slides unusable (weight 0.11): Players report that despite building a waterpark, they cannot actually use the waterslides. This feature appears to be entirely non-functional.
- Game very buggy (weight 0.1): General bugs are frequently mentioned, with many players describing the game as clunky and unplayable due to the sheer number of issues. This sentiment is widespread.
- Items vanish when dropped (weight 0.07): Dropping items on the ground causes them to disappear instantly, making item sharing or transfer impossible. This is a critical bug for multiplayer gameplay.
- Navigation confusing (weight 0.07): The map is hard to decipher and navigation feels unintuitive, leading to players getting lost easily. This negatively impacts exploration and progression.
- Worse than demo (weight 0.06): Some players feel the full release is inferior to the demo version. The atmosphere and playability have reportedly declined, which is disappointing.
- Ammunition too scarce (weight 0.06): Players note that ammunition is extremely limited at the start, making combat difficult or frustrating. This design choice is criticized as overly restrictive.
- Performance issues exist (weight 0.04): Some players experience poor performance and technical problems that hinder gameplay. This affects overall enjoyment and stability.
- Footstep audio confusing (weight 0.04): Footstep sound design is misleading, making players think someone is behind them. This creates unnecessary anxiety and confusion during gameplay.
- Dinosaur sounds inaccurate (weight 0.04): Dinosaur roar audio does not match their actual distance, causing confusion and making it hard to react appropriately. Sound directionality is poor.
- Movement feels clunky (weight 0.04): Character movement and controls are described as stiff, clunky, and delayed. This detracts from immersion and responsive gameplay.
- Menu freezes co-op partner (weight 0.04): When the host opens the menu in co-op, the other player's character freezes. This disrupts gameplay and coordination between players.
- Gameplay is weak (weight 0.04): Some players find the core gameplay loop to be weak or average. This criticism suggests a lack of engaging mechanics or depth.
- Dino animations buggy (weight 0.04): Dinosaur attack animations are inconsistent or missing, with raptors noted as particularly buggy. This breaks immersion and combat feedback.
- Dinosaurs too tanky (weight 0.04): Players report that dinosaurs require an excessive number of shots to kill, and that ammo is insufficient for the challenge. Wall penetration also trivializes combat.
- Quests reset on death (weight 0.04): Dying causes quests to reset or become lost, which can leave players without objectives and force unnecessary backtracking.
- Graphics are poor (weight 0.04): The graphics are criticized as low quality and terrible, with poor textures that fail to meet expectations for a modern game.
- Reload saves incorrectly (weight 0.04): In co-op, reloading a saved game sends players to the beginning instead of the last save point, causing progress loss and frustration.
- Sound volume inconsistent (weight 0.04): Sound effects are reported as inconsistently loud, with some sounds too loud even at minimum volume settings. This creates an uneven audio experience.

Gameplay feedback:
- Co-op multiplayer available (weight 0.21): The game features a co-op multiplayer mode alongside single-player. Some users note that joining co-op is complicated.
- Dinosaur survival horror (weight 0.2): The game is a survival horror title set in a dinosaur-themed world, featuring exploration, puzzles, and jump scares. It combines elements of dinosaur games with Resident Evil-style horror.
- Waterpark with slides (weight 0.09): The game includes a waterpark featuring waterslides, and dinosaurs such as raptors and sharks are present in the park. This is a notable unique feature.
- Large explorable map (weight 0.08): The map is described as huge, massive, and open, with lots of areas to explore. The park itself is insanely large.
- Ammo scarcity (weight 0.07): Players have very limited ammunition, with reports of around 14 total rounds. Ammo is scarce and must be crafted at workbenches using resources.
- Puzzles included (weight 0.06): The game contains puzzles, both progression-related and secret, contributing to the mystery and exploration elements.
- Gunplay and crafting (weight 0.06): Players can shoot guns and craft items. Crafting ammo at workbenches requires gathered resources.
- Save points via telephones (weight 0.05): Save points are located at telephones placed approximately 20 minutes apart, requiring careful planning.
- Survival mode features (weight 0.05): Survival mode includes a day/night cycle and food requirements, adding to the challenge. The game has both Basic and Survival modes.
- First and third person (weight 0.03): The game offers both first-person and third-person camera options for players to choose from.
- Map navigation tools (weight 0.03): Players can use park maps for navigation, helping them explore the large map.
- Dinosaurs respawn (weight 0.03): Dinosaurs respawn after death and can camp near respawn points, posing a persistent threat.
- Hostile stegosaurus (weight 0.03): Stegosaurus and pachycephalosaurus are hostile creatures that will attack the player.
- Sudden dinosaur spawns (weight 0.03): Dinosaurs can spawn suddenly as pop-up entities, often causing jump scares.
- Walking and lever puzzles (weight 0.03): Gameplay involves walking through the park and pressing levers or switches to progress.
- Hunted by creatures (weight 0.03): The game involves exploring the park while being hunted by velociraptors and other prehistoric creatures, leading to jump scares.
- Poor dinosaur AI (weight 0.03): Some reviewers find the dinosaur AI to be poor, affecting the gameplay experience.

Performance notes:
- Widespread performance issues (weight 0.31): Many players report poor performance, including low FPS even on powerful hardware. The game struggles to maintain 60 FPS across various settings, indicating poor optimization.
- Smooth performance on high-end (weight 0.12): Some players with top-tier hardware like RTX 5090 or RTX 4070 report smooth performance, high FPS, and no stuttering, indicating the game can run well on powerful systems.
- Crashes and system instability (weight 0.1): Several reports mention game crashes, including black screen crashes that freeze the PC, GPU detection failures, and repeated crashes during multiplayer or loading.
- Visual glitches and bugs (weight 0.09): Graphical issues such as flickering, screen tearing, disco effects, ground clipping, invisible walls, and glitches in menus or cutscenes are reported.
- Stuttering and frame drops (weight 0.06): Many users experience stuttering, particularly when loading new areas or after extended play, with frame drops becoming more severe over time.
- Lack of graphics options (weight 0.06): Players complain about limited graphics settings, including no DLSS support, no FOV slider, and no ray tracing, restricting customization and performance tuning.
- Steam Deck performance terrible (weight 0.04): On Steam Deck, the game runs at very low framerates, around 15-20 FPS, even on the lowest settings, making it nearly unplayable on the device.
- Performance worse than demo (weight 0.04): Some reviewers noted that the final game performs worse than the demo version, suggesting a regression in optimization or added content causing strain.
- Decent on midrange with tweaks (weight 0.03): Lowering settings from Epic to High resolves many frame rate issues, keeping FPS above 70 on some systems, and low-end PCs can run at decent frame rates on lowest settings.
- Audio problems reported (weight 0.02): Some players mention audio issues, such as water and gate sounds being excessively loud, affecting immersion.

Recommendations:
- Not recommended currently (weight 0.27): Multiple reviewers do not recommend the game in its current state, citing bugs and unfinished gameplay. They suggest waiting for updates or patches before purchasing.
- Positive recommendations exist (weight 0.14): Some reviewers recommend the game, praising it as enjoyable and worth the price. They highlight its appeal to specific audiences like dinosaur or horror fans.
- Potential if fixed (weight 0.05): Some reviewers see potential in the game but believe it will only be worthwhile after bugs are fixed. They express hope for future improvements.
- Specific audience appeal (weight 0.05): Reviewers recommend the game specifically for dinosaur lovers, horror game fans, or players seeking a Jurassic Park experience with jump scares. This targets niche groups.
- Recommended with caveats (weight 0.03): A few reviewers recommend the game but warn of rough edges or the need for more updates. This suggests cautious approval.

Other player notes:
- Small development team (weight 0.18): The game is developed by a small studio, often mentioned as a team of two or a first project, which explains some of its limitations.
- Comparisons to classic games (weight 0.14): Reviewers frequently compare the game to Jurassic Park, Dino Crisis, and early Resident Evil titles, noting its aesthetic resemblance to Jurassic Park with gameplay similar to survival horror classics.
- Multiple release delays (weight 0.08): The game experienced several delays before launch, which were intended for polishing but frustrated some players.
- Demo better than release (weight 0.06): Many reviewers felt the demo was superior to the full release, with the final version having more issues and feeling incomplete.
- Developers responsive to feedback (weight 0.06): The developers are noted to be listening to player feedback and have put effort into the game, with quick responses to launch day issues.
- Hoping for future updates (weight 0.05): Players express hope for patches and additional content in the coming weeks, indicating potential but unfinished state.
- Long awaited game (weight 0.03): Several reviewers had been eagerly anticipating this game for a long time, adding to their disappointment with its launch condition.
- Positive demo experience (weight 0.03): Reviewers generally enjoyed the demo before release, which set high expectations that were not met by the full game.
- FOV slider available (weight 0.03): A Field of View (FOV) slider is present in the control settings, allowing players to adjust their view.
- Uses Unreal Marketplace assets (weight 0.03): The game utilizes assets from the Unreal Marketplace, which some reviewers note as a sign of limited original content.
- Just released on launch day (weight 0.03): The game had a recent launch, with some reviews coming in on or shortly after release day.
- Feels like a 2005 title (weight 0.03): Some reviewers remark that the game's graphics and mechanics feel outdated, reminiscent of titles from around 2005.

Emotions:
- Frustration (weight 0.34): Players are highly frustrated by numerous game-breaking bugs, including crashes that can render a GPU undetected, co-op progress resets that waste hours, and softlocks that prevent progression. Poor optimization causes low FPS even on high-end PCs and Steam Deck, while broken interaction systems, unresponsive controls, and confusing navigation further compound the negative experience.
- Disappointment (weight 0.22): Players feel let down because the full release is significantly worse than the demo, with missing features, unfulfilled promises, and a lack of polish despite multiple delays. The game is described as feeling like an early 2010s mod with empty environments, poor graphics, outdated gameplay, and no redeeming qualities, failing to deliver the hoped-for dinosaur experience.
- Enjoyment (weight 0.09): Despite various bugs and issues, many players still find the game enjoyable due to its immersive atmosphere, tense encounters, engaging exploration, and satisfying puzzle-solving. The park design, dinosaur models, and cooperative play with friends contribute to a fun experience that outweighs the technical problems for some.
- Excitement (weight 0.05): Players express excitement about finally having a horror-focused dinosaur game that captures the Jurassic Park feeling, with unpredictable dinosaur encounters and a large, immersive world to explore. The tense atmosphere, jumpscares, and survival elements generate anticipation for what lies ahead, making it a long-awaited dream come true for fans.
- Satisfaction (weight 0.05): Players are satisfied with the game's value for its price, noting solid graphics, smooth performance on capable hardware, and fun co-op gameplay. The immersive atmosphere, satisfying dinosaur encounters, and responsive developer support contribute to a positive experience that meets or exceeds expectations for a small studio title.
- Hope (weight 0.04): Many players express hope that the developers will address the bugs and issues through future updates, believing the game has strong potential to become a great survival horror title. The responsive communication and quick fixes from the dev team reinforce optimism that the game will improve over time.
- Anger (weight 0.02): Players are angered by the game being marketed as a complete title while clearly being an early access build with many bugs, poor optimization, and repetitive design. The lack of communication about delays, high price relative to the game's state, and broken co-op mechanics further fuel this anger.
- Appreciation (weight 0.02): Players appreciate the passion and effort visible in the game, recognizing it as a labor of love from a small studio. The beautiful visuals, tense atmosphere, and vibrant environments are praised, even as technical issues are acknowledged.
- Joy (weight 0.02): Players feel joy from the thrilling experience of exploring the dinosaur park, encountering velociraptors, and playing with friends. The game is described as perfect for Jurassic Park fans, providing a fun and engaging adventure.
- Annoyance (weight 0.01): Players are annoyed by specific issues such as the nearly useless map screen, confusing audio, and the inability to interact with water slides. The poor save system and empty world also contribute to this annoyance.
- Gratitude (weight 0.01): Players express gratitude toward the developers for their care and responsiveness to feedback, as well as for creating an exciting game. The inclusion of a third-person view option to help with motion sickness is particularly appreciated.
- Anticipation (weight 0.01): Players look forward to continued play, trying new game modes like Survival Mode, and experiencing more content. Some intend to return after multiplayer bugs are fixed, maintaining anticipation for the full experience.
- Love (weight 0.01): Players love the game for its fun gameplay, crafting system, and the unique dinosaur survival horror experience it provides. The environment and dinosaurs are praised, and the game is considered an incredible title despite its flaws.
- Amazement (weight 0.01): Players are amazed by stunning visual moments, such as seeing a giant flying dinosaur snatch a shark, and by the immersive map design. The game fulfills a long-standing desire for a Jurassic Park-like experience after more than 30 years.
- Respect (weight 0.01): Players respect the developers for their evident passion for dinosaurs, including thoughtful details like a memorial for an actor, and for creating a beautiful game with a small team. The ambition and effort behind the game are admired.
- Regret (weight 0.01): Players regret their purchase due to the game being unplayable or unfun, with some feeling they wasted hours and seeking refunds. Discovering that many assets come from the Unity store adds to the disappointment.
- Optimism (weight 0.01): Players are optimistic that the game will become fantastic with future updates, noting that the developers are actively working on fixes for co-op issues and other problems. The hard work of the developer inspires confidence in improvement.
- Boredom (weight 0.01): Players find the game boring due to repetitive gameplay focused on flipping switches to unlock gates and a general lack of engaging events. The emptiness and lack of action lead to disengagement.
- Sadness (weight 0): Players feel sadness because they looked forward to the game but find it unplayable, and because co-op partners lose items and progress persistently. The disappointment of unmet expectations is deeply felt.
- Tension (weight 0): Players experience tension from narrow spaces, atmospheric sound design, and the constant threat of dinosaurs. The game keeps them on edge, contributing to a suspenseful and immersive experience.}