Info about EverSiege: Untold Ages:

Official game description:
**RETREATING ENDS HERE. REVENGE BEGINS.**
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_**EverSiege: Untold Ages**_ is a _"hero-driven" strategy rogue-lite_ where you don't just survive the siege, you break it. Build devastating combinations by fusing powerful _Wargears_ with _Elemental Essences_, while summoning elite troops to overwhelm the _Evil Master's_ hordes.
**Roam a procedurally generated kingdom**, shifting with each run, to gather and grow unique powers as you rebuild the city's might upon its ruins.  
**Adapt your strategy on the fly**, complete quests, rally jungle foes to turn the tide, and breach the enemy lair.  
**Solo:** Master every decision. **Co-op (3 players):** Coordinate builds, synergize powers.  
**Experiment with wide build varieties** and discover synergies that transform you from defender into destroyer. There is no single path to victory, only the one you carve through steel, sorcery, and cunning.  
_Bastion_ awaits. Will you liberate it, or fall like so many before you?
Think you can hold the line? _Bastion_ needs more than defense.  
Hordes are pushing. Will you rebuild the _Knights Barracks_, _Antiques Market_, or the _Protection Gates_? Strike the right balance between the military and the economy.  
But _Gates_ only buy time. Clear _Creature Camps_ for _Skill Shards_. Storm _Dungeons_ for _Artifacts_. Recruit _Drasil_ allies. Unlock _Domains_ for troop evolutions.  
Grow your powers to ascend from defender to destroyer!
**MIX WEAPONS, ESSENCES & ARMIES**
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Bow (_Zirenth_) for range. Daggers (_Thallos_) for stealth. Axe (_Ferun_) for melee. Sword & Shield (_Vanadius_) to tank. Lance (_Rutheon_) to dominate. Hammer (_Osmunth_) to Crush.  
Will you freeze them, then burn your enemies, or melt them under acid rain?  
Deploy _Mounted Crusaders_ and _Warhounds_ to rush the lanes, or archers and catapults to hold a defensive stance.  
6 _Wargears_. 6 _Essences_. 20 troop types. Mix and match them to suit your strategy. 15 pairs. 72 spell evolutions. 148 items. 70 random ability upgrades.
Beat the _Evil Master_? Do it again. And again. Across every timeline!  
Time travel is your endgame. Every leap backward reveals harder challenges.  
Geography shifts. Quests, strategic points, and enemy types evolve. New bosses emerge. Do you have what it takes?
**THE ARSENAL**
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• 6 playable Wargears with unique weapons and signature abilities  
• 6 Essences to combine for diverse spell builds  
• 72 spell and evolutions + 70 abilities evolutions  
• 148 collectible items: 80 Artifacts, 36 Relics, 12 Shards, 20 Potions  
• 20 troop types to deploy and upgrade  
• 38 buildings across Bastion, domains, strategic points, and towers.  
• 31 enemy types across multiple factions and bosses  
• Procedurally generated maps with evolving enemy factions  
• Time-travel ascension’s level, introducing new challenges.  
• Rogue-lite progression that unlocks new powers and strategies each runs
**RETREATING ENDS HERE. WILL YOU ANSWER THE CALL?**

Release date: Mar 26, 2026

Categories: Roguelike, Tower Defense, Real-time Strategy, Procedural Generation, Character Progression, Cooperative Multiplayer, Action RPG


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 100.0h
  - Story completion: N/A
  - Session length: 1.0h
  - Endgame: N/A
  - Reasoning: The first quote indicates a typical session length of about an hour. The second quote suggests that the player expects to invest a significant amount of time, around 100 hours, to fully experience the game, which can be interpreted as the time for game completion.
- Time-to-fun:
  - Summary: The game has initial friction due to multiplayer issues and a learning curve, but becomes enjoyable once players get past the tutorial and start experiencing the core gameplay.
  - Stance: Clicks after
  - Anchor: Completing the tutorial and overcoming the learning curve
  - Time to anchor: 0h 30m
  - Friction: Multiplayer issues; Learning curve; Annoying tutorial
  - Unlock drivers: Short tutorial duration; Deep and varied gameplay systems
  - Conditions: Co-op play; PvE focus
- Player Archetypes:
  - Technical Critic (sale)
    - Motivation: Seeking a well-functioning game with minimal technical issues.
    - Playstyle: Analytical and critical, focusing on game performance and technical aspects.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: experienced gamer
    - Reference games: League of Legends
  - Genre Enthusiast (buy)
    - Motivation: Enjoying a unique blend of genres at a good price.
    - Playstyle: Enthusiastic and engaged, focusing on the enjoyment of the game's genre blend.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: MOBA fan; roguelite fan
    - Reference games: League of Legends
  - Cautious Supporter (deep sale)
    - Motivation: Supporting promising games while being cautious about their current state.
    - Playstyle: Supportive but cautious, focusing on trying demos and waiting for updates.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: supportive gamer
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique gameplay experience (weight 0.39): The game offers a unique blend of genres, including PVE MOBA and roguelite elements, making it stand out.
- Good value for price (weight 0.22): Players appreciate the game's affordability and feel it offers good content for the cost.
- Lots of content available (weight 0.22): Players note that there is a substantial amount of content and activities to engage in.
- Feeling of progression and strength (weight 0.22): The game provides a satisfying sense of progression and increasing power.
- Recommend trying the demo (weight 0.12): Players recommend trying the demo to get a sense of the game's unique features and gameplay.

Common complaints:
- Online connectivity issues (weight 0.68): Players report frequent disconnections, latency, and general connectivity problems affecting online gameplay.
- Performance issues (weight 0.46): The game suffers from low frame rates, long load times, and general performance issues, even on high-end hardware.
- Outdated graphics and textures (weight 0.3): Many players find the graphics and textures to be outdated and of poor quality, detracting from the visual experience.
- Game balance issues (weight 0.29): There are imbalances in the early and late game, as well as disparities between different jobs, affecting the overall game balance.
- Progress not saving (weight 0.23): Players report that their progress is not being saved, causing frustration and repeated efforts.
- Graphics settings issues (weight 0.21): Resolution options do not match actual settings, and image sharpening is reported to be too high.
- Poor quality release (weight 0.13): The overall quality of the game release is considered poor, with various issues affecting the player experience.
- Poor character controls (weight 0.13): Character controls are reported to be poor, affecting the overall gameplay experience.
- Server quality issues (weight 0.13): The quality of servers is reported to be poor, affecting online gameplay.
- Lack of multiplayer options (weight 0.13): The game is limited to single-player mode, with no multiplayer options available, which disappoints many players.
- No rewards for solo runs (weight 0.13): Players report not receiving rewards after completing solo runs, which is frustrating.
- Pathfinding and AI issues (weight 0.13): There are pathfinding issues, particularly for miners, affecting gameplay mechanics.
- Gameplay session length (weight 0.12): The game features long gameplay sessions, which can be both a positive and negative aspect depending on player preferences.
- Skill-related lag (weight 0.12): Certain skills cause lag, impacting the smoothness of gameplay.
- No mid-run save option (weight 0.12): There is no option to save progress mid-run, which can be inconvenient for players.
- Annoying tutorial (weight 0.12): The tutorial is reported to be annoying, detracting from the initial gameplay experience.

Gameplay feedback:
- Tower Defense and RPG Elements (weight 0.31): The game combines tower defense mechanics with RPG elements, providing a unique experience.
- Looting and Upgrading (weight 0.3): Looting and upgrading mechanics, such as building towers and upgrading the village, are key features.
- Combat and Boss Fights (weight 0.24): Players enjoy the core combat mechanics and the challenge presented by boss fights.
- Genre Mash-up (weight 0.24): The game successfully blends multiple genres, including MOBA, hack’n’slash, tower defense, roguelite, and RTS.
- Interface and Notification Bugs (weight 0.22): There are issues with the user interface and bugs related to notification windows.
- Hero Resurrection Mechanic (weight 0.21): The hero resurrection mechanic is a notable feature, though some players have mixed feelings about it.
- Solid Gameplay (weight 0.14): The overall gameplay experience is solid and enjoyable for many players.
- Deep Systems (weight 0.14): The game features deep and complex systems that players can explore and master.
- Progression System (weight 0.14): The progression system is well-received, providing a sense of achievement and growth.
- Character Control Issues (weight 0.13): Some players report problems with character controls, affecting gameplay experience.
- Long Gameplay Sessions (weight 0.13): Players appreciate the game's ability to engage them for long periods.
- Repetitive Content (weight 0.13): Some players find the maps and tasks repetitive, which can affect enjoyment.
- Job Disparities (weight 0.12): There are noticeable disparities between different jobs or classes in the game.

Performance notes:
- Performance issues prevalent (weight 0.4): Many players report low frame rates, long load times, and poor performance overall. These issues are widespread and affect the gameplay experience significantly.
- Multiplayer connectivity problems (weight 0.39): There are frequent complaints about multiplayer issues, including game disconnections and connection errors. These problems disrupt the online gaming experience.
- Low FPS on high-end hardware (weight 0.13): Even players with high-end hardware are experiencing low FPS, indicating potential optimization issues. This suggests that the game may not be fully utilizing the capabilities of advanced hardware.
- Specific skills causing lag (weight 0.12): Certain skills in the game are causing lag, which affects the smoothness of gameplay. Identifying and fixing these skills could improve the overall performance.
- Screen freezing issues (weight 0.12): Players have reported instances of screen freezing, which can be disruptive and frustrating. Addressing these freezing issues is crucial for a smoother gaming experience.
- Performance issues in borderless windowed fullscreen (weight 0.11): Some players have reported performance issues specifically in borderless windowed fullscreen mode. This suggests that there may be optimization problems with this display setting.

Recommendations:
- Good value for price (weight 0.13): The game is considered to be a good value for its price point. Players feel that the cost is justified by the content and quality of the game.
- Try the demo first (weight 0.12): Players suggest trying the demo before purchasing the full game. This indicates that the demo provides a good representation of the game.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.62): Players are primarily frustrated due to the game's technical issues, particularly related to online gameplay. This includes server latency, frequent disconnections, game crashes, and poor performance, which significantly impact the gaming experience. Additionally, issues such as pathfinding problems for miners, lack of progress saving, and long load times contribute to the frustration.
- Disappointment (weight 0.19): Disappointment stems from the game's overall poor quality and numerous technical issues. Players are let down by the lack of a mid-run save option, connection errors, and repetitive gameplay, which detract from the overall experience.
- Hope (weight 0.05): Some players feel hopeful and recommend trying the demo, suggesting that there is potential for a positive experience or improvements in the full game.
- Satisfaction (weight 0.05): Players express satisfaction with the solid gameplay mechanics, indicating that the core gameplay experience is enjoyable and well-received.
- Excitement (weight 0.05): Excitement is generated by the game's extensive content and its unique genre mash-up, which offers a fresh and engaging experience for players.
- Enjoyment (weight 0.05): Players enjoy the fun gameplay and progression systems, finding the overall experience engaging and rewarding.}