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Review evidence
Engaging simple combat and fair gacha with nice chiptune music are overshadowed by extreme grind, a weak story, and empty multiplayer servers.
Engaging and simple combat: Players enjoy the battle system, describing it as fun, immediate, and engaging. It is compared to Pokemon and rock-paper-scissors, with simple yet effective mechanics.
Rock-paper-scissors with stats: The core gameplay is simple rock-paper-scissors with stats, compared to Pokemon battles, providing a twist on classic mechanics.
Nice 8-bit chiptune music: The music is nice, with an 8-bit chiptune style that is well-received.
Fair gacha with no real money: The gacha system is praised for using only in-game currency with no real money involvement, and has reasonable probabilities, creating a stress-free experience.
Less frustrating than 100% Orange Juice: Compared to 100% Orange Juice, this game is less rage-inducing and less luck-dependent, making it less frustrating.
Extreme Grind Required: Players consistently complain about excessive grinding, exacerbated by gacha mechanics and a card system that requires multiple sessions and yields many duplicate cards. Grinding is seen as the core activity rather than skill.
Weak and Nonsensical Story: The story is described as lame, nonsensical, simple, and unengaging, lacking structure or a convincing narrative.
Low Quality Audio: The soundtrack is criticized for being repetitive, annoying, and overall poor, with below-average BGM and sound effects.
Empty Multiplayer Servers: Multiple reviews report that the multiplayer mode is inactive with very few players online, even when the game is free-to-play.
Very Short With No Replayability: The main campaign is very short (around 10 hours) and offers almost no replay value unless players engage in extensive grinding for achievements.
Turn-based Pokémon-like battles: Battles are turn-based and card-driven, often compared to Pokémon, with elements like type advantages and simultaneous action order.
Rock-paper-scissors combat mechanics: The game features rock-paper-scissors combat with type advantages and a tiered attack order system that influences turn order and damage.
Gacha character and card system: Characters and cards are obtained through a gacha system using in-game currency, with additional mechanics for card collection and fusion.
Visual novel JRPG hybrid: The game blends visual novel storytelling with JRPG elements, including character relationships and narrative-driven gameplay.
Dice-based SP system: SP (skill points) are determined by a dice roll each turn, adding randomness to resource management.
Good optimization and performance: Players generally find the game's optimization to be acceptable, with one noting that the gameplay experience is smooth and lag-free.
Full-screen display issues: A player reports that full-screen mode causes screen issues, such as glitches or display problems, and recommends switching to windowed mode to avoid these problems.
Niche audience only: The game is predominantly recommended for existing fans of the Orange Juice series or 100% Orange Juice, with many clusters (1, 4, 6, 10, 11, 22, 33, 50, 52, 59, 60, 68, 74, 76, 78, 81, 82) emphasizing that newcomers or general audiences should avoid it unless they are already invested in the franchise or its characters.
Buy on sale only: Multiple clusters (2, 3, 13, 20, 23, 24, 45, 54, 63, 64, 79, 80, 83, 84) advise purchasing the game only during a sale or at a significantly reduced price, noting that it is not worth full price and more value is found when discounted or obtained as part of a bundle.
Avoid for newcomers: Clusters 1, 22, 30, 38, 52, 59, 83, and 84 strongly advise that the game is not for newcomers or general audiences, and should be avoided if not already a fan of the series or developer.
Fans of developer's works: Clusters 33, 50, 52, 68, 71, 78, 82, and 84 recommend the game primarily to fans of the developer Fruitbat Factory, or those who enjoy the developer's previous works, such as 100% Orange Juice or other series, and warn others to avoid it.
Only for specific groups: Cluster 30, 31, 32, 44, 48, 74, and 75 indicate that the game is only for specific anime fans, fans of board games, or those with a moe/chibi appreciation, and not for general audiences.
Community fair range: $3.00 - $5.00.
Game completion: 7.0h.
Story completion: 3.5h.
Session length: 0.5h.
Endgame: 5.5h.
The game provides a short burst of fun through its humorous dialogue and simple RPG mechanics, but quickly becomes repetitive and boring due to grind, unexplained systems, and a stagnant gameplay loop.
Friction: Grindy character and card collection through RNG gacha; Repetitive combat and music; Unexplained mechanics and confusing controls; Dead multiplayer with no spectating or matchmaking; Lack of story hook or direction; Frequent duplicate cards with no guide for fusing.
Orange Juice Fanatic: Plays primarily for the franchise crossover, enjoys character interactions and light-hearted dialogue, and tolerates grind as part of the fan experience. Motivation: Loyalty to the Orange Juice universe and desire to see more character stories and cameos. Stance: buy.
Grind-Weary Completionist: Grinds relentlessly to unlock all cards and achievements, often multitasking with podcasts, but becomes frustrated with RNG and repetitive content. Motivation: Completionist drive to unlock everything, despite dissatisfaction with the grind. Stance: deep sale.
Casual Pokémon-like RPG Player: Plays casually for short sessions, enjoys the simple rock-paper-scissors battle system, and is okay with light grinding as part of the old-school RPG experience. Motivation: Enjoyment of light, nostalgic turn-based RPG mechanics and cute aesthetics. Stance: sale.
Steam Deck: No user reports indicate any friction or technical barriers when running this title on Steam Deck. The game appears to function without requiring workarounds or encountering compatibility issues.