
What players like:
Common complaints:
Gameplay feedback:
Performance notes:
Recommendations:
Other player notes:
Review evidence
Previously enjoyable, high initial potential: Many reviewers express that the game was enjoyable in the past, particularly during its early access, beta phases, or before specific updates. They praise its initial concept, gameplay loop, and potential as a free-to-play alternative to Monster Hunter. Some reviewers have returned to the game periodically, indicating lasting appeal despite any issues.
Positive weapon system changes: The updated weapon system, featuring unique abilities, talents, and the ability to swap between two weapons mid-hunt, is generally well-received. Reviewers appreciate the added depth in build creation and the strategic options this system provides. The weapon infusion system empowers weapons and their unique skills.
Improved graphics and UI: Many reviewers appreciate the improved graphics, UI, and overall visual polish of the game, especially after recent updates. Some reviewers feel the update makes the game feel new after it had become stale. The combat is improved with cooler visual effects.
More fun with friends: The game is more enjoyable when playing with friends, creating unique and funny moments. The game seems oriented towards playing with more people instead of encouraging solo play. The game is also cross-platform, allowing friends on different platforms to play together.
Satisfying monster hunting combat: Reviewers find the core combat loop of hunting monsters to be fun and satisfying, with well-designed monsters and encounters. The addition of new Behemoths is a positive aspect of the updates. Learning each behemoth encounter is very satisfying.
Reduced weapon and build variety: The update drastically reduced weapon and build variety by removing almost all weapons, weapon crafting, and customization options. This limits player choice, build flexibility, and the sense of progression, diminishing the core gameplay loop. The removal of weapon crafting also eliminates the ability to farm specific weapon types or elemental weapons.
Loss of progress, unfair compensation: Veteran players have lost significant progress due to the removal of weapons and the introduction of weapon tokens, which are primarily obtained through the battle pass or real-money purchases. This has led to accusations of pay-to-win mechanics, as players are now forced to repurchase previously owned items or grind excessively to acquire new weapons. Some weapons are locked behind a paywall, requiring real money for the battlepass to get certain weapons.
Shift to pay-to-win model: The game has shifted towards a heavily monetized, pay-to-win model with excessive microtransactions and paywalls. This change has alienated long-term players and made it difficult for new players to progress without spending money. Some reviewers mention that this shift may be due to the company being sold off or acquired by a crypto company.
Progression and balance issues: The update has negatively impacted the game's balance and progression, making it less new-player friendly and more grindy. Many veteran players dislike the drastic changes to Dauntless, negatively impacting build diversity. The game is now confusing upon entry, with features locked and requiring interaction with numerous NPCs to understand the basics.
Questionable and frustrating design: The game suffers from questionable design decisions, such as selling weapons in an item shop after players collect monster parts, forcing players to use different weapons to utilize different elements, and introducing frustrating one-shot kills. The game's structure is odd, requiring unlocking of already-owned items and upgrades. The dual-weapon mechanic feels incomplete and too basic compared to what was promised.
Core gameplay loop remains similar: The core gameplay loop involves hunting Behemoths (boss monsters) to gather materials for crafting and upgrading gear. Combat includes dodging, attacking breakable parts, and utilizing elemental affinities. The game is often compared to Monster Hunter, but with faster gameplay and a more relaxed approach.
Weapon swapping feels clunky: Some reviewers found the weapon swapping mechanic to be clunky and limiting, with builds often prioritizing a single weapon. The reworked armor system is considered convoluted and time-consuming, with builds not becoming viable until armor pieces are leveled up. Buffs have been simplified, but some found this made them more confusing.
Story is minimal or average: The game's story is considered average or non-existent, with some reviewers playing it as a side game. The game is now primarily a boss rushing action RPG.
Multiplayer enhances the experience: The game is more enjoyable when played with friends or by teaming up with others. The multiplayer aspect is considered a strong point.
Hunting grounds feel grindy: The game transitioned from individual monster hunts to an open area map with respawning monsters, which some reviewers found to be a grind. This change made the game feel less engaging than the original version and other hunting games like Monster Hunter.
Resolution locked, cannot be changed: Some players are unable to change the game's resolution, with the game being locked at a specific resolution. This issue has persisted even after updates. Some players are also reporting that 2k resolution is no longer available.
Unoptimized Unreal Engine 5 update: The game was ported from Unreal Engine 4 to Unreal Engine 5, but the update is heavily unoptimized. This is likely the cause of the performance issues reported by many players.
Avoid Dauntless due to issues: Many reviewers strongly advise against playing Dauntless, especially after the recent update. They cite predatory monetization, loss of progress, and a general decline in quality. Some suggest the game is dying or already dead, with a dwindling player base and little hope for improvement.
Try it; it's free to play: Despite the overwhelmingly negative sentiment, some reviewers suggest trying the game, especially since it's free. They recommend forming your own opinion rather than relying solely on negative reviews, particularly if you're a new player.
Play Monster Hunter instead: Many reviewers recommend playing Monster Hunter (World, Rise, or Wilds) or other similar games like God Eater or Wild Hearts instead of Dauntless. They feel these alternatives offer a better experience, respect the player's time and money, and provide more content.
"Awakening" update is detrimental: The "Awakening" update is a major point of contention, with many reviewers considering it a failure or a step in the wrong direction. Some suggest reverting the update to a previous state.
Hoping for future improvements: A small number of reviewers express a more positive outlook, either enjoying the update or hoping for future improvements. They plan to update their reviews based on future developments and are willing to give the game a chance.
Reviewers are experienced, invested players: Many reviewers are long-time players (Alpha, Beta, Founder) with hundreds or thousands of hours invested. They bring extensive experience and perspective, but their views may be colored by nostalgia or frustration with changes. Some acknowledge difficulty relearning the game after updates.
Significant, controversial updates/revisions: The game has undergone significant updates and revisions, including 'Awakening' and 'Reforge,' with mixed reception. Some updates are seen as detrimental, making the game more grindy or removing popular features. Developers have no plans to revert the changes.
Acquisition by blockchain company: Phoenix Labs was acquired by Forte Labs, a blockchain company, leading to concerns about the game's future direction and monetization. This acquisition was not initially public and was followed by layoffs, fueling speculation and distrust within the community. Some reviewers claim that there are no blockchain elements in the game.
Epic account required on Steam: Despite the Steam release, an Epic Games account is still required to play, which some reviewers find redundant. This requirement allows players to continue using their previous save data. Cross-play with Epic and console versions exists.
Efforts to address player feedback: Recent updates show efforts to address community complaints, adjust monetization, and reward veteran players. However, some updates feel catered to new players, potentially alienating the existing player base. It is hoped that the developers will continue to listen to player feedback.