Info about Horizon Walker:

Official game description:
Horizon Walker is a turn-based RPG with a unique storyline and captivating graphics. ​
Join forces with stunning characters from beyond the dimensions and fight against the gods.​
Story Overview
Mankind’s thriving civilization was brought to a halt by the sudden appearance of dimensional “Rifts.”​
From these Rifts, divine beings emerged, ruthlessly destroying and pillaging civilizations. Mankind called them the "Forsaken Gods."​
Despite resistance, mankind could not find a way to counter the barriers created by these "Forsaken Gods" and the Oblivia phenomenon, which turned humans into abominations.​
Fear and despair engulfed the world, and hope vanished.​
As mankind hopelessly awaited its destruction, a miraculous rumor spread—someone had killed an Abandoned God and stolen their power.​
People honored him as the Human God and offered their devotion.​
​This is the tale of a remarkable Human God born in the East Asian Federation.​
Key Features
▶ Unique and Distinctive Characters​
Join forces with stunning characters from beyond the dimensions and fight against the Forsaken Gods.​
​
▶ Tactical Real-Time Strategy System​
Dominate time and space as both the commander of the battlefield and a Human God to save humanity!​
​
▶ Rich and Deep Romance Events​
Experience complex romantic events as you grow and interact with various characters!​
​
▶ Secret Content that Reflects Inner Desires​
Discover the secret chambers that reveal the deepest affections of the characters!​
​
▶ Gripping and Unique Worldview and Storyline​
Experience a grotesque and dark world where you, as a Human God, save humanity from its fate.

Release date: Aug 24, 2025

Categories: Turn-based RPG, Tactical RPG, Gacha System, NPC Relationships & Romance, Auto-battle, Fan Service, Single-player Story

Feature scans:
- MTX: score 45; verdict: Standard / Mostly Cosmetic; summary: The audit finds a predominantly cosmetic monetization model: reviews repeatedly praise free premium currency, gold-based pulls, and a lack of pay-to-win pressure, while also confirming real-money skin and battle-pass purchases. Isolated complaints about paid progression, stat-selling, and a two-step gacha/contract cost create friction, but they are not consistent enough to establish a casino-style or forced-spend design.
- Wiki: score 50; verdict: Tier 3: The Student; summary: The reviews show a clear Wiki Tax centered on instructional data: players rely on external wikis for tier lists, skill and build guidance, fixed-formation stage strategies, and basic system explanations. There is no evidence of repeatable farming or drop-rate needs, nor of inventory or crafting valuation needs. Secondary friction comes from wiki community gatekeeping and outdated information, but the primary complaint maps to Tier 3 (The Student).
- Proton/Linux: score 25; verdict: Works on Linux with minor Proton/Steam Deck tweak; summary: Linux and Proton evidence is predominantly positive: users report that the game runs on Linux, SteamOS, and Steam Deck, with one reviewer explicitly saying Proton works fine despite nProtect. The only Linux-specific workaround is a Steam Deck user needing GE-Proton 10.x to avoid cutscene codec errors, which is a minor compatibility tweak. Most negative reviews focus on kernel anti-cheat generally, but they do not explicitly tie failure to Linux or Proton, so they do not raise the Linux friction score.
- Steam Deck: score 75; verdict: High friction and frequently broken on Steam Deck; summary: Steam Deck feedback is mixed. Several users report that the game runs well, sometimes after setting GE-Proton 10.x to avoid cutscene codec errors, and some describe it as functional or great on Deck. However, the dominant friction comes from nProtect GameGuard anti-cheat update and download failures, frequent black-screen crashes, and missing controller support with handheld input conflicts. No clear small-text or battery-drain reports appear in this filtered set; stability and anti-cheat failures are the main technical barriers.

- Hardware Profile:
  - Summary: Performance is weakest in the Windows <8GB VRAM and Windows 16GB+ VRAM cohorts, where memory leaks, stuttering, low frame rates, and crashes dominate the available reports. The Windows 12-15GB VRAM and Windows 8-11GB VRAM cohorts are mostly positive, with isolated FSR3 and UI scaling caveats.
  - Sample size: 114 (3% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (negative, 55 reports): Reports are dominated by memory leaks, severe frame drops, FSR problems on Intel integrated graphics, and crashes.
  - Windows 12-15GB VRAM (positive, 26 reports): Mostly positive: the game is described as a decent optimized mobile port, with isolated FSR3 FPS regressions, UI scaling issues, and an anticheat crash complaint.
  - Windows 8-11GB VRAM (positive, 21 reports): The only included review reports that optimization has improved significantly and remains positive.
  - Windows 16GB+ VRAM (negative, 7 reports): The included report cites severe stuttering, a 60 FPS cap, and an experience no better than mobile.
  - Caveats: 114 of 3500 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $0.00
  - Reasoning: The reviews consistently frame the game as free-to-play and praise its F2P friendliness, while price objections are aimed at optional store items, skins, passes, and regional purchasing power rather than a required base-game purchase. No review supports a positive entry price, and $20 is described as too expensive. Therefore the community's fair base-game price is $0, with no evidence for charging more.
- Playtime Metrics:
  - Game completion: 120.0h
  - Story completion: N/A
  - Session length: 0.5h
  - Endgame: N/A
  - Reasoning: One reviewer explicitly reports finishing all content in 120 hours, supporting a full game-completion estimate of 120 hours. Another review frames 20-40 hours as the meaningful progression window before advancement stalls, but it does not give a precise separate story-completion duration. Daily-play reports cluster around short gacha sessions, with one review estimating 30min+ per day, so sessionLength is set to 0.5 hours. Endgame timing is mentioned qualitatively, but no review provides a reliable endgame playtime duration, so endgame is null.
- Time-to-fun:
  - Summary: Players often report early friction from an unfriendly tutorial, confusing progression, heavy early grind, and a mid-game difficulty spike, after which the game becomes enjoyable once its systems click. Some reviews report first-hour enjoyment or later boredom, so the overall profile is mixed but best fits a delayed click.
  - Stance: Clicks after
  - Anchor: When the game's systems start to click
  - Time to anchor: N/A
  - Friction: Unfriendly tutorial and initial confusion; Confusing early progression systems; Heavy early-game grind; Mid-game difficulty spike; Daily progression caps and resource scarcity; Slow character progression
  - Unlock drivers: Understanding the deck-building system; Continuing story and progression until systems make sense; Overcoming the mid-game difficulty spike; Completing the early-game grind
  - Conditions: Tolerance for slow progression and grind; Interest in ero-gacha or lewd content; Casual daily play rather than rushing; Willingness to learn team building and use guides; F2P patience with daily caps; Enjoyment of tactical RPG combat; Acceptance of repetitive combat and environments
- Player Archetypes:
  - F2P Fanservice Collector (buy)
    - Motivation: Collecting and interacting with attractive female characters and skins in a generous, low-pressure gacha.
    - Playstyle: Casual collection, affection and skin chasing, with occasional turn-based battles.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: waifu collector
    - Reference games: N/A
  - Turn-Based Tactics Strategist (buy)
    - Motivation: Mastering turn-based tactical combat through planning, skill order, positioning, and team synergy.
    - Playstyle: Methodical turn-based battles, experimenting with skills and team composition, and learning encounters.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Shining Force; Fire Emblem; Valkyria Chronicles; XCOM
  - Casual Daily Side-Game Player (buy)
    - Motivation: A low-pressure daily routine and light collection without competitive or grind pressure.
    - Playstyle: Short daily sessions, autobattle, resource collection, and occasional story or character interactions.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: casual gamer; casual player
    - Reference games: N/A
  - Security-Conscious PC Player (no buy)
    - Motivation: Stable, safe PC access without anti-cheat, malware, or login risks.
    - Playstyle: Attempting to launch and play on PC while monitoring compatibility, anti-cheat behavior, and account safety.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Generous F2P gacha system (weight 0.49): Players repeatedly praise the gacha as very generous and free-to-play friendly, noting that characters and weapons can be obtained without spending. Many highlight that all characters are accessible over time.
- Appealing characters and designs (weight 0.26): Characters are frequently described as appealing, cute, and well-designed, with distinct personalities and enjoyable interactions. Character designs and costumes are top-tier.
- Overall fun and enjoyable (weight 0.17): Many reviewers find the game highly enjoyable, entertaining, and just right, with fun gameplay and attention-capturing visuals.
- Good fanservice (weight 0.17): Many players appreciate the fanservice, calling it excellent and well-done, with attractive waifus for various tastes.
- Good skins (weight 0.16): Skins are praised for their quality and appeal, with some considered worth buying, and several can be obtained for free over time.
- Fun turn-based combat (weight 0.16): The turn-based combat system is described as lively, strategic, and surprisingly fun, adding depth to the gameplay.
- Decent story (weight 0.09): The story is considered enjoyable, amusing, and decent, though not a major highlight for most reviewers.

Common complaints:
- Unfair bans after spending (weight 0.24): Many players report being permanently banned after spending money, including paying players and those who re-rolled. This is seen as unreasonable and unfair.
- Low content and production (weight 0.14): The game has very little content and low production capacity. Content production is small and updates are slow.
- Repetitive and grindy gameplay (weight 0.14): Combat becomes repetitive after building all characters, and the game is quite grindy, feeling like a chore after a while. Free-to-play players face excessive grinding for costumes.
- Limited adult content (weight 0.12): Adult scenes are softcore rather than explicit, and partial nudity is censored or hidden. The game lacks real 18+ content, with limited interactions in only a few areas.
- Expensive skins (weight 0.12): Skins are very expensive, with a single skin costing 500 gems, making them hard for new players to obtain. Prices are inflated to unreasonable levels.
- Login and connection issues (weight 0.1): Players frequently cannot log in or get stuck at the login screen, and some require a gaming accelerator to connect. The game often fails to connect.
- Boring and cliche story (weight 0.09): The story is considered cliche, boring, and not gripping. It is described as very ordinary and uninteresting.
- Mass bans of initial accounts (weight 0.08): Initial accounts, including those of paying players and third-party starter accounts, were mass-banned in a large-scale wave. This has caused frustration among newcomers.
- Poor combat AI and crudeness (weight 0.06): Combat AI is stupid and combat is crude. The overall combat experience is lacking.
- Poor translation quality (weight 0.06): The translation is somewhat poor and botchy, with many confusing parts. Translation quality is low.
- Confusing gacha system (weight 0.04): The gacha system is somewhat complicated and confusing. Players find it difficult to understand.
- Suspicious positive reviews (weight 0.04): Positive reviews appear to come from low-level accounts with only this game in their library, suggesting a fake-positive-review campaign.
- Slow progression for free players (weight 0.04): Newcomers get stuck after a while if not paying due to slow progression. Free-to-play players have to grind a lot.
- Poor UI scaling (weight 0.04): UI scaling is poor on large 4K screens, burying important data under tiny sub-menus. PC UI is not scalable and gets in the way.
- Character nerfs after release (weight 0.04): Newly released characters are quickly nerfed, such as a pulled character being nerfed after only two days of play. This upsets players who invest in them.
- Event auto-confirmation bug (weight 0.04): During an event, the game automatically confirmed character selection after one refresh, causing the loss of 100 pulls. This bug frustrated players.
- Unresponsive customer support (weight 0.04): Customer support does not respond to reported problems. Players feel ignored when seeking help.

Gameplay feedback:
- Core Gacha Character System (weight 0.65): Characters and weapons are primarily obtained through a gacha system with various banners, including limited and standard types. The system includes pity mechanics and multiple currency types.
- Turn-Based Tactical Combat (weight 0.28): The game features turn-based tactical combat with grid-based positioning, line of sight, and party composition. Combat is strategic, with limited turns per stage and visually flashy attacks.
- Daily and Weekly Missions (weight 0.21): The game includes daily and weekly tasks that provide resources. These missions are described as low maintenance and part of a daily play routine.
- Player-Friendly Gacha Features (weight 0.19): Notable gacha features include pity carry-over across banners, no 50/50 rate-up, and a start-dash with 100 free pulls daily. Limited banners eventually move to the standard pool.
- Skin-Based Monetization (weight 0.14): Monetization is mainly through skin passes and a battle pass, with skins as the primary revenue source. Some skins are earnable via achievements.
- Auto-Battle and Speed Options (weight 0.12): An auto-battle system is available, often used for daily grinding and available at up to 4x speed. This provides convenience for repetitive content.
- Character Affinity System (weight 0.09): An affinity system allows players to raise affection with characters and interact with them, unlocking scenarios. This adds a relationship-building element.
- Character Acquisition via Currency (weight 0.07): All characters and weapons can be obtained using in-game currency, and new characters can be acquired with normal currency. This provides a free-to-play path.
- No PvP or Competitive Mode (weight 0.07): The game has no PvP or competitive gameplay; progression is event-deadline driven. This creates a purely PvE experience.

Performance notes:
- GameGuard connection blocked (weight 0.1): Firewalls, security programs, or proxy settings can prevent GameGuard from connecting to its update server, causing launch failures. Users must adjust these settings to allow access.
- PC performance needs optimization (weight 0.1): Overall PC performance is subpar, with lag, buffering, and slow operation on laptops and medium-tier PCs. Poor optimization is a common complaint.
- Long loading times (weight 0.08): Players experience excessively long screen loading times and slow launches across platforms. Loading can also stall at 99% on PC.
- FSR causes poor performance (weight 0.07): FSR, especially on Intel integrated graphics, leads to blurry visuals and lower framerate. FSR3 also bugs out and reduces FPS on many cards.
- Freezing on menu transitions (weight 0.06): The game freezes when switching menus or during direct launch to the login screen. This affects both mobile and PC.
- Mobile version lag and overheating (weight 0.05): The mobile version frequently lags and causes devices to overheat. Performance is notably worse than on PC.
- Crashes occur (weight 0.05): The game crashes frequently for some players, disrupting gameplay. Crashes are reported across platforms.
- Steam version outperforms mobile (weight 0.05): The Steam version runs significantly better than the mobile version, with improved sound effects and overall performance.
- Poor Intel integrated graphics support (weight 0.05): Intel integrated graphics have inadequate DX11 support, causing framerate fluctuations between 40 and 60 FPS. Low-spec PCs may also experience blurry graphics.
- Lag with many enemies (weight 0.05): When numerous enemies appear on screen, the game becomes laggy to the point of being unplayable. Combat frame drops are also reported.
- Network issues freeze loading (weight 0.05): Network problems cause frequent freezes during loading screens, and sometimes the game cannot connect at all.
- Optimization improved recently (weight 0.05): Some players note that game optimization has become much better, with fewer frame drops on PC compared to mobile.
- Input delay on all platforms (weight 0.03): There is about a one-second input delay on both mobile and PC, affecting responsiveness during gameplay.
- Stutters on decent PCs (weight 0.03): Even on capable hardware, occasional stutters occur. Performance is inconsistent despite adequate specs.
- Vulkan only on mobile (weight 0.03): Vulkan graphics API support is available only on mobile, not on PC. This limits performance options for PC players.
- Hosts file redirects GameGuard (weight 0.03): Modifying the hosts file can redirect network addresses and cause GameGuard update failures. This is a known workaround that can backfire.
- Freezes on portable devices (weight 0.03): The game freezes on portable devices, though specific devices are not mentioned. This adds to mobile instability.
- Runs well on Steam Deck (weight 0.03): The game performs well on Steam Deck, providing a smooth experience on that platform.
- Limited accelerator support (weight 0.03): Only Xunlei accelerator provides acceleration service for this game, limiting options for players needing network boosts.

Recommendations:
- Fanservice is main appeal (weight 0.35): Positive reviews frequently cite large breasts, attractive characters, and heavy fanservice as the primary reason to play. Those who dislike such content are explicitly warned away.
- Mixed overall recommendation sentiment (weight 0.25): Many reviewers strongly recommend the game, while others strongly advise against playing it at all. The overall sentiment is polarized, with passionate advocates and detractors.
- F2P friendly and generous (weight 0.21): The game is repeatedly praised as free-to-play friendly, with generous gacha mechanics and pity systems. Free players can progress and clear content without spending.
- Good as side game (weight 0.2): Many describe it as a solid casual gacha to play on the side, not as a main game. It suits short daily sessions of 30–40 minutes.
- Not beginner friendly (weight 0.19): Multiple reviewers warn that new players face a poor experience and should think carefully or avoid starting. New user treatment and tight leveling restrictions are common concerns.
- Positive but caveated reviews (weight 0.19): Several ratings are positive with reservations, including 9/10 and 9.8/10 scores but with important conditions. Some recommend the game while also recommending developers improve it.
- Heavy fanservice but not H (weight 0.15): The game offers heavy fanservice but lacks explicit H content, which disappoints some players. Still, many find it a good adult-adjacent experience without full H-game status.
- Polarizing newcomer experience (weight 0.14): Some advise new players to leave or avoid the game, while others say it is okay to start out. The start dash system and rerolling for Olivia are mentioned as ways to ease entry.
- Character and story appreciation (weight 0.14): Positive reviews highlight beautiful heroines, charming characters, and coherent story. Some recommend raising affection and interacting with characters.
- Tactical turn-based gameplay praised (weight 0.12): Reviewers recommend it for fans of turn-based tactics, with solid strategy and team-building depth. Comparisons are made to Shining Force, Fire Emblem, and Valkyria Chronicles.
- Gacha grind and daily chores (weight 0.11): Reviewers mention daily gacha chores and grind loops that may not appeal to everyone. Those who enjoy grinding find it acceptable, while others warn it is not worth the time.
- Casual tryout recommended (weight 0.11): Some reviewers suggest giving the game a try since it is free, or ignoring bad reviews and trying it out. Trying for free stuff is also mentioned.
- Better alternatives exist (weight 0.1): Several reviewers say better games exist for waifu material or fanservice, naming titles like Brown Dust 2. Some tell players to play a different game instead.
- Account policy and bans risky (weight 0.09): Reviewers warn about risky account policies, recent mass bans, and advise against buying or selling accounts. Potential buyers should be aware before spending money.
- Spending caution advised (weight 0.09): Reviewers warn against heavy spending or overinvesting in the game. Spending on skins or to support developers is suggested over spending to get characters.
- Niche adult gacha target (weight 0.09): The game is described as targeting a niche adult gacha audience, mainly men interested in fanservice. It may not appeal outside that demographic.
- Mixed specific gameplay tips (weight 0.07): Various tips include using Olivia, prioritizing 1-star clears, investing in one AOE character, and specific team compositions. These are niche suggestions for optimal play.
- Patience required (weight 0.05): The game is good for patient players willing to learn subtleties, while impatient players may get bored quickly. Those with zero patience should stay away.
- Community and content resources (weight 0.04): Players seeking new content or priorities are directed to Reddit or internet search. Affection and interaction with characters are also recommended activities.

Other player notes:
- Cosmetic-focused monetization (weight 0.29): Monetization is primarily through optional skins, battle passes, and cosmetic bundles rather than pay-to-win advantages. Players note that spending money is optional and mainly for character outfits.
- Skin availability via events (weight 0.22): Some skins are free through events and gameplay, while others require real money or premium currency. Battle pass skins eventually become purchasable in the shop with in-game premium currency.
- Mobile-first architecture ported to PC (weight 0.15): The game appears to be built for mobile and ported to PC, designed like a mobile game first. It is available on mobile, Steam, and runs on Linux including SteamOS.
- Account bans enforcement (weight 0.13): A recent ban wave targeted cheat accounts and illegal acquisition of gacha characters and resources. Official bans also affect purchased starter accounts and even paying regular players.
- Frequent updates and improvements (weight 0.13): The game constantly receives updates with new content and characters, and developers regularly improve underperforming old characters. Update pace is sometimes slow but developers still try.
- Fanservice and adult content (weight 0.13): The game offers good fanservice as a bonus and is described as a skin-selling erotic niche title with an 18+ rating and adult scenes. Interaction scenes are compared unfavorably to Brown Dust 2 for being too conservative.
- Steam version performance praised (weight 0.12): The Steam version is technically excellent and far better than the previous mobile-only experience in terms of how well it runs.
- Censorship differences across platforms (weight 0.09): The Steam version is uncensored and includes revealing outfits and nudity, while an uncensored version is available on other platforms such as Erolabs. Some players note partial nudity is censored or hidden.
- Partial voice acting (weight 0.04): The game is not fully voiced and has voice lines that are not all in English.
- Gacha genre temptations (weight 0.04): The game is a gacha with monetary downsides inherent to the genre, including temptation to spend as part of the experience.
- Small player base (weight 0.04): The game does not have a huge player base, with at most roughly 700 players.
- Kernel-level anti-cheat (weight 0.04): The game uses nProtect, a kernel-level anti-cheat system.

Emotions:
- Frustration (weight 0.21): Players are frustrated by severe progression walls, including a dual level cap, a difficulty spike that halts story progress, and an unforgiving economy where gold and resources are scarce. Many also cite technical issues like stutters, input delay, and login problems, as well as aggressive monetization that forces spending on gacha and skins. A major source is the mass account bans, especially of paying players, which feel arbitrary and destroy trust.
- Disappointment (weight 0.14): Disappointment stems from the game failing to deliver on its promised adult content, which is often softcore, limited to upper bodies, and lacking explicit scenes. The story is frequently described as boring, poorly written, and slow to update, while the gameplay becomes repetitive and the progression system turns into a numbers comparison. Players also point to declining quality, expensive skins, and a punitive ban policy that harms the community.
- Satisfaction (weight 0.11): Satisfaction comes from the game's generous gacha and free-to-play friendliness, allowing players to obtain all characters and skins without spending. The strategic turn-based combat, attractive character designs, and continuous updates with quality-of-life improvements are also praised. Many appreciate that progression is not blocked by paywalls and that daily tasks respect players' time.
- Enjoyment (weight 0.09): Enjoyment is driven by the fun turn-based combat that encourages team building and strategic planning, along with appealing characters and fanservice. The engaging story, character interactions, and constant updates keep players entertained. The generous gacha and diverse character combinations add to the overall fun.
- Anger (weight 0.08): Anger is primarily caused by unjustified mass account bans, particularly of paying players and initial accounts, with support providing only canned responses. The ban wave is seen as a greedy tactic to force paid gacha pulls, and the developers' arrogant attitude and lack of business sense further infuriate players. Excessive gold costs for recruiting heroes and pay-to-win gacha mechanics also contribute.
- Annoyance (weight 0.03): Annoyance arises from long, boring exploration segments, hyper-sexualization that breaks immersion, and technical issues like update bugs and poor optimization. High outfit prices, aggressive monetization, and a blatant mobile-port UI are also irritating. Additionally, VPN blocks, kernel-level anti-cheat, and repetitive content contribute to the annoyance.
- Appreciation (weight 0.03): Appreciation is expressed for the game's generous free-to-play model, where every character can be obtained without spending, and for the beautiful graphics and sexy skins. The absence of a stamina system, the developer's respect for players' time, and the gradual buildup to adult scenes are also valued. Players also note the non-toxic community and the small team's passion.
- Amusement (weight 0.03): Amusement comes from the game's goofy, over-the-top writing and humorous story moments, as well as the contrast between its marketing and actual content. Unique bouncing animations, cute skin details, and the absurdity of mods and cheaters getting banned also entertain players. The generosity that makes it barely a gacha adds to the amusement.
- Boredom (weight 0.03): Boredom sets in due to long, dialogue-heavy story sections, repetitive combat and music, and a lack of dynamic content beyond daily logins. After reaching max level or completing current content, there is little to do, and updates are slow. The absence of English voice acting and new affection interactions exacerbates the tedium.
- Disgust (weight 0.02): Disgust is triggered by the developer's practice of soliciting positive reviews while staying silent on issues, and the official Discord community mocking mainland China. The use of AI in the game, greedy monetization tactics, and the ban behavior toward paying players also repulse players. The slimy monetization requiring a shop character to level affection is another source.
- Distrust (weight 0.02): Distrust stems from the developers' silence and ignoring of player feedback, as well as suspicions of consumer fraud and a fake-positive-review campaign. The unpredictable bans of paying players make players fear spending money, and the company's treatment of Chinese players feels like a scam. The overall perception is that the game is coaxing money out of players.
- Concern (weight 0.02): Concern is focused on the direction of monetization and player treatment, including the possibility of increased gacha pressure and power creep with new characters. The invasive kernel-level anti-cheat (nProtect) staying on PCs is a worry, as is the potential for heavier monetization that could alienate existing players. The ban wave potentially halving revenue also raises concerns.
- Dissatisfaction (weight 0.02): Dissatisfaction is caused by low free currency, overpriced skins with few interactions, and repetitive gameplay with low playability. The game remains too pay-to-win, with SS rank pulls becoming filler and new characters quickly nerfed. Poor value in skin bundles and the lack of a proper PC client also contribute.
- Love (weight 0.02): Love for the game is driven by its generosity and fanservice, fun characters, and frequent new content. Beautiful characters treated like wives and engaging story interactions keep players invested. The game's friendly gacha for obtaining characters and its event stories, music, and combat also inspire love.
- Admiration (weight 0.01): Admiration is felt for the beautiful waifu designs, well-written story, and deep world-building. Characters are described as alive, funny, and unashamedly perverted, and the manga cel-shaded 3D art and female character design are praised. The vanguards are seen as incredible and the soul of the game.
- Excitement (weight 0.01): Excitement comes from the game being refreshing and good, with sexy character content in updates and unique character kits. Strong character interactions and fanservice, along with a generous gacha system and goonable characters, generate excitement. The new character counterattack being very strong also adds to the thrill.
- Surprise (weight 0.01): Surprise arises from the game exceeding expectations, turning out to be genuinely fun and tactical despite its erotic content. Players are surprised by the depth of gameplay and story, and by how much content is allowed on Google Play. Many started for the lewd content but became hooked on the combat.
- Mild frustration (weight 0.01): Mild frustration is caused by leveling efficiency and scarce resources, endgame grind, and technical issues like FSR3 bugs reducing FPS. Repetitive gameplay and the use of gold for everything, along with the lack of re-roll tickets unless paying, also contribute.
- Mild disappointment (weight 0.01): Mild disappointment stems from slow developer updates and unexciting post-max affection interactions. The game is not a true PC port, and the on-screen joystick indicator cannot be disabled. Weak H scenes, an only okay story, and the lack of PvP also contribute.
- Distress (weight 0): Distress is caused by device-level hardware restrictions that block other legitimate accounts, leading to a sense of helplessness and injustice.}