Info about LEGO Batman 3: Beyond Gotham DLC: The Squad:

Official game description:
A mysterious figure has infiltrated Belle Reve Penitentiary. Smash your way through prison as Deadshot, Deathstroke, Harley Quinn, Captain Boomerang and other members of The Squad to hunt down this infiltrator before all of Amanda Waller's--and The Squad’s—secrets are uncovered. Play in story mode and in free play to unlock more characters, vehicles and minikits.

Release date: Mar 3, 2015

Categories: Action-adventure, Platformer, Puzzle Solving, Collectibles, Multiple Playable Characters, Superhero, Short Session Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: These two reviews directly state the playtime: one says the level finishes in 10 minutes, the other wishes it were longer, around 20 minutes. This indicates typical session length for the DLC (a single level). Since the DLC is a self-contained level pack, story/campaign completion is the same as session length. No evidence for full game completion or endgame, so those are null.
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent DLC experience (weight 0.91): Players consider this DLC the best or most interesting for the game, surpassing other DLCs and even the related movie and base game in enjoyment.
- Great new characters (weight 0.67): The DLC adds lots of new and canonical characters, including all Suicide Squad members, with detailed abilities and designs.
- Fun and varied level (weight 0.49): The level is described as fun, campy, and quick, with a nice little mission that players enjoy.
- Improved character designs (weight 0.35): Deadshot and Deathstroke have solid design upgrades over the base game, with Deathstroke's finishing move being particularly awesome.
- Specific character highlights (weight 0.32): King Shark is interesting and there is a fun mission with him and Deathstroke dancing. Captain Boomerang is useful for explosives without switching characters.

Common complaints:
- Uninspired and recycled characters (weight 0.58): Players note that new characters are mostly cosmetic reskins with no new abilities, and existing characters are unremarkable.
- Very short playtime (weight 0.52): Several reviews highlight that the campaign and DLC levels are extremely short, with some levels lasting only 10 minutes and overall playtime under 10 hours.
- DLC not worth the price (weight 0.44): Reviews state that the DLC is overpriced for its short length and lack of content, with complaints about high cost and low value.
- No proper boss fight (weight 0.36): Multiple reviews mention that the boss is not fought directly but resolved in a cutscene, which is disappointing and anticlimactic.
- Bad story and boring scenario (weight 0.23): The story is described as very bad, boring, and failing to be funny, which detracts from the overall experience.
- Unskippable long intro on replays (weight 0.13): Players find it frustrating that the introductory cutscene cannot be skipped when restarting, wasting time.
- Hazard suit pieces reset (weight 0.12): A bug causes hazard suit pieces to reset, requiring players to recollect them.

Gameplay feedback:
- Suicide Squad characters added (weight 0.54): The DLC focuses on adding members of the Suicide Squad, such as Amanda Waller, Captain Boomerang, Deadshot, Deathstroke, El Diablo, King Shark, Harley Quinn, and Katana. These characters are canonical to the Suicide Squad movies and comics.
- Gameplay content features (weight 0.44): The DLC includes a small map, a hazard suit mechanic, and mini-kits to collect. It also requires achievement hunting for 5 achievements.
- Short campaign included (weight 0.39): The DLC includes a short campaign with a mini-level, one mission, and an extra episode. Players can complete it quickly.

Performance notes:
No performancepoints

Recommendations:
- Buy on sale or season pass (weight 0.59): Multiple reviewers advise purchasing the DLC only when on sale or as part of a season pass, as paying full price is not considered worthwhile. Clusters 1, 2, 5, and 6 reflect this sentiment.
- Only for completionists (weight 0.23): Some reviewers suggest the DLC is only valuable for players aiming to 100% the game or get all achievements, indicating it may not offer substantial content otherwise. This is from Cluster 3.
- Full-price not worth it (weight 0.15): Reviewers consistently note that the DLC is not worth its full price, suggesting it has limited content or appeal. This is summarized from Cluster 8.

Other player notes:
- Word removed from title (weight 0.09): A single reviewer noted that a word was removed from the game's title 'Suicide Squad', presumably to avoid awkward questions. This feedback is low frequency and lacks specific impact on gameplay.

Emotions:
- Disappointment (weight 0.23): Players are disappointed primarily due to the absence of a proper boss fight across the entire DLC, with the climax being a cutscene instead of a playable encounter. The campaign is criticized for being too short, having a boring scenario, and lacking new character abilities or meaningful connections to the original game.
- Frustration (weight 0.19): Frustration stems from gameplay bugs, such as Captain Boomerang's boomerangs not destroying silver objects, and technical issues like an unskippable intro and lack of a restart function. Players also feel the level is nonsensical and too short, with no new abilities for characters and censorship preventing the use of the word 'Suicide', making the purchase feel wasted.
- Positive (weight 0.17): Positive reactions come from enjoying the DLC with family, finding it amazing and cool for including favorite characters like Deathstroke. The level and mission are described as interesting and fun, marking the DLC as a highlight of the game.
- Satisfaction (weight 0.13): Satisfaction is driven by the DLC being considered superior to the base game and even the movie, particularly due to improved character designs and the inclusion of all 10 canonical characters. Playing as each character from the film, with upgrades like for Deadshot and Deathstroke, enhances the experience.
- Enjoyment (weight 0.06): Enjoyment arises from the quick mission structure and character utility that improves gameplay smoothness, with players finding the DLC the best among options. The ability to play as all Suicide Squad members adds to the positive experience.
- Negative (weight 0.06): Negative feelings focus on the DLC being overpriced for its short length and small map, with unremarkable characters failing to add value. The content feels insufficient for the cost.
- Anger (weight 0.04): Anger is directed at persistent technical issues that repeated game loads fail to fix, coupled with a perceived overall low quality of the DLC.
- Contempt (weight 0.02): Contempt is expressed through dismissiveness toward the movie source material, suggesting low expectations from the start.
- Mild disappointment (weight 0.02): Mild disappointment stems from other characters being only okay, failing to meet higher expectations.
- Dismissive (weight 0.02): Dismissiveness is shown by referring to characters as 'clowns', indicating a lack of respect for the content.
- Excitement (weight 0.02): Excitement is sparked by the humorous sight of King Shark and Deathstroke dancing, creating a memorable moment.
- Love (weight 0.02): Love is driven by a strong attachment to the Suicide Squad franchise and its characters.
- Fun (weight 0.02): Fun is derived from the mission itself, providing a straightforward enjoyable gameplay experience.}