Info about FINAL FANTASY RESONANCE:

Official game description:
Early Purchase Bonus: Squire Kickstart Pack
===========================================
This set contains useful items to aid you at the start of your journey.
Pack Contents:
--------------
• Blessed Cuirass x1 (Increase gil obtained by a certain amount)  
• Mist Ether x1  
\*These bonuses are available only to customers who purchase the product by November 6, 2026, at 8:59 a.m. (PT).  
\*After progressing past a certain point in the game, you may claim the items from the postbox in front of the inn in the Town of Mitra.  
\*Images are for illustrative purposes only. Actual in‑game visuals may differ.
FINAL FANTASY RESONANCE Digital Deluxe Edition
==============================================
This product is a bundle that includes the FINAL FANTASY RESONANCE base game along with the Magitek & Grimoire Deluxe Pack, which contains an item that transforms your chocobo's appearance into magitek armor, an item exclusive to this pack that unlocks a certain character's Fel Meteor Limit Burst, and useful items to aid you at the start of your journey.  
**Digital Deluxe Edition Contents:**  
**▼ FINAL FANTASY RESONANCE Base Game**  
**▼ Magitek & Grimoire Deluxe Pack**  
Pack Contents:
--------------
　 • Magitek Armor Key x1  
　 • Archwitch’s Grimoire x1  
　 • Mastery Ring x1  
　 • Tent x5  
　 • Mist Potion x5  
　 • Mist Ether x5  
　 • Phoenix Down x5  
　 • Remedy x3  
\*The content included in this bundle is also sold separately. Please be careful to avoid making duplicate purchases.  
\*After progressing past a certain point in the game, you may claim the items from the postbox in front of the inn in the Town of Mitra.  
\*The chocobo’s appearance can be changed by turning the Magitek Armor Key “ON” under the Items section of the main menu.  
\*Images are for illustrative purposes only. Actual in‑game visuals may differ.
FINAL FANTASY RESONANCE DEMO
============================
Begin your journey with the free demo where your saved data carries over to the full game! While some level restrictions apply, you can freely explore the entire first chapter exactly as it appears in the full version.
About the Game
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Return to the pixel‑art world of FINAL FANTASY, evolved from its classic roots. Travel with companions bound by fate and call on Visions to aid you in battle to uncover the truth behind a force that threatens to bring everything to ruin.
◆ Cinematic pixel art
---------------------
What if FINAL FANTASY had continued to push the limits of pixel art? The first FINAL FANTASY to join the HD‑2D lineup, FINAL FANTASY RESONANCE delivers a visually striking experience that feels both nostalgic and new, enhanced by dynamic camera angles and pixelized 3D models that make every moment more dramatic and immersive.
◆ A return to the familiar
--------------------------
A classic RPG adventure unfolds in a world filled with beloved FINAL FANTASY elements—airships, crystals, espers and moogles woven into the fabric of the story, and so much more.
◆ Strategic turn-based battles
------------------------------
Exploit enemy weaknesses to stagger them—breaking their defenses to seize extra turns and gain the upper hand with powerful Resonance attacks in cinematic battles shaped by smart choices.
◆ FINAL FANTASY legends
-----------------------
Bolster your team with Visions, echoes of beloved FINAL FANTASY characters, who fight alongside you with unique skills and abilities for deep party customization.
◆ Hours of side content to discover
-----------------------------------
The world is full of secrets, including the wandering swordmaster Gilgamesh, a Colosseum with deadly monsters and rewards to match, the Chamber of Arms with formidable foes sealed within legendary weapons, and a showdown with Ultima Weapon.

Release date: Oct 22, 2026

Categories: JRPG, Turn-based Combat, HD-2D Graphics, Character Collection, Job System, Side Quest System, Classic Final Fantasy Style

Feature scans:
- Proton/Linux: score 5; verdict: Works Well; summary: Linux/Proton evidence is entirely positive: a CachyOS user reports success with default Proton Experimental, and multiple users report perfect or smooth Steam Deck performance, including docked mode. No Linux-specific launch failures, anti-cheat issues, required tweaks, or stability problems appear in the filtered reviews.
- Steam Deck: score 70; verdict: Broken: Stability and Playability Barriers; summary: Steam Deck feedback is mixed. Several users praise smooth performance and successful compatibility through Proton Experimental, but the audit found high-friction issues: small, uncomfortable text; inconsistent controller support; a report that the game opens without playing properly; and a crash complaint. Because crash and playability evidence reaches the broken tier, the friction score is 70.

- Hardware Profile:
  - Summary: Windows systems with 12-15GB VRAM and the handheld cohort mostly report smooth performance, while the 16GB+ VRAM cohort is dominated by crashes and optimization complaints; the <8GB VRAM cohort has only limited positive evidence.
  - Sample size: 163 (22% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows 12-15GB VRAM (positive, 60 reports): Most included reports describe smooth, bug-free performance and high frame rates, with one isolated crash complaint.
  - Windows 16GB+ VRAM (negative, 33 reports): Most included reports complain of poor PC optimization, crashes, and launch or frame-rate problems, despite one smooth-performance report.
  - Windows <8GB VRAM (positive, 29 reports): The included report is positive and no negative performance reports were supplied, though it gives little concrete performance detail.
  - Steam Deck / handheld (positive, 6 reports): The single included report describes performance as really nice and mentions no issues.
  - Caveats: 163 of 743 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $40.00 - $60.00
  - Reasoning: The reviews show a split price sentiment: enthusiastic fans consider it worth full price or every penny, while more cautious reviewers call it pricy and recommend waiting for a sale or deep discount. One reviewer explicitly contrasts it with an overpriced $70 product, suggesting the community fair base price sits below premium AAA pricing but can still justify a mid-to-upper range for dedicated classic JRPG fans.
- Playtime Metrics:
  - Game completion: 45.0h
  - Story completion: 40.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The first quote supports an overall game completion estimate of roughly 45 hours, within the reported 40–50 hour range. The second quote supports a story/campaign completion estimate of about 40 hours for the main campaign. No review provides a reliable typical session length or post-story/endgame hour count, so those metrics are set to null.
- Time-to-fun:
  - Summary: Most reports describe immediate enjoyment from the opening, tutorial, and demo, driven by turn-based combat, HD-2D presentation, and party customization. Early Expert-mode encounters and Vision grinding are recurring friction points, but they do not outweigh the immediate-hook reports.
  - Stance: Fun immediately
  - Anchor: After the opening and tutorial
  - Time to anchor: N/A
  - Friction: Expert mode has frequent random encounters and tanky mobs; Early Expert-mode bosses have too much HP before buffs/debuffs; Vision grinding can take a while; Opening story may feel standard for some players; Early difficulty curve on Expert
  - Unlock drivers: Unlocking the Vision system opens up combat and progression; Access to buffs/debuffs eases early Expert-mode boss fights; Completing the tutorial improves the Expert difficulty curve
  - Conditions: Appreciation for turn-based combat and HD-2D presentation; Interest in traditional Final Fantasy-style RPGs; Playing on Expert mode; Reaching the Vision system unlock; Completing the tutorial; Accessing buffs/debuffs; Tolerance for Vision grinding; Tolerance for a standard early story
- Player Archetypes:
  - Nostalgic Old-School FF Veteran (buy)
    - Motivation: Returning to classic turn-based Final Fantasy with pixel art, world exploration, and grind-friendly progression.
    - Playstyle: Plays turn-based battles on Expert, grinds levels and abilities, explores an old-school world map, and seeks secrets and boss fights.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: old school Final Fantasy enjoyers
    - Reference games: Final Fantasy VI; Final Fantasy VII; Final Fantasy X
  - Final Fantasy Newcomer (buy)
    - Motivation: Finding an accessible entry point into Final Fantasy and being intrigued by the crossover cast and Visions.
    - Playstyle: Learns the turn-based systems, explores the world and cast, and plays at an approachable pace while becoming more interested in the series.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: new player to FF
    - Reference games: N/A
  - Turn-Based Combat Strategist (buy)
    - Motivation: Mastering layered turn-based combat, weakness-break mechanics, Vision/passive builds, and Expert difficulty.
    - Playstyle: Exploits enemy weaknesses, breaks foes, swaps Visions, equips learned passives, and seeks strategic high-difficulty encounters.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Octopath Traveler; Dragon's Dogma
  - FFBE Nostalgia Seeker (buy)
    - Motivation: Nostalgia for FFBE and seeing its characters, Visions, and gacha-era animations revived in a console-style RPG.
    - Playstyle: Revisits FFBE characters and Vision animations while enjoying familiar old-school turn-based battles.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: former FFBE player; former heavy FFBE player
    - Reference games: Final Fantasy Brave Exvius


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Stunning HD-2D visuals (weight 0.6): The HD-2D art style is highly praised for its beauty and polish, blending 2D pixel art with 3D environments. Many describe it as the best HD-2D has ever looked.
- Classic Final Fantasy feel (weight 0.58): Many players feel the game captures the essence of classic Final Fantasy titles, reminiscent of early entries. It successfully delivers a nostalgic experience that stays true to the series' roots.
- Turn-based combat praised (weight 0.42): The turn-based combat system is well-implemented, engaging, and refreshing. It brings back old-school strategic pacing and is considered a highlight of the game.
- Incredible soundtrack (weight 0.42): The music is consistently described as amazing, exceptional, and top-notch. The soundtrack is a major highlight, with some saying it's worth the price alone.
- Overall masterpiece (weight 0.33): Many players consider the game a masterpiece and fantastic overall. It is described as amazing and excellent, with high praise for its overall quality.
- Best Final Fantasy in years (weight 0.19): The game is praised as the best Final Fantasy in a long time, with some calling it the first truly great one since the classic era. It combines the best elements of past titles.
- Nostalgic gameplay experience (weight 0.18): The game evokes strong feelings of nostalgia while still feeling fresh. Players enjoy the nostalgic feel that brings back old memories.
- Well-crafted side quests (weight 0.18): Side quests are not generic filler; they are well-written, enrich the story, and build out the world. Players find them worth doing for story and rewards.
- Impressive cutscenes (weight 0.16): Cutscenes are insanely good, stunning, and some of the best in the series. They add significant polish to the game's presentation.
- Enjoyable demo experience (weight 0.15): The demo is described as meaty, addictive, and fun, giving a good sense of the full game. It left players eager for more.

Common complaints:
- Story and writing weak (weight 0.31): The story is described as basic, generic, predictable, and cliché, with excessive dialogue and poor writing that feels like pure JRPG cheese.
- Visual style and graphics criticism (weight 0.29): The mix of 2D and 3D visuals is jarring, pixel art may look low-quality, background textures are flat, and there is a disconnect between painted portraits and HD backgrounds.
- Expert difficulty poorly balanced (weight 0.27): Expert difficulty is criticized for being both too easy in some aspects and making enemies excessively tanky, with bosses having too much HP and mobs being either too strong or too weak.
- Game too easy (weight 0.25): Many find the game too easy even on Expert difficulty, with early customization and hand-holding making it unchallenging.
- Missing controller vibration (weight 0.21): Players report no controller vibration or haptic feedback in the demo and full game, making combat feel less impactful.
- English voice acting criticized (weight 0.2): English voice acting is considered annoying, mediocre, cringeworthy, and inconsistent, with some specific actors receiving criticism.
- Localization and language issues (weight 0.2): Issues include half-baked English localization, untranslated Japanese audio in synergy cutscenes, lack of Spanish dub, Brazilian Portuguese subtitles, and Italian support, and shabby Spanish translation.
- Poor UI and menu design (weight 0.2): Menus are unclear, comparing equipment is awkward, and the font and overall design are criticized as stale and clashing with the retro aesthetic.
- Pricing too high (weight 0.2): The game is considered overpriced, especially for a pixel art game, and DLC pricing is disproportionate to content.
- No ultrawide support (weight 0.16): The game lacks native ultrawide and widescreen support despite expectations for the publisher.
- Pre-order and DLC issues (weight 0.16): Players did not receive pre-order bonus DLC, and there are no DLCs available despite preorder bonuses, Kickstarter, and Digital Deluxe Edition.
- Vision system spoils plots (weight 0.13): Obtaining visions can spoil key plot points and endings of previous Final Fantasy games, which is a concern for new players.
- Save data loss and transfer bugs (weight 0.11): Players experienced total save data loss after restarting and incorrect save file transfer from the demo, losing hours of progress.
- Random encounters outdated (weight 0.1): Random encounters, especially with invisible enemies, are seen as an outdated and annoying mechanic.
- Denuvo and DRM complaints (weight 0.1): The inclusion of Denuvo DRM in a single-player game is criticized as unnecessary and unwanted.
- Visions lack depth (weight 0.1): The vision system is criticized for being grindy, limiting party composition, and offering shallow trinket-like customization.
- High-pitched sound effects (weight 0.1): Some sound effects, especially menu beeps, are high-pitched and harsh on the ears, forcing players to turn off sound effects.
- Music not memorable (weight 0.09): The soundtrack lacks memorable compositions compared to classic Final Fantasy titles and leans heavily on nostalgia.
- Technical and stability issues (weight 0.08): Frequent crashes and Steam Deck incompatibility (controls not working) were reported.
- Camera and exploration issues (weight 0.07): Fixed camera with hidden item tricks is annoying, and players fear having to search the whole map for hidden items.

Gameplay feedback:
- Turn-based combat system (weight 0.51): The game features traditional turn-based combat with distinct turns, modern innovations, and resource management. It is a proper turn-based system similar to classic Final Fantasy.
- Visions system with legacy characters (weight 0.41): The Visions system allows players to use characters from previous Final Fantasy games, similar to espers in Final Fantasy VI. Visions can be equipped to customize party composition and abilities.
- HD-2D visual style (weight 0.37): The game uses an HD-2D visual style combining 3D environments with pixel-art characters, creating a distinctive aesthetic.
- Classic Final Fantasy style (weight 0.33): The game follows an old-school JRPG style reminiscent of classic Final Fantasy titles before ATB, with a traditional role-playing experience.
- Expert difficulty mode (weight 0.29): An expert difficulty setting is available, providing a demanding but fair challenge. It increases enemy HP and damage while decreasing player damage dealt.
- Side quests available (weight 0.18): The game includes numerous side quests that offer story enrichment and rewards. These quests complement the main quest and add depth to the world.
- Strategic battle depth (weight 0.18): The battle system offers strategic depth with unique mechanics and engaging combat. Players must utilize tactics and resource management.
- Chapter-based progression (weight 0.15): The game's story is structured into chapters, providing a clear progression path. This helps organize the narrative and gameplay flow.
- Random encounters (weight 0.13): The game features random encounters, with the minimap indicating when an encounter is imminent. This adds a classic RPG element to exploration.
- Job system inspired by FFV (weight 0.08): The game features a job system similar to Final Fantasy V, allowing for character customization and strategic depth.
- Fast travel available (weight 0.07): Players can use fast travel to quickly return to previously visited towns and dungeons, improving convenience.
- Hidden items and secrets (weight 0.07): The world map contains hidden items and secrets to discover, encouraging exploration.
- Cutscenes included (weight 0.07): The game includes cutscenes, including 3D vision cutscenes, to advance the story.
- Chocobo riding (weight 0.07): Players can ride chocobos for world exploration, a classic Final Fantasy feature.
- Demo save transfer (weight 0.06): Progress from the demo version carries over to the full game, allowing players to continue seamlessly.
- No gacha mechanics (weight 0.06): The game does not include mobile gacha mechanics, offering a traditional premium experience.

Performance notes:
- Excellent Steam Deck performance (weight 0.14): Multiple users report the game runs perfectly on Steam Deck, including in dock mode, and on Steam Frame. Performance is described as smooth and flawless.
- Frequent crashes reported (weight 0.08): Some users experience frequent crashes, which can severely impact gameplay and enjoyment.
- Good ROG Ally performance (weight 0.08): The game runs very well on ROG Ally Z1E and ROG Ally X, indicating good compatibility with handheld PCs beyond Steam Deck.
- Steam Deck controls not working (weight 0.05): On Steam Deck, the game opens but controls do not work, which is a significant issue for handheld players.
- No sound issue (weight 0.05): A user reports no sound after spending an evening trying to fix it, indicating a potential audio bug that may require troubleshooting.
- High frame rates on mid-range PC (weight 0.04): One user reports smooth 120 FPS on a mediocre PC, suggesting the game is well-optimized for a range of hardware.
- Great 4K performance on RX 7800 XT (weight 0.04): The game runs nearly perfect at 4K 144FPS on an RX 7800 XT, indicating strong performance on high-end AMD GPUs.
- Awesome performance, no issues (weight 0.04): A user describes performance as awesome with no problems, crashes, or bugs, reinforcing the positive optimization feedback.
- Zero FPS drops (weight 0.04): One user reports zero FPS drops, highlighting stable performance during gameplay.
- No optimization issues (weight 0.04): A user states there are no optimization issues, supporting the overall positive performance feedback.
- Generally runs great (weight 0.04): A user simply states the game runs great, contributing to the overall positive performance sentiment.
- Flawless on XAX (weight 0.04): The game runs flawlessly on XAX, though details about the hardware are limited.

Recommendations:
- Recommended for Final Fantasy fans (weight 0.65): Many reviewers strongly recommend the game to Final Fantasy fans, especially those nostalgic for classic titles. It is described as a return to form for the series and a must-buy for fans of the franchise.
- Appeals to classic turn-based RPG fans (weight 0.44): The game is highly recommended for players who enjoy old-school turn-based RPGs and classic Final Fantasy combat. Fans of turn-based systems will find it particularly enjoyable.
- Generally recommended as a good game (weight 0.37): Many reviewers give the game a strong recommendation, describing it as a very good game worth playing. The overall sentiment is highly positive.
- Great for fans of retro JRPGs (weight 0.27): Reviewers recommend it to JRPG enthusiasts, especially those who love classic and 2D RPGs. It captures the feel of older games while offering modern improvements.
- Try the demo if unsure (weight 0.25): Several reviewers suggest trying the demo to help decide whether to purchase. This is especially useful for those who are on the fence or hesitant about buying.
- Worth the price (weight 0.2): Many players feel the game is worth buying at full price, often citing the amount of content as justification. It is considered a good value for the money.
- Fans of Brave Exvius will love (weight 0.13): The game is highly recommended for players who enjoyed Final Fantasy Brave Exvius. Even those who haven't played Brave Exvius may still enjoy it.
- Appreciated by pixel art fans (weight 0.12): The game's pixel art style is a draw for fans of pixel graphics and retro aesthetics. It is recommended for those who enjoy pixel-sprite games.
- Fans of Octopath Traveler will enjoy (weight 0.1): Reviewers note that if you liked Octopath Traveler, you will likely enjoy this game as well. The similar art style and gameplay appeal to that audience.
- Play mainline Final Fantasy first (weight 0.07): For the fullest experience and to avoid spoilers, players should play as many mainline Final Fantasy games as possible before this one. This is recommended for those who care about the series' story.

Other player notes:
- Connections to Brave Exvius (weight 0.51): The game is frequently compared to or identified as an adaptation of the mobile game Brave Exvius. Reviewers note it is a single-player remake of the first season's story.
- Favorable comparisons to classic Final Fantasy (weight 0.44): Reviewers compare the game to older Final Fantasy titles, including the SFC era and classic turn-based entries. Some say it combines the best elements of Final Fantasy 6 through 10.
- Frequent Octopath Traveler comparisons (weight 0.32): Many reviewers compare the game to Octopath Traveler, often favorably, citing better immersion and replayability. Some call it Octopath 3 or Octopath Traveler Pro Max.
- Demo availability highlighted (weight 0.29): Reviewers mention a demo is available, with playtimes ranging from 5 to 7 hours. Some say the demo led them to pre-purchase the game.
- HD-2D visual style praised (weight 0.23): The game features HD-2D visuals reminiscent of Octopath Traveler, with a retro-inspired aesthetic and AAA polish. Reviewers compare it to other Square Enix HD-2D titles.
- References to Final Fantasy lore (weight 0.21): The game contains many references to older Final Fantasy games and honors the franchise's universe. Reviewers note it features characters from across the series.
- More Final Fantasy than recent titles (weight 0.19): Reviewers compare it favorably to Final Fantasy XVI and XV, saying it feels more like a true Final Fantasy game. Some prefer its turn-based style over modern action RPGs.
- Remake of Brave Exvius story (weight 0.13): The game is a rebuilt version of the Brave Exvius story, reworked from the ground up into a full-scale single-player adventure. It retools the universe and characters of the original mobile game.
- Voice options in Japanese and English (weight 0.11): The game offers both Japanese and English voice over options, allowing players to choose their preferred audio language.
- Turn-based combat return (weight 0.08): Reviewers note this is the first new turn-based Final Fantasy in a long time, contrasting it with recent action-oriented entries. The game returns to classic turn-based RPG style.
- Gacha mechanics removed (weight 0.08): The game removes gacha and mobile elements from its mobile predecessor, offering a premium single-player experience. Reviewers appreciate the lack of gacha mechanics.
- First 2D mainline Final Fantasy in decades (weight 0.08): Reviewers highlight that this is the first new 2D mainline Final Fantasy release in decades. It is also noted as the first Final Fantasy HD-2D game.
- Part of Final Fantasy series (weight 0.08): The game is officially part of the Final Fantasy series, as acknowledged by reviewers.
- Compared to Final Fantasy 6 graphics (weight 0.08): Reviewers compare the graphics style to Final Fantasy 6, noting it as an improvement. The game evokes the look of the classic title.
- Spanish language support missing dub (weight 0.07): While the game supports Spanish language, a Spanish dub is not available. One reviewer notes this limitation.
- Hopes for more classic-style Square games (weight 0.07): Reviewers hope the game sells well to encourage Square Enix to produce more HD-2D games with classic turn-based combat. They want to show demand for old-school JRPGs.
- Comparisons to old JRPG vibe (weight 0.07): The game is compared to old Final Fantasy and Octopath Traveler for its overall classic JRPG feel. Reviewers say it evokes memories of Final Fantasy 1 through 12.
- Compared to original Final Fantasy 7 (weight 0.06): One reviewer compares the game to the original Final Fantasy 7, though details are limited.

Emotions:
- Nostalgia (weight 0.1): The game evokes strong nostalgia through its HD-2D visuals, classic Final Fantasy elements like crystals, summons, and airships, and the Vision system featuring characters from older titles. Music and story callbacks to games like Brave Exvius and classic 2D Final Fantasy titles remind players of childhood and past experiences.
- Satisfaction (weight 0.09): Players feel satisfied by the game's fun gameplay, deep combat, and high-quality presentation, including HD-2D graphics and a well-received soundtrack. The return to turn-based combat and the absence of gacha mechanics contribute to a polished and worthwhile experience.
- Excitement (weight 0.09): Excitement stems from the game's engaging demo, beautiful presentation, and classic Final Fantasy elements like turn-based combat and job systems. The cinematic feel of acquiring heroes with their old theme songs and the anticipation of unlocking more Visions keep players hooked.
- Enjoyment (weight 0.07): Enjoyment is driven by the fun turn-based combat, deep battle system, and nostalgic feel of the game. The Vision system, 2D-HD art style, and engaging story contribute to a highly enjoyable experience.
- Frustration (weight 0.06): Frustration arises from technical issues such as lack of controller vibration, crashes, and poor Steam Deck support, as well as gameplay annoyances like grindy Vision leveling, excessive dialogue, and difficulty spikes. Missing features like ultrawide support and inconsistent controller support also frustrate players.
- Disappointment (weight 0.06): Disappointment is caused by high pricing, a weak and predictable story, missing popular characters like Tifa and Yuna, and a perception that the game relies on nostalgia rather than innovation. Issues with voice acting, mobile port quality in cutscenes, and lack of language options further contribute.
- Admiration (weight 0.05): Admiration is felt for the game's stunning HD-2D art style, exceptional music, and high-quality cutscenes and storytelling. The beautiful recreation of the original game world and expressive pixel art are particularly praised.
- Enthusiasm (weight 0.05): Enthusiasm is high because the game is seen as a return to form for the Final Fantasy series, with excellent gameplay, combat, and story. Many consider it the best Final Fantasy in years and a must-try for fans.
- Love (weight 0.03): Love for the game comes from its return to turn-based roots, blend of classic pixel art with modern scenes, and appealing characters and visuals. The satisfying grinding and strategy, along with minmaxing, deepen the affection.
- Joy (weight 0.03): Joy is elicited by nostalgic elements that make players feel like a child again, such as seeing Brave Exvius characters in HD and returning to turn-based combat. The music and familiar characters often move players to tears of happiness.
- Appreciation (weight 0.03): Appreciation is expressed for the great soundtrack, beautiful pixel art, and character writing. The game's homage to Final Fantasy and its party-building freedom through the Visions system are valued.
- Happiness (weight 0.02): Happiness stems from playing a turn-based Final Fantasy with random battles, seeing beloved characters like Rain and Lasswell, and the game's revival after Brave Exvius ended service. The inclusion of favorite characters and world exploration adds to the joy.
- Surprise (weight 0.02): Surprise is caused by the game exceeding expectations in presentation, performance, and overall quality. The 3D camera work, opening cinematic, and how much more enjoyable the game is than anticipated contribute to this feeling.
- Annoyance (weight 0.02): Annoyance arises from unclear menus, mid-battle dialogue, and jarring sound effects. The fixed camera angles and some character art not matching original designs also irritate players.
- Hope (weight 0.02): Hope is felt for the series' future direction, with players wishing for continued HD-2D titles and more challenging gameplay. The possibility of more Brave Exvius chapters being adapted and the game listening to community desires fuel optimism.
- Amazement (weight 0.02): Amazement comes from the game being exactly what the franchise needed, with smooth and refined presentation, exceptional graphics, voice acting, combat, and story. Cinematic cutscenes and playable introductions with massive summons leave players in awe.
- Anticipation (weight 0.01): Anticipation is high for what's next after finishing chapters, looking forward to mods, and completing the game. Players are eager for more Resonance parts and a new mainline Final Fantasy game.
- Mild disappointment (weight 0.01): Mild disappointment is caused by a dull initial UI, a game that feels too kiddy and linear early on, and a basic story. The inability to pet cats and the game being somewhat expensive are minor letdowns.
- Dislike (weight 0.01): Dislike is directed at high-pitched sound effects, UI issues, and Denuvo DRM. Random encounters with invisible enemies and the action RPG direction of the main series also contribute to negative feelings.
- Delight (weight 0.01): Delight is experienced from fun gameplay, smooth performance, and a true classic Final Fantasy feel with music and fan service. Using a Phoenix Down on skeleton enemies and instantly killing them is a particularly delightful moment.}