Players experienced significant frustration due to a multitude of technical issues, including frequent game crashes, infinite loading screens, and persistent bugs across various modes like Franchise and Superstar. Gameplay mechanics also caused frustration, with issues such as glitching tackling, excessive fumbles, broken AI, and unguardable plays. Additionally, poor optimization, input delay, and monetization practices in MUT contributed to player exasperation.
Disappointment stemmed from the game's perceived lack of significant improvements and innovation compared to previous Madden titles, often feeling like a 'copy and paste' with recurring bugs. Players were also let down by missing game modes, poor execution of new features, and the game's overall unpolished state, leading to a feeling of poor value for money and a 'cash grab' focus on card game elements.
Satisfaction was primarily driven by perceived improvements over recent Madden iterations, particularly in Franchise and Superstar modes, which were found to be fun and engaging. Players appreciated enhanced presentation, improved stability, and better overall gameplay feel, along with good graphics and a positive soundtrack, indicating a step in the right direction for the series.
Anger was directed at the developers, stemming from a belief that the game was released untested and that there was a focus on monetization (pay-to-win) over fixing bugs and improving game quality. Players felt the game offered minimal effort for its full price, leading to outrage over its unplayability and broken features.
Excitement was generated by significant improvements from the previous year, new features like pre-game cinematics and the wear and tear addition, and an overall positive impression of the game's quality. Many players felt it was one of the best Madden games in a long time, particularly enjoying the realistic feel and enhancements in Superstar mode.
Verdict
Mostly negative
Summary
Positive 40% · Negative 60%. Score: 60 / 100
Positives:
Many players feel that Madden 26 is a significant improvement over recent iterations, with many calling it the best Madden in years. The overall gameplay experience is described as fun, solid, and a step in the right direction for the series.
Superstar mode is highlighted as a major success, offering a fun and fleshed-out experience with new progression systems, a reputation system, and increased vibrancy compared to previous versions.
Franchise mode has received substantial positive feedback, with players noting significant improvements, new customization options, and a more engaging experience that encourages long-term play.
The game's presentation has seen significant upgrades, including new pre-game cinematics, improved halftime shows with in-game clips, unique broadcast packages for prime-time games, and weekly recaps, all contributing to a more immersive feel.
The AI has been improved, leading to more realistic player logic and defensive reactions. This makes the game feel more authentic and challenging, especially in how the AI covers receivers and shuts down short passes.
Negatives:
Many players feel the game is a recycled version of previous Madden titles, lacking significant improvements and suffering from persistent legacy bugs. The AI, especially defensive and offensive line, is considered broken, leading to a generally unrefined and disappointing gameplay experience that doesn't justify the price.
Players are experiencing severe performance issues including frequent crashes, lag, stuttering, and disconnections, making the game unplayable for many. This is particularly prevalent on PC and during specific game modes or actions like online matches or enabling ray tracing.
The Superstar mode is heavily bugged, with players reporting issues such as inability to load, visual glitches, broken mechanics (e.g., audibles, drafting), and general unplayability. This significantly impacts the experience for players focusing on this mode.
Franchise mode suffers from several bugs, including visual glitches with default player skins, issues with uniform changes, and critical roster management problems like missing long snappers and SAM linebackers in free agency.
The new kicking system is confusing and difficult for players to use, with many requesting a better tutorial or a return to the classic system. There are also reports of the kicking meter not working correctly.
Gameplay:
The new Superstar mode is highlighted as a significant addition, offering a streamlined experience with less micromanagement and the ability to play 3v3 with other superstars. Players appreciate the clear display of stats.
Players noted the addition of several new positions (MIKE, WILL, SAM, REDG, LEDG, LS, Gadget) which allows for more accurate player attunement to their proper roles on the field.
The Madden Team Builder feature allows players to import up to 32 custom teams from previous Madden versions into a single Franchise mode, enhancing customization options.
New players might experience a slight learning curve, typically lasting about 30-60 minutes, to grasp the game's plays and mechanics.
The game features unique QB DNA, allowing quarterbacks to move and throw authentically like their real-life counterparts, enhancing realism.
Performance:
Performance is generally good for many players, even on older hardware or with ray tracing enabled. However, some users with newer cards like the RTX 4060 report needing to cap frames for playability, indicating potential optimization issues for specific setups.
Players are adjusting graphical settings like motion blur and bloom to improve performance and reduce stutters. This suggests that certain visual effects may be contributing to performance issues for some users.
Recommendations:
Many players expressed strong dissatisfaction, leading to refunds or strong recommendations against purchasing the game, especially at full price. This sentiment is widespread and indicates significant issues.
Players noted that the game has stability and gameplay issues that need to be addressed. Many suggest waiting for patches or a sale before purchasing, indicating a belief that the game is currently incomplete or unpolished.
Some players found the game to be an improvement over previous iterations, particularly in presentation and depth. They recommend it for avid fans or those seeking realism and franchise mode, suggesting it has positive aspects despite its flaws.
Feedback on whether to buy the game is mixed, with some players stating they will never buy Madden again, while others might still purchase it for updated rosters or consider alternative access methods like EA Play. This indicates a divided player base.
A specific point of comparison was made to NFL2K5, with some players suggesting it remains a superior football game even after 20 years. This highlights a desire for certain gameplay elements or depth perceived as missing in the current title.
Miscellaneous:
Many players primarily engage with Franchise mode, often with friends, and prefer it over online or competitive modes like MUT. This indicates a strong preference for offline, long-term gameplay experiences.
Players often purchase the game despite reservations because it is the only officially licensed NFL football game available. This highlights a lack of competition in the market, influencing consumer choice.
There's a perception that EA prioritizes its pay-to-win mode, MUT, over fixing core game issues or improving other modes. This suggests a concern about resource allocation and business model focus.
The game was reviewed during its early access or beta phase, which might influence initial impressions and expectations regarding stability and feature completeness.
Some players are casual and do not purchase the game annually, suggesting that the yearly iterations might not offer enough new content to justify regular purchases for this segment.