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Review evidence
Cute characters and an educational, heartwarming tomb story make this light story-driven adventure moving, but poor optimization and limited Chinese support hold it back.
Cute and lovable characters: Many reviewers highlight the adorable and appealing character designs, including the protagonist and his friends. The cute visuals contribute to a warm and endearing experience.
Educational about ancient tombs: The game provides players with knowledge about ancient tombs, haniwa, and Japanese history in an engaging way. Many feel they learned something new and became interested in the subject.
Heartwarming and emotional story: Players describe the narrative as touching, bittersweet, and emotionally moving, often bringing them to tears. The story effectively evokes warmth and nostalgia.
Unique protagonist and premise: The protagonist is a keyhole-shaped burial mound named Kofun-kun, and the story begins when Haniwa-kun brings light to his boring daily life. The unusual premise of searching for a corpse is both strange and captivating.
Excellent presentation and audio: The illustration design, 3D graphics, controls, UI, and voice acting are all praised as very good. The music and dialogue bring appropriate vitality to the experience.
Poor optimization causes issues: Frame drops occur at max settings even on machines exceeding minimum requirements. Some users also had to lower graphics settings to play or couldn't set resolution without editing config files.
Limited Chinese language support: Players report no Chinese localization options, creating a language barrier for English play. Some untranslated textures and occasional typos further hurt comprehension.
Story lacks depth and clarity: The narrative is hard to follow before playing and lacks emotional impact. It is also hard to understand and buy into, making it difficult to recommend.
Simple and boring gameplay: Gameplay mechanics are simple and lack challenge, making the experience boring for some.
Exploration feels restricted and awkward: Players find exploration limited and not fun, with an awkward feel that hinders immersion.
Light story-driven adventure game: The game is primarily a narrative experience with minimal gameplay mechanics. It is described as a walking simulator or interactive story rather than a traditional game, with light exploration and puzzle elements.
Kofun and Haniwa characters: The protagonist is Kofun, a living burial mound, who befriends a haniwa child named Haniwa. The characters and setting involve anthropomorphic kofun and haniwa in a world where they move and interact.
Exploration and dialogue focus: Gameplay focuses on exploration and dialogue, with investigation unfolding through conversations and observations rather than complex puzzles. Players interact with objects and characters to progress the story and access side dialogue.
Linear progression with side content: The game is extremely linear, railroading the player from one story beat to the next, with displayed objectives guiding progress. It includes a few sidequests, flavor text, and optional side scenes that unlock later.
Heartwarming coming-of-age story: The narrative follows a boy who thinks he is a kofun searching for a corpse, making friends, and forming his identity. It is a light, childish, and grounded coming-of-age drama with heartwarming tones.
Graphics Settings and Ray Tracing Problems: One reviewer suspects raytracing is forced on by default, and another reports being unable to set the resolution without editing configuration files. These issues indicate poor graphics settings management.
UE5 Engine Performance Woes: A reviewer criticizes the game for running poorly due to being built on Unreal Engine 5. This points to engine-related performance challenges.
Steam Deck Incompatibility: One reviewer notes that the game was initially incompatible with the Steam Deck and could not run at all with default settings. This suggests potential platform-specific issues.
Ideal for relaxation and healing: Many recommend the game for times when you are tired or seeking healing. It offers a quiet, immersive experience for when you want to be alone.
Appeal depends on accepting quirkiness: Several reviewers note that enjoyment hinges on accepting the game's outlandish setting and worldview. Those who can embrace the bizarre will find it enjoyable.
Recommended quirky exploration experience: Fans of quirky premises and uplifting themes will enjoy running around in this game. It offers a unique and positive experience.
Unusual story and niche interests: The game appeals to those who enjoy slightly unusual stories or niche interests like haniwa, kofun, and museums. It is recommended for such audiences.
Overall positive recommendation: Multiple reviewers highly recommend the game. It is generally well-received by those who enjoy its style.
Game completion: 5.0h.
Story completion: 4.5h.
Quirky Story Explorer: Slow exploration: running around, interacting with objects, solving light mysteries, and collecting environmental details. Motivation: To experience a bizarre but heartfelt coming-of-age story and explore a quirky world full of secrets and collectibles. Stance: buy.
Cozy Healing Seeker: Low-stakes wandering, enjoying the cozy tone and gentle interactions without seeking mechanical depth. Motivation: To relax in a wholesome, healing atmosphere with uplifting themes. Stance: buy.
Retro Adventure Import Player: Camera-driven exploration and detail hunting, with tolerance for language barriers and older adventure-game conventions. Motivation: To enjoy a nostalgic, character-focused adventure with hands-on searching and discovery. Stance: sale.
Steam Deck: The audit finds severe Steam Deck compatibility problems: multiple users report the game is inoperable or lacks compatibility on Steam Deck, with default settings failing. Users also request clearer store-page disclosure about Steam Deck support. One review notes upscaling blur requiring a saved config. Under the scoring criteria, a game that will not launch or play on Steam Deck falls in the Broken range.
Short Playtime and Content: Players report a short experience ranging from 2 to 6 hours to reach the ending and get all achievements. The content is described as densely packed despite the brevity.
Language Support and Localization: The game supports only English and Japanese languages, with no Chinese language support. The translation is generally good, but some in-game textures remain untranslated.
Gameplay and Features: The game is a linear adventure with auto-save, multiple camera angles for spotting hidden items, and abundant 3D maps. It is built using Unreal Engine 5.
Developer and Publisher Identification: The game is developed by CAVYHOUSE and published by PLAYISM, known for supporting distinctive independent titles. It shares a similar style with the developer's other games.
Japanese Voice Acting and Cast: The game features full Japanese voice acting, including performances by famous voice actors Akari Kito and Yuka Tsugui. Players note nearly full voice acting is present.