Info about Pigeon Hater:

Official game description:
WARNING!
========
This game does not promote animal cruelty, it is just a joke. We encourage all of you to treat animals with warmth and love. All animals are beautiful, it is hard to imagine our life without them.
About the Game
==============
You're just an ordinary guy from an ordinary family. Yesterday was your birthday, and guess what? Your friends gave you a whole box of dildos as a gift!
What should you do with them now? Throw them away in the trash or find a more useful purpose for them? Start playing and make YOUR CHOICE!
FEATURES:
---------
*   An absolutely genius game... That nobody asked for, but it exists anyway!
*   Unforgettable gameplay! Today is your chance to master the art of throwing dildos exactly!
*   Few endings, because it's up to you what becomes of the whole box of dildos. But remember, letting hate have its consequences.
*   Light-hearted humor and the opportunity to spend some leisurely time with a smile on your face.
*   No more thinking about what game to get your friend for his birthday. Here it is, the perfect gift!
*   BANANA MODE - if you want to easily showcase the game on YouTube, Twitch, or any other platform.

Release date: Oct 10, 2024

Categories: First-Person Shooter, Physics Simulation, Comedy, Multiple Endings, Short Session Gameplay, Sandbox


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 0.1h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: 1.0h
  - Reasoning: The explicit '5 minutes of game' plus 'only need to hit a few pigeons to complete the game' supports a very short base game completion of about 0.08 hours. No separate story length is described, so storyCompletion is null. The evidence does not establish a typical play session length, so sessionLength is null. The Japanese review says about one hour was spent on an all-achievements fixed-point strategy, supporting an endgame estimate of roughly 1 hour, though this is only one completionist task rather than a full endgame total.
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique projectile premise (weight 0.45): The core mechanic of throwing dildos at pigeons is highlighted as a major draw, fulfilling a specific desire and being the best part for some.
- Fun and enjoyable gameplay (weight 0.34): Multiple reviewers found the game thoroughly enjoyable, funny, and well-made, with fun gameplay overall.
- Silly and humorous tone (weight 0.33): The game is described as silly, mischievous, and providing twisted laughter, making it a funny experience.
- Banana mode for safety (weight 0.32): An option to change the projectile to bananas allows playing in public without inappropriate visuals and provides a satisfying thud.
- Challenging but rewarding (weight 0.31): Hitting pigeons is unexpectedly difficult until players get used to it, but finding one-shot kill spots brings a sense of accomplishment.
- Catchy soundtrack and sound (weight 0.25): The soundtrack makes you want to dance, especially in the main menu and when hitting a pigeon, and sound effects are natural and understandable.
- Good visuals and models (weight 0.25): The first-person 3D visuals are well-balanced and look good, and pigeon models with shocked reactions are nice.
- Good value for price (weight 0.19): Reviewers consider the game a great deal at its price, offering fun for the cost.
- Pigeon reactions satisfying (weight 0.19): Pigeons are knocked flying when hit, and their shocked reactions are appreciated, adding to the satisfaction.
- Relaxing story mode (weight 0.11): The story mode is described as relaxing and easygoing, providing a laid-back experience.
- Communal apocalypse mode precision (weight 0.11): This mode demands precision and teaches route planning, adding strategic depth.
- Revenge on pigeons (weight 0.11): The game provides revenge on pigeons that cooed at night and crapped on cars, appealing to players' frustrations.
- Hidden references in environment (weight 0.1): There are references hidden in text throughout the environment, adding depth for observant players.
- Russian localization with voice (weight 0.1): The Russian localization includes text and voice acting for the goose, enhancing the experience for Russian speakers.
- Responsive platforming in Utility Chaos (weight 0.1): Platforming feels surprisingly responsive in Utility Chaos mode, indicating good controls.
- Short and easy completion (weight 0.1): The game is short and only requires hitting a few pigeons to complete, making it a quick play.
- Lively atmosphere with crowds (weight 0.1): The game features cheering crowds and a lively jingle, creating an engaging atmosphere.
- Surprisingly engaging (weight 0.1): The game did not immediately make the reviewer want to turn off the computer, which surprised them, indicating it exceeds low expectations.
- Pride from pigeon killing (weight 0.1): Killing pigeons with dildos gave the reviewer a sense of pride, showing emotional engagement.
- High achievement unlock rate (weight 0.1): The pigeon extermination achievement has a 100% unlock rate, suggesting buyers enjoyed the game enough to complete it.

Common complaints:
- Unpredictable projectile flight physics (weight 0.45): Players report that the dildo and banana projectiles have unpredictable flight physics, making it hard to aim. This is exacerbated by the absence of an aiming reticle or direction/strength indicator.
- Loss of thrown projectiles (weight 0.44): Projectiles can be lost in bushes, forgotten locations, or on unrecoverable balconies, and do not slide or jump off rooftops. This compounds the challenge of limited ammo and forces players to retrieve items after misses.
- Missing quality-of-life features (weight 0.23): Slow-mo cannot be skipped with a button press, and wet mode lacks extra ammo boxes. The game could use a bit of polish.
- Difficult pigeon targets (weight 0.19): Pigeons fly away after each miss and are very difficult to hit, making them annoying for players. This is a common frustration.
- Strict pickup mechanics (weight 0.19): Picking up fallen dildos is quite strict, and the pickup range and size are too small. This adds to the difficulty of retrieving projectiles.
- Unclear achievements and collectibles (weight 0.18): Achievements like 'hi there' are difficult to unlock and have unclear requirements. Full achievement completion requires hunting for fixed positions.
- Key bindings poorly explained (weight 0.18): Key bindings are average and not clearly explained, especially the pickup-all and trash interactions requiring E. Without pressing E, thrown items float in the air.
- Short game content (weight 0.17): The game is very short and doesn't have much content, leaving players wanting more.
- Game remains running after close (weight 0.11): The game stays active in Steam processes after closing, requiring a Steam restart to fully stop it. This is a technical bug.
- Lack of air control (weight 0.1): Platforming has no air control, making movement feel less responsive.
- Limited carrying capacity (weight 0.1): You can only carry one item at a time because the other hand shows the middle finger, limiting gameplay options.
- No speedrun leaderboard (weight 0.09): The game has no speedrun leaderboard, which may disappoint competitive players.
- Irritating goose character (weight 0.09): The goose is considered an absolute plonker and the game could have done without him, according to some feedback.
- Forgettable music (weight 0.08): The music is forgettable and does not leave a strong impression.
- Cannot eat prey (weight 0.08): Players cannot eat their prey, which may be a missed feature.

Gameplay feedback:
- Throwing dildos at pigeons is core (weight 0.99): The central gameplay loop involves throwing dildos or other objects at pigeons and a goose. Players find humor in this absurd premise.
- Two game modes available (weight 0.45): The game features a story mode with a normal city and a communal apocalypse mode with flooding and hazards. Each mode offers different challenges.
- Banana mode for streaming (weight 0.36): An option replaces dildos with bananas, reducing mischief and making it suitable for video platforms. This is useful for content creators.
- Aiming and throwing feel off (weight 0.3): Throws do not land where players aim until they adapt, and projectiles have poor aerodynamics. There is no aiming reticle, making precision difficult.
- Apartment start with box of dildos (weight 0.25): You begin in an apartment with a birthday box of dildos that you take outside. The box can be dropped or moved anywhere.
- E key interacts with objects (weight 0.22): Pressing E picks up all boxes at once and completes trash interactions. Without pressing E, thrown items float in the air.
- Soviet aesthetic and memes included (weight 0.19): The game has a Soviet aesthetic and includes memes. Successful completion shows gopnik birds.
- Limited projectile carrying capacity (weight 0.19): Players can only carry one projectile at a time and have a limited number of projectiles. This affects strategy and pacing.
- Slow-motion effect on near hits (weight 0.17): A slow-motion mode triggers when a projectile is about to hit or fly near a pigeon. This adds dramatic emphasis to successful throws.
- Pigeons flee after misses (weight 0.17): If a throw misses or the player approaches too closely, pigeons fly away for a while. This creates a stealth or precision element.
- First-person tactical shooter style (weight 0.16): The game is a first-person 3D tactical/shooter-style pigeon hunting experience. Achievement completion requires locating fixed spots similar to a tactical shooter.
- Achievements tied to specific actions (weight 0.16): Achievements require actions like throwing a dildo at the goose, and there is an achievement called 'hi there'. This encourages exploration.
- Small street with quick pigeon finding (weight 0.15): The street is small, so pigeons can be found quickly. Only a few pigeons need to be hit to complete the game.
- Throwing into trash can completes game (weight 0.14): Throwing a dildo directly into the trash can completes the game. Players can also throw the box in the trash.
- Goose comments with profanity (weight 0.14): A goose comments on the player's actions with profanity. The goose is loose and serves as easy prey.
- Revenge on pigeons for car crap (weight 0.14): Pigeons try to crap on your car under the window, motivating revenge. The game involves getting revenge on pigeons.
- Communal madness mode needs route planning (weight 0.14): Communal madness mode requires planning routes in advance and tests movement and jump feel. Clearing the surface took longer than expected due to difficulty.
- Player movement includes crouch and gesture (weight 0.09): Players can walk, run, jump, crouch, and show the middle finger. These actions add expressiveness to the gameplay.
- Collect thrown projectiles back (weight 0.09): Players can collect thrown projectiles, but some are unrecoverable. This adds a resource management element.
- Pigeons coo when approached (weight 0.07): Pigeons coo when you approach them. This audio cue adds immersion.

Performance notes:
- Good optimization performance (weight 0.09): One reviewer reports that the game's optimization is fine, with no performance issues noted. This is a positive signal, though based on limited feedback.

Recommendations:
- Humorous gameplay with projectiles (weight 0.33): Reviewers highlight throwing dildos and bananas at pigeons as a core humorous element, with one joking about 'dildo sniper school.' The absurdity is seen as a key selling point.
- Good as a prank gift (weight 0.31): Multiple reviewers recommend sending the game to friends as a birthday gift or prank, suggesting it is ideal for sharing laughs. One reviewer would never buy it for themselves even at a low price.
- Funny and well-made game (weight 0.19): Players describe the game as funny and well made, worth buying for relaxation and laughter. It delivers entertainment through its comedic concept.
- Achievement completion not worth it (weight 0.17): One reviewer says full achievement completion is only for those who want to graduate from 'dildo sniper school,' implying it is tedious. They suggest studying tactical shooter spots instead.

Other player notes:
- Banana mode for streaming (weight 0.16): The game includes a banana mode designed for streaming and video platform uploads. This suggests a feature aimed at content creators.
- Origin from funny GIF (weight 0.14): The game was inspired by an old funny GIF, and this inspiration is visible in the main menu. It highlights the developer's creative process.
- Gifting as intended use (weight 0.1): The store description presents gifting the game to a friend on their birthday as the intended use. This positions the game as a humorous gift option.
- Controversial niche humor (weight 0.1): The game is described as controversial with humor for a niche audience. This indicates that its comedic style may not appeal to everyone.
- Trailer shows entire game (weight 0.1): The trailer shows the entire game, indicating that the game is very short or that the trailer spoils all content. This may affect purchase decisions.
- Simple plot and mechanics (weight 0.1): The game has no complicated plot or mechanics. This indicates a straightforward, casual experience.
- Manual regional pricing in Poland (weight 0.09): Regional pricing is set manually rather than using Steam's converter, resulting in a lower price in Poland compared to the EU price. This approach may affect purchasing decisions.
- Achievement hunting like VALORANT (weight 0.09): The game is compared to VALORANT for requiring players to find fixed spots when pursuing full achievements. This similarity may appeal to achievement hunters.
- Pigeon achievement 100% unlock (weight 0.09): The pigeon extermination achievement has a 100% unlock rate. This suggests it is easy to obtain and possibly a joke achievement.
- Russian localization included (weight 0.08): Russian text and voice localization are present because the project is domestic. This caters to Russian-speaking players.
- Developer provided curator copies (weight 0.08): The developer sent a message explaining they provided three copies via the curator system. This shows direct developer involvement with curators.
- Not similar to Dark Souls (weight 0.08): Some people say the game is similar to Dark Souls, but the developer notes it is not. This clarifies a common misconception.
- Developed by Ells and Pills (weight 0.07): The game is from Ells and Pills. This identifies the developer or publisher behind the game.

Emotions:
- Amusement (weight 0.33): The absurd premise of throwing dildos at pigeons creates a humorous and silly experience. Players find joy in the exaggerated physics and the lively reactions of the pigeons, making it a fun and relaxing game.
- Frustration (weight 0.13): Imprecise throwing mechanics, lack of aiming indicators, and unpredictable physics make hitting pigeons difficult. Additionally, the game sometimes continues running in Steam processes after closing, adding to the frustration.
- Annoyance (weight 0.08): The goose constantly harasses the main character and is described as an absolute plonker, while pigeons produce irritating sounds, which players find annoying.
- Enjoyment (weight 0.08): Players derive simple satisfaction from throwing various objects like bananas and feces at pigeons, and the game offers good value for its price.
- Surprise (weight 0.05): Hitting the pigeons proves unexpectedly difficult, and the game surprisingly does not make players want to immediately quit.
- Confusion (weight 0.05): The game does not clearly explain key bindings, and the E interaction is not obvious. Players also struggle to unlock certain achievements despite trying everything.
- Disappointment (weight 0.05): The absence of a speedrun leaderboard prevents competitive players from claiming the top spot. Additionally, the inability to eat prey after hunting is a letdown.
- Satisfaction (weight 0.05): Players feel satisfied when getting revenge on pigeons that cooed at night and crapped on cars. The deep lore also adds to the sense of fulfillment.
- Excitement (weight 0.03): The soundtrack and the act of hitting pigeons make players want to dance, generating excitement.
- Delight (weight 0.03): The ability to throw dildos at pigeons brings pure delight to players.
- Accomplishment (weight 0.03): After about an hour of practice, players develop a one-shot one-kill fixed spot, giving them a strong sense of accomplishment.
- Emptiness (weight 0.03): Upon finishing the game, players realize how seriously they hunted fixed spots just to throw dildos, leading to a feeling of emptiness.
- Conflict (weight 0.03): Players want to stream the game but question whether swapping dildos for bananas would preserve what makes the game distinctive, creating internal conflict.
- Pride (weight 0.03): Successfully killing pigeons with dildos makes players feel proud of their achievement.
- Tiredness (weight 0.03): Fighting the pigeons is described as exhausting, leading to tiredness.
- Hatred (weight 0.03): The reviewer expresses hatred toward pigeons, likely due to their annoying behavior.}