Info about Desktop Raid:

Official game description:
**【Bug Fix in Progress】**
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Set it in the corner of your desktop, and your heroes will continuously battle monsters and find treasure, whether you're working or slacking off! No manual control is needed and interruptions are no issue. The fully automated combat offers a completely relaxing leveling experience. Say goodbye to the fatigue of traditional RPGs with njihovim repetitive map runs, mob grinding, and skill clicking. Simply open the game anytime to harvest your loot, power up, and advance to new dungeons, effortlessly enjoying the thrill of soaring power levels!
This is an idle RPG you can really get hooked on—the monsters get stronger on their own, so the grinding never stops! Automated combat plows through everything from trash mobs to bosses, with gear dropping and stats rising constantly, perfectly recreating the satisfying loot loop of RPG dungeons. Slay, loot, and enhance, with the added thrill of random affixes and set effects. You can chase the ultimate god-tier gear, all while idling!
The game features over a dozen branching classes, from Warrior and Mage to Assassin, Summoner, Tomb Keeper, and Alchemist. Each hero possesses unique talents and growth paths! The number of skills is staggering, allowing for countless combat styles. You can build a screen-clearing AOE burst team, or a complex tactical squad combining summoning, control, and damage-over-time effects. Freely mix and match builds to create your ultimate dungeon-clearing party!
With its retro pixel art side-scrolling style, the game pays homage to the thrilling combat of classic RPGs! It sits neatly in a corner of your screen, taking up minimal space and not interfering with your work or studies. But a quick glance is all it takes to see your adventure squad in the heat of battle! Beneath its casual idle exterior lies a deep RPG progression system. Looting while idling and the satisfying pace of leveling up make for an exhilarating experience that’s sure to boost your mood, even if you’re just checking in during a break.
The combat unfolds in a side-scrolling auto-chess format. While the battles are fully automated, every lineup decision is packed with strategic depth! Frontline tanks, backline damage dealers, crowd control combos, main and sub-DPS synergy... with dozens of skills combining in random ways, you can unleash devastating damage combos or intricate control chains. Pulling off an upset with a weaker team or turning the tide with a single brilliant move all comes down to your understanding and strategic deployment of heroes!

Release date: Mar 8, 2026

Categories: Idle Game, RPG, Character Progression, Equipment Customization, Class-based Gameplay, Pixel Art, Side-scrolling, Auto-battler


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 500.0h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides insights into various playtime metrics. The mention of '挂机游戏里比较耐玩的类型，适合长期慢慢养，期待后期成长' suggests a long-term engagement with the game, indicating a high total playtime for game completion. The statement '体验版挂了400小时' directly provides a data point for extensive playtime. '从测试的时候就开始玩了到现在有500多个小时了' further supports the idea of long-term play. However, specific metrics like story completion and session length are not explicitly mentioned, making it challenging to derive precise values for those fields. The evidence overall points to a game that encourages long play sessions and extensive total playtime.
- Time-to-fun:
  - Summary: Players generally find the game enjoyable and addictive after overcoming initial friction points such as bugs and a confusing tutorial. The fun increases as they see their team progress and engage in crafting.
  - Stance: Fun after initial setup
  - Anchor: Seeing the progress of your team growing stronger
  - Time to anchor: 1h 0m
  - Friction: bugs; confusing tutorial
  - Unlock drivers: addictive progression; enjoyable crafting
  - Conditions: playing in a relaxed manner; enjoying incremental progress
- Player Archetypes:
  - Busy Relaxation Seeker (buy)
    - Motivation: Relaxation and stress relief.
    - Playstyle: Casual, plays in short bursts during breaks or while multitasking.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: relaxation seeker; casual player
    - Reference games: other idle games; relaxing pixel art games
  - Frustrated Bug Reporter (no buy)
    - Motivation: Seeking a polished and functional game.
    - Playstyle: Engages with the game but is hindered by bugs and issues.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: bug reporter; quality seeker
    - Reference games: other games with initial bugs
  - Strategy-Focused Customizer (buy)
    - Motivation: Enjoys strategic planning and customization.
    - Playstyle: Engages deeply with character development and equipment optimization.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: strategy gamer; customization enthusiast
    - Reference games: other RPGs with deep customization


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Responsive and active developers (weight 0.47): The developers are highly responsive to player feedback and actively engaged in fixing bugs and optimizing the game. They are committed to improving the game and frequently provide updates.
- Creative and interesting content (weight 0.31): The game is praised for its creativity and extensive content. Players find the game interesting and well-designed.
- Suitable for busy and casual players (weight 0.3): The game is perfect for busy people and suitable for casual play. It offers a comfortable and relaxed game pace.
- Fun and in-depth gameplay (weight 0.29): The game offers fun and engaging gameplay with lots of customization and depth. Players find the gameplay mechanics detailed and enjoyable.
- Enjoyable mercenary and equipment systems (weight 0.23): Players enjoy the mercenary gameplay and the equipment collection and upgrade systems. The game offers a detailed and engaging equipment management experience.
- Enjoyable idle gameplay (weight 0.22): Players enjoy the idle gameplay mechanics, finding it relaxing and engaging. The gameplay loop is satisfying and similar to other idle games like idle farming.
- Low resource consumption (weight 0.18): The game can be played in a window without disturbing other tasks and does not consume many resources. It is suitable for playing in the background while working.
- Variety of classes and skills (weight 0.18): The game offers a variety of class combinations and character classes with different skills. Players enjoy the skill customization and selection.

Common complaints:
- Game plagued by bugs (weight 0.45): The game has been widely criticized for having a high number of bugs, including game-breaking ones that hinder progression. Many players feel the game was released prematurely with numerous unresolved issues.
- Boss challenge completion issues (weight 0.28): Players have reported that defeating bosses does not always register as completed, requiring them to fight the same bosses multiple times. Additionally, the completion status is not displayed properly.
- Rushed and untimely release (weight 0.22): The game is perceived as having been rushed to release without proper testing. This has led to numerous bugs and issues that detract from the overall experience.
- Interface and guidance issues (weight 0.22): The game's interface is messy, and task guidance is poor, leading to confusion and frustration among players. Early guidance is also weak, making it difficult for new players to get started.
- Unclear skill descriptions (weight 0.18): Players have reported that the descriptions of skills and their attributes are unclear, making it difficult to understand the effects and multipliers of different skills.
- Translation and localization problems (weight 0.14): There are notable issues with the game's translation and localization, which affect the understanding and enjoyment of the game for non-native speakers.
- Summoned skeletons issues (weight 0.1): Summoned skeletons often do not participate in attacks and sometimes even attack allies, which disrupts gameplay and strategy.
- Missing or unusable materials (weight 0.1): Some materials required for conversion are missing or cannot be used, which hinders progression and crafting.

Gameplay feedback:
- Equipment management (weight 0.26): Equipment grinding and management, including inventory and character equipment, are significant aspects of the game.
- Class combinations and skills (weight 0.19): Players enjoy the variety of class combinations and the unique skills each class brings to the game.
- Placement and idle gameplay (weight 0.18): Placement gameplay and idle mechanics, such as desktop placement monster hunting, offer casual and relaxed gameplay options.
- RPG and progression systems (weight 0.16): Players appreciate the RPG elements and progression systems, which add depth and additional gameplay layers.
- Skill customization and attributes (weight 0.15): The game offers extensive skill customization, allowing players to tailor their skill attributes and selections to their playstyle.
- Cultivation systems (weight 0.15): The cultivation system, including job cultivation and long-term cultivation, adds depth to character development.
- Strategy and growth mechanics (weight 0.15): Players appreciate the strategy depth and growth mechanics, which include farming, combat growth, and talent systems.
- Homestead and building systems (weight 0.14): Homestead and building systems, such as raising small animals and building structures, add depth and variety to the gameplay.
- Core gameplay mechanics (weight 0.11): The core gameplay loop and mechanics are well-received, providing a solid foundation for the game.
- Boss challenges (weight 0.11): Dungeon bosses and boss challenges provide exciting and engaging content for players.
- Instance and dungeon gameplay (weight 0.11): Instance gameplay and dungeon crawling provide varied and extensive content for players to explore.
- Extensive game content (weight 0.11): The game offers extensive content, including various gameplay options and adventure team management.
- Forging and equipment upgrades (weight 0.11): The forging system and equipment upgrades allow for character and gear enhancement.
- Player housing and base building (weight 0.11): Player housing and base building systems provide creative and strategic gameplay elements.
- Battle maps and new zones (weight 0.11): Battle maps and new zones offer varied and exciting environments for players to explore and conquer.
- Talent and gem systems (weight 0.11): The talent system and gem synthesis/embedding add layers of customization and strategy.
- Variety in gameplay (weight 0.06): The game offers a variety of gameplay options, catering to different player preferences.
- Multiplayer features (weight 0.06): Multiplayer features enhance the gameplay experience by allowing players to interact and collaborate.
- Legendary boss fights (weight 0.06): Fighting legendary bosses provides challenging and rewarding gameplay experiences.
- Automatic equipment management (weight 0.06): Automatic equipment management by the team streamlines the gameplay experience.
- Character design (weight 0.06): Character design is a notable aspect, contributing to the game's visual and thematic appeal.
- Resource collection tasks (weight 0.06): Tasks and resource collection mechanics add to the gameplay variety and progression.
- In-game currency system (weight 0.06): The in-game currency and draw system provide players with goals and rewards.
- Achievement system (weight 0.06): The achievement system offers additional goals and rewards for players to strive for.
- Shop and token exchange (weight 0.06): The shop with token exchange provides players with additional ways to acquire items and upgrades.

Performance notes:
- Bugs at launch (weight 0.19): The game had numerous bugs at release, including issues with minimizing and muting, as well as volume problems.
- Resource usage varies (weight 0.14): The game generally does not consume many resources and runs smoothly, but there are reports of high background resource usage.
- Flickering issues (weight 0.1): Players have reported flickering problems in the item inventory and forge menu.
- Server stability issues (weight 0.06): There are concerns about the stability of the game servers.

Recommendations:
- Add consecutive battle feature (weight 0.06): Players are requesting the addition of a consecutive battle feature to enhance gameplay continuity.
- Add one-click equip function (weight 0.06): Users want a one-click equip function to streamline the process of managing and equipping items.
- Backup save data (weight 0.06): Users are asking for the ability to backup save data to prevent loss of progress.
- Request for macOS version (weight 0.06): There is a demand for the game to be available on macOS to cater to a wider audience.
- High cost-performance ratio (weight 0.06): Players note that the game offers a high cost-performance ratio, indicating good value for money.
- Recommended for perfectionists (weight 0.06): The game is recommended for players who enjoy spending time on perfecting equipment and characters.
- Give developer time to fix (weight 0.06): Reviewers suggest giving the developer time to address and fix existing issues in the game.
- More skins with effects (weight 0.06): There is a request for more skins that come with special effects to enhance character customization.
- Wait before purchasing (weight 0.06): Some users recommend waiting a few days before purchasing to ensure the game meets expectations.
- Recommended for SD dot fans (weight 0.06): The game is recommended for those who enjoy SD dot characters.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.28): Players are frustrated primarily due to the game's numerous bugs, which include game-breaking issues, slow fixes, and unclear mechanics. The messy interface, small font, and lack of proper testing further exacerbate the frustration, making the game difficult to navigate and enjoy.
- Satisfaction (weight 0.17): Players are satisfied with the game's rich content, frequent updates, and the developer's responsiveness to feedback. The game's ability to provide a satisfying experience for busy people, along with its depth and variety of gameplay options, contributes to this positive emotion.
- Enjoyment (weight 0.11): Players enjoy the game's deep and engaging gameplay, which includes rich RPG elements, strong character customization, and relaxing idle gameplay. The combination of equipment management and the depth of the cultivation and equipment systems also adds to the enjoyment.
- Hopeful (weight 0.1): Players are hopeful due to the developer's responsiveness and commitment to improving the game. They look forward to future updates, bug fixes, and new content, believing that the game has a good foundation and potential for optimization.
- Frustrated (weight 0.07): Players are frustrated with the excessive clicking required and the numerous bugs in the game. Issues such as incorrect descriptions, incomplete systems, and the chaotic nature of the game further contribute to this frustration.
- Positive (weight 0.05): Players feel positive about the game due to its enjoyable features, humor, and the developer's effort and responsiveness. The game's ability to provide a good background experience and the hope for future improvements also contribute to this positivity.
- Disappointment (weight 0.04): Players are disappointed with the buggy state of the game and its unfinished gameplay elements. Unreasonable designs and lack of difference in gameplay mechanics further add to this disappointment.
- Hope (weight 0.02): Players have hope that the issues will be fixed and the game will improve. The developer's active engagement in fixing issues and the potential for future updates contribute to this hopeful sentiment.
- Satisfied (weight 0.02): Players are satisfied with the variety of hero professions and the mercenary resume system. The detailed gameplay mechanics and features also contribute to their satisfaction.
- Disappointed (weight 0.02): Players are disappointed that the game's potential is not fully realized due to various issues. The presence of too many bugs and issues at release further adds to this disappointment.
- Enthusiasm (weight 0.02): Players are enthusiastic about the detailed mercenary cultivation system and its variety. The gameplay experience and its suitability for busy players also contribute to this enthusiasm.
- Anger (weight 0.02): Players are angry due to the numerous bugs and poor game design. The lack of proper testing and criticism of the development team further fuel this anger.
- Angry (weight 0.01): Players are angry because the game was released with many bugs. This lack of quality assurance and testing has led to a poor gaming experience.}