Info about FREEDOM WARS Remastered:

Official game description:
Contribution Edition
====================
The Contribution Edition includes:  
\- FREEDOM WARS Remastered  
\- Contribution Boost Pack  
\- Digital Art Book
About the Game
==============
Born into a one-million-year prison sentence, you must survive deadly missions to earn any hope of freedom. Die in prison or live on the battlefield. The choice is yours.  
**CONVICTED FROM BIRTH FOR THE CRIME OF LIVING**  
In a distant future where all resources on earth have been depleted, being alive is a sin by itself. As a sinner sentenced to one million years in prison, you must volunteer in dangerous operations to reduce your prison sentence and fight your way to freedom.  
**THREE-DIMENSIONAL HIGH-SPEED COMBAT**  
Use your most trusted weapon, your Thorn, to dominate the battlefield. Stand alongside your allies and your warden cyborg Accessory to face off against powerful enemies.  
**ENHANCED GRAPHICS**  
Re-rendered graphics vividly portray desolate worlds, colossal prison cities, powerful enemies, and fierce battles.  
New features in the remastered version:  
\- High-resolution textures  
\- 4K resolution support  
\- Added difficulty level settings  
\- Overhauled weapon crafting system

Release date: Jan 9, 2025

Categories: Monster Hunter-like, Action RPG, Grappling Hook Gameplay, Cooperative Multiplayer, Character Customization, Weapon Upgrade System, Mission-based Gameplay, PvP

Feature scans:
- Wiki: score 50; verdict: Moderate Wiki Tax: Instructional Data Dependency; summary: The feedback centers on wiki reliance for irreversible choices and complex game systems, with some mention that improvements make the game easier to play. There is no meaningful evidence of farming, drop-rate, inventory, crafting, navigation, or bug-related external data dependency. The primary Wiki Tax is therefore instructional: users need guidance to understand systems and avoid missable or irreversible content.
- Proton/Linux: score 35; verdict: Mostly works with isolated Steam Deck issues; summary: Linux/Steam Deck feedback is mostly positive: several users report that the game runs well on Steam Deck, and some specifically report no crashes or technical issues. However, there are isolated reports of crashes or freezes, performance quirks, and one user for whom compatibility mode, Easy Anti-Cheat bypasses, and manual workarounds all failed. There is no clear evidence of a repeated Proton Experimental/GE requirement or a broad Linux launch failure.
- Steam Deck: score 70; verdict: Broken - High Friction; summary: Steam Deck feedback is mixed but mostly playable: several users report stable 60 fps, good performance, and no crashes, while others note performance quirks, low-settings compromises, and occasional freezes with save-loss risk. The largest technical barrier in the dataset is Easy Anti-Cheat failure, including persistent launch errors and crashes that common workarounds do not resolve. No clear evidence of external launcher friction or battery-drain complaints appears in the reviews.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $30.00
  - Reasoning: Reviews consistently reject the $40-50 full price as too expensive for a 10-year-old remaster with limited content. The most explicit fair-price anchor is $20, while other reviewers recommend waiting for $10-$15 sales or 30-50% discounts. The translated Japanese review also supports sale-level pricing around 2,500 yen (roughly $16-$17) as worthwhile but advises avoiding full price. Together these point to a fair base-game range of about $15-$30, with $20 as the central fair value.
- Playtime Metrics:
  - Game completion: 75.0h
  - Story completion: 20.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The main-story reports cluster around roughly 20-32 hours: one reviewer finished the Remastered main story at 31.9 hours, while another describes the story as about 20 hours and ending abruptly. I use 20 hours as the practical story-completion estimate because it is stated as the story length, with 31.9 as a longer single completion. For game completion, the only broad total-playtime estimate is an average mileage of roughly 50-100 hours, so I use the 75-hour midpoint as the overall completion/grind-inclusive figure. Session length is left null because the provided durations describe missions or isolated play bursts rather than a typical session. Endgame is left null because the evidence only calls it a grindfest without giving an endgame hour count.
- Time-to-fun:
  - Summary: Players often praise the nostalgic mission loop and online co-op, but repetition, dead multiplayer, and fading novelty make the experience less fun as it goes on. Early story pacing and gated options add friction for some.
  - Stance: Fun then drops
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Early story pacing drags; Japanese voice acting gated behind tutorial progress; Mobile-centric design causes pacing to drag; Dead online multiplayer; Repetitive mission and grind loop; Inventory system discourages experimentation
  - Unlock drivers: Online co-op with friends; Mission variety; Weapon customization and experimentation; Persistent progression goals
  - Conditions: Enjoyment depends heavily on multiplayer and co-op availability; Players without co-op are left with AI teammates; Some missions cannot be completed online; Co-op can trivialize the challenge; The game is not for everyone
- Player Archetypes:
  - Vita Nostalgia Veteran (buy)
    - Motivation: Relive and support the original Freedom Wars experience in a modernized port.
    - Playstyle: Plays through the campaign and familiar missions while comparing changes against the PS Vita original.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: vita veteran
    - Reference games: N/A
  - Online Co-op Hunter (sale)
    - Motivation: Team up with other players for shared missions and the social multiplayer loop.
    - Playstyle: Queues for online co-op missions, mixes in casual PvP, and farms endgame content with groups.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A
  - Monster-Hunting Genre Fan (buy)
    - Motivation: Chase the hunting, crafting, and build-progression loop familiar from Monster Hunter-style games.
    - Playstyle: Runs repeat missions to hunt giant robotic creatures, grinds weapon materials, and optimizes loadouts.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Monster Hunter; God Eater
  - Solo Story Immersionist (buy)
    - Motivation: Experience the post-apocalyptic anime-inspired world and campaign narrative.
    - Playstyle: Plays mostly solo through story missions and ignores or minimally engages with multiplayer.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun and enjoyable gameplay (weight 0.2): Many reviewers describe the game as very fun, good, and an enjoyable action experience. The core loop is engaging.
- Loved on PS Vita (weight 0.19): Reviewers express strong affection for the game on PS Vita, calling it excellent and a favorite. The port retains that appeal.
- Enjoyable combat system (weight 0.15): Combat is fun and feels better than the original, with a variety of weapons and playstyles to enjoy.
- Excellent Steam Deck performance (weight 0.14): The game runs well on Steam Deck, hitting a stable 60 fps with no reported issues. This makes it a great portable option.
- Versatile Thorn tool praised (weight 0.12): The Thorn serves as a grappling hook, movement aid, weapon, and safety rope, and can latch onto walls, platforms, and enemies. Its multiple uses are highly appreciated.
- Unique dystopian sci-fi setting (weight 0.11): The dystopian sci-fi world is oppressive, unique, and interesting, adding to the game's atmosphere. Reviewers find the setting solid.
- Interesting mechanics and concept (weight 0.1): The game offers unique mechanics and a cool concept that reviewers find engaging. The idea is well-liked.
- Engaging story (weight 0.1): The story is enjoyed and considered fine, contributing to the overall experience.
- Character customization options (weight 0.1): Character creation for both protagonist and partner is appealing and adds depth.
- Appeals to Vita nostalgia (weight 0.1): For older players, the game brings back memories of the PS Vita era and is a welcome return.
- Decent and worth playing (weight 0.09): The game is decent and engaging, worth playing for those who like the genre.
- Well-received remaster (weight 0.09): The remaster is considered well done, with reviewers calling it a masterpiece and a great update to a hidden gem.
- Improved controls over original (weight 0.06): Controls feel dramatically better than in the original game, enhancing the overall experience.
- Enhanced graphics and visuals (weight 0.06): Graphics are updated and beautiful, with the visual style aging well. The remaster improves the look significantly.
- Improved ally NPC AI (weight 0.06): Ally NPC AI has been improved, making companion behavior better than before.
- Unique atmosphere and charm (weight 0.06): The game has a one-of-a-kind atmosphere that can only be experienced here, making it memorable.
- Lower difficulty than original (weight 0.06): The difficulty has been greatly lowered, which may make it more accessible but could disappoint some.
- Fun on both Vita and port (weight 0.06): Both the original PS Vita version and this port are considered quite fun, with consistent enjoyment.

Common complaints:
- Unfinished and incomplete story (weight 0.23): Many players report that the storyline is unfinished or incomplete, with unresolved plot threads. This is a recurring complaint across multiple clusters.
- Poor controls (weight 0.19): Controls are described as horrible, sticky, and dated, with terrible keyboard and mouse implementation. This significantly holds the game back.
- Abrupt cliffhanger ending (weight 0.15): The story ends abruptly on a cliffhanger, and no sequel has been made to conclude it. Players find the ending unsatisfying and incomplete.
- Bad English voice acting (weight 0.15): English voice acting is underbaked, with mispronounced words and poor quality. TTS voices on AI characters are also horrible and constantly mispronounce words.
- Frequent freezes (weight 0.11): Players experience frequent freezes during playthroughs, with many reporting multiple freezes and related problems.
- Game launch failures (weight 0.11): The game cannot launch due to unresolvable errors, including EasyAntiCheat flagging system32 files as untrusted. This prevents many players from starting the game on Windows.
- Overpriced for content (weight 0.11): The game is considered too expensive for what it offers, with many saying it's not worth full price or $50. The price needs adjustment.
- Limited enemy variety (weight 0.1): Enemy variety is small, with only a few unique large enemies and limited map variety. This becomes noticeable after a few missions.
- Remaster lacks improvements (weight 0.1): The remaster is seen as careless and rushed, lacking noticeable improvements over the original. It misses the feeling of the PS Vita version, with terrible key config.
- Severe FPS drops (weight 0.09): The game drops to 0 FPS for several seconds without warning, making it unplayable. FPS can fall below 10 during these drops.
- Nonsensical and rushed story (weight 0.09): The narrative is described as nonsensical, poorly put together, and lacking a proper conclusion. Players feel the story was thrown together without coherence.
- Clunky and janky gameplay (weight 0.09): The game feels clunky, with a lot of jank and an overall unfriendly feel. Players find the experience unpolished.
- Lack of crossplay (weight 0.09): The game lacks crossplay and cross-platform support, making it nearly impossible to find lobbies without a premade group.
- Inconsistent PC performance (weight 0.07): PC performance is highly inconsistent, ranging from 200 FPS to 12 FPS, and sometimes the game refuses to run. Crashes and stuttering are common on both PC and laptop.
- Outdated enemy AI (weight 0.06): Enemy AI is very outdated, with enemies running into walls and poor behavior from both enemies and allies.
- 60 FPS cap (weight 0.06): The framerate is capped at 60 FPS, with no option for higher framerates, which limits performance on capable hardware.
- No ultrawide support (weight 0.06): The game does not support ultrawide monitors, which is a drawback for players with such displays.
- No Japanese input (weight 0.06): Name input lacks Japanese input support, only allowing alphabet characters. This is a problem for players who want to use Japanese names.

Gameplay feedback:
- Online multiplayer supported (weight 0.28): The game includes online multiplayer with matchmaking, allowing players to team up with friends. This is a core feature highlighted across multiple clusters.
- Monster Hunter style hunting (weight 0.23): Players describe the game as a hunting action RPG similar to Monster Hunter, focusing on hunting large monsters or Abductors. The comparison is frequent and central to the game's identity.
- Thorn grappling system (weight 0.19): A grappling whip called the Thorn allows players to latch onto enemies, reposition quickly, and interact with the environment. It resembles a vertical maneuvering device and is used for movement and combat.
- Character customization options (weight 0.18): The game offers character customization including hairstyles, clothing, stickers, and a partner character creator. Customization is a notable feature for personalizing appearance.
- Co-op hunting gameplay (weight 0.17): Cooperative play is a core mode, with missions designed for teaming up to hunt Abductors. This reinforces the multiplayer and hunting aspects.
- Weapon upgrading system (weight 0.15): Weapons can be upgraded using materials, with a refreshed and streamlined system. Weapon growth types and modular upgrades are also mentioned.
- AI companion accessory (weight 0.1): An AI-controlled companion called an Accessory can be given commands and may use text-to-speech voices. This adds a supportive element to single or multiplayer play.
- Mission-based structure (weight 0.08): Gameplay is structured around missions, including an end boss. This provides progression and objectives for players.
- Core combat element (weight 0.06): Combat is a core gameplay element, fundamental to the hunting action experience.
- PvP mode available (weight 0.06): The game includes a player-versus-player mode, offering competitive gameplay alongside co-op.
- Prison sentence system (weight 0.06): A prison-years principle is featured, where actions add to the player's sentence. This mechanic adds a unique consequence system.
- Off-screen enemy attacks (weight 0.06): Combat includes off-screen attacks, where enemies can attack from outside the visible area, adding challenge.
- Item and module management (weight 0.06): The game has a list display for items and modules, aiding in organization and management.
- Key configuration settings (weight 0.05): Key configuration options are available, allowing players to customize controls.

Performance notes:
- Frequent freezes and stutters (weight 0.27): The game frequently freezes for several seconds during gameplay, menu operations, and loading screens. Micro-stutters and frame drops are also common.
- Crashes and stuttering on PC (weight 0.23): Many players report crashes to desktop, stuttering, and performance issues on Windows PCs. Problems occur across various hardware configurations, including high-end systems.
- Launch failures and infinite loading (weight 0.21): Multiple users cannot launch the game due to errors, black screens, or infinite loading. Workarounds like running as administrator sometimes help.
- Optimization and framerate problems (weight 0.2): The game suffers from poor optimization, with inconsistent framerates ranging from 200 FPS to 12 FPS, and drops to 0 FPS. Performance is especially bad on max settings at 4K.
- Easy Anti-Cheat causes issues (weight 0.19): Easy Anti-Cheat is linked to launch failures, false flagging, save data resets, and performance drops. Some players fix freezes by disabling EAC or adjusting processor affinity.
- Runs well on Steam Deck (weight 0.17): Several reviewers report the game runs smoothly on Steam Deck, achieving stable 60 FPS even at higher settings. However, some note occasional crashes or poor performance at lowest settings.
- Performance varies by hardware (weight 0.13): Performance is inconsistent: some run well on modest hardware or ROG Ally, while others freeze on high-end systems like RTX 4080 with i7-13700KF.
- Remaster improves performance (weight 0.13): The remastered version runs more smoothly and stably than the original console or handheld versions, with shorter load times and improved FPS compared to PS Vita.
- 60 FPS cap and low framerate (weight 0.11): Some reviewers note the game is capped at 60 FPS, while others experience framerates never exceeding 30 FPS. The cap limits performance on higher refresh rate monitors.
- Crashes at specific points (weight 0.1): Crashes occur at specific moments such as after entering the player name, during the first dialogue, at loading screens, or in the weapon facility. Some crashes are random.
- Menu and UI freezes (weight 0.1): Freezes occur frequently when scrolling menus, changing areas, talking to NPCs, or operating another window. Menu scrolling can even crash the game.
- Some players report smooth performance (weight 0.08): Despite widespread issues, some players experience no stuttering, crashes, or frame drops, particularly on Windows 11 23H2.
- Input and control problems (weight 0.08): The game does not read controller inputs, and the PC port lacks mouse selection with bizarre sensitivity. Ultrawide monitors are not supported.
- Specific crash errors (weight 0.07): Crashes are reported with KERNEL_MODE_TRAP error or on Windows 10 with English language settings. Some crashes occur before loading with a black screen.
- Crashes on Windows 11 24H2 (weight 0.07): Windows 11 version 24H2 causes frequent crashes and stability issues, often related to Easy Anti-Cheat incompatibility.
- Security software conflicts (weight 0.06): Security software conflicts can cause freezes and prevent the game from launching. Easy Anti-Cheat may falsely flag system files.
- External devices cause crashes (weight 0.06): One reviewer found that an external microphone and mouse caused framerate jumps and crashes. A multi-monitor setup also led to a bug.
- FPS-dependent gameplay quirks (weight 0.05): Object penetration behavior changes with FPS, affecting damage on multi-hit attacks. Fullscreen mode is unoptimized and crashes after the character creator.
- Pop-in and visual issues (weight 0.05): Pop-in issues occur in the hub area, and on Steam Deck the game works only at lowest settings and looks horrible.
- Graphics settings lacking (weight 0.03): Graphics settings are incredibly lacking, limiting players' ability to optimize performance or visual quality.

Recommendations:
- Buy only on sale (weight 0.39): Many reviewers consistently state the game is not worth full price and recommend waiting for a discount, often specifying 30-50% off. The high volume of sale-focused feedback makes this a dominant purchase recommendation.
- For Monster Hunter and God Eater fans (weight 0.33): Reviewers frequently position the game as appealing to fans of Monster Hunter-likes, particularly older titles or God Eater. However, some suggest playing those alternatives instead of this game.
- Technical issues and instability (weight 0.31): Multiple reviewers report performance problems, freeze bugs, anti-cheat issues, and general instability that make the game unplayable or hard to recommend. Some have refunded due to these issues and advise waiting for fixes.
- Mixed overall recommendation (weight 0.3): While some reviewers wholeheartedly recommend the game, others give a qualified recommendation or advise against buying it altogether. The overall sentiment is split, with many conditional recommendations.
- Not for everyone (weight 0.29): Reviewers repeatedly caution that the game has niche appeal and is not for everyone, recommending trying a demo or having low expectations. It is often described as only for specific tastes such as masochistic or retro game fans.
- Nostalgia for Vita version (weight 0.27): A significant portion of positive reviews are tied to nostalgia for the original PS Vita release, with players recommending it primarily to former Vita owners. Many suggest playing the Vita version instead of the PC port.
- Fans of the original will enjoy (weight 0.21): Many positive reviews specifically target players who enjoyed the original game, while warning that newcomers or those who disliked the original may not appreciate it. Veterans are encouraged to pick it up.
- Positive but with caveats (weight 0.19): Some reviewers give positive reviews but with reservations, such as lowering expectations for framerate or only recommending by a narrow margin. They enjoy the game but acknowledge its flaws.
- Play on handheld or console (weight 0.15): Several reviewers recommend playing the game on a handheld device like Steam Deck or on a console instead of PC. Some specifically suggest getting the console version for a better experience.
- Wait for fixes before buying (weight 0.15): Some reviewers advise waiting until the developers fix technical issues and improve the game's stability before purchasing. They do not recommend buying in its current state.
- Appeal for specific themes and settings (weight 0.15): The game is recommended for players who enjoy specific themes like post-apocalyptic worlds, sci-fi settings, anime-style storytelling, or chuunibyou elements. These niche appeals are noted by individual reviewers.
- Multiplayer and community concerns (weight 0.14): Some reviewers highlight that the online community is mostly dead and suggest joining groups to find players, while others recommend buying the Switch version for a larger player base. PvP is also not recommended.
- Not recommended unless nostalgic (weight 0.14): A few reviewers state they cannot recommend the game to anyone without deep nostalgia for the original, and it is only for hardcore fans. Others say it is not recommended for those without Vita nostalgia.
- Refund due to issues (weight 0.13): Several players report requesting refunds due to the game being unplayable, performance issues, or error encounters. They explicitly warn others to refund if they experience similar problems.
- Edition and purchase advice (weight 0.09): Reviewers provide specific advice on which edition to buy, such as the Deluxe Edition for its drop rate module or the cheapest edition on sale. Some warn about the Contribution Edition's limited booster.
- Support for sequel or DLC (weight 0.09): A few reviewers express a desire for a sequel or DLC and encourage others to support the game. They are grateful for the release and would buy more content.
- Nostalgia and cult appeal (weight 0.09): A few reviewers mention the game's cult reputation and appeal to those nostalgic for slightly rough action games from the past. It is recommended for players curious about its cult status.
- Sequel or DLC desired (weight 0.07): Some reviewers express satisfaction with the release and hope for a sequel, encouraging support. They would buy a sequel or DLC if it were made.
- Refund and avoid due to anti-cheat (weight 0.05): Specific concerns about Easy Anti-Cheat and other anti-cheat measures lead some reviewers to not recommend the game. They are uncomfortable recommending it due to these issues.
- Try demo before buying (weight 0.05): Some reviewers suggest trying the demo first because the game is not for everyone, and then deciding whether to purchase. This advice is given to help players avoid disappointment.

Other player notes:
- Remaster of PS Vita (weight 0.43): The game is a remaster of a PlayStation Vita title originally released in 2014, now ported to PC and other platforms.
- Remaster of 10-year-old game (weight 0.22): The game is a remaster of a title originally released over ten years ago on a handheld console.
- Compared to Monster Hunter (weight 0.16): Reviewers compare the game to Monster Hunter, God Eater, and Toukiden as similar hunting games.
- Works well on Steam Deck (weight 0.11): The game runs great and is playable on Steam Deck.
- Text-to-speech voice acting (weight 0.1): The localization uses text-to-voice rather than full AI voice acting, similar to the original.
- Hunting game with twists (weight 0.09): The game is a hunting game that evokes the feel of classic hunting games but with different twists.
- Desire for sequel (weight 0.08): Reviewers express a wish for a sequel to be made.
- Uses Easy Anti-Cheat (weight 0.08): The remaster includes Easy Anti-Cheat (EAC) anti-cheat software.
- Story length about 10-20 hours (weight 0.08): The story takes approximately 10 to 20 hours to complete, according to reviewers.
- Remaster adds enhancements (weight 0.07): The remaster adds high-resolution textures, 4K support, new difficulty settings, and an overhauled weapon crafting system.
- Better graphics than Vita (weight 0.06): The remaster offers higher resolution and better graphics compared to the original PS Vita version.
- Issues compared to Vita (weight 0.06): Compared to the Vita version, this release has issues that make it less appealing.
- Incomplete Japanese voice option (weight 0.06): The Japanese voice option is not fully available; accessory and Percy Propa are not voiced in Japanese.
- Story unchanged from original (weight 0.06): The story is the same as the original, with no changes.
- Originally online on Vita (weight 0.06): The game was originally played online on PS Vita over a decade ago.
- Contribution Edition bonus items (weight 0.06): The Contribution Edition includes bonus items, with only one exclusive item being the Drop Rate Booster augment.
- Less polished than competitors (weight 0.06): The game is compared to Monster Hunter and God Eater, with reviewers finding it a less polished version of those titles.

Emotions:
- Frustration (weight 0.23): Players are frustrated by severe technical issues such as crashes, stutters, low FPS, anti-cheat launch failures, and controller input problems. Unfair combat mechanics like off-screen attacks, lack of dodge, and poor ally AI further compound the frustration, along with inventory limits and unclear objectives.
- Disappointment (weight 0.23): The remaster is seen as a lazy port with outdated visuals, performance issues, and a lack of new content or QOL improvements. The story ends abruptly, multiplayer is dead, and features like crossplay are missing, making the game feel unfinished and not worth the price.
- Enjoyment (weight 0.07): The core combat, particularly the Thorn-based action and dismembering large enemies, is fun and engaging. The dystopian setting, story, and customization options add to the enjoyment, with many finding the gameplay loop satisfying despite some flaws.
- Nostalgia (weight 0.05): The game evokes memories of the PS Vita era, with players recalling co-op sessions with friends and the unique experience of the original. The music, sound design, and mascot bring back feelings of early 2010s gaming.
- Satisfaction (weight 0.04): Satisfaction comes from the engaging combat loop, especially the thorn action and dismembering robots, as well as overcoming challenging missions through grinding. Improvements like better ally AI, shorter load times, and responsive controls also contribute.
- Excitement (weight 0.03): Excitement is driven by the fast-paced Thorn-based combat, acrobatic maneuvers against Abductors, and the ability to customize companions. The remaster of a beloved PS Vita title after a decade and the prospect of playing on Steam Deck also generate excitement.
- Annoyance (weight 0.03): Annoyance stems from outdated enemy AI, unfair aimbot-like accuracy from NPCs, and technical glitches like crashes when the internet connection is lost. Voice acting issues, such as bad English dubbing and TTS problems, also irritate players.
- Happiness (weight 0.02): Happiness is expressed for the game being ported to PC and the remaster being available, especially for those who played the original on Vita. Seeing a childhood favorite revived and content thought lost brings joy.
- Love (weight 0.02): Love for the game is rooted in its unique world setting, characters, and systems, as well as the thorn system and action. Players who played on Vita and those who bought on release day express deep affection for the game despite its flaws.
- Relief (weight 0.02): Relief comes from the game finally releasing on PC, fixes for mouse controls and Windows 11 crashes, and adjustments to unfair difficulty. Finding workarounds for launch and save bugs also provides relief.
- Joy (weight 0.02): Joy is felt from the grindy loop and rescuing trapped people, chaotic co-op moments with friends, and the thorn action with voice synthesis calling character names. Playing on a bigger screen and abductor disassembly add to the joy.
- Amusement (weight 0.02): Amusement arises from the absurd prison sentence premise, humorous dialogue, and the citations and violations system. The predictable story ending and reviews misunderstanding TTS also provide amusement.
- Appreciation (weight 0.01): Appreciation is for the imaginative setting, mission variety, and role-playing integration, as well as the in-depth parts system and satisfying combat. The novel concept and the game holding up as a monster-hunter-like are also valued.
- Fun (weight 0.01): Fun is had from practicing with guns and playing the game, which is comparable to the PS Vita experience. Playing both versions and the overall gameplay contribute to the fun.
- Sadness (weight 0.01): Sadness is felt because the story ends on a cliffhanger with no sequel, the game didn't do well, and seeing a loved game released in poor condition. The remaster's terrible condition and lack of fluidity also cause sadness.
- Anger (weight 0.01): Anger is directed at the story feeling like false advertising and preachy propaganda, the publisher's DLC practices, and forced English voice and type A/B character creation. Bandai's DEI support and poor translation also provoke anger.
- Boredom (weight 0.01): Boredom comes from numerous tedious story fetch quests, clearly boring parts of the game, and repetitive combat with lack of enemy and map variety.
- Enthusiasm (weight 0.01): Enthusiasm is shown for supporting ports and remasters, the Japanese-themed hunting gameplay, and nostalgia for the PS Vita era. Restored content and improved fidelity and gameplay also generate enthusiasm.
- Dissatisfaction (weight 0.01): Dissatisfaction stems from the nonsensical unfinished story, a silent protagonist, and a critical weapon nerf that removed satisfying attacks.
- Hope (weight 0.01): Hope is expressed that the remaster opens the door to a possible sequel, and players want the game to sell well enough to support a sequel and Soul Sacrifice on Steam.}