Chains of Freedom

Last updated: 2025-04-17
  • Engaging XCOM-like tactical combat in a unique setting.
  • Detailed world design enhances immersion.
  • Resource management and flexible character builds.
  • Character investment feels ultimately wasted.
  • Narrative is unoriginal and weak.
  • Ammunition and supplies are frustratingly scarce.
Chains of Freedom header
Reviews
(sample size)
57
Helpful reviews
89%
Unhelpful reviews
11%
Protest reviews
0%
Positive points
97
Negative points
108
Gameplay points
16
Perf. points
6
Rec. points
36
Misc points
2
PointDescriptionImportance
General positive feedbackThis cluster contains general positive feedback, such as the game being fun, enjoyable, and polished. While positive, these points lack specific details and actionable feedback, reducing their overall importance.56%
XCOM-like tactical combat and settingThe game is frequently compared to XCOM and other tactical RPGs like Mutant Year Zero and Gears Tactics, offering similar turn-based combat with strategic elements. It also incorporates dark themes reminiscent of Resident Evil and a post-apocalyptic setting, creating a familiar yet distinct experience for fans of the genre.51%
Detailed and immersive world designThe game features a visually appealing and detailed post-apocalyptic world with a distinct Eastern European atmosphere. The art style blends realistic elements with unique themes, such as zombie aliens and cults, creating an immersive and engaging environment.39%
Resource management and flexible buildsThe game incorporates survival horror elements, requiring players to manage resources, craft items, and experiment with builds. The biocrystal system and lack of class restrictions allow for diverse character development and strategic flexibility.22%
Diverse character development optionsThe game provides players with a variety of weapons and skills to customize their characters and approach combat encounters. This allows for diverse playstyles and strategic options when dealing with enemies.8%
Nostalgic Gorky 17 feelThe game evokes a strong sense of nostalgia, reminiscent of Gorky 17, appealing to fans of that game. This point is primarily based on nostalgia and lacks specific details about gameplay or features, reducing its overall importance.7%
Gamepad recommendedGamepad is highly recommended for playing the game. This point is primarily about control scheme preference and lacks specific details about gameplay or features, reducing its overall importance.7%
Strategic hit rate action point systemThe game uses action points to improve hit rate, avoiding point-blank misses, but this design is not applied to melee attacks. This system adds a layer of strategy to combat, encouraging players to carefully consider their actions and positioning.5%