Info about AIR:

Official game description:
■About the Game
---------------
AIR is the work from the visual novel studio, Key, known for titles such as CLANNAD, Little Busters, Summer Pockets and more. It received great acclaim and was even adapted into an anime series.
Enjoy this moving tale centered around themes of familial love and the characters' sensitive emotions, now with the latest visual novel engine!
· The story evolves depending on the choices you make, providing a variety of different endings to the visual novel's story for you to discover.
· Also includes AIR's side story novel, "First Sky Chapter" in visual novel format!
· Featuring retouched HD visuals and CG coloring!
This version not only offers the best HD quality to date, but the game's CG coloring has also been adjusted to better complement LED display colors. Enjoy the experience with beautiful graphics!
· Although the Windows version of AIR has never had voice support before, the Steam version adds full voice support with an amazing cast of actors!
· The text can be set to Japanese, English, or Simplified Chinese (audio only available in Japanese). This includes in-game text, options, and the digital manual. Language settings can be changed at any time.
· Touch gestures can also be used if you're playing on a tablet PC or a Steam Deck.
· Voice Actor: Tomoko Kawakami, Asami Okamoto, Ryoka Yuzuki, Hikaru Midorikawa, Nobutoshi Canna, Aya Hisakawa, Yumi Touma, Yukari Tamura, Shin-ichiro Miki, Ryotaro Okiayu, Yuko Nagashima, Junko Hagimori, Yuriko Yamamoto, Hiromi Konno, Urarako Suzuki, Yuki Makishima, Chinami Nishimura, Kikuko Inoue, Keiko Han, Ichiro Nagai

Release date: Mar 5, 2025

Categories: Visual Novel, Multiple Endings, Branching Narrative, Emotional Storytelling, Family Themes, Supernatural Elements, All-ages Content

Feature scans:
- Steam Deck: score 10; verdict: Seamless; summary: The game receives overwhelmingly positive feedback regarding its Steam Deck experience. Users highlight perfect controller adaptation, vibration feedback, and a dedicated handheld UI, with no reports of crashes, launcher problems, or unreadable text. The port is considered polished and runs natively on Linux/Steam Deck.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $25.00 - $35.00
  - Reasoning: The reviews consistently affirm that the game provides excellent value at its current price, citing a long playtime (39 hours to 100%) and high quality. Phrases like 'worth every penny' and 'worth it' indicate the community considers the $29.99 price fair. The Japanese review, while mentioning a sale purchase, still calls it a timeless masterpiece, implying the full price is acceptable. Given the positive sentiment and the current price point, a fair base-game price range of $25-$35 is reasonable, with $29.99 as a central value.
- Playtime Metrics:
  - Game completion: 30.0h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides explicit total playtime figures: 30 hours for the full game including extra content, 40+ hours total playtime, and 39 hours for 100% completion. These support a gameCompletion estimate of around 30 hours. No data supports story completion, session length, or endgame.
- Time-to-fun:
  - Summary: The game opens with deliberately slow pacing and a rough, tedious first part, but it becomes deeply engaging and memorable once Kanna's chapter begins, where the story clicks emotionally.
  - Stance: Clicks after
  - Anchor: Kanna's chapter
  - Time to anchor: N/A
  - Friction: slow early pacing; rough first part; tedious and repetitive encounters; lack of interactivity for some players
  - Unlock drivers: start of Kanna's chapter; emotional payoff; story deepens
  - Conditions: willingness to engage with pacing; expecting interactivity may be a limitation; patience with slow early stages; interest in reflective narrative
- Player Archetypes:
  - The Nostalgic Veteran / Key Devotee (buy)
    - Motivation: Reliving a beloved classic, supporting the franchise, and experiencing the story with modern enhancements.
    - Playstyle: Replays routes, appreciates music and narrative, compares to other Key titles, often recommends to fellow fans.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: GAL player
    - Reference games: Kanon; Clannad
  - The Emotional Story Seeker / Tearjerker Enthusiast (buy)
    - Motivation: Experiencing profound emotional narratives, particularly around family and sacrifice, and seeking cathartic crying.
    - Playstyle: Immerses in story, plays all routes, focuses on character development and emotional peaks.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - The Curious Newcomer / First-time VN Player (buy)
    - Motivation: Discovering a classic, experiencing a well-known story, and exploring the visual novel genre.
    - Playstyle: May follow guides or play blind, gets bad endings, explores routes, adapts to dated mechanics.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: galgame newcomer
    - Reference games: N/A
  - The Genre Skeptic / Critical Reviewer (no buy)
    - Motivation: Curiosity about a classic, but the dated presentation and lack of emotional resonance prevent continued engagement.
    - Playstyle: Plays briefly, may stop early, focuses on flaws and personal disconnect.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Outstanding music and soundtrack (weight 0.51): The music is widely praised as magnificent, beautiful, and masterful, with the opening song 'Bird's Poem' singled out as exceptional and emotionally powerful. The soundtrack is considered one of the best ever.
- Emotional tear-jerker experience (weight 0.44): Multiple clusters highlight the game's powerful emotional impact, with many reviewers reporting that it made them cry. The narrative and atmosphere are consistently described as moving and touching.
- Excellent story quality (weight 0.39): The story is consistently described as excellent, classic, and beautiful, with high-quality writing and a narrative that is worth experiencing. Reviewers praise its depth and emotional resonance.
- Masterpiece status (weight 0.39): The game is frequently called a masterpiece and a timeless work, with reviewers considering it one of the best visual novels and a top-tier Key game. It is highly regarded as a classic in the genre.
- Cute and memorable characters (weight 0.35): Characters, especially Misuzu, are highlighted as cute, endearing, and memorable, with distinct personalities and relatable traits. Side characters are also well-portrayed with memorable details.
- Touching family themes (weight 0.35): The game deeply explores familial love, inheritance, and the meaning of family through interconnected character stories. The mother-daughter relationship between Misuzu and her mother is particularly touching and emotionally impactful.
- Great visual novel experience (weight 0.27): Reviewers describe the game as a beautiful and unusual visual novel with a respectable duration, praising its overall quality and emotional depth. It is considered a great work in the genre.
- Steam version enhancements (weight 0.2): The Steam version offers higher resolution, a better system, and full compatibility with Steam Deck and touch devices, including controller support and vibration. This improves accessibility and user experience.
- Good translation quality (weight 0.13): The translation is praised as good, elegant, and great, with only a few minor typos. This contributes to the overall positive experience for non-Japanese players.
- More detailed than anime (weight 0.1): The game contains many more details than the anime adaptation, providing a more complete story that shows both the strong and weak sides of each character. This makes it a richer experience for fans.

Common complaints:
- Ending lacks drama and payoff (weight 0.32): Multiple reviewers found the ending rushed, lacking buildup, and too ambiguous, with insufficient happiness as a payoff. Some found it unacceptable or disappointing, especially without a continuation.
- Art style is outdated (weight 0.25): The art style is frequently described as old-fashioned, dated, and hard to get used to, with some noting poor human anatomy perspective. This is a common complaint across many reviews.
- Pacing is slow and padded (weight 0.22): The game's pacing is criticized as deliberately slow, especially in the early stages and the Dream section, with overly long plot buildup. The early parts feel padded, making it hard to get into.
- Side heroine routes are weak (weight 0.17): The side heroine routes (Misuzu and Kano) are criticized for being weakly connected to the core story, monotonous, and not up to standard in quality. They feel bland compared to the main storyline.
- Text contains typos and errors (weight 0.15): Several reviewers noted typos and text errors in the game, including translation issues. This detracts from the overall polish and immersion.
- Game is a heavy tragedy (weight 0.12): The game is described as a heavy tragedy without a happy ending, which can be depressing for players. This tone is consistent throughout the story.
- Inferior to Clannad and Kanon (weight 0.1): Reviewers compare this game unfavorably to Clannad and Kanon from the same company, noting it falls short and is shorter in length. This sets high expectations that the game does not meet.
- Story is overly sentimental (weight 0.07): The story is described as overly sentimental and romantic, lacking logic at times. This can make it feel heavy-handed and less believable.
- Hard to relate to protagonist (weight 0.07): Reviewers found it hard to relate to the male protagonist's perspective, which can hinder emotional investment in the story. This is a significant disconnect for players.
- First Sky chapter is short (weight 0.07): The First Sky chapter is noted as too short and shallow compared to the rest of the game, leaving it underdeveloped. This imbalance affects the overall narrative.
- Misuzu's death is tragic (weight 0.07): The character Misuzu dies, and the protagonist's sacrifice is in vain as she does not survive the summer. This tragic outcome is a major emotional point for players.
- Anime adaptation is rushed (weight 0.07): The anime adaptation is only 12 episodes, which feels rushed and fails to capture the full story. This is a separate but related criticism.
- Summer arc characters frustrating (weight 0.07): In the Summer arc, a character's naive behavior is frustrating, and the main characters are hard to stomach at times. This can make the arc less enjoyable.
- Misuzu's route ending confusing (weight 0.07): The ending of Misuzu's route is confusing, and players may enter a bad ending without a guide. This can lead to frustration and a negative experience.
- Family emotional blow is painful (weight 0.07): The family emotional blow is described as the most painful part of the story, making it hard to endure. This emotional intensity is a key aspect of the narrative.
- Characters bleaker than anime (weight 0.07): The protagonist is meaner and the characters are bleaker than in the anime adaptation, which may surprise players familiar with the anime. This difference affects tone.
- Game may feel dated (weight 0.06): The game may seem old-fashioned and the story may feel dated to modern players, which can reduce its appeal. This is a general concern for older titles.

Gameplay feedback:
- Visual novel with multiple routes (weight 0.9): The game is a visual novel from Key, featuring multiple character routes and a multi-arc narrative structure. It includes a common route, individual heroine routes, and various endings.
- Story divided into arcs (weight 0.53): The narrative is structured into Dream, Summer, and Air arcs, with an additional First Sky chapter. Each arc focuses on different characters and timelines, contributing to an overarching story spanning a thousand years.
- Dream arc has three routes (weight 0.25): The Dream arc features three heroine routes (Misuzu, Kano, Minagi) that must be completed to unlock later content. This arc is choice-heavy and sets up the rest of the story.
- Air arc from crow perspective (weight 0.2): The Air arc changes the protagonist to a crow named Sora, providing a third-person perspective. This arc continues from the Misuzu route and includes choices leading to the true ending.
- All-ages version with console port (weight 0.16): The game is an all-ages version, not R18, and is a port from a console version. The UI follows the console version, and the content matches the console final version.
- Summer arc is linear backstory (weight 0.15): The Summer arc is a linear story with no choices, telling the backstory of the curse's origin involving Kanna, Yanou, and Riya. It provides essential context for the main narrative.
- Story themes of family and bonds (weight 0.14): The game focuses on family bonds and inherited connections, with themes of 'the end of summer' and 'emotional fixation'. It conveys an anti-war message through the family unit.
- Supernatural elements and curse (weight 0.14): The story features a curse that prevents closeness, causing memory loss and death, and includes a winged people race persecuted by the court. The protagonist uses telekinesis to manipulate puppets.
- Multiple endings and achievements (weight 0.11): All routes have good and bad endings, and achievements require completing all endings, including the bad end route. Steam achievements are present.
- Genre blends drama and fantasy (weight 0.11): The game is a novel with drama and fantasy themes, fitting the 'sekai-kei' and nakige (crying game) genres. It combines slice-of-life, adventure, and emotional storytelling.
- Comparison to CLANNAD and Summer Pockets (weight 0.1): The game has fewer characters and a shorter story than CLANNAD, and its overall flow is similar to Summer Pockets. It is described as a proto-Clannad in structure.
- Features CG collection and gamepad support (weight 0.1): The game includes a CG collection feature and supports gamepad input. It also allows going back to previous lines and has a quick undo for wrong choices.
- Simple controls and no challenges (weight 0.09): The game has simple controls, only requiring save and jump to next choice, with no mechanical challenges or systems to master. It is not difficult to complete.
- Dual-perspective and multiple timelines (weight 0.08): The game uses a dual-perspective narrative, telling stories from modern, past, and surreal perspectives. It combines four different stories in two different timelines.
- Branching choices may need guide (weight 0.06): The game features branching routes that can be missed without a guide, and side routes can be skipped without missing important content. Choices determine the route and endings.
- Language options and aspect ratio (weight 0.06): The game supports seamless switching between Chinese, Japanese, and English, and was changed from 4:3 to 16:9 aspect ratio. This enhances accessibility and visual presentation.
- Story lock mechanic and extra chapter (weight 0.06): The game uses a 'story lock' mechanic, requiring completion of certain routes to unlock later content. Beating the game with all characters unlocks an extra chapter.
- Not a typical romance VN (weight 0.06): Although technically a romance game, ending up with the girls is not the main point of most plots. The focus is on character relationships and the overarching narrative.
- Humorous daily life segments (weight 0.03): The game includes humorous daily life segments, balancing the emotional and dramatic moments. This adds variety to the reading experience.

Performance notes:
- No crashes or bugs (weight 0.08): Multiple players report a stable experience with no crashes or bugs encountered. This indicates a well-polished port.
- Resolution drops during play (weight 0.05): Some users experience resolution drops while playing, which can affect visual clarity and overall experience. This issue may be related to performance or settings.
- PC port decent without upscaling issues (weight 0.05): The PC port is considered a decent effort, especially compared to Kanon, which had problematic upscaling. This suggests the port avoids similar visual artifacts.
- Graphics upscaling successful (weight 0.04): Players note that the graphics upscaling was handled well, improving visual quality without major issues. This is a positive aspect of the port.
- Linux touch screen broken (weight 0.04): Touch screen support is broken on Linux, which may hinder gameplay for users on that platform. This is a platform-specific issue.

Recommendations:
- Highly recommended must-play game (weight 0.24): Multiple reviewers strongly recommend the game, calling it a must-play and very worth playing. The game is highly praised and recommended to everyone.
- Recommended for Key fans (weight 0.15): The game is recommended for fans of Key, including those who have read Clannad or Kanon. It is also suggested for fans of the studio to go in blind.
- Recommended for visual novel fans (weight 0.14): The game is specifically recommended for visual novel enthusiasts, with suggestions that every fan should experience it at least once. It is particularly suited for those who already enjoy Japanese visual novels.
- Anime and visual novel order (weight 0.13): Reviewers have mixed opinions on whether to watch the anime or read the visual novel first. Some recommend watching the anime for a better experience, while others suggest reading the visual novel before the anime adaptation.
- Worth reading for story (weight 0.08): The story is considered worth reading, with reviewers emphasizing its value. The narrative is a key reason to play the game.
- Best played in summer (weight 0.07): The game is suggested to be played on hot, sunny days or during the summer season. This timing is recommended for the best experience.
- Requires accepting art style (weight 0.07): The game is highly recommended for those who can accept its art style. Reviewers note that the art style may be a barrier for some players.
- Play for emotional moments (weight 0.07): The game is recommended for its emotional moments and is likely to make players cry. It is a tearjerker that delivers strong emotional impact.
- Use flowchart or guide (weight 0.07): Reviewers recommend using a flowchart or guide to navigate the different routes and avoid getting stuck. This helps in understanding the game's structure and reaching all endings.
- Recommended for song fans (weight 0.07): The game is recommended for those who like the song 'Tori no Uta' or 'Bird's Poem'. Playing the game helps understand the meaning of the song.
- Requires engagement with pacing (weight 0.06): The game is recommended for those willing to engage with its pacing and approach. Players should be patient with the game's slow pace.
- Not for first-time Key players (weight 0.04): The game is not recommended as a first Key work due to its high difficulty. Newcomers to Key's games may find it challenging.
- Worth buying despite mismatches (weight 0.04): The game is worth buying even if it is not tailored to the player's preferences. Its quality and content justify the purchase.
- Play every chapter (weight 0.04): The reviewer strongly suggests playing every single chapter of the game. Each chapter contributes to the overall experience.
- Play directly for story (weight 0.04): Reviewers recommend playing the game directly to enjoy the story without prior exposure. This allows for the best narrative experience.
- Specific route order suggested (weight 0.04): One reviewer suggests starting with Misuzu, then Kano, and Minagi last. This order is recommended for the best narrative flow.
- Tohno route worth completing (weight 0.04): Reviewers recommend toughing out the Tohno route as it is worth it for the true ending. The route may be challenging but rewarding.
- Requires tolerance for protagonist (weight 0.04): The game requires a high tolerance for a special male protagonist personality. Some players may find the protagonist's character off-putting.
- Good mid-length visual novel (weight 0.04): The game is highly recommended for those wanting a mid-length visual novel. Its length is considered appropriate for the content.
- Play for motivation or discouragement (weight 0.03): The game can be played to be motivated or discouraged, depending on the player's perspective. It offers a range of emotional experiences.

Other player notes:
- Compared to Clannad and Kanon (weight 0.44): Reviewers frequently compare the game to other Key titles like Clannad and Kanon, often noting it is shorter, less stunning, or inferior to those works. This comparison is a common reference point for evaluating the game's quality and scope.
- Game is a Key production (weight 0.37): Multiple reviews identify the game as a work by the developer Key, with some noting it as a classic or part of the 'tearjerker trilogy'. This establishes the game's pedigree and expected emotional storytelling style.
- Compared to anime adaptation (weight 0.3): Many reviewers have experienced the anime adaptation before the game, and they compare the two. The game is often described as more detailed and complete, while the anime is seen as more emotional and lively.
- Game is from 2000 (weight 0.18): Several reviews mention the game's original release in 2000, with one noting its 25th anniversary. This historical context is important for understanding the game's age and its place in visual novel history.
- Steam version is all-ages (weight 0.18): Reviews note that the Steam version is an all-ages edition, removing the original 18+ content and H-scenes. This is a significant point for players considering which version to purchase.
- Thematic similarities to later Key works (weight 0.15): The game's ending and themes are compared to later Key works like Clannad, Little Busters, and Summer Pockets. This suggests the game laid groundwork for themes the studio would explore further.
- Game is short (weight 0.13): Reviews note the game is shorter than Clannad, with playtimes ranging from 14 to 45 hours depending on completion goals. This is a key factor for players considering the time investment.
- Game is a remaster (weight 0.13): The game is a high-definition remaster of a 2003 original, with improved graphics, system modernization, and full voice acting. This is important for players familiar with the original version.
- Part of Key's seasonal quartet (weight 0.12): The game is identified as the 'summer' entry in Key's quartet of works, with Kanon as 'winter' and CLANNAD as 'spring'. This places the game in a broader series context.
- Iconic music and songs (weight 0.12): The game's music, including the song 'Tori no Uta' (Bird's Poem), is widely praised as iconic in the anime community. The song appears twice in the game and is a notable entry point for players.
- Game is a classic (weight 0.12): Reviews describe the game as a classic that transcends its era, with one noting it as the reviewer's first Key work. This speaks to its lasting impact and importance in the genre.
- Available on Steam with HD quality (weight 0.12): The game is available on Steam with higher resolution, improved CG colors, and a better system compared to the PSP version. This is a practical point for players choosing a platform.
- Compared to other Key works (weight 0.12): The game is compared to other Key novels such as Rewrite and Summer Pockets, with reviewers expressing personal preferences. This helps contextualize the game within the developer's catalog.
- Good Steam Deck support (weight 0.1): The game is praised for its compatibility with Steam Deck and modern systems, with support for controllers. This is a practical consideration for players on modern hardware.
- Explores theme of miracles (weight 0.1): The game is compared to Kanon in how it explores the theme of miracles and their cost. This thematic element is a central part of the game's narrative.
- Written by Maeda (weight 0.07): The game is a Key production written by Maeda, a notable figure in the visual novel industry. This is a point of interest for fans of the writer's other works.

Emotions:
- Sadness (weight 0.11): The overwhelming source of sadness is the tragic fate of Misuzu, who dies young after a thousand-year cycle of pain, and the heartbreaking mother-daughter farewell with Haruko. The AIR and SUMMER chapters, along with the song 'Tori no Uta', consistently move players to tears, with many noting the lack of a happy ending and the protagonist's futile sacrifice.
- Admiration (weight 0.09): Players express deep admiration for the game as a masterpiece, praising its profound themes, exceptional music, art, and voice acting. The character Misuzu is particularly admired for her strength, courage, and gentle nature in facing an unchangeable fate, and the AIR arc's delicate emotional portrayal of family bonds is highly lauded.
- Nostalgia (weight 0.08): The game evokes strong nostalgia through its summer atmosphere, music, and art style, reminding players of childhood summers, cicadas, and playing alone at home. Many recall first playing the game in school or watching the anime years ago, and the opening song 'Bird's Poem' brings back vivid memories of past summers and the character Misuzu.
- Disappointment (weight 0.08): Disappointment stems from a rushed and poorly built ending, shallow side stories, and a superficial resolution of the millennium reincarnation plot. Players also cite the old-fashioned art, short playtime, and the game's inferiority to CLANNAD and Kanon, with some noting the remake's low quality and unresolved foreshadowing.
- Appreciation (weight 0.07): Players appreciate the game's classic and excellent story, detailed daily life, and emotional atmosphere, along with its top-tier soundtrack, especially the legendary 'Bird's Poem'. The game's thorough exploration of family, its deep themes, and the well-crafted Misuzu route and AIR chapter are highly valued, with many considering it Key's best work.
- Moved (weight 0.06): The primary cause of being moved is the deep familial love and sacrifice, especially the mother-daughter relationship between Misuzu and Haruko, and the scene where Misuzu calls out 'mother' at the seaside. The story's themes of inheritance, companionship, and the end of a thousand-year tragedy, along with poetic quotes, consistently bring players to tears.
- Frustration (weight 0.05): Frustration arises from a rushed ending, slow and tedious early story, and the protagonist's absurd comedic antics that are hard to relate to. Players also cite repetitive scenes, a frustrating male perspective, typos in localization, and a painful old system with troublesome choices that make routes easy to miss.
- Satisfaction (weight 0.03): Satisfaction comes from the sense of achievement in reaching the true ending and completing the story, with the emotional impact and good ending not disappointing. Players are also satisfied with the Steam release, the opening animation with 'Tori no Uta', and the summer setting fulfilling their fantasy, making the purchase feel worthwhile.
- Enjoyment (weight 0.03): Players enjoy the game's great visual novel experience, pleasant endings, and amazing music, with the AIR route being interesting and touching. The humor, charming tone, relatable characters, and immersive story filled with mystery, emotions, friendship, and love contribute to an overall enjoyable experience that does not drag.
- Touched (weight 0.02): Players are touched by the emotional family relationships, especially the Tohno route and the segment about Haruko being a good mother. The heartfelt and touching main route, along with the story and music evoking deep emotion, brings many to tears.
- Joy (weight 0.02): Joy is triggered by cheerful music tracks that put players in a good mood, the lively and cute portrayal of Misuzu, and the summer atmosphere. Hearing 'Tori no Uta' again, the humor and interactions between characters, and the Steam version's clearer graphics also bring happiness and comfort.
- Boredom (weight 0.02): Boredom results from slow and monotonous side routes, especially Minagi's first half, and the plain, repetitive daily life segments. The common route is seen as repetitive and plain, with the Misuzu route having few interesting parts, and trying out options one by one in the early game is tedious.
- Love (weight 0.02): The game evokes love through its theme of family love and characters protecting their loved ones, with one player expressing a simple, heartfelt love for their mother. Deep affection for Misuzu, the art style, and the story about familial love, along with the game being a favorite visual novel, are key causes.
- Moved to tears (weight 0.02): The game's emotional impact, particularly the AIR arc, causes heavy crying, with the gentle and delicate emotions in the story being overwhelming. The growing relationship between Misuzu and Haruko and the story's latter half, especially the familial love and ending, are so touching that players cry while playing.
- Discomfort (weight 0.01): Discomfort arises from the cheap father character's storyline and the game forcing understanding of his feelings, along with the old-fashioned art style being hard to get used to. The protagonist being mistreated in the Dream arc, a mob character suddenly becoming key, and playing through Misuzu's bad end route are also uncomfortable, as is the old version's lack of history rollback.
- Affection (weight 0.01): Players feel affection for Misuzu, describing her as cute, endearing, and likable with a charming personality. The character's silly voice acting and expressions, and the view of her as a child, foster a deep fondness, with one player sending her a blessing and wondering if she still makes dinosaur sounds.
- Fondness (weight 0.01): Fondness is driven by a long-time liking of the theme song, the cute character Misuzu, and a good story experience. Players cherish the character and moments in the doomed tragedy, love the mother-daughter relationship, and appreciate the Dream arc's relaxed atmosphere, with one using the protagonist's puppet as their avatar.
- Anticipation (weight 0.01): Anticipation comes from the eagerness to read more Key visual novels and the plan to play the game later when time permits. Players look forward to the emotional impact of each route, the upcoming summer, and are ready to repeat the emotional experience.
- Sad (weight 0.01): The story is a perfect but sad tragedy, with the option to stop walking Misuzu to school and her response being particularly poignant. The small land is full of sadness, and the game's themes of family and the character Misuzu, along with the girl's departure from the sky, evoke deep sadness.
- Emotional (weight 0.01): The beautiful music brings out emotions while playing, and the game has lots of emotional moments during reading. The Summer and Air routes are very emotional, the opening already makes players feel like crying, and the air chapter's climax with the 'mom' line and final embrace is particularly powerful.}