Info about Sensei! I Like You So Much!:

Official game description:
■ As a fangirl, you can freely set up your blorbo. The game features highly customizable character creation, allowing you to manually recreate your blorbo in every possible way!
■ New desktop pet companion mode added - your oshi can not only move freely and interact within the game, but can also become a desktop pet to accompany you during work & study.
■ Version 1.0 adds more destinations and collectible content such as the theater, amusement park, merchandise store, tea partie, etc. Spread your love for your blorbo to every corner of the world!
■ Version 1.0 BRAND NEW FEATURE! You can build a "Seaside Atelier" in the game. Manufacture materials like tin sheets, paper, glass, etc., to create limited merchandise that belong only to you!
■ The higher the floors, the more content you can unlock—desktop pet, shelf arrangement, city roaming... From foundation to skyline, build up your own cyber treasure pavilion!
■ Version 1.0 adds a gacha machine simulator! Operate the joystick and become a cyber lucky emperor.
■ Gacha features various exclusive gacha items from common to SSR rarity, plus ultimate easter eggs - it's time to prove your luck with skill!
■ You can also purchase other randomly dropped rare items in the secondhand market! Version 1.0 adds many interactive collectibles including holographic ticket stubs, holographic badges, acrylics, vinyl records, cassette tapes, and other rare collectible figures & ita-bags for collection.
■ Collect more ita-bags, badge holders, and wrapping papers to decorate your own luxurious ita-room, as long as your lovely ita-bag!
■ Create your own freebie at the crafting station! Unlock stickers and illusts, increase your hand-crafting level and unleash your imagination!
■ Showcase your freebies on your wall or ita-bag, or upload them to the Creative Workshop to share with fellow fans at conventions! You can also enter "friend codes" to receive goods made by friends, achieving true cyber freebie exchange!
■ In version 1.0, the game opens pattern download function! All merchandise obtained and freebies made in the game can be printed out to accompany you in the real world!
■ Go outdoors to gather inspiration, then return home and transform your newfound insights into captivating stories.
■ Take control of the narrative's direction by selecting pivotal plot branches that lead to your desired endings. Use Steam Workshop to add your own customized stories!
■ In order to captivate your readers and expand your fan base, it’s also important to grasp popular trends. Fulfill commissioned requests and gather inspiration across diverse categories!
■ In version 1.0, you can customize your own fanzine, and share them at online conventions for other players to see. You can also visit other players' booths to collect and appreciate their carefully-crafted zines!
■ A newly-added gaming system called "Tamigotchi" comes with version 1.0! You can freely raise your blorbo in a nostalgic handheld game device.
■ Feed, play, work, idle, travel, AND multiple mini-games for slacking off...
■ Tamigotchi can also float on your desktop, accompanying your studying & working!
■ During your time in the fandom, you will meet four distinct fellow fans.
■ Your unwavering companion in the niche corners of fandom. The encouraging event organizer in love with your work. The enigmatic and influential goddess writer. And... your seemingly-aggresive anti-fan.
■ Version 1.0 adds three new emotional intimacy characters: a legendary mysterious big-name creator who has been a fanwoman for 40 years (a.k.a. your grandmother), a handicraft enthusiast and god-tier artist who always supports protagonists, and a theater lover and god-tier writer who always supports supporting characters.
■ United by a shared passion, together you will embark on a journey of camaraderie and shared experiences within the vibrant fan culture community!
■ The last boss is finally here! Culminate your passion in self-published fanzines and prepare for the comic convention!
■ Time to set up your booth as a vendor. Choose your fanzines, merch and decoration. Sell fanzines with speed & precision!
■ Planning your route and zero in on popular booths—race with time as a customer! Will you get what you want?
■ On the grand year-end Comic-Con event “CT30”, unveil your creations, connect with fellow fans, and share your passion with the world!
Things we have because of love
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Stories we created because of love
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People we met because of love
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"This is a love letter... to all fan girls."
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\*Feel free to upload gameplay videos or livestream the game!

Release date: Aug 5, 2025

Categories: Character Customization, Simulation, Gacha System, Collectibles, Customization, Fan Culture Integration, Merchandise Collection and Creation, Storyline and Dialogue

Feature scans:
- MTX: score 10; verdict: Fair; summary: The game features a gacha mechanic that operates on in-game currency, which is positively received by players who enjoy gacha games but prefer not to spend real money. The potential for future DLC indicates possible additional monetization, but there are no current concerns about predatory monetization practices.
- Proton/Linux: score 30; verdict: Minor Tweaks Needed; summary: The game has some notable issues on Linux, particularly with cross-platform save synchronization between Steam Deck and Windows, which is a significant problem. Additionally, there are minor graphical issues related to upscaling and resolution options. Despite these problems, the game is generally playable on Linux with some frustrations.
- Steam Deck: score 55; verdict: Tinkering Required; summary: The Steam Deck experience for this game is marred by several significant issues. Graphical problems, including poor upscaling and severe jagged edges, detract from the visual experience. Numerous bugs and stability issues, such as crashes and black screens, indicate a lack of optimization for the platform. Additionally, the inability to synchronize save files between Steam Deck and Windows adds to the frustration. While the game is playable, it requires considerable tinkering and tolerance for various issues.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $25.00
  - Reasoning: The evidence shows that users generally feel the game is worth its price, even at full price and not on sale. Several reviews mention that the game is worth the price considering it is still in early access and may become more expensive upon completion. This suggests that the community considers the current price fair and potentially a good value before a future price increase.
- Playtime Metrics:
  - Game completion: 51.0h
  - Story completion: 36.0h
  - Session length: N/A
  - Endgame: 122.0h
  - Reasoning: The evidence provides several direct mentions of playtime. One user mentions completing the main story in 36 hours, another mentions completing the main story in a 2-3 day binge, and another user mentions spending 122 hours on the game. These quotes help estimate the typical playtime for game completion, story completion, and endgame content. However, there is limited specific evidence for typical session lengths, leading to a lower confidence score.
- Time-to-fun:
  - Summary: The game is fun and addictive, especially for those interested in fandom culture and fanfiction, but it has a slow start and can feel repetitive early on.
  - Stance: Fun then drops
  - Anchor: Unlocking more fanfiction and progressing through the story.
  - Time to anchor: 2h 0m
  - Friction: Repetitive gameplay; Slow early story progression; Poor translation
  - Unlock drivers: Unlocking fanfiction; Progressing through the story
  - Conditions: Interest in fandom culture; Enjoyment of fanfiction; Tolerance for repetitive tasks
- Player Archetypes:
  - Fandom Enthusiast (sale)
    - Motivation: Engagement in fandom culture and activities
    - Playstyle: Immersive and creative, focusing on customization and fandom-related tasks
    - Experience: veteran
    - Purchase stance: sale
    - Labels: fangirl; fandom lover; gacha game fan
    - Reference games: Doki Doki Literature Club; Sticky Business
  - Cautious Critic (no buy)
    - Motivation: Avoiding offensive or disturbing content
    - Playstyle: Critical and selective, focusing on content warnings and sensitivity
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: sensitive player; content-conscious gamer
    - Reference games: N/A
  - Fandom Advocate (buy)
    - Motivation: Sharing and promoting fandom culture
    - Playstyle: Supportive and enthusiastic, focusing on community and shared interests
    - Experience: veteran
    - Purchase stance: buy
    - Labels: fangirl; fandom enthusiast; yumeshipper
    - Reference games: N/A
  - Newcomer Evaluator (deep sale)
    - Motivation: Exploring new gaming experiences
    - Playstyle: Exploratory and cautious, focusing on initial impressions and learning
    - Experience: newcomer
    - Purchase stance: deep sale
    - Labels: new player; casual gamer
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Extensive character customization (weight 0.41): The game offers a high level of character customization, allowing players to create and customize characters with detailed features and a wide range of options.
- Cozy and fun atmosphere (weight 0.26): The game is described as cozy, cute, and relaxing, with enjoyable mini-games and a fun simulation experience.
- Unique and engaging gameplay (weight 0.21): Players enjoy the unique and fun gameplay mechanics, which are innovative and provide an engaging experience.
- Fanfiction writing features (weight 0.19): The game includes detailed simulation of fan fiction writing, allowing players to create fanfics and engage in fanfic-related activities.
- Enjoyable story and characters (weight 0.18): Players find the plot and characters enjoyable, with interesting and humorous moments that make the story engaging.
- Detailed fan culture simulation (weight 0.11): The game offers an in-depth simulation of fan culture, with authentic representation and exploration of fan culture issues.
- Improved translation quality (weight 0.1): The game's translation has been improved, with some text being fine and occasionally poetic.
- Variety of gameplay activities (weight 0.1): The game includes various activities such as writing fan fiction, decorating rooms, gacha, crafting, and attending conventions.
- Appeals to niche audience (weight 0.08): The game appeals to a specific audience, particularly otaku and fans of niche interests.
- Interesting game concept (weight 0.07): Players find the game concept interesting and fun, with a unique and engaging premise.
- Potential and enjoyment (weight 0.07): The game is seen as having potential and being enjoyable, with players expressing overall satisfaction.
- Complex simulation management (weight 0.07): The game offers a high degree of freedom in simulation management, with complex and well-designed elements.

Common complaints:
- UI problems (weight 0.34): The user interface is criticized for being hard to understand, lacking guidance, and having navigation issues. Players find the UI clunky and in need of polishing.
- Frequent bugs (weight 0.28): The game is noted for having numerous bugs and glitches. These issues affect gameplay and can be quite noticeable and frustrating for players.
- Storyline criticisms (weight 0.22): The storyline is criticized for being unengaging, poorly developed, and sometimes illogical. Players find the character interactions forced and awkward.
- Character customization issues (weight 0.22): Players face difficulties with character creation, including limited options, rigging issues, and bugs. The character customization system is seen as lacking diversity and being frustrating to use.
- Performance issues (weight 0.17): The game suffers from performance issues such as lag and crashes. These problems can occur at various points in the game and affect the overall experience.
- No skip option for story (weight 0.16): Players are frustrated by the inability to skip storylines and dialogues. This lack of a skip option makes the game less enjoyable for those not interested in the story.
- Shallow character development (weight 0.13): Characters in the game are criticized for being shallow and poorly developed. Players find the emotional lines and character interactions lacking depth.
- Amateurish writing (weight 0.12): The writing in the game is criticized for being amateurish, lacking depth, and sometimes simplistic. This affects the overall storytelling and player immersion.
- Gameplay repetitiveness (weight 0.1): Players find the gameplay to be repetitive, especially in the late-game content. This repetitiveness makes the game boring and less enjoyable.
- In-game currency issues (weight 0.07): Players report issues with in-game currency, including unexpected disappearances and lack of explanations on how to obtain certain currencies.

Gameplay feedback:
- Fanfiction Writing and Publishing (weight 0.25): A core gameplay element involves writing and publishing fanfiction, with players acting as fanfic authors and creating fan books.
- Fan Culture Integration (weight 0.21): The game includes a simulation of fan culture and activities, allowing players to engage in fan interactions, create fan content, and participate in fan events.
- Merchandise Collection and Creation (weight 0.19): Players can collect, create, and manage merchandise, including a merchandise shop management system and an in-game merch creator.
- Storyline and Dialogue (weight 0.18): The game features a storyline with choices and a dialogue system, including visual novel elements.
- Extensive Character Customization (weight 0.18): The game offers a detailed character customization system, allowing players to create and customize multiple characters with various features.
- Character Interactions and Relationships (weight 0.17): The game features character interactions and social dynamics, with a focus on character personalities and relationships.
- Casual and Addictive Gameplay (weight 0.11): The game offers casual, story-driven gameplay with addictive mechanics, ensuring an engaging experience.
- DIY and Management Features (weight 0.1): The game includes DIY functionalities and a team manager simulator, allowing players to manage and customize various aspects of the game.

Performance notes:
- Performance and optimization issues (weight 0.28): The game suffers from various performance issues, including lag, poor optimization, and frequent crashes. These problems affect the overall gameplay experience significantly.
- Game crashes and startup problems (weight 0.18): Many players report that the game crashes frequently, especially during startup. Some players are unable to open the game at all, which is a critical issue.
- Specific bugs and glitches (weight 0.13): Various specific bugs and glitches have been reported, including infinite loop bugs, inventory display bugs, and issues with decorations disappearing. There are also problems with asset rotation and color overlays.
- Click and UI responsiveness (weight 0.1): Players experience delays and issues with click responsiveness and button interactions. There are also reports of UI operation lag and confusing layouts.

Recommendations:
- Highly recommended game (weight 0.09): Many players highly recommend the game and suggest giving it a try.
- Recommended for specific fan cultures (weight 0.09): The game is highly recommended for fans of yaoi, yuri, shipping culture, and other specific fandoms.
- Appeals to fiction writers (weight 0.05): The game is recommended for fiction writers and those who enjoy creating novels and goods.
- Enhance fan interaction features (weight 0.03): Players are requesting more features that allow them to interact with fans in the game.
- Save frequently (weight 0.03): Players advise others to save their progress often to avoid losing data.
- Customizable character actions (weight 0.03): Players hope for the ability to customize character actions to enhance gameplay.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.2): Players are primarily frustrated with the game due to a multitude of bugs, including game crashes, save issues, and translation problems. Additionally, repetitive gameplay, lack of guidance, and limitations in character customization contribute significantly to this frustration.
- Joy (weight 0.13): Players experience joy from the high level of character customization and the engaging, cute, and fun aspects of the game. The enjoyable storyline, unique gameplay, and the ability to create and interact with characters and fan fiction content also contribute to this positive emotion.
- Enjoyment (weight 0.09): Players enjoy the game due to its character customization, engaging storyline, and the variety of activities and mini-games. The creative freedom and the ability to create and share original characters and stories also enhance their enjoyment.
- Disappointment (weight 0.08): Players feel disappointed due to frequent bugs, translation issues, and lack of customization options. The shallow character development, uninteresting story content, and misleading marketing also contribute to this sentiment.
- Happy (weight 0.06): Players are happy with the character customization options and the enjoyable gameplay experience. The cute characters, fun mini-games, and the overall relaxing nature of the game also bring happiness.
- Frustrated (weight 0.06): Players feel frustrated due to bugs, unclear gameplay mechanics, and issues with character design. The confusing gameplay, difficult operations, and lack of player choice also add to this frustration.
- Excited (weight 0.05): Players are excited about the extensive character customization options and the variety of activities available in the game. The unique theme, detailed character creation system, and the ability to create and share fan works also generate excitement.
- Excitement (weight 0.04): Players are excited about the high customization freedom and the unique theme focusing on fan culture. The variety of fan-related activities and the engaging, realistic portrayal of fan experiences also contribute to this excitement.
- Happiness (weight 0.02): Players feel happiness from the enjoyable gameplay experience, fun mini-games, and the realistic plot points. The beautiful characters, fantastic story, and the overall fun and relaxing nature of the game also bring happiness.
- Satisfaction (weight 0.02): Players feel satisfied with the high level of customization, the integration of fan culture, and the well-written text. The enjoyable gameplay loop, crafting mechanics, and the developers' responsiveness to feedback also contribute to this satisfaction.
- Disappointed (weight 0.02): Players feel disappointed due to poor plot, many bugs, and gender representation issues. The repetitive gameplay, shallow character development, and focus on monetization also contribute to this disappointment.
- Appreciation (weight 0.02): Players appreciate the game's portrayal of fanfic writing, the unique theme, and the passion put into the game. The emotional and well-written stories, as well as the developers' frequent updates and efforts to improve the game, also generate appreciation.
- Nostalgia (weight 0.02): Players feel nostalgia from the storyline bringing back good memories and the simulation of being a fangirl. The game's ability to reignite passion for creative activities and fanfic writing also contributes to this sentiment.
- Satisfied (weight 0.02): Players feel satisfied with the generally good gameplay experience, the unique art style, and the interesting gameplay. The detailed depiction of fan culture and the variety of activities and mechanics also contribute to this satisfaction.
- Love (weight 0.01): Players love the game's concept and art style, feeling that it is a love letter to fangirls and fanwork creators. The game features and characters, as well as the expression of love for Yuri, also generate this emotion.
- Enjoyment (weight 0.01): Players like the EA version's BGM, the QQ character images, and the character customization features. These elements contribute to their overall enjoyment of the game.
- Disgust (weight 0.01): Players feel disgust due to the poor quality of generated plot text, disturbing content in fanfics, and the presence of non-consensual content. The lack of censorship and insensitive content also contribute to this emotion.
- Inspiration (weight 0.01): Players feel inspired by the game's ability to reignite passion for creation and the realistic dialogues. The beautiful game art and the inspiration for real-life hobbies also contribute to this sentiment.
- Hope (weight 0.01): Players feel hopeful about the potential for the game to succeed and the desire for more female relationship content. The potential for future updates and the hope that developers will fix bugs and improve the game also generate this emotion.
- Hopeful (weight 0.01): Players feel hopeful about the potential for future updates and improvements. They express a desire for more fan interaction features and hope that translation issues will be fixed.}