Info about Deep Rock Galactic - Order of the Deep Pack:

Official game description:
When you bear the armor of the Order of the Deep, you represent this mighty guild as generations of graybeards have done before you. Let your pickaxe pierce with the Order's might, and claim the depths -- for Rock and Stone.  
This DLC includes the following:  
*   The 'Order of the Deep' Armor Framework for all four classes  
*   The 'Order of the Deep' Armor Paintjob for all other armor sets  
*   The 'Order of the Deep' Weapon Paintjob  
*   The 'Order of the Deep' Pickaxe Paintjob  
*   The 'Order of the Deep' Bosco Framework (with/without helmet)  
*   The 'Order of the Deep' Bosco Paintjob
NOTE: This DLC is cosmetic only. It won't make you better at the game in any way. But it sure will make you look cool.

Release date: Jun 13, 2024

Categories: First-Person Shooter, Cooperative Multiplayer, Horde Shooter, Character Progression, Weapon Customization, Action Horror

Feature scans:
- MTX: score 10; verdict: Fair / Cosmetic-Only; summary: The reviews focus on optional cosmetic DLC packs for Deep Rock Galactic. Players repeatedly describe the game as non pay-to-win and praise the DLC as good value and a way to support free updates. No real-money gacha, loot boxes, paid power, paid convenience, or aggressive FOMO are evidenced. The only negative monetization-adjacent mentions are technical DLC delivery issues and comparisons to other games' warbonds and season passes, which are out of scope. Therefore the monetization is fair and non-predatory.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $30.00
  - Reasoning: The reviews show strong willingness to pay full price and support the developer, while also suggesting that add-on cosmetics should not be necessary to justify the game's value. Because no review directly criticizes the base-game price as excessive and several express that the core offering is worth the money on sale or not, the community fair base-game range is best estimated as a premium indie/co-op price rather than a budget or AAA price. Sale and DLC-specific pricing were excluded from the anchor.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The target is a cosmetic DLC for Deep Rock Galactic. The reviews confirm the DLC is cosmetic only, so there is no game completion or story completion to measure. The only numeric playtime mentions are 700 hours and 900 hours, but both refer to time spent in the base game Deep Rock Galactic rather than in the Order of the Deep Pack DLC itself, so they are rejected. No review supplies a DLC-specific session length or endgame duration. Therefore all playtime metrics remain null.
- Time-to-fun: No data
- Player Archetypes:
  - Mod-Friendly Low-Spec Long-Term Player (buy)
    - Motivation: Moddability and low-spec accessibility keep the game replayable over long sessions.
    - Playstyle: Plays extended sessions and installs mods to refresh the experience.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Cosmetic Cape Collector (buy)
    - Motivation: Collecting and showing off stylish cosmetics, especially capes and armor sets.
    - Playstyle: Unlocks cosmetics through play and evaluates or buys cosmetic DLC for fashion.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: not a cosmetic DLC buyer
    - Reference games: N/A
  - Rock and Stone Dwarf Roleplayer (buy)
    - Motivation: Living out the dwarf co-op fantasy and sharing the 'Rock and Stone' community identity.
    - Playstyle: Engages in co-op battles while dressing dwarves and robots in thematic capes.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: ROCK AND STONE
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Armor and Helmet Visuals Impress (weight 0.97): The armor sets and helmets receive consistent praise for their beautiful design, with many noting they look amazing and fit all classes well. The knight-style and sci-fi aesthetics are particularly appreciated.
- Cape Design Universally Praised (weight 0.88): Many reviewers highlight the capes as a standout feature, describing them as cool, magnificent, and sick. The flowing cape system and inclusion for both dwarves and Bosco are frequently mentioned as major selling points.
- Cosmetic Pack Offers Excellent Value (weight 0.58): Many reviewers consider the DLC worth the price due to the included skins, armor colors, weapon recolors, and Bosco skin. The low cost compared to other games' microtransactions is also mentioned.
- Season 5 Content Well-Received (weight 0.54): The free season 5 update brings new mission types, cave shapes, overclocks, mutators, and more, all praised for adding substantial content without feeling repetitive.
- Weapon Paintjobs and Skins Praised (weight 0.41): The weapon paintjobs and skins are noted for their clean, detailed appearance and good color combinations. The gun-metal grey with gold highlights and compatibility with other skins are highlighted.
- High Praise for Game Overall (weight 0.4): Reviewers express strong affection for the game, calling it well-made, a gem, and a banger. The DLC is recommended for any Deep Rock player.
- Technical Improvements Noticed (weight 0.39): Optimization, UI additions, Nvidia DLSS3 integration, and various fixes are mentioned as positive updates improving the overall experience.
- Supports Consumer-Friendly Developers (weight 0.37): Purchasing the DLC is often framed as a way to support Ghost Ship Games, who are praised for their free content updates and community engagement. The game is not pay-to-win.
- Specific Class Looks Praised (weight 0.34): Certain classes like Scout and Engineer are highlighted for having particularly cool armor sets, with unique details like rocket mags for Gunner and shoulder-mounted turrets for Engineer.
- Strong Synergy with Supporter DLC (weight 0.33): Reviewers frequently mention that the armor and paint jobs pair exceptionally well with the Supporter II DLC and its GSG Guardian paint, creating a cohesive and impressive look.
- Medieval-Futuristic Style Embraced (weight 0.33): The cosmetic pack allows players to adopt a medieval-futuristic style, turning dwarves into space marines or knight-like figures, which many find exciting.
- Bosco Cosmetics a Highlight (weight 0.29): The additional cosmetics for Bosco, especially the cape and helmet, are frequently mentioned as a favorite feature of the DLC.
- Mixing and Matching Encouraged (weight 0.18): Players enjoy the ability to mix and match sets and customize their dwarves, leading to unlimited customization options and unique looks.
- DLC Cost Justified by Quality (weight 0.18): Despite a higher price than other sets, many feel the DLC is worth it because of the high-quality content and to support the developers.
- Cosmetic-Only Nature Appreciated (weight 0.13): The fact that the DLC is purely cosmetic and does not affect gameplay is seen as a positive, allowing players to look cool without gaining advantages.
- Color Combinations and Themes (weight 0.12): The black-and-gold two-tone color and other palettes are specifically mentioned as cool and working well with various themes.
- Helmet Looks Like Mandalorian (weight 0.06): One reviewer notes that the helmet bears a strong resemblance to the Mandalorian from Star Wars, adding to its appeal.
- Ganondorf Cosplay Possible (weight 0.06): A reviewer points out that the armor allows for cosplaying as Ganondorf, adding a fun cross-over element.
- Feeling of Safety from Capes (weight 0.05): One review mentions that all four players having capes gives a feeling of safety, adding a cooperative element.
- Karl Would Wear This (weight 0.05): A humorous nod to the legendary dwarf Karl, indicating the armor's appeal to veteran players.

Common complaints:
- Paintjob selection bugs (weight 0.39): Multiple reviewers report that selecting certain paintjobs, such as the Skull Crusher or Order of the Deep, causes the default paintjob to display instead. This bug affects both armor and first-person hands.
- Capes for Driller and Gunner poor (weight 0.37): The capes for the Driller and Gunner classes are criticized as being too small, thin, or looking like diapers. They are also half-capes, which are generally disliked.
- Purchased DLC content missing (weight 0.26): Players report that purchased DLC packages appear as owned in Steam and the in-game store but do not appear in the game. The content is completely inaccessible despite the purchase being recognized.
- Cape color locked to class (weight 0.19): The cape color is locked to each class and cannot be dyed, forcing players to use colors they may not like on certain classes. This lack of customization is a common complaint.
- Driller armor lacks special features (weight 0.17): The Driller class receives plain armor with no unique cosmetic details, unlike other classes. This lack of attention is disappointing to players.
- Helmet designs problematic (weight 0.17): Open helmets look weak, while closed helmets make dwarves look like faceless marines and hide their unique beards. The full-face helmet also lacks a neck cover, exposing a double chin.
- No new weapons or gear (weight 0.14): Reviewers complain that no new weapons or gear have been added for years, with updates focusing on cosmetic packs instead of substantial content.
- Premium warbonds and season pass grind (weight 0.13): The season pass is described as an endless slog, and premium warbonds are released and planned, adding to monetization concerns.
- Armors boxy and weird plates (weight 0.13): Armor sets are generally boxy except for the Scout, and the Gunner armor has strange plates on the belly that are hit-or-miss.
- Missions tedious and lack freshness (weight 0.13): Some missions are tedious, and the game lacks freshness when played for long periods, leading to boredom.
- Game is constantly nerfed (weight 0.08): Some players feel the game is constantly being nerfed, which reduces enjoyment and makes the experience feel less rewarding.
- Base game janky (weight 0.08): The base product, priced at $40, is described as a jank fest, suggesting technical and quality issues.
- New mission types terrible (weight 0.07): The new mission types are criticized as being terrible, adding little enjoyment to the game.
- Armor sets and palettes unremarkable (weight 0.07): The armor sets and color palettes are fine but not remarkable, and reviewers would not use them frequently.
- No weapon frameworks in DLC (weight 0.07): The DLC pack lacks any weapon frameworks, which is a missed opportunity for additional customization.
- Visor color not changing (weight 0.07): The glowing visor color does not change when changing the paint job, reducing visual customization.
- BOSCO skin hat ridiculous (weight 0.06): The BOSCO skin features a hat that is considered too ridiculous, detracting from the overall aesthetic.
- Skin set disliked (weight 0.06): The reviewer simply does not like the skin set, indicating a subjective negative response.

Gameplay feedback:
- Cosmetic DLC offerings (weight 0.2): Players note that the DLC is purely cosmetic, providing skins, animations, and cosmetic packs. It does not affect gameplay balance or power.
- Not pay to win (weight 0.08): Reviewers emphasize that the game does not include pay-to-win mechanics, keeping progression fair for all players.
- Capes for four-player squad (weight 0.08): The cosmetic DLC adds capes for each member of the four-player squad, expanding visual customization options.
- New mission types added (weight 0.08): The game introduces new mission types, adding variety to the core gameplay loop.
- Season pass availability (weight 0.08): A season pass is available, offering players access to seasonal content and rewards.
- Procedural cave generation (weight 0.08): The game features procedural generation with new cave shapes, enhancing replayability and environmental variety.
- Season selection and progression (weight 0.08): A season selection system with XP and a cosmetic tree for unlocks provides structured progression and rewards.
- Hazard 5+ difficulty (weight 0.08): Players can adjust difficulty up to Hazard 5+ with customizable values, offering a greater challenge.
- Mix and match sets (weight 0.07): Players can mix and match different armor sets, allowing for personalized loadouts.
- Unlimited customization options (weight 0.07): The game provides extensive customization options, giving players a high degree of freedom in personalizing their characters.
- Physical capes in first sets (weight 0.07): The initial armor sets feature physical capes, as noted by players.
- Gunner cape is ribbon banner (weight 0.07): Players observe that the Gunner's cape is a green ribbon banner rather than a full cape, which may be a design choice or bug.
- Armor color customization (weight 0.07): Armor color customization is included as part of the DLC, allowing players to change the appearance of their gear.

Performance notes:
- Improved Game Optimization Needed (weight 0.08): Players request additional game optimization to enhance performance. This is a recurring request in the feedback.
- Nvidia DLSS3 Integration Requested (weight 0.08): Users specifically ask for Nvidia DLSS3 support to improve frame rates and visual quality. This is a clear feature request.

Recommendations:
- Supporting Ghost Ship Games (weight 0.44): Many reviewers recommend buying the DLC primarily to support developer Ghost Ship Games and reward them for their ongoing work. This sentiment appears across multiple clusters, emphasizing gratitude and encouragement for continued updates.
- High Value for Money (weight 0.39): Numerous players find the DLC worth its price, especially when on sale or compared to cosmetics in other games. It is described as a great deal even at full price.
- Strong Recommendation to Buy (weight 0.38): A large number of players give a straightforward positive recommendation, urging others to purchase the DLC. Phrases like 'buy it now' and 'definitely recommend' are common.
- Best Cosmetics in DRG (weight 0.3): Several reviewers consider this DLC to be the best customization pack available for Deep Rock Galactic, praising its armor sets and overall aesthetic. Some specifically highlight the combination of Scout and Engineer sets with Dark Future paint.
- Must-Have for Skin Enthusiasts (weight 0.25): Players who enjoy cosmetic customization strongly suggest that this DLC is essential for anyone interested in skins. It is described as a must-have for those who want the best-looking characters.
- Driller and Gunner Mains May Skip (weight 0.13): Some players note that those who main the Driller or Gunner classes might be disappointed with the DLC's offerings and could skip it. This suggests the cosmetic sets may not appeal equally to all class preferences.
- Capes Are a Highlight (weight 0.08): Some reviewers mention that the capes alone make the DLC worth buying. This specific cosmetic item is called out as a major selling point.
- Desire for More Sets (weight 0.08): Some players express a wish for additional cosmetic sets like this one in the future. This indicates satisfaction with the current DLC and a demand for similar content.
- Top Investment for Some (weight 0.08): A few reviewers call this DLC the best investment they have made, emphasizing its personal value. This is a strong positive endorsement but limited in frequency.
- Comparison to Helldivers 2 (weight 0.07): One reviewer suggests buying this DLC instead of reinstalling Helldivers 2, implying a preference for this content over that game. This is a niche opinion but highlights the DLC's perceived value.
- Negative Review and Regret (weight 0.06): A minority of feedback expresses regret over the purchase, calling the DLC 'junk' and advising against buying it. This contrasts with the overwhelmingly positive reception.

Other player notes:
- Cosmetic-only DLC for Deep Rock Galactic (weight 0.52): The pack contains only cosmetic items such as armor, helmets, capes, weapon skins, and animations. It does not affect gameplay or player performance.
- Purchased to support Ghost Ship Games (weight 0.43): Many reviewers bought the DLC primarily to support the developer, praising Ghost Ship Games for their dedication and regular free content updates. Some consider supporting the studio worthwhile regardless of the cosmetic content.
- Positive developer reputation and support (weight 0.35): Ghost Ship Games is praised for providing free content updates, seasonal support, and open communication. Reviewers highlight the developer's dedication, community engagement, and long-term support.
- Includes armor, helmets, capes, weapon skins (weight 0.3): The DLC adds helmets, body armor, capes, a weapon set, weapon frameworks, and a BOSCO skin. It includes multiple epic skins, armor colors, weapon recolors, a new pickaxe, and a skin for Bosco.
- Compatible with Supporter Pack 2 (weight 0.29): The DLC's cosmetics pair well with the Supporter Pack 2, including complementary paint jobs and helmet color customization. The armor colors and paint jobs are designed to work together.
- Frequent comparisons to Helldivers 2 (weight 0.28): Reviewers compare the DLC and update to Helldivers 2, with some stating they bought this instead of reinstalling Helldivers 2. Others reference Helldivers in the context of supporting both games.
- Free seasonal content and updates (weight 0.25): The game receives free season updates, and previous seasons were added back into the game for free. All season 5 content is free, and gameplay updates come at no additional cost.
- Season selection and progression system (weight 0.24): Players can select seasons to build XP and unlock cosmetic trees, with unlocked items staying unlocked. Previous season loot returns to respective trees, freeing up space for cosmetic cores, loot crates, and lost packs.
- Underground knight order theme (weight 0.2): The pack is themed as an underground knight order with cape and helmet cosmetics. The armor gives a knightly look for dwarves, and it is the only armor set with capes.
- Fair pricing compared to other games (weight 0.19): The DLC is priced lower than a single skin in other online games like VALORANT. Reviewers note it offers more cosmetics for a lower price than a low-tier gun skin in VALORANT.
- Positive review score and community praise (weight 0.19): The DLC has 98% positive reviews and is celebrated by the community, which is described as almost cult-like in a good way. Many players were seen wearing the cosmetic in-game.
- Cosmetic paint jobs for armor (weight 0.18): The DLC includes cosmetic paint jobs for armor, referenced as paintjobs. It also adds weapon frameworks and color choices for specific classes like Gunner and Driller.
- First DLC with Bosco framework (weight 0.13): This is the first DLC pack to include a framework for Bosco, along with a cape, hat, and gunmetal with gold highlights palette. Bosco receives multiple cosmetic variations.
- Cape customization limitations (weight 0.13): The inability to dye the cape is noted but forgiven as a first attempt. Cape colors remain the same for each class, which is a minor drawback.
- Price higher than other DLCs (weight 0.13): The DLC costs more than other DLCs excluding supporter upgrades. Some reviewers note it is priced higher than other sets.
- References to Karl and Hoxxes IV (weight 0.12): The review references Karl wearing the DLC and mentions the location Hoxxes IV. These are nods to Deep Rock Galactic lore.
- Development focus on spin-offs (weight 0.12): Development ended on the base game to make spin-off games. The reviewer looks forward to Rogue Core, a spin-off.
- No fear of missing out (FOMO) (weight 0.08): The game avoids FOMO by allowing players to unlock previous season content and keep items permanently. This approach is appreciated by the community.
- Region-specific pricing adjustments (weight 0.07): The price was adjusted for MENA-LATAM regions, making it more accessible. This is noted positively by reviewers in those regions.
- Comparisons to Mandalorian appearance (weight 0.07): The cape and helmet appearance is compared to the Mandalorian from Star Wars. This highlights the cosmetic's visual appeal.

Emotions:
- Satisfaction (weight 0.14): Players feel satisfied with the high-quality cosmetic items, including capes, helmets, and armor designs that allow for extensive customization. The developers' fixes to first-person paintjobs and the ability to mix and match sets enhance this satisfaction.
- Excitement (weight 0.13): Excitement stems from the introduction of capes for all players, the ability to create customized dwarves with helmets and armor, and the new Season 5 content like missions and overclocks. The DLC's resemblance to popular icons like the Mandalorian also fuels excitement.
- Disappointment (weight 0.11): Disappointment arises from unmet expectations, such as the inability to dye capes, thin capes for certain classes, and paintjob issues with glowing visors and first-person hands. The perception that developer commitment has waned and that cosmetic add-ons lack remarkableness also contributes.
- Appreciation (weight 0.1): Players appreciate the game's non-pay-to-win model, the developers' love and continued support, and the addition of previous seasons for free. The consumer-friendly approach and free content updates are highly valued.
- Enthusiasm (weight 0.08): Enthusiasm is driven by the medieval-futuristic dwarf style cosmetics, the sci-fi knight concept, and the expansion of the Deep Rock universe. The stylish Bosco outfit and anticipation for Rogue Core also play a role.
- Admiration (weight 0.08): Admiration focuses on the beautifully designed helmet, armor, and cape, with the gothic and majestic appearance standing out. The flowing cape system and stunning color schemes like black-and-gold are particularly praised.
- Frustration (weight 0.03): Frustration is caused by the lack of new weapons or gear, grindy season passes, and issues with paintjob selection and cape color locking. First-person arms not reflecting equipped paintjobs also contribute.
- Confusion (weight 0.03): Confusion arises from inconsistencies in cape sizes for the Driller and Gunner, and from not having access to DLC content for unexplained reasons.
- Gratitude (weight 0.03): Gratitude is expressed for the developers adjusting prices for MENA-LATAM regions and for consistently providing free content and updates.
- Amusement (weight 0.03): Amusement comes from humorous aspects like the Driller not being forced into a leather club look, cosplaying as Ganondorf with a cape, and imagining Karl wearing the rocky-themed armor.
- Safety (weight 0.01): Safety is felt when all four players have capes, providing a sense of uniformity and completeness.
- Goodwill (weight 0.01): Goodwill is directed towards supporting the developer Ghost Ship Games, driven by a desire to back their work.
- Regret (weight 0.01): Regret is associated with buying cosmetic packs solely to support the game, suggesting a feeling of misalignment with personal value.
- Disgust (weight 0.01): Disgust is triggered by players wearing the new suits below level 100, implying a sense of elitism or distaste for inexperienced players using high-tier cosmetics.
- Hope (weight 0.01): Hope is expressed through requests for the developer to fix the paintjob selection issue, indicating optimism for future improvements.
- Pleasure (weight 0.01): Pleasure is derived from the aesthetic and dynamic appeal of flowing capes on body armor.
- Happiness (weight 0.01): Happiness is simply attributed to the clothes being very pretty, highlighting the visual appeal of the cosmetics.
- Boredom (weight 0.01): Boredom results from some missions feeling tedious and lacking freshness during long play sessions.
- Love (weight 0.01): Love is expressed for a specific custom set, indicating strong affection for the personalized combination of cosmetics.
- Warmth (weight 0.01): Warmth is felt from supporting a well-made and well-cared-for game, reflecting a cozy and positive emotional connection.}