Info about Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2:

Official game description:
Digital Deluxe Edition
======================
**Deluxe Edition Content:**  
\- Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 Main Game  
\- Character Unlock Keys: Tengen Uzui, Obanai Iguro, Sanemi Shinazugawa, Gyomei Himejima, Academy Rengoku and Academy Uzui  
\- Battle Attire: Tanjiro's Kimono (Entertainment District), Inosuke's Kimono (Entertainment District), and Uzui's Shinobi Attire  
\- VS Mode System Voice: Upper Rank Demons Set (Akaza, Daki, Gyutaro, Gyokko, Zohakuten)  
\*Some of the Items included in the Deluxe Edition can be obtained through other products. Please be careful about duplicate purchases.
About the Game
==============
Destroy demons with the power of forged bonds! Tanjiro Kamado's battle will once again unfold...  
\- Single Player: Story Mode - Play as Tanjiro and relive the Entertainment District Arc, Swordsmith Village Arc, and Hashira Training Arc from the Demon Slayer: Kimetsu no Yaiba anime. Battle Upper Rank demons with your allies!  
\- VS Mode: The Hashira unite! The game features over 40 characters, including the nine Hashira, the highest-ranking swordsmen of the Demon Slayer Corps! New elements, such as Dual Ultimates and Gear, have been added. Take on new challenges both online and offline!  
**Standard Edition Content:**  
\- Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 Main Game  
\- Character Unlock Keys: Academy Rengoku and Academy Uzui  
Bonus for linking save data:  
The following bonuses will be available for players with save data from Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles or Demon Slayer -Kimetsu no Yaiba- Sweep The Board!  
\- Bonus for Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles save data:  
Character Unlock Keys: Academy Tanjiro, Academy Nezuko, Academy Zenitsu, Academy Inosuke, Academy Giyu, Academy Shinobu  
\- Bonus for "Sweep The Board!" save data:  
Character Unlock Keys: Hinatsuru, Makio, Suma  
Battle Attire: Hinatsuru, Makio, Suma Kimono (Meal Prep)  
\*Character Unlock Keys are bonuses that allow you to play the specified character in VS Mode at the very start.  
\*Battle Attire can be used in VS Mode.  
\*VS Mode System Voices can only be set in VS Mode settings. (Ex: "Fight!", "That's enough!")  
\*Bonuses for linking save data are only applicable for games on the same platform.  
\*The latest patch must be installed in order to use online features.  
\*Contents and specifications are subject to change without notice.  
\*The digital version bonuses are permanent.  
\*Bonuses may be distributed at a later date.  
\*Korean subtitles are only available for purchases made in Korea.  
\*Products purchased in regions outside of Korea feature subtitles in the following languages: Japanese, English, French, Italian, German, Spanish, Simplified Chinese, Traditional Chinese  
\*The character depictions used in the store are created by CyberConnect2, the game developer, based on the 3D models in the game.

Release date: 5 Aug, 2025

Categories: Single-player Story, Competitive Multiplayer, Character-based Combat, Real-time Combat, Arena Fighter, Character Progression, Wave-based Survival


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Major improvements over predecessor (weight 1): Players overwhelmingly agree that the game is a significant improvement over its predecessor, enhancing nearly every aspect from gameplay mechanics and content to overall polish and value. It successfully builds upon the foundation of the first game while introducing meaningful upgrades.
- Stunning visuals and animations (weight 0.36): The game receives high praise for its stunning visuals, animations, and cinematic presentation. Players feel the graphics and special effects are top-tier, closely mirroring the quality of the anime and creating an immersive experience.
- Engaging and faithful story mode (weight 0.26): The story mode is highly lauded for its engaging narrative, faithful adaptation of the anime, and improved presentation. Players appreciate the immersive experience, feeling like they are actively participating in the anime's events.
- Impressive new ultimate attacks (weight 0.18): The addition of new ultimate attacks, especially dual ultimates, is a highlight for players. These new mechanics enhance combat variety, visual spectacle, and overall satisfaction, making fights feel more epic and dynamic.
- Smooth and improved online play (weight 0.15): The online multiplayer experience is generally positive, with players reporting smooth netcode, good connections, and enjoyable matches. The improvements in online functionality make competitive play more viable and fun.
- Expanded and diverse character roster (weight 0.15): The expanded character roster is a significant positive, with players enjoying the variety and depth added by new playable characters, including fan favorites. The new characters are well-received for their unique playstyles and fun factor.
- Excellent for Demon Slayer fans (weight 0.12): The game is highly recommended for fans of the Demon Slayer series, as it delivers an experience that deeply resonates with the source material. It's considered a well-made game that caters specifically to its fanbase.
- Fluid and engaging combat system (weight 0.11): Combat mechanics are praised for being fluid, dynamic, and responsive. Players find the fighting system engaging, with enough depth for experienced players while remaining accessible for newcomers.
- Unique and balanced characters (weight 0.08): The characters are well-designed and feel distinct, offering unique movesets and playstyles. Players appreciate the balance and variety among the roster, making it enjoyable to experiment with different characters.
- Positive international reception (weight 0.05): This cluster contains reviews in Korean and Chinese, which, when translated, reinforce the positive sentiments found in other clusters, particularly regarding improved gameplay, story fidelity, and visual effects. It indicates a consistent positive reception across different language groups.

Common complaints:
- Unstable online connections and crashes (weight 0.58): The online experience is plagued by frequent disconnections, crashes, and unstable servers, leading to interrupted matches and frustrating gameplay. A critical bug causes game crashes when certain characters use grab moves, further disrupting online play and leading to unfair penalties.
- Limited and unbalanced roster (weight 0.51): The game is criticized for its limited character roster, with many characters being recycled from the previous game with identical movesets. Players also report significant character balance issues, with some feeling overpowered and others outdated.
- Severe online input lag (weight 0.51): Players consistently report severe input lag in online matches, making the game feel unresponsive and unplayable. This issue, often attributed to delay-based netcode, significantly hinders competitive play and was also present in the previous title.
- Lack of new content and value (weight 0.39): Many players feel the game offers insufficient new content for its full price, resembling an expensive DLC rather than a true sequel. The story mode is criticized for being too short, repetitive, and lacking depth, contributing to low replayability.
- Monotonous and flawed combat (weight 0.31): The combat system is described as monotonous, simplified, and less engaging than expected, with issues like large hitboxes and over-reliance on boss super armor. The story mode's combat is particularly criticized for being too easy, repetitive, and having frustrating, unwinnable boss fights.
- Inconsistent hit detection and blocking (weight 0.06): Players report inconsistent hit detection, unreliable counter and unblock registrations, and issues with blocking mechanics. There are also bugs where characters get stuck dashing or blocking, impacting gameplay responsiveness.
- 30 FPS lock in cinematics (weight 0.06): Cinematics and ultimate abilities are locked at 30 FPS, which creates a jarring visual experience compared to the main gameplay. This limitation affects the overall presentation quality.
- General disappointment and regret (weight 0.05): Some players express general disappointment and regret over their purchase, citing a lack of enjoyment and unmet expectations for the game's quality, especially given its price.

Gameplay feedback:
- Diverse game modes and content (weight 0.14): The game offers a variety of modes beyond just online play, including a comprehensive story mode, online and offline versus, and a BOSS challenge mode. The story mode is substantial, taking around 7-10 hours to complete and featuring collectibles and side quests.
- Gameplay evolution from predecessor (weight 0.12): The game's core gameplay, including combat mechanics, balancing, and movement speed, shows both similarities and differences compared to the first installment. Some players noted faster combat and new features, while others found it largely consistent with the predecessor.
- Story mode adapts anime (weight 0.05): The story mode retells the anime's narrative, covering arcs up to the Pillar Training arc. While largely accurate, it includes some cuts from the original anime and new scenes from the manga, providing a slightly different experience.
- Anime-style arena fighter (weight 0.05): The game is an arena fighter, drawing comparisons to Naruto games in its style and mechanics. It effectively utilizes effects and soundtracks directly from the anime, enhancing the immersive experience.
- Inosuke's skills are weak (weight 0.04): Inosuke's skills are criticized for being linear, slow, easily dodged, and low in damage. Additionally, his attacks often cause enemies to fall, making them temporarily invincible, which disrupts combat flow.
- Retrospective 'Demon Slayer' mode (weight 0.04): The 'Path of a Demon Slayer' mode serves as a retrospective of the first game's story and battles. It offers a condensed experience for new players and allows for S-rank achievements, making unlocks easier with more Demon Slayer points.
- Online connection issues (weight 0.04): Players experience significant online connection issues, particularly in ranked matches, leading to high latency and input delay. While region and opponent type selection is available, it doesn't effectively mitigate these problems.
- Refined combat mechanics (weight 0.04): The action system retains core fighting game mechanics like throws, parries, and basic combos. New additions include character swapping during combos and a focus on linked attacks, enhancing combat depth.
- Challenging survival mode (weight 0.03): Survival mode, also known as Endurance Match, is an offline mode where players fight continuous waves of opponents on a single health bar. Reaching specific waves can unlock new stages.
- Ranked play and progression (weight 0.03): The game features a ranked system with seasonal resets, encouraging competitive play. It also includes a gear system and character leveling, allowing players to unlock items and customize their player cards.
- Character unlocks via story (weight 0.02): All free characters, including Hantengu and Mitsuri, are unlocked upon completing the story mode. The story itself is structured into three main arcs, a prologue, eight chapters, and two interludes.
- PvP combo damage balance (weight 0.02): In Versus mode, players frequently execute long combos that can deplete a significant portion of an opponent's health. However, the game implements damage reduction for combos in PvP to prevent overly oppressive sequences.
- Consistent 60 FPS performance (weight 0.02): The game is hard-capped at 60 frames per second, with ranked matches consistently running at this frame rate, ensuring a smooth gameplay experience during competitive play.
- Tanjiro's strong combos (weight 0.02): Tanjiro's character is noted for his ability to execute continuous combos at full health. He can also effectively predict and grab enemies to extend his combo sequences.
- PvP is a key draw (weight 0.02): Many players purchased the game primarily for its PvP content, indicating a strong interest in competitive multiplayer. However, some reviewers expressed a preference for avoiding user-to-user PvP.
- Unchangeable confirm button (weight 0.02): The game has a fixed confirm button (X on PlayStation controllers) that cannot be remapped in the settings, which can be inconvenient for some players.
- Underdeveloped demon characters (weight 0.02): Some players felt that certain demons, particularly Akaza, were underdeveloped and deserved more attention, including additional ultimate skills, to enhance their presence in the game.

Performance notes:
- Inconsistent Frame Rate (weight 0.09): Players report inconsistent frame rates, with some experiencing drops to 30 FPS, especially during ultimate attacks or cutscenes. While some find the performance an improvement over the previous title, there's a desire for higher, more stable frame rates, including a 120 FPS option.
- Online Play Issues (weight 0.06): Online play is plagued by frequent disconnections and significant input lag, making the experience frustrating for many players. This issue seems to be a major deterrent for those looking to engage in competitive online matches.
- Good Overall Optimization (weight 0.05): Many players praise the game's overall optimization, noting that it runs smoothly on various PC configurations and even on the Steam Deck. Performance is generally considered a significant improvement compared to its predecessor.
- Improved Character Movement (weight 0.02): Players appreciate the enhanced character movement, specifically noting increased flexibility and the addition of a running state for faster traversal in open areas, which improves the overall gameplay flow.
- Critical Error Reported (weight 0.01): One player reported a critical 'EXCEPTION_ACCESS_VIOLATION' error, indicating a potential stability issue that could lead to crashes for some users.

Recommendations:
- Overall positive reception (weight 0.39): Despite some criticisms, a significant number of players rate the game highly, often giving it scores of 8/10, 9/10, or even 10/10, indicating overall satisfaction with the experience.
- Great for Demon Slayer fans (weight 0.38): The game is highly recommended for fans of the Demon Slayer anime/manga and those who enjoyed the first game or similar arena fighters like Naruto Storm. Fans are likely to appreciate the faithful adaptation and character experience.
- Wait for a sale (weight 0.38): Many players recommend waiting for a sale or discount before purchasing, especially if they are not die-hard fans or primarily interested in online play. The full price is often considered too high for the content offered.
- Online PvP is problematic (weight 0.35): Online PvP is frequently cited as a major drawback, with issues like crashes, input delay, and an unfair experience. Many reviewers advise against buying the game for its online component or recommend sticking to offline play.
- Good for offline/story mode (weight 0.31): The game is recommended for players primarily interested in the single-player story mode, offline CPU battles, or local play with friends, as these aspects are generally well-received.
- Sequel to first game (weight 0.05): The game is seen as a direct continuation and upgrade from the first installment, making it a good choice for those who enjoyed the original. New players can also jump in, though some suggest watching the anime for context.
- Deluxe Edition not essential (weight 0.03): Reviewers suggest that the Deluxe Edition may not be worth the extra cost, as much of its content, including characters and costumes, can be unlocked or purchased in-game with earned currency.
- Recommend PS5 version (weight 0.01): Players recommend purchasing the game on PS5 for a potentially better experience, implying performance or feature advantages on that platform.
- Poor keyboard support (weight 0.01): A specific complaint notes that the game does not adequately support keyboard players, suggesting a lack of proper optimization or consideration for this input method.
- BGM off setting issue (weight 0.01): Streamers are advised to be cautious when using the 'BGM off' setting, as it may not fully prevent copyright issues, indicating a potential problem with music licensing or implementation.
- Game is not a game (weight 0.01): This is an extreme and unsubstantiated claim, likely part of a review-bombing effort, and lacks any constructive feedback or specific reasoning.

Other player notes:
- Demand for more DLC content (weight 0.18): Players frequently express strong desires for more characters, especially from the Infinity Castle arc, and additional story content via DLC rather than new full-priced games. There's anticipation for announced DLC like Muzan and movie content.
- Mixed opinions on pricing (weight 0.09): The game's pricing is a contentious point. While some find it acceptable for an anime game, others feel it's too high, especially given the perception that it feels more like an expansion or DLC for the previous title rather than a full new game.

Emotions:
- Satisfaction (weight 0.31): Players are highly satisfied with the game's significant improvements over its predecessor, particularly in gameplay mechanics, visuals, story mode, and overall quality. The game's faithfulness to the source material, expanded character roster, and enjoyable combat system also contribute to positive experiences.
- Frustration (weight 0.23): Frustration primarily stems from severe online issues, including frequent disconnections, input lag, poor matchmaking, and game-crashing bugs. Players also express frustration with balance issues, unconfigurable controls, and the lack of Portuguese subtitles.
- Disappointment (weight 0.19): Disappointment is largely driven by the game's online mode issues, perceived lack of significant improvements from the first game, and high price point relative to the content offered. Players also express disappointment with the short story mode, limited character roster, and missing features like cross-play and Portuguese localization.
- Excitement (weight 0.12): Excitement is generated by the game's high-quality animations, visuals, and overall improvements over the previous title. Fans of the series are particularly excited by the faithful adaptation, expanded character roster, and the potential for future DLC and competitive play.
- Anger (weight 0.04): Anger arises from severe technical issues such as game-breaking bugs, frequent crashes, and unplayable online experiences, leading players to feel cheated or that the developers were negligent. Specific frustrations include overpowered characters, the lack of a block feature, and unfair bans.
- Joy (weight 0.02): Players experience joy from the game's overall quality, fun factor, and significant improvements over its predecessor. Re-experiencing the story, enjoying the gameplay mechanics, and not regretting their purchase contribute to this positive emotion.
- Hope (weight 0.01): Hope is centered on the game's future, with players expressing a desire for consistent player bases, future patches to address issues, and continued support through DLC for new story content, characters, and costumes.
- Enjoyment (weight 0.01): Enjoyment is derived from the core gameplay experience, the inherent fun of the game, and the inclusion of new characters and features. Positive story gameplay interactions also contribute to this feeling.
- Concern (weight 0.01): Concerns revolve around the game's potential future content decisions, its price point, and its longevity, particularly due to the absence of cross-play. Streamers also express concern about a specific BGM issue.
- Desire (weight 0.01): Players express a strong desire for more content, including additional characters, improved combat mechanics, and the implementation of rollback netcode. There is also a specific desire for higher frame rates and Brazilian Portuguese language support.
- Anticipation (weight 0.01): Anticipation is focused on future content, specifically the release of new characters and upcoming free updates that will expand the game.
- Amusement (weight 0.01): Amusement stems from humorous complaints, self-reflection on difficulty, and unexpected challenges encountered in battles or side quests.
- Surprise (weight 0): Players are surprised by the game's engaging combat and overall quality, often exceeding their initial expectations.
- Regret (weight 0): Regret is directly tied to the decision to purchase the game, indicating a negative overall experience or perceived poor value.
- Awe (weight 0): Awe is inspired by the high quality of the game's animations, graphics, and music, highlighting impressive visual and auditory elements.
- Annoyance (weight 0): Annoyance is caused by excessive achievements and a tedious item collection mechanic within the game.
- Acceptance (weight 0): Players express acceptance of the game's high price, particularly for dedicated fans, and acknowledge other aspects of the game despite its flaws.
- Guidance (weight 0): Players offer guidance to others regarding purchase decisions and advise on the game's suitability for specific audiences.
- Optimism (weight 0): Optimism is based on the belief that future patches can resolve existing online issues and other technical problems.
- Pragmatism (weight 0): Pragmatism involves providing practical advice to other players, often related to price recommendations or general gameplay tips.}