Info about MASH VP! Re:VISION:

Official game description:
**■Game Description**
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"MASH VP! Re:VISION" is a rhythm game for Steam, built around the concept of "mashups"—a technique used in DJ performances where multiple tracks are blended together to create an entirely new song!
With **over 150 playable tracks** in the base game, including mashup songs, there’s plenty to enjoy!
On top of that, **seasonal events** like "VIRTUAL PATH" and "GHOST BATTLE Rank Match" offer even more fun long after your purchase!
**1\. An Extensive Lineup of Tracks**
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Enjoy tracks from world-renowned artists, including rhythm game legends and top creators from Japan, Korea, and the United States. Plus, tracks featuring popular vocalists add even more variety to the experience!
**■Featured Artists (Partial List)**
NAOKI / Tatsh / EmoCosine / NOMA / RiraN / Sakuzyo / Maozon / xi / TORIENA /
onoken / TAG / DJ Noriken / Quarkee / HyuN / SLAKE / Masayoshi Iimori / Nothing But Requiem / サイモンマン / 千本松 仁
**■Featured Vocalists (Partial List)**
小坂りゆ / nayuta / 月乃 / ななひら / 狛茉璃奈
**2\. Recreate Music Through Mashups**
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Experience the "MASH UP" Mode, where two tracks combine to form an entirely new song.
Experience the unique MASH UP mode, where you combine tracks played in FREE PLAY to create completely new songs.
Bring out the unique qualities of each track and enjoy a surprising and creative music experience!
In MASH UP Mode, the rhythm and melodies of each song naturally blend together, transforming them into something completely fresh and unique.
**Popular songs like “Brain Power” and “Halcyon” can also be mashed up!**
**And as you level up, you may even discover a special 3-track mashup featuring "conflict"…!?**
**3\. Innovative Two-Lane System!**
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This game features a unique "2-Line System", where notes flow from two separate routes. With just one button, both lines light up, creating an intuitive and immersive gameplay experience.
**LIGHT MIX: A simple and intuitive two-lane style for beginners.**
**HARD MIX: A challenging and thrilling four-lane style for advanced players.**
SINGLE LANE Mode has also been added!
Bringing back the classic music game experience, this is a mode where the lanes are always merged into one single lane.
With 7 types of charts, from beginner-friendly to advanced levels, you’ll find the perfect way to play.
**4\. Earn Rewards in the Content "VIRTUAL PATH"!**
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Complete special missions to earn rewards in VIRTUAL PATH, a event system!
Regularly updated events will let you unlock exclusive rewards and tracks, inspired by the world of the game and special collaborations.
**5\. Intense Battles Await in "GHOST BATTLE"!**
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Face off against ghost scores generated from player and friend playdata!
Friend Match – Compete against your friends' ghost data.
Random Match – Challenge random players from around the world.
Rank Match – A seasonal ranking mode where you compete against players of similar skill levels to climb the leaderboard! Earn exclusive rewards based on your final ranking at the end of each season.
**6\. Advanced Customization Support**
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**Comprehensive Game Options**
In addition to essential rhythm game options like high-speed settings and judgment timing adjustments, enjoy further options that ensure a comfortable experience.
Shift Effect Adjustment: Reduce camera shake and effects in DISPLAY OPTIONS. Whether you prefer full immersion or focused gameplay, the choice is yours.
Key Customization: Configure the key layout for optimal comfort, allowing you to create your own ideal play environment. Controller support is also available.
**ASIO Audio Output Support**
At AXTORM, every developer is a passionate rhythm gamer. We understand the importance of audio latency in rhythm games.
"MASH VP! Re:VISION" uses the FMOD audio engine and supports ASIO audio drivers, enabling low-latency gameplay.
Enjoy a seamless and immersive rhythm game experience with the best responsiveness and sound quality!
_**Now, embark on a journey into a new world of music!**_

Release date: Mar 21, 2025

Categories: Rhythm Game, Music-based Gameplay, Customization, Multiplayer, Online Co-op, Competitive Multiplayer, Leaderboards and Achievements

Feature scans:
- MTX: score 65; verdict: Aggressive; summary: The game has received criticism for its early introduction of paid DLCs, which players feel is a predatory practice. There is also a sense of FOMO and pressure to purchase these DLCs. However, there are positive aspects such as the permanent battle pass-style progression system and regular addition of free songs.
- Steam Deck: score 70; verdict: Tinkering Required; summary: The game has several significant issues that affect the user experience. Key problems include optimization issues, particularly on Linux, which result in laggy gameplay despite high-end specs. The always-online requirement and DRM restrictions are major points of frustration for users, impacting the ability to play offline and gain EXP. Controller support is another significant issue, with certain menus and customization options not fully accessible via controller, affecting usability on platforms like the Steam Deck. Stability issues, including broken cutscenes and game crashes, further detract from the overall experience. Addressing these issues is crucial for improving user satisfaction and gameplay quality.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $15.00
  - Reasoning: The evidence suggests that the community finds the base game price to be high and recommends purchasing it during sales, which often offer discounts of 50% or more. This indicates that the perceived fair price is significantly lower than the current base price. The mentions of waiting for sales and the steepness of the current price point towards a more acceptable price range being around the sale prices.
- Playtime Metrics:
  - Game completion: 100.0h
  - Story completion: N/A
  - Session length: 0.8h
  - Endgame: 20.0h
  - Reasoning: The evidence provides insights into different aspects of playtime. The first quote indicates a short playtime of 1.5 hours, suggesting a session length. The second quote mentions a total playtime of 28 hours accumulated over short sessions, implying a pattern of brief play sessions. The third quote describes a single session lasting 5.1 hours, which is an outlier but provides context for longer sessions. The fourth quote mentions passing the 100-hour mark, indicating extensive total playtime and likely including game completion and endgame content.
- Time-to-fun:
  - Summary: The game becomes very satisfying and fun once it clicks with the player, with a good mix of genres and a nice difficulty ramp-up keeping it engaging.
  - Stance: Clicks after
  - Anchor: The game clicks with the player
  - Time to anchor: 1h 0m
  - Friction: Initial learning curve; Need to adjust settings for experienced players
  - Unlock drivers: Getting into the flow of the game; Progressing through the difficulty levels
  - Conditions: Playing with Survival gauge and 6+ 4 line mode for experienced players; Exploring different genres and tracks
- Player Archetypes:
  - Rhythm Game Newcomer (sale)
    - Motivation: Enjoyment of accessible and rewarding gameplay.
    - Playstyle: Casual, learning the basics, playing on easier difficulties.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: beginner; new to rhythm games
    - Reference games: DJMax; VOEZ
  - Rhythm Game Veteran (buy)
    - Motivation: Appreciation for well-crafted game mechanics and nostalgia for classic rhythm games.
    - Playstyle: Skilled, playing on higher difficulties, appreciating complex mechanics.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: veteran; rhythm game enthusiast
    - Reference games: DJMax; Tap Sonic; Pump It Up
  - Competitive Ranked Player (buy)
    - Motivation: Enjoyment of competitive play and ranking up.
    - Playstyle: Competitive, focused on ranked modes and ghost battles.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: competitive player; ranked enthusiast
    - Reference games: DJMax; Tap Sonic


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique and well-balanced mashups (weight 0.88): The game features a unique mashup system that allows players to enjoy multiple songs simultaneously. These mashups are well thought out and sound great, providing a fresh experience.
- Strong and diverse soundtrack (weight 0.87): The game offers a strong soundtrack with familiar titles and artists, featuring a good mix of original and licensed music. The diverse soundtrack appeals to a wide range of tastes.
- Fun and enjoyable gameplay (weight 0.79): The game is described as fun and enjoyable with unique gameplay mechanics. It offers a visually interesting experience with its own charm.
- Unique take on rhythm games (weight 0.32): The game offers a unique take on the rhythm game genre, with innovative and refreshing gameplay compared to traditional rhythm games.
- Easy to play with well-crafted UI (weight 0.22): The game is easy to play casually and features a well-made UI, making it accessible for both casual and experienced players.
- Arcade-style rhythm game feel (weight 0.18): The game provides an arcade-style rhythm game feel, similar to other rhythm games like DJMAX, offering an action-like experience.
- High level of customization (weight 0.18): The game features a high level of customization with extensive options, allowing players to tailor their experience.
- Nostalgic gameplay elements (weight 0.17): The game includes classic Bemani and RG artists, providing a nostalgic touch for long-time fans and challenging gameplay.
- Distinct V-shaped lane mechanics (weight 0.16): The game features a unique V-shaped lane design that is interesting and easy to play, adding to its distinct charm.

Common complaints:
- Mashup songs often lack cohesion (weight 0.53): Many players find that the mashup tracks feel forced and do not blend well together, resulting in a less enjoyable experience. The limited combinations and mediocre quality of some mashups contribute to this issue.
- Inconsistent difficulty levels (weight 0.32): Difficulty spikes and inconsistent difficulty curves make the game challenging and less enjoyable for some players.
- Limited and unappealing track selection (weight 0.29): Players report a lack of usual tracks and limited song diversity, which can make the game less appealing to those with varied musical tastes.
- Unstable server connectivity (weight 0.29): Poor and unstable server connectivity issues are frequently mentioned, causing frustration among players.
- Poor note readability and visibility (weight 0.28): Players struggle with the readability of single notes assigned to the shift key and simultaneous notes. Poor visibility of the score and other elements also detract from the gameplay experience.
- High pricing for DLCs (weight 0.25): Players find the pricing for DLCs and the overall content to be high and not commensurate with the value provided.
- Poor chart quality and variety (weight 0.24): The quality and variety of charts are criticized for being poor and repetitive, leading to a less engaging gameplay experience.
- Confusing path and unlock systems (weight 0.23): The path system and song unlocking mechanisms are criticized for being confusing and frustrating, making it difficult for players to navigate and enjoy the game.
- Disorienting visual effects (weight 0.21): Confusing visuals for trills or simultaneous notes, cross-eyed effects, and intense visual effects cause discomfort and eye strain for some players.
- Time-limited events are bothersome (weight 0.21): Time-limited events for unlocking songs and other features are seen as problematic and bothersome by many players.
- Outdated and chaotic UI (weight 0.18): The UI is described as outdated and chaotic, making it difficult to navigate and find options, which detracts from the overall user experience.
- Long loading times and animations (weight 0.14): Long loading times and animations are a common complaint, making the game feel slow and cumbersome to navigate.
- Grindy battle pass and events (weight 0.1): The battle pass and events are seen as grindy, requiring excessive effort to unlock rewards and progress.
- Sync problems and initial sync issues (weight 0.1): Sync problems and initial sync issues are mentioned, causing difficulties in gameplay and requiring troubleshooting.

Gameplay feedback:
- Unique lane mechanics (weight 0.74): The game includes various lane mechanics such as V-shaped lanes, bidirectional lanes, and shifting lanes. These mechanics add complexity and uniqueness to the gameplay.
- MashUp mode combines tracks (weight 0.74): The game features a MashUp mode that allows players to combine two tracks into one, creating unique song combinations and remixes. This mode includes DJ-made tracks and preset selections.
- Dual 4-lane playfields (weight 0.48): The game features a unique layout with two 4-lane playfields, which can be split into two, effectively creating 8 lanes. This adds a unique twist to the traditional 4K rhythm game format.
- Multiple button modes (weight 0.26): The game offers various button modes, including 2-button and 4-button modes, with additional side buttons for more complex gameplay.
- Time-limited unlock system (weight 0.25): The game features a time-limited unlock system for songs and content, encouraging players to engage with time-limited events.
- Split lane mechanics (weight 0.23): The game includes split lane mechanics, where lanes are divided into left and right sections, adding a unique twist to the gameplay.
- Online ranked mode (weight 0.19): The game includes an online ranked mode with Ghost Battle features, allowing players to compete against each other's high scores.
- Adjustable judgment and settings (weight 0.19): The game includes adjustable judgment timing, note speed, key assignment, and other settings for a personalized gameplay experience.
- Customization options (weight 0.18): The game offers various customization options for gameplay, appearance, and settings, allowing players to tailor their experience.
- Progression and ability system (weight 0.15): The game features a progression system with ability points, similar to a battle pass, encouraging players to advance and unlock new content.
- Variety of songs (weight 0.14): The game offers a wide variety of songs, including vocal tracks and recorded songs, providing a diverse musical experience.

Performance notes:
- Server connectivity issues (weight 0.27): Players report unstable server connectivity and frequent disconnections, which often lead to game crashes.
- Game crashing and freezing (weight 0.23): The game experiences crashes and freezing issues, particularly on PC. Specific actions, such as pressing certain buttons, can trigger these crashes.
- FPS and performance settings (weight 0.23): There are issues related to frame rate settings and overall performance optimization. Some players report smooth performance, while others experience significant optimization problems, particularly on Linux.
- General bugs and errors (weight 0.15): Players have reported various bugs and errors, including ghost battle errors that force exits and buffer size adjustment issues.
- Black screen after login (weight 0.11): Players encounter a black screen after logging in, which seems to be a common issue, especially for those in the mainland region.
- User interface bugs (weight 0.11): There are missing buttons in the settlement interface and issues with closing the results window after playing a song, requiring a game restart.
- Performance issues on Windows 11 (weight 0.06): Some players on Windows 11 experience performance issues, such as lagging.
- Audio sync issues (weight 0.06): Even with virtual ASIO enabled, there are synchronization issues with audio compared to third-party alternatives.
- Screen shake effect (weight 0.06): There are reports of a screen shake effect that some players find problematic.
- Loading screen transition quality (weight 0.06): The video quality of the loading screen transition has been noted by players.
- Engine usage (weight 0.05): The game uses the Unity engine, which has been mentioned in player feedback.

Recommendations:
- Highly recommended for rhythm game fans (weight 0.48): This game is widely recommended for a broad spectrum of rhythm game players, from beginners to experienced enthusiasts. It is particularly noted for its appeal to fans of arcade-style rhythm games and those familiar with titles like GuitarFreaks and DrumMania.
- Caution advised for motion sickness (weight 0.21): While the game is generally recommended, players prone to motion sickness should be cautious. It is suggested to try the base game or specific DLCs to ensure compatibility.
- Potential for expensive DLCs (weight 0.17): Players are advised to be cautious of the potentially high cost of DLCs. While the base game is recommended, the additional content might add up in price.
- Wait for sales before purchasing (weight 0.15): Several reviews suggest waiting for a sale to purchase the game, indicating that it might be a bit pricey at full cost. This could make it more accessible to a wider audience.
- Specific recommendations for input methods (weight 0.11): The game is recommended for keyboard and mouse players but not as suitable for controller players. This indicates that the gameplay experience can vary significantly based on the input method used.
- Consider trying other games first (weight 0.1): Beginners might want to try other rhythm games like Ez2On Reboot: R or DJMAX Respect V before diving into this one. The game may not be suitable for completely new players without some prior experience.
- Desire for additional game modes (weight 0.06): Some players have expressed a desire for additional content such as a story mode and music videos, suggesting areas for potential future updates or improvements.
- Refund if unsatisfied (weight 0.05): Players are advised to consider getting a refund if they find the game unsatisfactory or unplayable, highlighting the importance of trying the game to see if it meets individual preferences.
- Support the developers (weight 0.05): There is encouragement to buy and support the developers, indicating a positive reception and a desire to see continued development and support for the game.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.16): Players are frustrated primarily due to technical issues such as long loading times, poor visibility, and game crashes. Additionally, the game's difficulty spikes, confusing mechanics, and DLC practices contribute significantly to this frustration.
- Satisfaction (weight 0.12): Players express satisfaction with the game's unique features, such as the mash-up mechanics and the variety of music. The overall quality of the gameplay, including the intuitive controls and the extensive customization options, also contributes to their positive experience.
- Excitement (weight 0.11): The innovative gameplay mechanics, particularly the mash-up mode and the unique lane systems, generate excitement among players. The variety of music and the potential for future updates also add to this excitement.
- Excited (weight 0.09): Players are excited about the game's unique mechanics, such as the lane-switching and mash-up features. The diverse soundtrack and the potential for future updates and improvements also contribute to their excitement.
- Disappointment (weight 0.07): Disappointment stems from issues like poor chart quality, high DLC pricing, and server connectivity problems. Players also express dissatisfaction with the lack of innovation and the inconsistent quality of mash-up tracks.
- Frustrated (weight 0.05): Players are frustrated with the steep learning curve, high DLC pricing, and the always-online requirement. Controller support issues and visual effects causing eye strain also contribute to their frustration.
- Enjoyment (weight 0.05): Players enjoy the high-quality music library and the overall fun gameplay. The unique mechanics and mash-up mode also add to their enjoyment.
- Satisfied (weight 0.04): Satisfaction comes from the progression system, unlockable content, and the developers' responsiveness to feedback. The fun and challenging gameplay modes, along with the excellent music selection, also contribute to this feeling.
- Positive (weight 0.03): Players express positivity due to the enjoyable and unique gameplay mechanics. The variety of music and the overall fun experience contribute to their positive feelings.
- Enthusiasm (weight 0.03): Enthusiasm is driven by the positive gameplay experience and the good track list. The unique mechanics and the potential for future updates also add to this enthusiasm.
- Hopeful (weight 0.02): Players are hopeful due to the potential shown through updates and events. The developers' responsiveness to feedback and the potential for more content contribute to this hopefulness.
- Anticipation (weight 0.02): Anticipation is driven by the expectation of future updates and improvements. Players look forward to new modes and features that could enhance the gameplay experience.
- Appreciation (weight 0.01): Players appreciate the innovative gameplay mechanics and the rich music library. The unique features and the overall experience provided by the developers are also highly valued.
- Satisfaction (weight 0.01): Players are satisfied with the luxurious music selection and the additional mash-up arrangements. The high-quality songs and artists contribute to their overall satisfaction.
- Hopefulness (weight 0.01): Hopefulness is driven by the potential value with consistent track contributions. Players have a positive outlook on the game's future based on its debut and the potential for more content.
- Mixed (weight 0.01): Players have mixed feelings due to appreciating the music but finding the gameplay lackluster. They also appreciate the game's updates but are critical of the DLC practices.
- Nostalgia (weight 0.01): Nostalgia is evoked by the song selection reminiscent of earlier rhythm games. The high-quality song lineup and the overall gameplay experience contribute to this nostalgic feeling.
- Dissatisfaction (weight 0.01): Players express dissatisfaction with technical issues such as performance problems on specific operating systems and network connection issues. These problems significantly hinder their gameplay experience.
- Enjoyment (weight 0.01): Players enjoy the unique lane system, which provides a fun and engaging gameplay experience. The innovative mechanics contribute to their overall enjoyment.
- Discomfort (weight 0.01): Discomfort is caused by the high-frequency switching of song charts and the high difficulty levels, which can lead to motion sickness. These issues make the gameplay experience less enjoyable for some players.}