Info about 攻城与召唤 Siege and Summons 【5分钟一局 策略竞技 】:

Official game description:
  
Siege and Summon is an online turn-based competitive card game set in the Three Kingdoms era. Players can use soldier cards and skill cards to build a deck of cards to challenge powerful players in the world of the Three Kingdoms. NPCs can also fight against other players and form teams to challenge dungeons.  
Game features  
◆ Card deck: Players can use soldier cards and skill cards to build their own deck for battle. Soldier cards are divided into: ordinary, elite, and hero. Two ordinary cards can be put into battle; other cards can be put into battle one. The deck can contain up to 30 cards, which can include soldier cards and skill cards.  
◆How to play: Players use their respective decks to fight on a 3\*10 field. The enemy and we take turns taking action until the opponent's general or our general is defeated.  
◆ Profession: Players can freely choose among 4 professions: Swordsman, Dharma Lord, Taoist Saint, and Divine Arrow; each deck can only use the same profession card.  
◆ Push pictures: After building a deck, players can engage in push battles to fight against NPC decks with their own characteristics; push pictures to obtain protagonist experience, copper coins and various treasure chests; and only push pictures can obtain advanced professional cards.  
◆Competition: After the arena is opened, you can compete with other players, and it is endless fun to fight with others; the arena is settled quarterly, and each quarter is based on the player's points ranking. The top players can get the soldier card that will be launched next season.  
◆ Team formation: After the team dungeon is opened, you can form a team with other players to challenge high-difficulty dungeons; the dungeons are divided into three difficulty levels: simple, normal, and difficult. The higher the difficulty, the greater the benefits.

Release date: 17 May, 2024

Categories: Turn-based Strategy, Card-based Gameplay, Deckbuilding, Competitive Multiplayer, Cooperative Multiplayer, Dungeon Crawler, Single-player, Player Customization


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent card mechanics and balance (weight 0.96): The game features well-balanced card mechanics, offering strategic depth and engaging gameplay. Reviewers praise the numerical balance, diverse card options, and the blend of randomness and strategy. This balance contributes to the game's replayability and enjoyment for both casual and hardcore players.
- High replayability and fresh experiences (weight 0.82): The game offers high replayability due to its diverse card options, random elements, and the ability to configure different card decks. Reviewers note that each playthrough feels fresh and presents new challenges. This contributes to the game's long-term appeal and encourages repeated engagement.
- Deep strategic gameplay and planning (weight 0.78): The game emphasizes strategic decision-making, requiring players to exploit enemy weaknesses and plan card combinations. Reviewers appreciate the depth of strategy, the need for calculation, and the ability to test strategic thinking. The game rewards players who enjoy winning through brainpower and careful planning.
- Highly addictive and time-consuming (weight 0.69): Many reviewers found the game highly addictive and engaging, often losing track of time while playing. The game is praised for being a great time-killer and providing an immersive experience. This point reflects a strong positive sentiment towards the game's ability to captivate players.
- Unique classes with diverse builds (weight 0.61): Each class in the game has unique and complete systems, offering countless possible builds. Reviewers find the class designs refreshing and appreciate the depth and variety they add to the gameplay experience. This encourages experimentation and customization.
- Innovative mechanics and unique gameplay (weight 0.47): The game incorporates innovative mechanics and unique gameplay elements, deviating from typical genre conventions. Reviewers appreciate the element of uncertainty introduced through random events and levels. This contributes to the game's distinctiveness and keeps players engaged.
- Motivating sense of progression (weight 0.15): The game provides a sense of progression and accomplishment, motivating players to overcome challenges both in the game and in real life. Reviewers appreciate the balance between relaxation and mental engagement, as well as the rewards for paying attention to details. This contributes to a positive and lasting impact on players.
- Classic card game with randomness (weight 0.15): The game is a classic card game with randomized card draws and unique deck-building mechanics. Reviewers note the significant randomness in card construction as a major feature of the game. This contributes to the game's replayability and the variety of gameplay experiences.
- Easy to learn, hard to master (weight 0.1): The game is easy to learn but difficult to master, making it accessible to new players while still offering depth for experienced players. Reviewers appreciate the simple rules that allow for quick understanding, combined with the strategic complexity that requires time and effort to fully master.
- Casual and relaxing gameplay (weight 0.09): The game is casual and relaxing, making it suitable for short play sessions during downtime. Reviewers appreciate the simple and stylized visuals, as well as the combination of entertainment, leisure, and puzzle elements. This contributes to the game's accessibility and appeal to a wide audience.
- Simple yet excellent art style (weight 0.05): The game features a simple yet excellent art style that is refreshing and complements the overall feel of the game. Reviewers appreciate the minimalist graphics and the rich details that are incorporated into the design. This contributes to the game's visual appeal and immersive experience.
- God-like design and minimalist graphics (weight 0.04): The game features god-like design and a minimalist graphics style that perfectly complements the overall feel of the game. Reviewers consider the game to be the only true god in its genre, implying it excels significantly compared to similar games. This contributes to the game's visual appeal and immersive experience.

Common complaints:
- Lacking content, unappealing art (weight 0.2): Reviewers feel the game is lacking in content and has an unappealing or average art style. Some find the initial impression unremarkable and are not drawn in by the game's visuals.
- Game is unplayable due to issues (weight 0.15): Many players are encountering technical issues that prevent them from playing the game. These include getting stuck on loading screens, freezing after the tutorial, and crashing upon launch. Troubleshooting steps like reinstalling the game do not consistently resolve these problems.
- Poor/incomplete English localization (weight 0.07): The game suffers from significant localization problems, particularly with the English translation. Players report instances of unfinished translations, dialogues remaining in Chinese, and text being cut off, making the game difficult or impossible to play in English.
- Aggressive monetization practices (weight 0.06): The game's monetization is perceived as aggressive, with players reporting that the game becomes unplayable without spending money after a certain point. Additionally, the game immediately prompts players to make a purchase after completing the tutorial.
- Campaign-tied progression is unfair (weight 0.05): Progression is heavily tied to the campaign mode, as it's required to increase player level and health. This creates an unfair advantage for players who focus on competitive modes, as they will face opponents with higher health due to level advantages gained from campaign progression.
- Lack of anti-cheat measures (weight 0.02): The game does not appear to have effective anti-cheat measures in place, as accounts using cheats are not being caught or banned. This can negatively impact the fairness and competitive integrity of the game.
- Inconsistent revival mechanics (weight 0.02): There are inconsistencies in the game's mechanics, such as non-Cao Cao faction generals being revived and resummoned despite not meeting the requirements for such abilities. This indicates a potential bug or oversight in the game's design.

Gameplay feedback:
- Every step is crucial (weight 0.01): The reviews mention that every step is crucial, but without providing specific details. This point lacks specific details and actionable feedback.

Performance notes:
No performancepoints

Recommendations:
- Generally positive game recommendation (weight 0.24): Many reviewers recommend the game, emphasizing its overall quality and enjoyment. Some suggest it's worth the price, while others highlight its potential for future improvements through updates. However, some of these points are generic endorsements without specific details.
- Good for short play sessions (weight 0.07): The game is suitable for short, frequent play sessions, such as during work breaks. The focus is on earning rewards and battling other players in short bursts.
- Buy at historical lowest price (weight 0.02): One reviewer suggests purchasing the game when it's available at its lowest price. This implies that while the game is desirable, waiting for a sale might be a good strategy.
- Top choice for one reviewer (weight 0.02): One reviewer expresses strong preference for the game, stating they would choose it above all others if they could only keep one game. This is a strong endorsement, but lacks specific details.
- Perfect score by one reviewer (weight 0.01): One reviewer gave the game a perfect score. This is a strong endorsement, but lacks specific details.

Other player notes:
- Growing appreciation of genre (weight 0.01): The reviewer expresses a growing appreciation for card games. This suggests a positive, evolving experience, but lacks specific details about the game itself.

Emotions:
No emotions}