Info about Tooth and Tail:

Official game description:
  
Lead the revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and paratrooper-puking Owls. _Tooth and Tail_ is a Real-Time-Strategy game featuring Single Player, Online Competitive Play, Split Screen, Replays, and more.  
Build a base, lead your army, eat your enemies!
The War for Meat
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The Longcoats, the Commonfolk, the KSR, and the Civilized are in the midst of a Civil War over who gets to eat, and who has to be the meat. A darkly humorous tale of riots and revolution is told through an extensive Single Player campaign.
Endless Replayability
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With procedurally generated maps and customizable factions, no two conflicts will be the same, forcing players to strategize rather than memorize.
Pick-up-and-Play
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With matches lasting from 5-12 minutes, controls designed specifically for the gamepad, and split-screen couch play, Tooth and Tail is a popcorn RTS for veterans and newcomers alike.

Release date: Sep 12, 2017

Categories: Real-Time Strategy, Single-player, Multiplayer, Competitive Multiplayer, Local Multiplayer, Split Screen, Procedural Generation, Controller Support

Feature scans:
- Proton/Linux: score 50; verdict: Mixed Linux Compatibility; summary: The game has mixed reviews regarding its compatibility with Linux. While some users report successful gameplay on Linux with specific hardware and software configurations, others find the game to be unplayable on Linux. This indicates that while Linux compatibility is possible, it may not be consistent across all systems.
- Steam Deck: score 30; verdict: Playable with Minor Issues; summary: The game generally receives positive feedback for its suitability on the Steam Deck, with users appreciating the controller support and the overall experience. However, there are notable concerns about Linux compatibility and the control scheme, which could affect the user experience.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $30.00
  - Reasoning: The first piece of evidence suggests that $20 is considered a fair price for the game under certain conditions. The second piece indicates that while the initial price may seem high, the value of the game justifies it. The third piece of evidence implies that the sale price is significantly lower than the base price, suggesting that the base price is higher than $20 but still considered reasonable by some users.
- Playtime Metrics:
  - Game completion: 16.0h
  - Story completion: 12.5h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides direct statements about playtime. The first quote mentions that the user beat the campaign and achieved 100% in ~16 hours, which gives a clear indication of the game completion time. The second quote indicates additional playtime spent on the game, but it is not clear if this is part of the main story or additional content. The third quote suggests that the story completion time is approximately 10-15 hours. The fourth quote indicates that the user spent additional time completing the campaign, but the exact hours are not specified.
- Time-to-fun:
  - Summary: The game's multiplayer mode is where it truly shines, offering fast, fun, and engaging gameplay that overshadows the less depthful single-player campaign.
  - Stance: Fun then drops
  - Anchor: Multiplayer mode
  - Time to anchor: 0h 10m
  - Friction: Lack of depth in single-player campaign; Initial learning curve
  - Unlock drivers: Engaging multiplayer mode; Accessibility with controllers
  - Conditions: Playing with friends; Controller accessibility
- Player Archetypes:
  - Casual Gamer (sale)
    - Motivation: Enjoyment of simple, accessible gameplay.
    - Playstyle: Short, casual gaming sessions with easy-to-learn mechanics.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: casual player; newcomer
    - Reference games: Tooth and Tail
  - Competitive Multiplayer Enthusiast (sale)
    - Motivation: Competitive gameplay and strategic depth.
    - Playstyle: Competitive multiplayer matches with a focus on strategy and skill improvement.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: RTS-Veterans; competitive player
    - Reference games: Tooth and Tail; StarCraft II; Warcraft III
  - Story-Driven Solo Player (sale)
    - Motivation: Engaging single-player content and narrative.
    - Playstyle: Solo playthroughs with a focus on story and single-player content.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: story-driven player; solo player
    - Reference games: Tooth and Tail


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique and engaging story setting (weight 0.61): The game offers a unique and interesting story setting with a wonderful atmosphere. Players enjoy the unique flavor, themes, and compelling characters that make the story rich and detailed.
- Distinctive and charming art style (weight 0.59): Players love the game's unique and interesting art style, which includes charming pixel art and great character art. The visual style is visually fantastic and beautiful, contributing to the game's overall appeal.
- Intuitive and accessible controls (weight 0.52): The game features simple, easy-to-use controls that are straightforward and minimalistic. Players appreciate the intuitive interface and unique control scheme, which includes gamepad support.
- Beginner-friendly RTS gameplay (weight 0.45): The game is praised for being a good RTS for beginners, offering simplified RTS controls and being approachable for new players. It is also surprisingly deep and strategy-focused, making it user-friendly for both new and experienced RTS players.
- Challenging and fast-paced matches (weight 0.41): The game features challenging and engaging gameplay with meaningful choices and constant engagement. Matches are quick, varied, short, and fast-paced, providing an intense and action-packed experience.
- Fun and addictive gameplay (weight 0.38): The game is described as really fun, incredibly enjoyable, and addicting. Players find it full of action and excitement, with fun multiplayer modes that keep them engaged.
- Innovative RTS mechanics (weight 0.36): The game offers a creative twist on the RTS genre with innovative and unique RTS mechanics. Players find it to be a fresh and refreshing take on the strategy genre, with potential to revive the RTS genre.
- Great soundtrack and sound design (weight 0.32): Players love the game's soundtrack and sound design, which are described as amazing and charming. The theme and music contribute significantly to the game's atmosphere and overall appeal.
- Well-crafted and engaging campaign (weight 0.21): The game features a great campaign that is very well constructed with unique objectives. Players appreciate the 10+ hour campaign, which is described as brilliant and engaging.

Common complaints:
- Confusing and frustrating gameplay (weight 0.52): Players report confusing and frustrating gameplay mechanics, including issues with level design and overall gameplay balance. The frenetic pace and lack of replayability are also noted as significant problems.
- Inconsistent campaign difficulty (weight 0.46): The campaign missions vary widely in difficulty, with some missions feeling overly difficult or tedious. This inconsistency can make the campaign feel unfair and frustrating.
- Unfair randomized maps (weight 0.28): Randomly generated maps can lead to varying difficulty and unfair advantages, causing frustration among players.
- Dead multiplayer (weight 0.25): The online multiplayer mode is reported as being dead or inactive, which significantly reduces the game's replayability and overall appeal.
- Not a true RTS experience (weight 0.25): The game does not follow the traditional RTS formula and lacks the depth and control style that RTS fans expect. This can be disappointing for players looking for a classic RTS experience.
- Localization and language issues (weight 0.23): The game has incomplete localization and language barriers for non-English speakers, which can affect the overall experience.
- Limited unit control (weight 0.21): Players report a lack of direct control over individual units, which can be frustrating and limit strategic options.
- Poor storytelling (weight 0.18): The story is criticized for being immature, lacking, and not making sense. This can detract from the overall enjoyment of the game.
- Simplified mechanics feel restrictive (weight 0.18): The simplification of classic mechanics is off-putting to some players, leading to a feeling of restricted strategy and increased difficulty.
- AI cheats and rushes (weight 0.18): The AI is criticized for cheating and rushing, which can make the game feel unfair and frustrating.
- Short and unclear campaign (weight 0.18): The single-player campaign is described as short, unclear, and not fully exploring the depth of the game's systems, leading to frustration.
- Uncomfortable controls (weight 0.17): The controls are reported as not ergonomic and uncomfortable, which can detract from the overall gameplay experience.
- Price not worth the issues (weight 0.14): The game is criticized for not being worth the price due to the various issues and lack of depth.
- Pixel art issues (weight 0.14): The pixel art style can be hard to navigate and may not appeal to everyone. The graphics can become messy, affecting the gameplay experience.
- Gameplay can become monotonous (weight 0.1): The gameplay can become monotonous and easy to get tired of, reducing the overall enjoyment.
- Challenging resource management (weight 0.1): Resource management and tactical use can be challenging, requiring specific strategies for certain campaign levels.
- Limited map visibility (weight 0.1): The limited visual range on maps can be frustrating and affect strategic planning.
- Minor bugs and interface issues (weight 0.1): There are reports of minor bugs and interface issues, which can affect the overall gameplay experience.

Gameplay feedback:
- Accessible RTS mechanics (weight 0.61): The game offers streamlined and simplified RTS mechanics, making it easy to learn but difficult to master. It includes simplified resource management and unit production.
- Single-player and multiplayer modes (weight 0.55): The game features both single-player story-driven campaigns and various multiplayer modes, including online and split-screen options.
- Fast-paced RTS gameplay (weight 0.46): The game is noted for its fast-paced and simplified gameplay, focusing on speed, clarity, and strategy. Players appreciate the quick matches and short game sessions.
- Controller support (weight 0.31): The game is designed with controller support, making it accessible and easy to play with a gamepad.
- Procedurally generated maps (weight 0.3): Players enjoy the randomly generated maps, which add variety and replayability to the game.
- Commander-based gameplay (weight 0.27): A unique feature of the game is the direct control of a single commander unit, which plays a crucial role in gameplay.
- Unique control scheme (weight 0.24): The game introduces a unique control scheme, including a hero cursor mechanic, which sets it apart from traditional RTS games.
- Minimal micro-management (weight 0.17): The game simplifies RTS mechanics by reducing the need for micro-management, focusing more on strategy and unit positioning.
- Variety in units and strategies (weight 0.14): The game offers a variety of units, buildings, and strategies, enhancing the depth and complexity of gameplay.
- Core RTS mechanics (weight 0.1): The game includes core RTS mechanics such as scouting, unit counters, resource management, and expansion, simplified for accessibility.
- Pixel art style (weight 0.1): The game features a pixel art style, which is appreciated by players for its aesthetic appeal.

Performance notes:
- Performance and optimization issues (weight 0.11): There are reports of poor optimization and performance problems, which may affect the gameplay experience.
- Runs well on low-end computers (weight 0.11): The game is reported to run smoothly, particularly on computers with lower specifications.
- Editor mode causes game lockup (weight 0.06): The game has been reported to lock up when entering the editor mode, which can disrupt the game editing process.
- Compatibility issues with Windows (weight 0.06): Some players have encountered compatibility issues with different versions of Windows.
- Multiplayer bug encountered (weight 0.06): A bug has been reported in the multiplayer mode, which may affect the online gaming experience.
- Steam Deck compatibility (weight 0.05): There are mentions of the game in the context of Steam Deck, but specific issues or praises are not detailed.

Recommendations:
- Highly recommended (weight 0.22): Many players highly recommend the game, suggesting it is a must-buy and worth trying out.
- Worth the price (weight 0.11): Several reviews mention that the game is worth its full price and even more, suggesting that players find it valuable and enjoyable.
- Wait for a sale (weight 0.11): Many players suggest waiting for a sale to purchase the game, indicating that it is often discounted and may be a better value at a lower price.
- Great for RTS fans (weight 0.11): The game is recommended for both inexperienced and veteran RTS players, indicating broad appeal within the strategy genre.
- No regrets purchase (weight 0.06): The game is highly endorsed with statements like 'GET THIS GAME!', indicating strong satisfaction and lack of regret among buyers.
- Great for friends (weight 0.06): The game is recommended for playing with a couple of friends, indicating it has good multiplayer or cooperative features.
- Underrated gem (weight 0.06): The game is described as a gem that should be recognized more, suggesting it is underrated and deserves more attention.
- Innovative and new (weight 0.06): Players suggest grabbing the game if looking for something new, indicating it offers innovative or unique gameplay.
- Add difficulty selection (weight 0.06): There is a suggestion to add a difficulty level selection, indicating players want more control over the game's challenge.
- Add free play mode (weight 0.06): Players request a free play mode with various objectives, suggesting a desire for more flexible and varied gameplay options.
- Niche appeal for furries (weight 0.05): The game has a specific appeal for those interested in conflicts for power and furries, indicating a niche audience.
- Hope for game's success (weight 0.05): Players express hope that the game sells well, showing support and positive sentiment towards its success.
- Check settings for KSR spies (weight 0.05): Players advise checking the game settings for KSR spies, which might be a specific tip or issue within the game.

Other player notes:
- Price concerns (weight 0.06): Players have expressed concerns about the pricing of the game. They feel that the cost is too high.

Emotions:
- Frustration (weight 0.24): Players are frustrated primarily due to technical issues such as game crashes and controller problems, which make the game unplayable for some. Additionally, the game's difficulty, including strict resource management, unbalanced campaign difficulties, and AI behavior, contributes to the frustration. The lack of tutorials, poor onboarding process, and limited unit control options further exacerbate the problem.
- Enjoyment (weight 0.17): Players enjoy the game's multiplayer modes, particularly PvP, and appreciate the unique and engaging gameplay mechanics. The game's art, sound design, and story are also highlighted as enjoyable aspects, along with the overall fun and simple RTS gameplay.
- Disappointment (weight 0.1): Disappointment stems from the game's short and rigid campaign, lack of tactical depth, and dead multiplayer mode. Players also express dissatisfaction with the story and characters, as well as the overall gameplay not meeting their expectations.
- Excitement (weight 0.08): Players are excited about the game's unique and refreshing gameplay mechanics, which offer a blend of strategic depth and accessibility. The innovative control scheme and reactive gameplay, along with the game's unique aesthetics and soundtrack, contribute to this excitement.
- Joy (weight 0.06): Joy comes from the engaging story, diverse scenarios, and well-designed graphics. Players also find happiness in playing with friends or family, and appreciate the game's pixel art style and political story.
- Satisfaction (weight 0.06): Players are satisfied with the game's level design, story, art style, and difficulty gradient. They also appreciate the tactical depth, resource management, and multiplayer experience.
- Love (weight 0.04): Players love the game's art style, soundtrack, and lore, as well as its unique universe and gameplay mechanics. The game's cuteness, humor, and overall charm also contribute to this emotion.
- Engagement (weight 0.01): Players are engaged by the fast-paced and urgent matches, as well as the detailed story and factions.
- Admiration (weight 0.01): Players admire the game's beautiful story and artwork, as well as its stunning pixel art and inspiring soundtrack.
- Satisfaction (weight 0.01): Satisfaction comes from the successful implementation of RTS mechanics with a gamepad and the unique objectives in the campaign.
- Appreciation (weight 0.01): Players appreciate the smart gameplay and visual identity, as well as the great voice acting and sound design.
- Disappointment (weight 0.01): Players are disappointed with the game's reliance on luck or cheating in later stages, and the overly simplified mechanics. Random map generation leading to confusion and disadvantage, along with balance and performance issues, also contribute to this disappointment.
- Excited (weight 0.01): Players are excited about the game's potential and unique style, as well as its depth and multiplayer experience.
- Tension (weight 0.01): Tension arises from the constant trade-offs and meaningful decisions required in the gameplay.
- Nostalgia (weight 0.01): Players feel nostalgic as they have previously played the game extensively on other platforms like PS4.
- Hope (weight 0.01): Players are hopeful about the potential revival of online gameplay and the RTS genre as a whole.}