Info about Dimensionals:

Official game description:
Brace yourself for the ultimate Saturday Morning Cartoon adventure!
Dimensionals is a roguelike turn-based RPG with tons of heroes from different dimensions to collect and level up. Build a party of three and combine hundreds of their unique skills to create insane combos. Fight through an epic story told in the style of voice acted comic book cutscenes. It’s up to you to save the multiverse and beat an army of totally evil bad guys!
Teleport yourself back to the glory days of the 90s with the Dimensionals radical story campaign, told through voice-acted, animated, comic-book style cutscenes.
Ragnarath, the tyrannical king of the Specters, has launched his final assault on the multiverse! His armies sew chaos, leaving every dimension they touch on the brink of annihilation! As Earth’s newest young Dimensional, now stranded aboard the Dimensional’s Mothership, YOU emerge as the multiverse’s final hope!!
Every chapter is a journey through a fractured Dimension, filled with a cast of zaney heroes to recruit with wicked cool personalities, deep lore and backstory.
The Master Raid is the ultimate roguelike test of your strategy skills!
Fight your way through each of Ragnarath’s world crushing bosses, encounter the Mysterious Rogue Rifters, and take the fight to Ragnarath himself! Manage powerful blessings and brutal curses, and watch out! It will wake everything you have to beat this endlessly replayable roguelike challenge!
Get hooked on your new favorite characters! There are tons of heroes to unlock, each with their own classic RPG level tree. Experience their voice-acted personalities and backstories as they fight alongside you in the campaign.
Only once you have assembled the Dimensionals can you defeat Ragnarath!
*   **Collect tons of Heroes** - Each with their own unique skills & gameplay, with more heroes being added throughout Early Access, there are endless party combinations to make!
*   **Level up your Heroes** - Earn XP, level up, assign skill points and unlock the legendary skills!
*   **Equippable skills** - Move skills between heroes, adjust strategies, and create endless unique builds on the fly!
*   **Comic book Campaign** - Play through an incredible adventure to save the world… complete with voice acted, animated comic book cutscenes!
*   **Endless Replayability** - Procedurally generated encounters that keep even the mightiest of heroes on their toes.
*   **Insane bosses** - They’re big! They’re bad! They’re the ultimate challenge for your heroes each with hand animated cartoon attacks!
*   **Cartoon soundtrack by Brad Breek** - Guaranteed to get stuck in your head! Reminiscent of the catchiest theme songs from Saturday Morning Cartoons. From the composer of Gravity Falls.
*   **Rogue Rifters** - A nefarious group of mysterious characters who live in the Rift. Here to help you out… for a price!
*   **Artifacts** - Legendary artifacts discarded in the Rift grant your heroes powerful blessings—or equally devastating curses!
*

Release date: 29 Apr, 2025

Categories: Roguelike, Turn-based RPG, Deckbuilding, Character Collection, Character Progression, Party-based Combat, Single-player Story, Strategic Combat


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Visually stunning, cartoonish art style (weight 0.95): The game features a vibrant and appealing art style, often described as cartoonish or comic book-like, with impressive animations and visual effects. This aesthetic enhances the overall experience and contributes significantly to the game's charm and immersive quality. Many reviewers specifically praise the art style as a major highlight.
- Enjoyable and well-designed mechanics (weight 0.76): The game offers enjoyable and well-designed gameplay mechanics that are easy to learn but provide strategic depth. Reviewers appreciate the smooth and intuitive controls, balanced difficulty, and satisfying core gameplay loop. The game's mechanics contribute to an overall polished and engaging experience.
- Charming, well-designed characters (weight 0.52): Reviewers consistently praise the game's characters for their unique designs, engaging personalities, and well-developed backstories. The characters are often described as cute, funny, charismatic, and memorable, making them a highlight of the game's story and gameplay. Some reviewers have specific favorite characters, such as Shork.
- Humorous and engaging dialogue (weight 0.46): The game features humorous and well-written dialogue that adds to the overall enjoyment. Reviewers appreciate the lighthearted tone and clever writing, which successfully draws inspiration from classic cartoons and comics. The humor enhances the story and character interactions, making the game more engaging and entertaining.
- Nostalgic, cartoon-inspired experience (weight 0.46): The game successfully captures a nostalgic feel, reminiscent of Saturday morning cartoons and classic comics. Reviewers appreciate the game's ability to evoke a sense of nostalgia through its art style, humor, and storytelling. This nostalgic element adds to the game's charm and appeal, particularly for those who grew up with these influences.
- Good amount of content/progression (weight 0.43): The game offers a good amount of content, including a campaign mode, roguelike mode, and character progression system. Reviewers appreciate the variety of content and the ability to unlock new characters and abilities through persistent play. The game's content provides plenty of hours of gameplay and enjoyment.
- Well-executed sound design (weight 0.43): The game features a well-executed sound design, including music and sound effects, that complements the action and enhances the overall atmosphere. Reviewers appreciate the energetic and engaging soundtrack, as well as the creative and well-matched sound effects. The sound design contributes to an immersive and enjoyable experience.
- Strategic character builds/combos (weight 0.23): The game allows for strategic experimentation with different character builds and unique card synergies, encouraging creative strategies. Reviewers enjoy discovering the right combos and creating powerful synergies between skills and abilities. The combo mechanic adds depth and replayability to the gameplay.
- Engaging roguelike elements (weight 0.12): The game incorporates roguelike elements that add replayability and a unique twist to the gameplay. Reviewers appreciate the procedurally generated adventures, character upgrades, and customization options. The roguelike mode is often highlighted as a fun and challenging aspect of the game.
- Deep, rewarding deck-building mechanics (weight 0.1): The game features deep and rewarding deck-building mechanics that allow for diverse and creative customization. Reviewers enjoy building decks, strategizing against different enemy types, and experimenting with various card combinations. The deck-building system adds depth and strategy to the gameplay, making it a compelling experience for card game enthusiasts.
- Challenging and rewarding Master Raid (weight 0.06): The Master Raid mode is a highlight of the game, offering a challenging and rewarding experience for players who enjoy optimizing builds and defeating bosses. Reviewers appreciate the replayability and the opportunity to create silly combos in this mode. The Master Raid mode provides a test of skill and luck, making it a thrilling challenge for experienced players.
- Nostalgic and enjoyable music (weight 0.04): The game's music evokes a sense of nostalgia, reminiscent of Gravity Falls and Saturday morning cartoons. Reviewers appreciate the memorable and enjoyable soundtrack, which sets the perfect vibe for both fights and exploration. The music enhances the overall experience and contributes to the game's charm.
- Interesting Dimensionals mechanic (weight 0.04): The game incorporates a Dimensionals mechanic that adds variety and encourages experimentation with different playstyles. Reviewers appreciate the different starting abilities and the ability to swap skills between battles. The Dimensionals mechanic prompts strategic thinking and adds depth to the gameplay.

Common complaints:
- Cannot skip dialogues/cutscenes (weight 0.28): Many reviewers expressed frustration with the inability to skip dialogues and cutscenes, especially on repeated playthroughs. The excessive amount of dialogue and the need to click repeatedly to advance the story disrupt the gameplay flow. This issue is exacerbated by the lack of a story skip feature, making the game tedious for those who prioritize gameplay over narrative.
- Campaign difficulty too easy (weight 0.25): The game's campaign is criticized for being too easy, especially for experienced players, and lacking difficulty options. Many reviewers found the initial playthrough trivial, with overpowered synergies and a lack of challenging encounters. This diminishes the sense of accomplishment and makes the game less appealing to fans of the genre.
- Gameplay becomes repetitive, boring (weight 0.25): Reviewers found the gameplay loop becoming monotonous and repetitive, especially in later stages. This is due to factors like predictable enemy behavior, limited strategic depth, and repetitive animations. The lack of engaging content and meaningful progression contributes to the feeling of boredom.
- Poor boss and enemy balancing (weight 0.12): Several reviews highlight significant balance issues, particularly with boss encounters. Some bosses are easily countered by specific builds, while others can invalidate entire strategies, leading to frustrating experiences. This lack of balance extends to enemy design, where certain enemy types or combinations can feel overwhelmingly difficult.
- Needs polishing and bug fixes (weight 0.06): The game is described as needing more polishing, bug fixes, and UI improvements. There are inconsistencies in visual quality, and the UI lacks responsiveness. The game would benefit from hotkeys and a brightness level setting.
- Missing key features/options (weight 0.05): The game is criticized for lacking several features, including language support, cloud saves, ultrawide-screen support and controller support. The absence of cloud saves discourages playing on multiple devices, while the lack of controller support limits accessibility. The missing language options restrict the game's appeal to a wider audience.
- UI and tooltip issues (weight 0.03): The game has various UI/tooltip issues, such as skills hiding status effects and HP bar animations not syncing with damage received. The game also experiences lag when many skills activate simultaneously.
- Rogue-Lite mode difficulty (weight 0.02): The Rogue-Lite mode requires multiple runs to understand and succeed, and unlocking everything requires completing 40+ campaign missions. The campaign mode is considered easy, especially for players familiar with challenging rogue-likes.
- Campaign mode limitations (weight 0.02): Players cannot choose their heroes in the campaign, and gold earned is pointless. In campaign mode, players cannot purchase potions or items, and gameplay often revolves around a single hero.

Gameplay feedback:
- Strategic turn-based roguelike RPG (weight 0.2): The game is a turn-based roguelike RPG with deck-building elements where players control a team of three heroes, each with unique skills and playstyles. Strategic team composition and skillful execution of card combinations are crucial for success.
- Inspired by Slay the Spire (weight 0.12): The game shares similarities with Slay the Spire, but it differentiates itself through deterministic combat mechanics and a focus on team-based strategy rather than individual deck optimization. This creates a familiar yet distinct gameplay experience.
- Challenging Master Raid mode (weight 0.05): Master Raid mode offers a challenging roguelike experience with unique enemies and scaling difficulty. It encourages players to experiment with different team compositions and strategies to overcome specific challenges.
- Heroes and skills are upgradable (weight 0.03): Heroes feature upgrade trees and skills can be upgraded, providing a sense of progression and customization. Players can improve their characters and abilities over time, enhancing their effectiveness in combat.
- Legendary skills are currently worthless (weight 0.01): Legendary skills, once unlocked, are currently worthless in subsequent runs with those characters. This is a bug that needs to be fixed.

Performance notes:
- Fluid animations and effects (weight 0.01): The game features fluid animations and visual effects, enhancing the overall visual experience. Reviewers specifically praised the smoothness of the animations and character movements.
- Autosaves prevent progress loss (weight 0.01): The game includes an autosave feature at the start of each turn. This is a useful feature that prevents loss of progress in case of crashes or unexpected interruptions.
- Possible isolated startup issue (weight 0.01): One reviewer experienced a startup issue, but it may be isolated. Insufficient information was provided to determine the cause or severity.

Recommendations:
- Highly recommended, enjoyable experience (weight 0.35): Many reviewers recommend the game, praising its fun gameplay, engaging content, and overall quality, especially for fans of the genre. Some suggest it's a must-buy or worth the price, while others recommend it to newcomers. Some reviewers gave the game a very high score, but these scores should be taken with a grain of salt.
- Awaiting future updates/improvements (weight 0.17): Many reviewers are looking forward to future updates, content additions, and the full release of the game. They express hope for continued development, balance adjustments, and more content to enhance the experience. Some reviewers suggest waiting for the full release before purchasing.
- Compared to "Slay the Spire" (weight 0.05): The game is often compared to "Slay the Spire," with some reviewers recommending it to fans of that game or similar deckbuilders. Some reviewers consider it a more accessible or beginner-friendly version of "Slay the Spire."
- Enjoyable campaign and story (weight 0.03): The campaign and story are enjoyable aspects of the game, although some reviewers suggest the combat and character development are the highlights. One reviewer notes that the developers seem more focused on the campaign than the mechanics.
- Increase high-grade card frequency (weight 0.01): One reviewer suggests increasing the frequency of high-grade card appearances in the shop to help new players understand the variety of strategies and skills available.
- Add skip/speed-up for campaign (weight 0.01): One reviewer suggests that the campaign requires lots of reading before/after fights, and a skip or speed-up option is needed.
- Add Korean language support (weight 0.01): One reviewer suggests that Korean language support would greatly enhance the experience by allowing full enjoyment of the story.

Other player notes:
- Early access, awaiting more content (weight 0.06): The game is in early access with limited content, with players looking forward to future updates, additional chapters, and new seasons. Players are anticipating more content to be added as development progresses.
- Positive developer interaction, potential (weight 0.03): Reviewers appreciate the developers' engagement and see potential in the game. They hope the developers continue to expand the game with quality content.
- Short process, high replayability (weight 0.01): The game's process is relatively short, but the many playable characters available leaves a lot of hope for extensive replayability.
- Missing Russian language support (weight 0.01): The game lacks Russian language support, which may be a barrier for players who don't understand English.
- Gripping lore, great cinematics (weight 0.01): The game features gripping lore and fantastic story cinematics.
- Obsolete 'Wishlist' stickers present (weight 0.01): There are still stickers with '(Wishlist now)' even after purchasing the game. This is a minor UI issue.

Emotions:
No emotions}