Info about Kriegsfront Tactics - Prologue:

Official game description:
  
Kriegsfront Tactics - Prologue is the proof of concept for Kriegsfront Tactics, an upcoming procedural turn-based mecha squad tactics game for military sim fans where we combine elements from classic tactical strategy RPG games, roguelikes, and lowpoly retro-style visuals.  
In this prologue chapter, you'll get to experience the game's opening story and roughly the 1st hour of gameplay. Set in alternate 1970s during an era of conflict in Southeast Asia, you'll play as a commander of a mecha squad sent behind enemy lines. Manage your squad, resources, and mechs. Complete your mission and survive the front while facing hard decisions that will test your morality.  
Metal Crunching Cinematic Combat
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Watch the mayhem and destruction unfold, metal against metal.  
Customize Your Mech
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Customize your mech’s livery, salvage or swap parts, and equip weapons.  
Survive 1970s Southeast Asian Jungle
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Explore the jungles of Southeast Asia during an era of conflict, encounter events, and uncover secrets in this alternate 1970s world.  
Execute Tactical Mecha Operations
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Plan ahead, strategize, and use your tactical prowess to outsmart your enemies.

Release date: Jul 17, 2024

Categories: Turn-based Strategy, Mech Combat, Tactical Combat, Resource Management, Character Customization, Historical Simulation, Procedural Generation


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Enjoyable and unique combat system (weight 0.54): The combat system is praised for being solid, rewarding, and enjoyable. It offers a unique blend of tactical depth and satisfying gunfights, making it a standout feature of the game.
- Front Mission-inspired gameplay (weight 0.53): The game draws heavily from the Front Mission series, blending its aesthetic and gameplay style with modern X-COM elements. Players familiar with Front Mission will find the gameplay mechanics and overall feel reminiscent of that series.
- High-quality voice acting (weight 0.34): The game features a surprising amount of excellent voice acting for an indie title, enhancing the overall experience.
- Promising potential (weight 0.34): The game is seen as promising, with a well-received demo that demonstrates significant potential for the full version.
- Positive gameplay feedback (weight 0.3): Players generally like the gameplay, describing it as cool and nice. The gameplay mechanics are well-received, contributing to an overall positive experience.
- Extensive mech customization (weight 0.26): The mech customization system is noted for being fun and extensive, allowing players to customize various parts and weapons of their mechs.
- Appeals to mech and strategy fans (weight 0.25): The game is well-suited for fans of mechs and tactical strategy games. It combines elements from Front Mission and BattleTech, offering a fun and engaging experience for this niche.
- Interesting character and mech design (weight 0.2): The game features fun and interesting character, mech, and area designs, contributing to a unique and engaging setting.
- Overall positive reception (weight 0.2): The game is described as amazing and extremely fun, indicating a highly positive reception from players.
- Good sound design (weight 0.2): The sound effects are described as punchy and contextually appropriate, contributing to a well-received sound design.
- Nostalgic graphics (weight 0.19): The graphics evoke a sense of nostalgia, which is appreciated by players. The visual style contributes to the overall nostalgic feeling of the game.
- High replayability (weight 0.15): The game offers high replayability due to random events and diverse tactical options, providing a rich and varied experience with each playthrough.
- Good story and characters (weight 0.15): The game features a good story with interesting characters, adding depth to the gameplay experience.
- Good enemy AI (weight 0.14): The game features good enemy AI, with roving enemy patrols that add to the tactical depth and challenge.
- Vietnam War-inspired setting (weight 0.14): The game's stage and setting are based on the Vietnam War, with clear references to its geopolitical dynamics, providing a unique backdrop for the gameplay.

Common complaints:
- Poor dialogue quality (weight 0.97): Many players found the dialogue to be cringe-worthy, excessive in swearing, and overall poorly written. This includes issues with translation and the use of slang.
- Combat and repair issues (weight 0.76): Players are frustrated with the lack of clear ways to replenish weapons and repair mechs after battle, making the game feel too hardcore and punishing.
- Outdated graphics (weight 0.51): The graphics are considered outdated and visually unappealing, reminiscent of older gaming consoles like the Sega Megadrive or PlayStation 1.
- Combat mechanics issues (weight 0.51): There are various issues with combat mechanics, including problems with cover mechanics, enemy evasion, and the effectiveness of certain weapons.
- Lack of tactical depth (weight 0.44): The game feels lackluster and lacks a tactical feel, making the gameplay less engaging. Players also noted that the gameplay loop couldn't keep their interest.
- Forced and preachy story (weight 0.43): The story feels preachy and forced, with players disliking the narrative push and finding the story boring and trope-filled.
- Confusing narrative and setting (weight 0.37): The narrative setting is unclear and confusing, with players struggling to understand the vernacular and narrative setup.
- Performance and technical issues (weight 0.35): The game has performance issues, including lag, low FPS, and crashes, especially on low-end devices.
- Sniper accuracy problems (weight 0.29): The sniper's attitude and accuracy are poor, with players experiencing issues like snipers missing shots from close range.
- Lack of character development (weight 0.29): Characters are broadly unlikeable and lack development, making it difficult for players to connect with them.
- Lack of customization and tutorials (weight 0.25): The mech customization is lacking, and there is a need for more in-depth tutorials on game mechanics.
- Missing save system (weight 0.21): There is a notable lack of save points and a normal save-load system, which frustrates players who want to save their progress.
- Defensive gameplay imbalance (weight 0.19): Playing defensively is too easy and powerful, which can make the game less challenging and interesting.
- Unskippable cutscenes (weight 0.19): The lack of skippable cutscenes and dialogues makes the game feel tedious, especially for players who are not interested in the story.
- Short and linear story (weight 0.15): The story and mission content are quite short and linear, which can make the game feel less engaging and immersive.

Gameplay feedback:
- Mech management and customization (weight 0.52): Players can manage and customize their mechs, including movement, combat, and various mechanical aspects.
- Turn-based strategy gameplay (weight 0.47): The game emphasizes turn-based strategy, requiring players to plan their moves carefully.
- X-COM style tactical combat (weight 0.46): The game features tactical turn-based combat similar to the XCOM series, with mechanics and movement inspired by it.
- Fog of War mechanic (weight 0.25): The Fog of War mechanic adds a tactical dimension, making it crucial for players to manage visibility and reconnaissance.
- Historical war setting (weight 0.23): The game is set in historical war settings, such as Vietnam and the First Indochina War, providing a unique backdrop for the gameplay.
- Cover and concealment mechanics (weight 0.2): Using and destroying cover and concealment is crucial for tactical advantage in combat.
- Overwatch system (weight 0.19): The enemy overwatch system requires players to carefully plan their movements to avoid triggering enemy actions.
- Limited repair mechanics (weight 0.18): Repairs are rare and limited, adding a layer of strategy to managing mech durability.
- Resource and unit management (weight 0.14): Players must manage both mechs and infantry units, as well as resources, adding depth to the strategy.
- Combat variety (weight 0.13): The game includes both ranged and melee combat, offering diverse tactical options.
- Mech part durability (weight 0.12): Mechs are divided into parts with separate durability, and parts are destroyed when durability reaches zero.
- Friendly fire mechanics (weight 0.12): Friendly fire is a mechanic that requires careful positioning and strategy to avoid damaging allied units.
- Pilot traits and afflictions (weight 0.12): Pilots have various traits and afflictions that can affect gameplay and strategy.

Performance notes:
- Crashes and technical issues (weight 0.31): Some players experience instant crashes and various technical issues, including screen tearing during tutorials and low FPS despite meeting system requirements.
- Performance issues on specific platforms (weight 0.2): There are reports of lag and low FPS on certain platforms like the Steam Deck, although some players report no issues on the same platform.
- Demand for detailed graphics settings (weight 0.15): Players are requesting more detailed graphics settings, such as v-sync, to enhance the smoothness and visual quality of the game on PC.
- Graphics style and effects (weight 0.13): The game's graphics are noted to have a PSX style. Additionally, fire effects, particularly in the final battle, significantly impact FPS.

Recommendations:
- Recommended for strategy and mech fans (weight 0.41): This game is highly recommended for fans of realistic turn-based tactical games, strategy games, and mecha tactical games. It is particularly appealing to those who enjoy games like Front Mission and BATTLETECH.
- Try the demo or prologue (weight 0.4): Many players recommend trying the demo or prologue to get a feel for the game. The prologue is seen as a perfect appetizer, and the demo is considered a worthwhile preview of the full version.
- Anticipation for full release (weight 0.25): There is a significant amount of anticipation for the full release of the game. Players are looking forward to further releases and are willing to invest if the full release is polished.
- Easy recommendation (weight 0.2): The game is easily recommended to those interested in the genre. It is considered fun and definitely worth checking out for yourself.
- More mission variety and enemy types (weight 0.14): Players suggest adding more mission variety, interesting maps, and more enemy types including tanks, artillery, APCs, and infantry.
- Needs more polish (weight 0.09): The game needs more polish and unique features to convince players to make a purchase.
- Improve sandbox overworld (weight 0.08): There is a desire for more options and freedom in the sandbox overworld to enhance gameplay.
- Add Russian language support (weight 0.08): There is a request for Russian language support to make the game more accessible to a wider audience.
- Better world and setting explanation (weight 0.08): Players have requested a better explanation of the game's world and setting to improve immersion and understanding.

Other player notes:
- Scenario Editor and Sharing (weight 0.16): Players want a scenario editor similar to Wesnoth, allowing them to edit and place factions and characters. They also desire a test-play environment, possibly through Discord, to share and play each other's scenarios.
- Emotional Impact on Vietnamese Players (weight 0.07): Some Vietnamese players feel that the game's content hits too close to home, suggesting it may be emotionally impactful or controversial.

Emotions:
- Excitement (weight 0.33): Players are thrilled by the tactical depth, replayability, and strategic combat mechanics. The survival and psychological elements, along with excellent combat and character interactions, contribute to the anticipation for the full game release.
- Excited (weight 0.2): The anticipation for the full release and the interesting plot premise have players eager to see more. The enjoyable mecha combat and positive comparisons to other games add to the excitement.
- Disappointment (weight 0.14): The game falls short of expectations due to a lackluster feel and a story that seems preachy and forced. Inconsistent dialogue and character issues, along with unmet expectations from the original, contribute to the disappointment.
- Hope (weight 0.13): Players hope for improvements in various mechanics, such as save files, skippable cutscenes, and the 'lose the whole thing when one person is killed' mechanic. There is also hope for more exploration of story nuances and overall game improvements.
- Anticipation (weight 0.13): Players are eagerly waiting for the full version, looking forward to its release. There is a strong desire to see the final game and its expanded mechanics.
- Frustration (weight 0.09): Frustration stems from issues like snipers missing shots from close range, lack of a save-load system, and bugs preventing progress. The game's punishing mechanics for things outside the player's control also contribute to this frustration.
- Enjoyment (weight 0.08): Players enjoy the mecha sliding mechanics, turn-based combat, and overall gameplay. The story, combat, voice acting, music, and atmosphere are also highlighted as enjoyable aspects.
- Nostalgia (weight 0.06): The game evokes nostalgia by reminding players of classic games like Front Mission 3 and Gorky-18, bringing back memories of playing on the PS1.
- Impressed (weight 0.05): Players are impressed by the dynamic new strategy challenges and the well-thought-out gameplay. The demo is praised for being well-made.
- Hopeful (weight 0.03): The game shows promise and is seen as a potential gem in the mecha tactical games genre. Players are hopeful for its future development.
- Satisfied (weight 0.03): Players find the effective sniper gameplay and the free aim mechanics extremely satisfying.
- Disinterest (weight 0.02): The gameplay loop and overall flow failed to keep the player's interest, leading to disinterest.
- Satisfaction (weight 0.02): Players are satisfied with the good gameplay and story.
- Boredom (weight 0.02): The story and dialogue are found to be boring, leading to a sense of boredom.
- Frustrated (weight 0.02): Players are frustrated by the enemies' pseudo-turn mechanics, which scatter enemies and put them into overwatch.}