Info about Star Wars Outlaws:

Official game description:
Comparison Grid
===============
Ultimate Edition
================
With the Star Wars Outlaws Ultimate Edition, get the game, the Season Pass, the Ultimate Pack, and a digital art book.\*
With the Season Pass, get access to:
\- Star Wars Outlaws: Wild Card story pack
\- Star Wars Outlaws: A Pirate's Fortune story pack
\- Jabba's Gambit exclusive Day 1 mission
\- The Kessel Runner character pack
\- The Hunter's Legacy bundle\*\*
\- The Cartel Ronin bundle\*\*
With the Ultimate Pack, get access to:
\- The Sabacc Shark bundle
\- The Rogue Infiltrator bundle
\- Two additional bundles available upon the release of the second story pack
\*Access the digital art book from the official Star Wars Outlaws website:
\*\*Available upon the release of the first story pack.
GOLD Edition
============
With the Star Wars Outlaws Gold Edition, get access to the base game and the season pass including:  
\- Star Wars Outlaws: Wild Card story pack  
\- Star Wars Outlaws: A Pirate's Fortune story pack  
\- Jabba's Gambit exclusive Day 1 mission  
\- The Kessel Runner character pack  
\- The Hunter's Legacy bundle\*  
\- The Cartel Ronin bundle\*
Deluxe Edition
==============
With Star Wars Outlaws Deluxe edition, get the game, a digital art book,\* and the Ultimate Pack, which includes:  
\- The Rogue Infiltrator bundle, including cosmetics for Kay, Nix, the speeder, and the Trailblazer.  
\- The Sabacc Shark bundle, including cosmetics for Kay and her blaster, Nix, the speeder, and the Trailblazer.  
\- Two additional bundles available upon the release of the second story pack.
About the Game
==============
Experience the first-ever open world Star Wars™ action-adventure game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life. Fight, steal, and outwit your way through the galaxy’s crime syndicates as you join the galaxy’s most wanted.
If you’re willing to take the risk, the galaxy is full of opportunity.
DISCOVER A GALAXY OF OPPORTUNITY
--------------------------------
Explore distinct locations with bustling cities and cantinas. Race across sprawling outdoor landscapes on your speeder. Each location brings new adventures, unique challenges, and enticing rewards if you’re willing to take the risk.
EXPERIENCE AN ORIGINAL SCOUNDREL STORY
--------------------------------------
Live the high-stakes lifestyle of an outlaw. Turn any situation to your advantage with Nix by your side: fight with your blaster, overcome enemies with stealth and gadgets, or find the right moments to distract enemies and gain the upper hand.
EMBARK ON HIGH-STAKES MISSIONS
------------------------------
Take on high-risk, high-reward missions from the galaxy’s crime syndicates. Steal valuable goods, infiltrate secret locations, and outwit enemies as one of the galaxy’s most wanted. Every choice you make influences your ever-changing reputation.
JUMP INTO THE PILOT SEAT
------------------------
Pilot your ship, the Trailblazer, as you engage in thrilling dogfights with the Empire and other foes. Find the right opportunities to chase, evade, and attack to get the upper hand.
Offer, content, and dates subject to change.

Release date: Nov 21, 2024

Categories: Open-World Exploration, Third-Person Shooter, Stealth Gameplay, Ship Combat, Faction System, Mini-game Collection, Action-adventure

Feature scans:
- MTX: score 30; verdict: Standard Cosmetic Store with Traditional DLC; summary: The game has a cosmetic microtransaction store and offers traditional DLC/season passes, but multiple user reviews explicitly confirm the absence of pay-to-win mechanics. The store is cosmetic-only and the DLCs are standard paid content expansions. This aligns with the 'Standard' tier in scoring (21-50: cosmetic shop or battle pass, purely cosmetic and ignorable).
- Wiki: score 50; verdict: The Student; summary: The primary user complaint is the need for external guides to understand quest objectives, puzzle solutions, and missable achievements, classifying this as a 'The Student' level dependency. While bugs and map issues exist, the dominant theme is instructional deficiency.
- Proton/Linux: score 44; verdict: Minor Tweaks; summary: Star Wars Outlaws runs acceptably on Linux/Proton for many users, often matching or exceeding Windows performance after simple tweaks like switching to Proton-9 or disabling upscaling. However, a significant minority report that the game fails to launch or crashes on SteamOS/Bazzite, requiring workarounds. The Ubisoft launcher adds minor friction. Overall, the game requires minor tweaks but is largely playable on Linux.
- Steam Deck: score 80; verdict: Broken - Frequent Crashes and Launcher Issues; summary: The game is Broken due to frequent crashes, mandatory Ubisoft Connect launcher issues, and heavy reliance on Proton tinkering to even launch. Performance is poor on Steam Deck, and stability problems are widespread.

- Hardware Profile:
  - Summary: Performance across Windows cohorts ranges from mixed to negative, with crashes and poor optimization widely reported even on high-end hardware; Linux users face additional optimization challenges.
  - Sample size: 543 (8% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows 12-15GB VRAM / 16-31GB RAM (mixed, 142 reports): Performance reports are mixed; many players enjoy stable performance while others experience frequent crashes and FPS drops.
  - Windows 8-11GB VRAM (negative, 136 reports): Crashing and unplayable stuttering dominate, with many players unable to run the game smoothly even after disabling features.
  - Windows <8GB VRAM / 16-31GB RAM (negative, 63 reports): Widespread crashing and poor optimization make the experience unreliable, though a few players achieve tolerable performance with workarounds.
  - Windows 12-15GB VRAM / 32GB+ RAM (negative, 46 reports): Crashes and instability are the primary complaint, even on high-end systems, with many players reporting unplayable sessions.
  - Windows <8GB VRAM / <16GB RAM (mixed, 45 reports): Opinions split: some players report smooth performance on older hardware, while others face severe crashes and lag.
  - Windows 16GB+ VRAM / 32GB+ RAM (negative, 41 reports): Even top-tier hardware suffers from frequent crashes and stuttering, with many players citing poor optimization.
  - Caveats: 543 of 6403 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $30.00
  - Reasoning: Nearly all reviewers agree the full $70 price is unfair and recommend waiting for a sale. Common acceptable price points mentioned are around $20 (e.g., 70% off from $70, or specific amounts like 20 euros, $20, or $34.58 with 55% off). The community sentiment indicates that a fair base price ranges from $15 to $30, with many suggesting waiting for deep discounts before purchasing.
- Playtime Metrics:
  - Game completion: 85.0h
  - Story completion: 20.0h
  - Session length: 1.0h
  - Endgame: N/A
  - Reasoning: Story/campaign completion: A Spanish review explicitly states '20 hours of base story without DLCs'. Another review mentions 10 hours for main story, but 20 hours is more commonly implied by reviews that include side content (e.g., 38 hours main+side, 27 hours total). Game completion: One reviewer directly reports finishing the game after 85 hours, which aligns with other reports of 70+ hours for completion. Session length: A reviewer advises playing about one hour per session, and other references to '30 minutes' or 'an hour' of playtime between saves reinforce this. Endgame: Evidence is insufficient—reviews mention DLCs of 2-5 hours but lack a clear post-story playtime estimate. Confidence is moderate due to variability in reported completion times.
- Time-to-fun:
  - Summary: Star Wars Outlaws requires approximately 3-5 hours to overcome its long tutorial, repetitive early missions, and clunky controls before the open-world exploration, syndicate mechanics, and space combat click into place, making it addictive for Star Wars sandbox fans.
  - Stance: Clicks after
  - Anchor: After the tutorial and initial hours
  - Time to anchor: 3h 0m
  - Friction: Long tutorial that is boring; Repetitive mission design (go-here-do-that structure); Bland and clunky player controls (movement, spaceship); Limited saving system causing frustration; Bugs and crashes, especially when modifying ship; Stealth that feels tedious or punishing at start
  - Unlock drivers: Completion of the tutorial; Understanding of gameplay systems (stealth, syndicates, upgrades); Space battles and dogfights become available; Addictive side content and exploration open up
  - Conditions: Player must be a Star Wars fan to fully enjoy; Player should be willing to engage with repetitive mission structures; Player may need to endure early friction before game clicks; Player should be open to stealth-focused gameplay
- Player Archetypes:
  - Star Wars Scoundrel Explorer (sale)
    - Motivation: To live the Star Wars outlaw fantasy as a scoundrel.
    - Playstyle: Explores open worlds, engages in stealth and side activities, focuses on atmosphere and immersion; treats combat as a puzzle or last resort.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: Star Wars fan; Han Solo fan; scoundrel lover
    - Reference games: Jedi: Fallen Order; Assassin's Creed; Tomb Raider
  - Patient Value Gamer (deep sale)
    - Motivation: Getting a satisfying experience at a fair price after patches.
    - Playstyle: Waits for patches and deep discounts, focuses on main story and select side missions, avoids grind, appreciates the game at a lower price point.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: patient gamer; Ubisoft veteran; value-conscious
    - Reference games: The Witcher 3; Red Dead Redemption 2; Assassin's Creed
  - Disappointed Technical Purist (no buy)
    - Motivation: Wants a smooth, bug-free game that respects their time.
    - Playstyle: Expects a polished, well-optimized experience; often refunds or stops playing early due to crashes and design frustrations (e.g., poor stealth, repetitive missions).
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: technical enthusiast; critical gamer; performance-focused
    - Reference games: Jedi: Survivor; Cyberpunk 2077 (launch)


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Beautiful graphics and worlds (weight 0.54): Players frequently comment on the game's stunning visuals, beautiful worlds, and gorgeous environments.
- Authentic Star Wars feel (weight 0.26): Multiple clusters highlight the authentic Star Wars atmosphere, world-building, and immersion that appeal to fans.
- Engaging mini-games (weight 0.22): Players consistently praise the Sabacc minigame and food vendor mini-games as fun and highly enjoyable.
- Charming character relationship (weight 0.22): The dynamic between Kay and companion Nix, described as cute and likeable, with Nix being a highlight.
- Great music and soundtrack (weight 0.17): Excellent music and soundtrack, including great Star Wars themes, are noted as strong elements.
- Satisfying combat and sound (weight 0.1): Combat feels satisfying with visual effects like blaster holes and smoke, and sound design enhances explosions.
- Exceptional Tatooine detail (weight 0.06): The Tatooine level of detail and authenticity is highlighted as incredible, setting a high bar for world design.
- Deep character ND5 (weight 0.06): The combat droid ND5 is considered the most interesting and deep character in the game.
- Enjoyable adrenaline blast (weight 0.06): The adrenaline blast system is highlighted as an enjoyable gameplay feature.
- Varied customization options (weight 0.06): A plethora of customization options, including accessibility toggles, are appreciated.
- Rewarding exploration (weight 0.06): World design and exploration are noted as good, encouraging players to discover the environment.
- Well-balanced puzzles (weight 0.06): Puzzles are well-balanced, providing appropriate challenge without frustration.

Common complaints:
- Frequent crashes (weight 0.46): The game crashes constantly, with some players experiencing crashes every few minutes or multiple times within half an hour. This severely impacts playability.
- Ubisoft launcher problems (weight 0.44): Players report that the Ubisoft Connect launcher is required, causing installation issues, login failures, additional loading times, and crashes. This requirement is widely seen as frustrating and unnecessary.
- Poor performance and FPS drops (weight 0.28): The game suffers from massive FPS drops, stuttering, and poor optimization, running badly even on high-end GPUs. This makes the game feel unpolished and unplayable for many.
- Boring and predictable story (weight 0.27): The story is described as monotonous, predictable, and uninteresting. Combined with too many cutscenes, it fails to engage players.
- Linear despite open world (weight 0.25): Despite being marketed as open world, the game's missions and gameplay feel highly linear with limited player choice. This mismatch between expectation and reality disappoints many players.
- Poor stealth and combat (weight 0.23): Stealth mechanics are barely adequate and boring, while combat is barebones and unsatisfying. Both core gameplay loops fail to deliver.
- Texture and graphics issues (weight 0.23): Textures look bad, fail to load, or are inconsistent in quality. Some players also report falling through the world due to unloaded geometry.
- Repetitive tedious missions (weight 0.23): Missions are described as tedious, repetitive fetch quests for cosmetics, with infinite enemy spawns in bases. This makes progression feel like a chore.
- Janky movement and physics (weight 0.2): Movement, controls, and physics are described as janky, unpolished, and clunky, making the game feel amateurish and unplayable at times.
- Extremely long loading times (weight 0.19): Loading times are excessively long, often taking several minutes even on SSDs, and up to 30 minutes on HDDs. This creates a tedious waiting experience.
- Terrible save system (weight 0.17): The save system is problematic, forbidding saves during quests or failing to sync via cloud, causing players to replay sections.
- Poor value for money (weight 0.17): Players consider the game overpriced even at heavy discounts, stating it is not worth the asking price. Reviews mention still being garbage at 75% off.
- Unlikable protagonist (weight 0.14): Players find the main character unsympathetic and unlikable, which reduces emotional investment in the story. This negatively impacts overall enjoyment.
- Missing Ultimate Edition content (weight 0.14): Purchasers of the Ultimate Edition report that promised DLC, season pass, and other content are missing or not properly delivered by Ubisoft, leading to dissatisfaction.
- No New Game Plus mode (weight 0.09): The absence of a New Game Plus mode is a notable omission, disappointing players who wish to replay with their progress.
- Pointless reputation system (weight 0.09): The reputation system feels disconnected and lacks long-term consequences, making it seem unnecessary.
- Denuvo DRM presence (weight 0.09): Denuvo DRM is present even in solo play, which some players view as an unnecessary hindrance.
- Ubisoft support unhelpful (weight 0.09): Ubisoft support responses are described as slow and unhelpful, passing responsibility rather than resolving issues.

Gameplay feedback:
- Open world exploration (weight 0.3): The game features an open world with multiple planets to explore, combining landscapes and city areas. However, some players find the open world restrictive due to limited freedom, such as inability to steal speeders or swap ships.
- Stealth-focused gameplay (weight 0.28): Stealth mechanics are central, with options for climbing, shooting, and a stealth mode. The game is described as a stealth and shooter hybrid, though some find the stealth approach limited.
- Simplistic puzzles and mini-games (weight 0.2): Door unlocking minigame and treasure puzzles are present but considered too easy or 'braindead.' Slicing skill is also very simple, reducing challenge.
- Limited weapon variety (weight 0.17): Weapons are disposable with no crafting, keeping, or recharging systems. The blaster has three main functions and variants, but choice is limited, and upgrades are progression-based.
- Three cartel reputation system (weight 0.17): A reputation system tracks standing with three cartels, rewarding players with cosmetic items. This adds faction-based progression but lacks depth for some players.
- Repetitive gameplay loop (weight 0.14): The core loop involves taking a bike, sneaking through tunnels, fighting bosses, and repeating. This structure feels monotonous to some, especially with repetitive combat and space encounters.
- Space combat is basic (weight 0.14): Space encounters are limited to three repetitive types, and combat is described as point-and-shoot with no challenge even on hard mode. Vehicle combat on ground and space feels underdeveloped.
- Linear mission structure (weight 0.14): Despite being open world, missions are linear with restricted zones, countdown exits, and little freedom. This conflicts with the open world promise.
- Traversal with glider and speeder (weight 0.13): Traversal includes a glider, jet moped, and speeders that can be called, but the speeder mechanic feels odd and unpolished. Some players prefer more fluid movement.
- Star Wars theme and female protagonist (weight 0.12): The game is set in the Star Wars universe with a female protagonist. It includes elements like blasters and speeders, but some feel the theme is window dressing.
- Minigames like Sabacc (weight 0.11): The game includes minigames such as Sabacc card game and food vendor interactions, adding variety. Sabacc is mentioned as a notable side activity.
- Third-person shooter action (weight 0.1): The game is primarily a third-person shooter/adventure title. Combat involves shooting and melee, but some criticize repetitive animations and simplistic mechanics.
- Lacking moral depth (weight 0.09): The game lacks evil options in its moral choice system, making decisions feel binary and shallow. This reduces role-playing potential.
- No role-playing or customization depth (weight 0.09): There are no role-playing elements beyond basic upgrades and cosmetic rewards. The game lacks meaningful character or story choices.
- Companion Nix interactions (weight 0.09): The companion Nix provides basic assistance and interactions. Some players find the companion underutilized or too simple.
- Enemy respawn without consequence (weight 0.06): Enemies respawn immediately after clearing a camp, with no lasting impact on the world. This breaks immersion and makes exploration feel fruitless.
- Console-oriented design (weight 0.06): The game is clearly designed for consoles, with limited options and a control scheme that feels less optimized for PC. This frustrates some players.
- Level design contrasts (weight 0.06): City areas are detailed and immersive, but natural environments are repetitive. This uneven design affects overall exploration quality.
- Background animal sounds (weight 0.04): Background animal sounds are noted as atmospheric, adding life to environments. This is a minor positive detail.

Performance notes:
- Frequent crashes during gameplay (weight 0.59): Frequent crashes occur during various activities like piloting, cutscenes, and fast travel, sometimes every few hours or 10-15 times per day. Many crashes are known bugs not fixed for over a year.
- Multiple graphical and freezing issues (weight 0.53): Players experience various technical issues like FPS drops to 2-3, freezes, lighting flickers, ghosting, blurry models, missing textures, and objects not rendering in time. These problems severely impact gameplay.
- Poor performance on high-end PCs (weight 0.49): Many players report poor performance even on high-end hardware, with low FPS on medium settings. This includes issues on RTX 4090 and i9 CPUs, suggesting optimization problems.
- Long loading times even on SSDs (weight 0.31): Loading times are extremely long, even on SSDs. Some players report infinite loading screens on HDDs, and the game requires an SSD to avoid long waits.
- Poor optimization after updates (weight 0.25): Players criticize poor optimization, with VRAM requirements not matching reality, muddy graphics, and no improvements after 1.5 years. Some require external fixes to run the game.
- Slow texture and geometry loading (weight 0.21): Texture loading is slow, causing missing textures and level geometry loading delays. Objects not rendering in time can lead to falling through the world.
- Crashes even on lower settings (weight 0.17): Some players report crashes or issues like scene speed changes and the need to lower graphics to medium, but still experience problems.
- OS freezes and sound issues (weight 0.13): Freezes at the OS level, sound bugs like audio lag and dropouts are reported, though less frequently.
- Crashes in menus and fast travel (weight 0.1): Crashes occur in menus like the main menu, photo mode, and Tab menu, as well as during fast travel.
- No Steam Deck support (weight 0.05): The game lacks official Steam Deck support, which may cause compatibility issues on that platform.
- Optimization via quality reduction (weight 0.05): One player notes that optimization is achieved by reducing quality, suggesting the game's performance is not native.

Recommendations:
- Strong overall negative consensus (weight 0.8): Across all clusters, the overwhelming majority of feedback is negative, with frequent mentions of 'do not buy', 'not recommended', 'avoid', and 'waste of money'. Only a few concede it might appeal to the most dedicated Star Wars fans at a very low price.
- Technical issues and bugs (weight 0.4): The game is frequently described as unplayable due to crashes, bugs, and persistent optimization problems. Some state it requires mods to be playable or has terrible technical stability.
- Wait for deep discount only (weight 0.39): Some reviewers suggest the game is only worth buying at a very low price, such as $10-$20 or during a 60-75% off sale. A few mention waiting for a 90% discount or a free giveaway.
- Refund and ask for refund (weight 0.3): Many reviewers mention refunding the game immediately or expressing intent to request a refund due to unplayable state or disappointment.
- Only for die-hard Star Wars fans (weight 0.21): A few reviewers indicate that only hardcore Star Wars fans might get some enjoyment, particularly from the atmosphere or story, but with very low expectations.
- Game feels clunky and unfun (weight 0.17): Reviewers describe the gameplay as clunky, one-dimensional, with poor mechanics such as limited stealth options, repetitive combat, and no rewards. The game is considered generic and unfun.
- Play other Star Wars games instead (weight 0.17): Reviewers suggest playing superior Star Wars titles like Jedi Fallen Order, Jedi Survivor, or older pre-Disney era games instead of this one.
- Try demo before buying (weight 0.16): Several reviews recommend trying the demo or watching gameplay footage before making a purchase to avoid disappointment and wasted money.
- Long-time fans disappointed (weight 0.13): Even devoted Star Wars fans express strong disappointment, stating that despite being long-time fans they were unhappy enough to leave negative reviews and found the game a waste of time.
- Not suitable for PC gamers (weight 0.09): Reviewers specifically advise against buying the PC version due to poor optimization and performance issues, suggesting it is not worth even the reduced price.
- Wait for heavy patching (weight 0.09): Some reviews suggest waiting for a future sale after significant patching, or waiting a year for the game to become more playable or cheaper.
- Launcher and DRM issues (weight 0.05): Negative reviews cite the requirement of an external launcher (likely Ubisoft Connect) as a point of frustration, making the game less accessible or enjoyable.
- Better to watch on YouTube than play (weight 0.05): Some reviews recommend watching the story on YouTube rather than playing the game, suggesting it is not worth the time or money.
- Console version better but still only on sale (weight 0.05): One reviewer suggests that if you have a console, buy it there but only on sale, implying console performance may be better but still not worth full price.
- Avoid publisher or developer (weight 0.05): One review advises to avoid the publisher (Ubisoft) entirely, implying broader dissatisfaction.
- Worst game in library (weight 0.05): One reviewer considers this the worst game in their library, indicating extreme dissatisfaction.

Other player notes:
- Contract completion tips (weight 0.06): Players should accept contracts from the Pioneer's terminal and complete them at planet orbits. Also, killing flag ships in pairs is advised to avoid repeated searching. This tip helps players optimize contract efficiency.
- Account suspension issue (weight 0.05): A user reported that their Ubisoft Connect account was suspended, causing them unable to access the game. This is an isolated incident but can significantly impact player experience.

Emotions:
- Frustration (weight 0.34): The game suffers from severe technical issues including constant crashes, cloud save failures, game-breaking glitches like falling through floors and unresponsive controls, and poor optimization even on high-end hardware. Forced use of Ubisoft launcher and Denuvo DRM adds to the frustration, alongside janky combat, tedious missions, and missing content from the Ultimate Edition.
- Disappointment (weight 0.21): Players are disappointed by the linear world design despite being marketed as open world, uninspired writing with cardboard characters, and repetitive gameplay that fails to capture the Star Wars essence. Technical bugs and crashes persist even after a year, and the game feels like a generic Ubisoft product with wasted potential.
- Anger (weight 0.11): Anger stems from poor stealth mechanics, lack of weapon choice, bad story that doesn't fit canon, and an overpriced, half-finished product with Ubisoft launcher issues and misleading Ultimate Edition content. Players feel ripped off by constant crashes, save state problems, and unfulfilled promises.
- Boredom (weight 0.08): The game induces boredom through repetitive mini-puzzles, single-pathway missions, fetch quests, and an unengaging gameplay loop with no variety in the first hour. Tedious contracts and predictable level design fail to hold interest.
- Annoyance (weight 0.07): Annoyance is caused by amateurish animations like the inability to swim and odd speeder mechanics, an awkward jump system, frustrating door-opening minigames, and a poorly voiced droid. Flickering lighting and lack of hints while searching add to the irritation.
- Regret (weight 0.04): Players regret purchasing even on sale due to the game feeling like a rip-off, being unable to refund after waiting too long, and forcing themselves to complete main quests despite the poor experience.
- Disgust (weight 0.03): Disgust arises from what players perceive as woke, childish corporate entertainment that misunderstands Star Wars, with copy-paste Assassin's Creed formula, poor writing, and restrictive gameplay that runs poorly even on top-tier GPUs.
- Enjoyment (weight 0.02): Enjoyment is found in the excellent German dubbing, beautiful worlds, and a great Star Wars atmosphere with stunning visuals.
- Fun (weight 0.01): The jet moped riding mechanic provides a brief moment of fun in an otherwise problematic game.
- Exhaustion (weight 0.01): Players feel exhausted due to the excessive number of puzzles that become tedious and overwhelming.
- Heartbreak (weight 0.01): Heartbreak is felt by Star Wars fans who find the game unplayable due to overwhelming technical issues and lack of polish.
- Incomprehension (weight 0.01): Players cannot understand how such a game could be released as a AAA title given its poor quality and numerous bugs.
- Confusion (weight 0.01): The game's attempt to cover many genres results in confusion as it fails to excel in stealth, shooting, or any other aspect.
- Warning (weight 0.01): A buyer beware warning is issued due to constant crashes that severely impact the gaming experience.
- Ambivalence (weight 0.01): Players feel mixed because the game is cool in concept but is ruined by frustrating technical issues.
- Sadness (weight 0.01): Sadness arises from the fact that even after a year, the game still suffers from lingering bugs.
- Satisfaction (weight 0.01): Satisfaction comes from the dynamic between Kay and Nix, and blaster combat that feels authentically Star Wars with good effects.
- Curiosity (weight 0.01): Curiosity drives players to wonder about the development process, specifically if budget or management issues led to the game's poor state.
- Irritation (weight 0.01): Irritation is caused by Ubisoft support providing runaround responses instead of fixing the underlying issues.}