Info about Putrika 1st.cut:The Reason She Must Perish:

Official game description:
**If you would like the English version, please add it to your wishlist.**  
Immerse yourself in a world of bittersweet romance!  
Experience a young girl's tale of pure love, brought to life through stunning visuals and endearing characters. This poignant story will captivate your heart and leave a lasting impression.  
●Story  
"--I'm not human. They call me a devil."  
The story begins with a shocking confession between Remi, a boy who works as a jewelry engineer who was raised by demons, and Lazriel, a girl who loses her memory.  
She follows Remi's guidance and begins to live her peaceful life, but soon she is plagued by inexplicable dreams. In her dream, she was called Ilsa and was a devoted believer with deep faith in the Archangel.  
"You're lying! Pretending that the devil exists!"  
People doubt the existence of witches, and an insanity trial begins.  
A drama about a girl's crazy pure love that is finally revealed as innocent people are executed due to false charges.  
"Even though I know this love is forbidden..."  
And you will know the truth.  
●Character  
Get ready to enjoy a story woven by wonderful characters!

Release date: Oct 6, 2024

Categories: Visual Novel, Linear Progression, Single-player Story, Multiple Perspectives, Interactive Fiction, Drama


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $10.00
  - Reasoning: The majority of reviews express that the current price of approximately 70-78 RMB (roughly $10 USD) is too high for the short playtime of 2-5 hours. Many recommend waiting for a discount or suggest that half price would be more appropriate. Therefore, the community deems a fair base-game price range to be between $5 and $10 USD.
- Playtime Metrics:
  - Game completion: 3.0h
  - Story completion: 3.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: 大量玩家一致报告游戏总时长在2-4小时之间，常见值为3小时左右。结合全语音与纯文本阅读的差异，多数玩家实测完成游戏的时间集中在2.5-4小时。由于游戏是单线短篇视觉小说，故事完成时游戏即结束，因此gameCompletion与storyCompletion相同；玩家通常一次性通关，sessionLength与总时长近似但无明确分次数据，设为null；无endgame内容，设为null。
- Time-to-fun: No data
- Player Archetypes:
  - Rkor Devotee (no buy)
    - Motivation: Support the author and experience rkr's signature tragic and twisted storytelling.
    - Playstyle: Reads through quickly, focusing on narrative twists and emotional climaxes. Compares to previous rkr works and forgives short length due to loyalty.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: old player; played all four parts
    - Reference games: Paper Magic; The House in Fata Morgana
  - Curious Newcomer (buy)
    - Motivation: Explore a new visual novel and enjoy the story without prior expectations.
    - Playstyle: Reads the full story, open-minded, and does not compare to other titles.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: newcomer; first time reading a Lucle game
    - Reference games: N/A
  - Value-Conscious Narrativist (sale)
    - Motivation: Enjoy a good story at a reasonable price without overspending.
    - Playstyle: Completes the game quickly, values efficiency, and may wait for a sale before buying.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A
  - Artist-Faithful Fan (buy)
    - Motivation: Appreciate the artistic style and emotional illustrations by Tongye.
    - Playstyle: Focuses on visual and emotional highlights, disregarding gameplay or structural flaws.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Tongye fan
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Kiriha's art praised by fans (weight 0.37): Reviewers consistently praise Kiriha's art style, colors, expressions, and improvement. This cluster of 7 reviews highlights the artistic contribution as excellent and beloved.
- RKR's distinctive storytelling style (weight 0.35): Players recognize rkr's characteristic drama style in character development and story arrangement. This signature approach resonates with fans familiar with the author's work.
- Satisfying story with closure (weight 0.32): Reviewers find the story very satisfying with a wonderful conclusion and a clean, complete ending. The story's structure and emotional payoff are highlighted as strong points.
- High quality CG art (weight 0.28): Multiple reviews emphasize the high quality of the CG artwork, describing it as gorgeous, exquisite, and unique. This reflects strong visual satisfaction among players.
- Tongye's art shows improvement (weight 0.27): Tongye's CG art is noted as surprisingly good this time, with beautiful colors and improved style. This marks a positive change from previous perceptions of Tongye's work.
- Beautiful art style overall (weight 0.24): Players find the overall art style comfortable and beautiful, suggesting broad aesthetic appeal beyond specific artists. This general praise reinforces positive visual impressions.
- Voice acting highly praised (weight 0.24): The voice acting is described as wonderful, comfortable, and excellent across 4 reviews. Full voice acting adds to the immersive experience and is a notable strength.
- Music quality is excellent (weight 0.22): The music is praised as very pleasant and high-quality, with 23 BGM tracks adding to the atmosphere. Music contributes significantly to the overall experience.
- Short but complete story (weight 0.22): Reviewers note the story is short yet well-crafted and complete, offering a satisfying narrative within a limited runtime. Efficiency of storytelling is appreciated.
- Good system and UI design (weight 0.2): The system UI design is noted as good or very good. Alongside BGM, UI contributes positively to the overall user experience.
- Story complete despite split-sale (weight 0.13): Despite being part of a split-sale model, reviewers affirm the story feels relatively complete. This addresses a common concern about episodic releases feeling unfinished.
- Engaging story with twists (weight 0.13): The story is described as engaging with narrative tricks and good twists. This style of storytelling is a hallmark that players enjoy.
- Quality exceeded expectations (weight 0.13): The game's quality is reported as higher than expected, with far exceeding expectations. Positive surprise enhances player satisfaction.

Common complaints:
- Poor value for money (weight 0.85): Many reviewers feel the price, whether 70 yuan, 78 yuan, or 2000 yen, is not justified by the short playtime and limited content. The game is seen as overpriced even when discounted.
- Content is too short (weight 0.66): Players consistently report the game can be completed in under 2-4 hours, which is considered far too brief for a full-price title. This brevity diminishes the overall value and experience.
- Story lacks substance (weight 0.31): The narrative is described as too short, plain, cliché, and lacking impact. Players found the main plot underdeveloped and the overall story unimpressive.
- Character portraits look weird (weight 0.21): Players noted issues with character portraits, including Kiriha's side face and overall odd or unappealing art style.
- Shallow character development (weight 0.13): Character development is criticized as insufficient or shallow, leaving characters feeling underdeveloped and lacking depth.
- Feels like a prologue (weight 0.13): Some players feel the game serves only as a prologue, lacking sufficient intensity or complete content for a standalone title.
- Characters look too similar (weight 0.12): Reviewers found characters visually indistinct and often depicted with tilted faces, reducing visual appeal and differentiation.
- Kiriha's art has issues (weight 0.12): Specific art bugs with Kiriha, such as broken hands and eyes, were pointed out as distracting or unfinished.

Gameplay feedback:
- Tragic romance and themes (weight 0.29): The game explores a pure love story with tragic elements, including themes of yuri, incest, suicide, and twisted emotions typical of the writer's style.
- Linear visual novel (weight 0.28): The game is a linear visual novel with no branching paths or player choices, offering a straightforward narrative experience with autoplay options.
- Split-volume release format (weight 0.27): The full story is divided and sold across multiple volumes, which some players find frustrating as it requires purchasing separate parts to experience the complete narrative.
- Multi-perspective narrative structure (weight 0.25): The story unfolds from multiple character perspectives, including third-person viewpoints and a female protagonist, with foreshadowing and twists across the narrative.
- Medieval witch hunt setting (weight 0.22): The game is set in a medieval fantasy world with witch hunts and trials, featuring themes of magic, persecution, and supernatural elements.
- Angels, demons, gems themes (weight 0.2): The narrative incorporates angels, demons, gem puppets, and dolls, blending supernatural and fantasy motifs with a focus on jewels and gem-like characters.
- Dramatic theatrical writing style (weight 0.16): The writing employs a theatrical, drama-style dialogue and presentation with a classical narrative approach and focused intensity.
- Prologue and background stories (weight 0.16): The game includes a prologue structure that sets up the world-building and introduces main characters, providing background stories for the ensemble.
- Full voice acting (weight 0.12): The game features full voice acting for characters, along with basic novel game features and settings, enhancing the immersive presentation.
- Reversal of fantasy tropes (weight 0.12): The narrative intentionally reverses typical fantasy tropes, offering a fresh take on common genre conventions while maintaining a linear story progression.
- No difficulty in full collection (weight 0.07): The full collection version is noted to have no difficulty settings, emphasizing its nature as a non-interactive story experience.

Performance notes:
- Laggy UI and animations (weight 0.27): Users report that the user interface is sluggish, with slow button animations, transition delays, and choppy effects. This suggests a systemic UI optimization problem that affects the overall user experience.
- Poor system optimization (weight 0.18): Feedback indicates generally poor optimization, including high GPU, VRAM, and memory usage, along with no texture compression and multiple day-one updates to fix stuttering. This points to performance issues that affect a wide range of hardware.
- Ineffective graphical options (weight 0.12): The simplified effects option provides minimal benefit, and resolution options are unclear. This reduces the ability for users to customize settings to improve performance or visual quality.
- Audio output bug (weight 0.07): An exclusive bug causes headphone audio to still play from the speakers, which is disruptive for users who rely on headphones. This is a specific technical defect that needs fixing.
- Steam Deck display issue (weight 0.07): On Steam Deck, the font display is broken, showing only half lines of text. This is a platform-specific issue that hampers readability and gameplay.
- Settings crash bug (weight 0.07): One user reports a crash when changing settings, indicating a stability issue that can disrupt gameplay or customization.

Recommendations:
- Wait for a sale (weight 0.45): Multiple reviewers advise waiting for a discount before purchasing. This is the most common recommendation across feedback.
- Worth on deep discount (weight 0.39): Some reviewers find the game acceptable at a very low price point, but not at full or regular sale price.
- Not worth full price (weight 0.36): Several reviewers state the game is not worth its full price due to short length or other concerns. They recommend buying only when significantly discounted.
- Short length concern (weight 0.26): The game's short length is cited as a reason not to buy at full price, or to wait for a bundle or sale.
- Recommended for Kiriha fans (weight 0.22): Fans of the artist Kiriha are strongly recommended to buy, as the art style is a major selling point.
- Avoid for non-fans (weight 0.21): Reviewers advise non-fans of the creator or art style to wait, skip, or try a review copy first.
- Recommended for tragedy fans (weight 0.19): Fans of tragic love stories and medieval fantasy are encouraged to play, especially by one reviewer.
- Highly recommended despite price (weight 0.12): Some reviewers strongly recommend the game despite acknowledging its high price.
- Wait and see approach (weight 0.11): Undecided reviewers suggest waiting for more information or for the game to be completed before buying.
- Buy bundle with sequel (weight 0.06): One reviewer recommends buying a bundle that includes the second part for a better value.
- Not for Steam Deck (weight 0.06): One reviewer explicitly warns against playing on Steam Deck, likely due to compatibility issues.
- Not for blind nostalgia (weight 0.06): One reviewer advises against buying solely out of nostalgia or as a tribute without genuine interest.
- Dislike of character types (weight 0.06): One reviewer warns players who dislike the absence of certain character types to avoid the game.
- Not for passive players (weight 0.06): One reviewer notes the game is not worth full price for those who skip music, CG, or voice lines.
- Buy with disposable income (weight 0.06): One reviewer suggests purchasing only when the buyer has extra money to spare, implying it is a luxury buy.

Other player notes:
No miscpoints

Emotions:
- Disappointment (weight 0.15): The game's extremely short playtime combined with a high price point is the dominant complaint, with many players feeling the content does not justify the cost. Players also lament that the story depth and writing quality are inferior to the developer's previous works, often described as cliche or rushed. Technical issues such as poor UI responsiveness and uneven art further compound the disappointment.
- Frustration (weight 0.1): Frustration stems from the game's short length and high price, which many feel is exploitative, especially considering it is an all-ages split-episode. Poor technical performance, including UI lag, slow loading, and audio bugs, along with unappealing character sprites and disorganized early narrative, severely hamper the experience. The lack of expected narrative tricks and forced plot twists also contribute to the negative sentiment.
- Satisfaction (weight 0.09): Players who expressed satisfaction praised the game's complete and immersive story, thoughtful exploration of moral ambiguity, and strong emotional impact. They highlighted improvements in art quality, CG, and music, as well as effective character development and a rewarding foreshadowing payoff. Some noted that despite the short length, the focused narrative and high production values made the experience worthwhile.
- Anticipation (weight 0.08): Anticipation focuses heavily on future installments, with players eagerly awaiting part 2 and hoping for expanded story volume and character development. The exceptional opening track and the unique experience of the first part have built strong expectations for the sequel. Many express a desire for the next chapter to arrive quickly and maintain or improve upon the quality shown.
- Appreciation (weight 0.05): Players appreciate the beautiful, improved art style with better color and detail, as well as the excellent BGM and voice acting. The classical storytelling style and genuine emotional portrayal of characters are praised, along with the impressive UI, performance effects, and the overall atmosphere. The involvement of specific creators like RKR and Kiriha is also cited as a reason for appreciation.
- Admiration (weight 0.05): Admiration is directed at the talent of the creators, especially Kiriha's evolved art style and RKR's writing ability, which remain impactful even in a shorter format. The compact story structure, multi-perspective narrative, and excellent character development are highly regarded. Specific elements like the operatic language, emotional pacing, and the quality of the tragic writing are also praised.
- Enjoyment (weight 0.04): Players enjoyed the game due to its beautiful illustrations that motivate continued play, a story that reads well without cryptic dialogue, and highly immersive music with a notable piano arrangement. The classic rkr-style tragedy with fairy tale coloring, good pacing, and satisfying narrative, along with monologue style and cute character dynamics, fit their personal tastes.
- Excitement (weight 0.04): Excitement is driven by the beautiful jewel-themed art style and anticipation for the second part, which players cannot wait to experience. The enhanced presentation, overall high quality, and the successful collaboration between creators rkr and Togo are major factors. Players strongly encourage others to play and feel the quality far exceeded their expectations.
- Regret (weight 0.02): Regret is almost entirely centered on the game's extremely short length and high price, with players feeling the content provided does not warrant the cost. The disappointment of paying a premium for what they perceive as an incomplete experience is the core cause of this emotion.
- Nostalgia (weight 0.02): Nostalgia is triggered by the return of the classic creative partnership between Rkr and Tongye, whose previous works are fondly remembered. Elements such as BGM reminiscent of earlier games like 'Paper Devil' and thematic motifs like books and gems evoke memories of the developer's past titles. Returning to replay the game in anticipation of a sequel also fuels this feeling.
- Love (weight 0.01): Love for the game is primarily directed at Kiriha's fantastic and appealing art style, as well as the overall story and CG quality. Players express a strong positive feeling towards the game's aesthetic and narrative despite acknowledging other flaws.
- Surprise (weight 0.01): Surprise arises from the game exceeding expectations, particularly given its short length, with players finding the experience better than anticipated. A major plot twist after the protagonist's identity reveal and the overall quality being higher than expected are key causes.
- Interest (weight 0.01): Interest is piqued by the deeper meanings woven into the game's themes, such as gemstone symbolism and flower language, which enhance player engagement. The compelling premise of a story about a girl defying fate also captures player curiosity.
- Relief (weight 0.01): Relief comes from the noticeable improvement in Togo's art style, which alleviated concerns. The beautifully executed ending monologue that resolves emotional arcs also provides a sense of satisfaction and closure.
- Anger (weight 0.01): Anger is directed at specific character actions that players find incomprehensible, particularly those of Lucy. Another significant cause is the reviewer being harassed by other fans for simply expressing a personal preference, creating a negative external experience.
- Reluctance (weight 0.01): Reluctance is expressed by players who acknowledge the game's split sales model and short length as negative factors, but still choose to recommend it. The high price point is another element that causes hesitation despite the overall positive feelings.
- Amusement (weight 0.01): Amusement is derived from sarcastic comments about Kiriha's art style, suggesting that its flaws force players to focus more on the text. A sarcastic tone defending the art style is another source of amusement for some reviewers.
- Expectation (weight 0.01): Expectation stems from the belief that the game's world and story have ample room for expansion in future sequels. Players hope for more in-depth character development and narrative growth in subsequent chapters.
- Slight dissatisfaction (weight 0.01): Slight dissatisfaction is caused by the story being considered somewhat cliche, lacking originality or a fresh take on familiar themes. This mild negativity does not overshadow the overall experience but is a noted flaw.
- Disapproval (weight 0.01): Disapproval is specifically focused on the character art, which is seen as still retaining Kiriha's familiar problematic stylistic choices. Players express that this continues to be a weak point despite other improvements.}