Info about Yaoling: Mythical Journey:

Official game description:
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About the Game
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A Mythical Journey
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"Yaoling: Mythical Journey" takes place on the mysterious Land of the Ancients, where unique environments gave birth to different types of Yaolings. With the combined efforts of the Divine Jade Tree and Yaoling Keepers, Yaolings have become inseparable friends and companions to humans. However, a dark power brews behind the seemingly harmonious veil, stirring up unease among the Yaolings…
Diverse and Unique Yaolings
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The Land of the Ancients is home to over 300 types of fantastical Yaolings of unique species, characteristics, and abilities. Every Yaoling is unique due to their combination of stats and talents. As they gain combat experience, Yaolings can evolve into more powerful forms, many of which might bring you unexpected surprises!
Yaoling Keeping Mastery
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No Yaolings are weak in the hands of an adept Yaoling Keeper! On your journey to become an outstanding Yaoling Keeper, you must learn the abilities and talents of different Yaolings, be flexible in creating strong lineups, and devise strategies against different opponents and situations.
Rare Yaoling Encounters
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In rare circumstances, you may encounter Yaolings with unusual colors, shiny appearances, or larger sizes during your journey. Rumor has it that some Yaolings may even possess all these traits simultaneously! These unique features will be retained through level-ups and evolution. One would wonder what other surprises await Yaoling Keepers on this mythical journey?
Forging a Home
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Rescue companions in times of crisis and invite them to help build up your village. They will unlock useful buildings such as restaurants, training grounds, breeding dens, and more! In addition to their excellence in combat, some Yaolings make great helpers for farming, mining, cooking, and crafting.
Dangerous Demon Lords
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For unknown reasons, Yaolings are becoming restless and transforming into demons, with some even becoming unique demon lords. Defeating these demon lords will help them regain their consciousness, turning them back into their innocent baby forms to fight alongside you.
Unfold Your Story
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As a destined Yaoling Keeper, you will venture through the beautiful land alongside your Yaolings, procuring hidden treasures, challenging Schools of Yaoling Keepers, and face off against powerful Demon Lords. You can catch and document Yaolings you encounter, explore different line-ups during battles, or simply fish along the waterbanks. Your journey is for you to unfold!
The Magic of Charms
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Knowing the right time and place to use charms is an essential skill for a Yaoling Keeper. Spells casted through charms can both provide buffs and healing for allies, while damaging and crippling enemies. Some are even used to forge bonds with Yaolings. Casting charms outside of battle may bring about many surprises!

Release date: 19 Jun, 2025

Categories: Monster Collecting, Autobattler, Base Building, Resource Management, Open-World Exploration, Character Customization, Strategic Combat, Single-player Story


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- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Appealing art style and music (weight 0.64): The game features a consistently praised art style, often described as cute, healing, and visually appealing. The music and sound design are also well-received, contributing to a relaxing and immersive atmosphere. This point is highly important due to its consistent and specific mentions throughout the reviews.
- Extensive monster collection/customization (weight 0.5): The game offers a deep and engaging monster-collecting experience with a large roster of creatures, each possessing unique abilities, traits, and evolution paths. The customization options and the incentive to capture multiple creatures for optimal builds add to the addictive nature of this mechanic. This point is important due to its specificity and frequent mentions.
- Similar to Pokemon, but unique (weight 0.41): Many reviewers compare the game favorably to the Pokemon series, citing similar monster-collecting and evolution mechanics. However, reviewers also appreciate the game's unique elements, such as the auto-battler system, which sets it apart from being a simple clone. This point is important because it provides a frame of reference for players familiar with the Pokemon franchise.
- Addictive and enjoyable gameplay (weight 0.4): Many reviewers found the game to be highly addictive and enjoyable, with many reporting long play sessions. The game's engaging gameplay loop and satisfying collection mechanics contribute to its addictive nature. This point is important due to the frequency of mentions of the game being addictive.
- Unique and varied Yaoling designs (weight 0.3): The game features a wide variety of Yaolings (monsters), each with unique designs, abilities, and evolution paths, including demon forms. The ability to customize and experiment with different Yaoling combinations adds depth to the gameplay. This point is important due to the emphasis on the unique creatures within the game.
- Fun and immersive egg hatching (weight 0.2): The egg hatching mechanic is a particularly enjoyable and immersive aspect of the game, often compared to opening a blind box. The ability to manipulate the odds of hatching rare eggs adds to the excitement. This point is important due to the emphasis on the unique egg hatching mechanic.
- Smooth and accessible gameplay (weight 0.19): The game incorporates various quality-of-life features, such as fast travel and saving anywhere, which prevent the game from feeling tedious. The combat system is also optimized and engaging. This point is important due to the emphasis on the game's accessibility and smooth gameplay.
- Large and rewarding world (weight 0.19): The game features a large and explorable world with hidden areas, treasures, and diverse environments. The rewarding exploration encourages players to discover new monsters and content. This point is important due to the emphasis on the size and rewarding nature of the game's world.
- Good and enjoyable overall (weight 0.17): The game is generally considered to be good and enjoyable, with a simple plot and relaxed gameplay. The game is also accessible and easy to pick up. This point is less important due to the lack of specific details.
- Active and responsive developers (weight 0.16): The developers are actively engaged with the community, consistently providing updates, bug fixes, and new content based on player feedback. This responsiveness and dedication contribute to a positive player experience. This point is important due to the emphasis on the developers' commitment to improving the game.
- Enjoyable auto-battler combat system (weight 0.13): The game utilizes an auto-battler combat system, which many reviewers find enjoyable and innovative. The system allows for strategic team building and minimizes stress, making it a compelling alternative to traditional turn-based combat. This point is important due to the emphasis on the unique combat system.
- Cute and useful pets (weight 0.12): The pets are cute and most are useful in some way or another. The special pets are rare and feel appropriately special. This point is less important due to the lack of specific details.
- Appealing monster designs (weight 0.08): The monster designs are visually appealing and well-executed, with many evolving into cute or cool forms. The 2.5D art style provides a fresh visual experience. This point is important due to the emphasis on the visual appeal of the monsters.
- Interesting lore and world (weight 0.06): The game features well-written lore and descriptions of the spirits, adding depth to the game world. The game also incorporates elements from various sources in a decent way. This point is less important due to the lack of specific details.
- Town building and breeding mechanics (weight 0.06): The game features town building and breeding mechanics that add depth and customization options. Players can breed monsters to fine-tune their stats and create powerful teams. This point is important due to the emphasis on the unique town building and breeding mechanics.
- Adjustable difficulty settings (weight 0.06): The game offers adjustable difficulty settings, allowing players to tailor the challenge to their preferences. The addition of higher difficulty levels provides a much-needed challenge for experienced players. This point is important due to the emphasis on the game's adjustable difficulty.

Common complaints:
- Repetitive, shallow, and lacking content (weight 0.96): The game suffers from repetitive gameplay loops, a shallow story, and a lack of engaging content, especially in the late game. Many reviewers found themselves bored due to excessive grinding, monotonous tasks like egg hatching, and a lack of meaningful progression or strategic depth. Some reviewers also noted the game's low difficulty and unpolished state.
- Tedious, grindy breeding system (weight 0.33): The egg hatching and breeding system is criticized for being excessively grindy, time-consuming, and reliant on RNG. Players express frustration with the low probabilities of obtaining desired traits, the high cost of resources, and the lack of user-friendly features. This makes it difficult to experiment with different team compositions and discourages active gameplay.
- Shallow, unengaging auto-battler combat (weight 0.26): The auto-battle system lacks strategic depth and player agency, leading to a passive and unengaging combat experience. Reviewers criticize the limited control over team composition and positioning, the absence of a speed-up option, and the lack of meaningful decisions during battles. This makes the game feel like a numbers game rather than a strategic challenge.
- Uninspired monster design and management (weight 0.19): Monster designs lack distinctiveness and strategic depth, with limited variety in skills and abilities. The game suffers from poor monster management features, such as limited storage, lack of sorting options, and inconvenient access to monster information. This reduces the incentive for exploration and experimentation with different team compositions.
- Poor controller support and keybindings (weight 0.18): Controller support is poorly implemented, with unintuitive button layouts, missing key bindings, and navigation issues. This makes the game uncomfortable and difficult to play with a controller, requiring players to switch between keyboard and mouse for certain actions. The lack of customization options further exacerbates the problem.
- Unclear mechanics and lacking guidance (weight 0.16): The game lacks clear explanations of its mechanics, evolution system, and monster locations, forcing players to rely on external resources or experimentation. The evolution system is also criticized for being unbalanced and lacking depth compared to similar games. This makes it difficult for new players to understand the game and optimize their team compositions.
- Poor and uninspired map design (weight 0.14): The map design is criticized for being chaotic, empty, and lacking in interactive elements. The full map is revealed from the start, reducing the sense of exploration and discovery. Poorly marked paths, uneven distribution of teleport points, and a lack of a "locate player" function further hinder navigation.
- Unnecessary and restrictive stamina system (weight 0.13): The stamina system is an unnecessary and restrictive mechanic that limits player movement and exploration. It serves no clear gameplay purpose and forces players to frequently stop to recover, slowing down the pace of the game. This makes traversing the large map feel tedious and frustrating.
- Poor translation and unengaging story (weight 0.12): The game suffers from spotty translation, numerous minor errors in grammar and punctuation, and awkward phrasing. This language barrier hinders story immersion and makes it difficult to fully enjoy the game. The story itself is also criticized for being basic, uninteresting, and lacking depth.
- Scarce spirit points hinder progression (weight 0.11): Spirit points are too difficult to acquire, limiting progression in key areas such as egg hatching, training, and talent upgrades. The limited availability of spirit gems and the lack of efficient farming methods create a frustrating bottleneck for players. This hinders experimentation and discourages active gameplay.
- Poorly designed user interface (weight 0.1): The user interface is poorly designed and implemented, with confusing controls, unintuitive menus, and a lack of user-friendly features. This makes navigating the game and managing items a frustrating experience. The UI also lacks clarity and visual appeal.
- Slow leveling and limited pet training (weight 0.09): Leveling up is slow and the pet training system lacks freedom, making it difficult to obtain pets with desired stats and traits. Wild pet capture is not rewarding enough compared to the recruitment system, making it almost meaningless. The game also suffers from limited pet storage and inconvenient access to pet information.
- Difficult monster capture and navigation (weight 0.08): Wild animals are difficult to catch due to small hitboxes and inconsistent aggro. The game lacks information on monster locations and work details, making it difficult to find specific creatures and manage them effectively. The absence of mounts further exacerbates the problem of traversing the large map.
- Save file and inventory issues (weight 0.08): The game suffers from save file issues, including accidental overwriting, data loss, and crashes. The inventory system also lacks organization features, and the hotkeys are poorly designed. These issues create a frustrating and unreliable gameplay experience.
- Minor bugs and optimization issues (weight 0.08): The game has some minor bugs and optimization issues, which is expected in early access. The game also lacks novel or innovative features and needs more polishing. The sound effects and music could also be improved.

Gameplay feedback:
- Core: monster collection, auto-battles (weight 0.69): The core gameplay loop revolves around monster collection, breeding, and raising, often drawing comparisons to Pokemon and Palworld. Combat is primarily auto-battler style, with players strategically deploying monsters and using charms or talismans to influence battles. There are over 300 monsters to collect, each with unique stats, skills, talents, and evolution paths.
- Diverse monster customization options (weight 0.51): Monsters ('Yaolings' or 'Spirits') possess unique characteristics, including stats, skills, talents, and elemental types, influencing team composition and battle strategy. Players can customize their monsters through evolution, talent modification, and accessories. The large number of monsters encourages experimentation and strategic team building.
- Monster stats and talent customization (weight 0.42): Monsters have individual stats, talents, and skills that can be modified through items and breeding.  However, some reviewers note a lack of clear information on species values and cumbersome monster management.  Some also feel that individual monster skills are limited.
- Base building and monster management (weight 0.16): Players can build and manage a base or town, assigning monsters to various tasks like farming, mining, cooking, crafting, and trading. Rescuing NPCs unlocks new buildings and features, automating resource collection and providing helpful bonuses. This system is similar to those found in Palworld and other resource management games.
- Strategic talisman (charm) usage (weight 0.09): Players can craft and use talismans (or charms) during battles for various effects, including damage, healing, buffs, debuffs, and monster capture. The talisman system adds a layer of strategic depth to combat, allowing players to influence battles and support their monsters. Players can also develop their talisman skills via a skill tree.
- Weak story, repetitive progression (weight 0.06): The main storyline is often described as minimal, linear, and perfunctory, primarily involving running between locations and completing simple quests. Some reviewers find the map to be empty and exploration tedious due to the abundance of unimportant items and repetitive monster encounters. The game can transition into a repetitive grinding mode in the later stages.
- Large open world exploration (weight 0.06): The game features a large, seamless open world with hidden treasure chests, landmarks, and monsters to discover. Exploration is a core element of the game, rewarding players with valuable resources and encounters. The non-linear design allows for freedom of movement and discovery.
- Monster breeding and inheritance (weight 0.05): The game features a breeding system where players can breed monsters to create offspring with improved stats and talents. This system is often compared to those found in Pokemon and Palworld, allowing for extensive team customization and the creation of powerful creatures. Breeding mechanics are transparent and easy to use.
- Enjoyable customization, team building (weight 0.03): Reviewers enjoyed the customization, evolution, and combo potential, spending hours perfecting their teams. The game is described as relaxing and stress-relieving, incorporating many elements in a well-integrated manner. Some reviewers suggest adding formation effects and more elemental attribute counters to enhance combat variety.

Performance notes:
- Good performance on various hardware (weight 0.07): The game generally runs well, even on low-end hardware and the Steam Deck. Optimization has reportedly improved since initial testing. However, some players have reported that the game is not optimized for the Steam Deck.
- Few significant bugs reported (weight 0.04): Most players report few or no significant bugs, glitches, or freezes. Some minor issues like typos or graphical glitches have been noted, but don't significantly impact gameplay. One reviewer stated that the game works as expected.
- Loading issues, freezes, and crashes (weight 0.04): Some players have encountered significant loading issues, freezes, and crashes in specific situations, such as during story events, teleporting, praying at the shrine or entering their home. Some players have also experienced black screens and stuttering issues, even on high-end PCs.
- Missing controller support (weight 0.02): The game currently lacks full controller support, which some players find limiting. While the game's FPS can be very high if not limited, the lack of controller support is a notable drawback for some users.
- Slow traversal, flawed map design (weight 0.01): Map traversal can feel slow, even with movement speed bonuses. Additionally, the map design is flawed, with issues related to zoom levels and centering.
- Character model clipping issues (weight 0.01): Character models sometimes clip during battles or display outside the screen boundaries. This can make it difficult to select or target enemies.
- Music cutting out bug (weight 0.01): Some players have reported that the game music cuts out or gets muted unexpectedly. This can detract from the overall gaming experience.
- Limited resolution options (weight 0.01): The game has limited screen resolution options, particularly for windowed mode. Some players desire more options, such as a 2560 resolution windowed mode.
- Launch issues from Steam (weight 0.01): Some players have reported issues with the game failing to launch from Steam or taking an excessively long time to launch. This can be a frustrating initial experience.
- Unappealing visual elements (weight 0.01): Some visual elements are unappealing or cause discomfort. One player found the 'Tiger Eye' ability's color palette to be eye-straining, while another disliked the default depth of field setting.
- High CPU temperature (weight 0.01): The game causes CPU temperature to spike to maximum, even in the start menu. This could be a concern for system stability and longevity.
- Unadjustable, tiny mouse cursor (weight 0.01): The mouse cursor size is not adjustable, making it nearly invisible on 4K monitors. This makes the game difficult to play on high-resolution displays.
- Lag when scrolling interfaces (weight 0.01): The game sometimes lags when scrolling through interfaces like the training room, recipe book, and charm creation. This can make navigating menus feel sluggish.
- Missing leader display bug (weight 0.01): A bug exists where the leader is not displayed during pet pairing. This is a minor but potentially confusing issue.

Recommendations:
- Strongly recommend; fun and addictive (weight 0.57): The game is highly recommended overall, with many reviewers expressing strong enjoyment and encouraging others to play. They praise its addictiveness, fun gameplay, and reasonable price, often rating it highly and stating it's worth the money. Many reviewers also express anticipation for future updates and content.
- Awaiting future updates/improvements (weight 0.42): Many reviewers express optimism about the game's potential and look forward to future updates, bug fixes, and content additions. They suggest that the game has a solid foundation but needs more polish, depth, and content to reach its full potential. Some recommend waiting for updates before purchasing.
- Good for monster-collecting fans (weight 0.16): The game is frequently recommended for fans of the monster collecting genre, especially those who enjoy Pokemon-like games and auto-battlers. Reviewers suggest it as a good alternative to Pokemon, highlighting its casual gameplay and appealing aesthetics. Some suggest it's a good side activity while waiting for new Pokemon releases.
- Not recommended in current state (weight 0.13): Several reviewers do not recommend the game in its current state, citing issues such as spirit gem scarcity, talent jade farming, content homogenization, and a lack of story. They suggest waiting for updates and improvements before playing, with some even refunding the game due to disappointment.
- Game has great potential (weight 0.1): Reviewers express that the game has potential and could become a classic masterpiece with further optimization and gameplay additions. They hope for more innovation in the plot and gameplay, and wish more people knew about the game. Some suggest creating a mobile version of the game.
- Solid monster-catching addition (weight 0.05): The game is considered a solid addition to monster catching games, with some reviewers stating it is one of the best in the last decade. They recommend it for those who enjoy a story-driven catching experience and for fans of monster collectors and optimizing strats. Some reviewers enjoy the game, comparing it to 'Palworld' in terms of addictiveness.
- Great value for price (weight 0.04): The game is considered a great purchase for the price, with reviewers giving positive reviews and five-star ratings. They state that it is worth buying at full price and that you are definitely getting your money's worth. The game is highly recommended overall and well-received.
- Rich content, but pacing issues (weight 0.04): The game offers rich content, including fishing, home gameplay, monster management, turn-based combat, roguelike mode, and a riding system. The core gameplay loop of exploring maps only lasts around 40-50 hours, with the remaining time spent idling at the monster home, suggesting that players may not obtain ideal monsters by the time they beat the main story.
- Good blend of genres (weight 0.03): The game is recommended for fans of Pokemon-like games and auto-battlers, regardless of whether it's on sale. One reviewer describes the game as a 'relaxing and healing' experience, blending elements of Pokemon-like games, Palworld/Dave the Diver-like features, and auto-battlers. One reviewer expresses disappointment that the game is not yet a good one and questions its unique selling points compared to other autobattlers, particularly regarding monster training and balance.
- Needs faster content updates (weight 0.03): Reviewers suggest the game needs faster updates and new content to maintain player engagement. They recommend drawing inspiration from other Pokemon-like games to regularly update the game with new talents, monsters, and maps to ensure its long-term success. Some suggest adding roguelike, deck-building elements in future updates, possibly as a 'challenge' mode.
- Support the developers (weight 0.03): Reviewers express encouragement for the development team to continue creating good games. They state that the developers are actively fixing bugs and improving content. Some reviewers currently only recommend players who want to support the developers to buy the game.
- Egg incubation needs optimization (weight 0.03): Reviewers advise against increasing the difficulty and focusing on catching shinies with guaranteed catches, as it detracts from the fun. One reviewer requests more story content and lower egg-hatching costs. It is advisable to wait for the full version of the game or further optimization of the egg incubation system before purchasing.
- Game of the Year contender (weight 0.02): Reviewers consider this game to be a game of the year contender for 2024. One reviewer is willing to call the game a new "Shanhai Jing" (Classic of Mountains and Seas), indicating a strong positive recommendation. The reviewer gives the game a score of 75/100.

Other player notes:
- Awaiting more content and updates (weight 0.11): Many reviewers acknowledge the game is in Early Access and anticipate more content. They look forward to future updates, story expansions, and additional features to enhance the gameplay experience. Some express hope that the developers will continue to optimize the game.
- Unique art style and world (weight 0.05): The game features a novel and refined art style, with diverse monster designs and a large, explorable map inspired by Eastern fantasy. The aesthetic is well-done, with cute monsters and a fairy tale-inspired paper cut-out style, creating a visually appealing world.
- Combines Pokemon with auto-battler (weight 0.03): The game combines elements of Pokemon-style monster collecting with auto-battler mechanics, set in an Eastern fantasy world. It's primarily a creature collector, with auto-battling as a secondary element, creating a unique blend of genres.
- Complex monster stats and variations (weight 0.03): The game features a complex monster system with unique names, evolutions, passive skills, and variations like Elite, Colored, and Shimmering. Yaolings also have individual stats, adding depth to monster collection and customization.
- Low popularity and slow development (weight 0.02): Some reviewers are surprised by the game's lack of popularity and insufficient advertising. They express concern about the developers' slow production pace and focus on fixing fundamental issues, which may affect the game's future prospects.
- Language support and localization (weight 0.02): The game has Traditional Chinese language support, and a Korean language patch is available from a fan community. While official Korean localization is planned, the game is still playable even without understanding English.
- Requests for more pet information (weight 0.01): Reviewers suggest adding more pets and improving the pet information display. They want to see pet attributes in the backpack, knowledge of each pet's population value, and evolution level.
- Concise story, not a focus (weight 0.01): The game's story is concise and effectively conveys emotions, focusing on a protagonist investigating dark forces. However, the game isn't heavily reliant on its storyline, suggesting it's not a primary focus.
- Developed by RAYKA STUDIO (weight 0.01): The game is developed and published by RAYKA STUDIO, and its background is related to the studio's previous game. This connection provides some surprises for players familiar with their earlier work.
- Concerns about developer support (weight 0.01): The reviewer expresses concern about rumors of the developers abandoning the game and asks for clarification. They acknowledge the game is made by a small studio and is a lightweight single-player game, showing support for the developers.
- Resource scarcity and costs (weight 0.01): This point is in Chinese and discusses the benefits of single-player mode, the scarcity of golden talent jades, and the high cost of incubating shimmering eggs. It highlights resource management and the value of rare items.
- Features egg incubation mechanic (weight 0.01): The game includes egg incubation, and wild eggs can be found throughout the map in the mid-to-late game. This mechanic adds a layer of exploration and collection to the gameplay.
- Suggests using cheat software (weight 0.01): This point shows signs of review bombing. The reviewer suggests using cheat software to speed up the game, which is not constructive feedback and undermines the game's intended experience.

Emotions:
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