Info about Crea:

Official game description:
Embark on an adventure with what little you have and discover what the world of Crea has to offer. Through each action, improve your talents and master many skills. Through each victory, grow in strength and shape yourself. Through each inquiry, unlock new items to craft and build. Through each expedition, explore new realms and uncover Crea’s lore.
*   Level up by defeating enemies
*   Learn over 80 skills through the talent system
*   Loot and craft powerful gear with unique attributes
*   Discover the world’s expansive mythos and history
*   Defeat challenging original monsters each with their own attacks
*   Survive by timing shield blocks and dodge rolling
*   Vanquish by your weapon of choice: Sword, Spear, Bow, or Magic
*   Challenge massive bosses and prepare to die
*   Research materials to discover their crafting capabilities
*   Find old recipe scrolls scattered throughout the world
*   Upgrade equipment to carry over their stats
*   Use chaos crafting (minigame) to create even more powerful items
*   Explore massive procedurally generated worlds
*   Quickly teleport through the use of Way Crystals, Way Shards and Rifts
*   Delve into dungeons that not only look different but play different every time
*   Travel to completely new Realms beyond the bounds of the main world
*   Built from the ground up with modding in mind
*   All gameplay logic and content exposed in Python
*   Easily create new content or entirely new gameplay systems
*   Learn from extensive modding tutorials and API documentation

Release date: Jun 9, 2016

Categories: Action RPG, Character Progression, Crafting, Mod Support, Procedural Generation, Exploration, Cooperative Multiplayer, Research and Discovery

Feature scans:
- Wiki: score 75; verdict: High Dependency on External Data; summary: The primary user complaints revolve around the necessity to use external resources like a wiki to understand crafting requirements and complex game mechanics. This dependency on external data significantly impacts the user experience, as players feel compelled to consult out-of-game resources to progress effectively.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $14.00
  - Reasoning: The evidence shows a mix of opinions on the game's value. Some users find it worth the full price of around $14, especially noting its quality and unique features like the skill tree. Others suggest it is only worth it at a discounted price, indicating that the fair price might be lower than the current full price. The general sentiment is that while the game has its merits, it may not be worth the full price due to issues like being abandoned by the developers.
- Playtime Metrics:
  - Game completion: 35.0h
  - Story completion: 27.0h
  - Session length: N/A
  - Endgame: 15.0h
  - Reasoning: The evidence provides several direct references to playtime. The first quote mentions completing the game in about 35 hours. The second quote specifies a completion time of around 27 hours. The third quote indicates a playtime of almost 40 hours, with a significant portion of that time spent on post-story activities. The fourth quote mentions a total playtime of 70 hours, which includes extensive gameplay beyond the main story. These quotes help to derive the typical playtime metrics for game completion, story completion, and endgame content.
- Time-to-fun:
  - Summary: The game has a slow start with early frustrations due to weak mechanics and unrewarding exploration, but it can become enjoyable after initial progression and with multiplayer engagement.
  - Stance: Fun then drops
  - Anchor: Initial progression and multiplayer engagement
  - Time to anchor: 1h 0m
  - Friction: Weak magic in early game; Unrewarding exploration; Flooding of enemies; Repetitive tasks
  - Unlock drivers: Progression past early game; Multiplayer engagement
  - Conditions: Playing with friends; Focusing on character progression; Engaging in multiplayer
- Player Archetypes:
  - System Master Grinder (sale)
    - Motivation: Mastery of game mechanics
    - Playstyle: Grinding and optimizing character builds
    - Experience: veteran
    - Purchase stance: sale
    - Labels: grinder; veteran player
    - Reference games: Terraria; Dark Souls
  - Sandbox Explorer Crafter (sale)
    - Motivation: Exploration and crafting
    - Playstyle: Exploring and crafting in a sandbox environment
    - Experience: familiar
    - Purchase stance: sale
    - Labels: explorer; crafter
    - Reference games: Terraria; Starbound
  - Cooperative Multiplayer (deep sale)
    - Motivation: Social interaction and cooperation
    - Playstyle: Playing with friends in multiplayer mode
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: multiplayer enthusiast; co-op player
    - Reference games: Terraria; Starbound


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- RPG elements and mechanics (weight 0.95): The game includes robust RPG elements such as leveling, statistics, and skill mechanics, providing depth to character development.
- Enjoyable and unique crafting system (weight 0.48): The game offers a unique and enjoyable crafting system with a variety of recipes and a research system for unlocking new crafting options.
- Innovative creatures and beautiful surroundings (weight 0.36): The game features a variety of innovative creatures and beautiful landscapes, enhancing the visual appeal and exploration experience.
- Responsive and active developer (weight 0.32): The developer is highly responsive, helpful, and transparent, regularly engaging with the community through updates, progress reports, and even Twitch streams.
- Cooperative multiplayer experience (weight 0.22): The game offers a cooperative multiplayer mode, making it more enjoyable to play with friends and enhancing the overall gaming experience.
- Teleportation and dungeon system (weight 0.2): The game features a crystal system for teleportation and dungeon access, adding convenience and variety to exploration.
- Extensive modding support (weight 0.16): The game offers full modding support, allowing players to customize and enhance their gaming experience.
- Relaxing gameplay and music (weight 0.15): The game provides a relaxing experience with enjoyable and soothing music, making it a pleasant game to play.
- User-friendly interface (weight 0.15): The game features an intuitive and convenient user interface, making it easy for players to navigate and enjoy the game.
- Variety of enemies and combat skills (weight 0.12): The game features a variety of enemies and combat skills, providing diverse and engaging combat experiences.
- Detailed and attractive graphics (weight 0.12): The game boasts nice pixel graphics that are clean, visually appealing, and detailed, enhancing the overall visual experience.
- Game has a lot of potential (weight 0.11): The game is seen as having a lot of promise and potential, indicating that players believe it could evolve into something even greater with future updates.

Common complaints:
- Game Abandoned (weight 0.42): The game has been abandoned by the developers and is unfinished, leading to a lack of updates and support.
- Repetitive and Boring Gameplay (weight 0.4): The game has a slow pace and repetitive nature, making the gameplay feel boring and tedious.
- Lack of Unique Content (weight 0.39): The game lacks unique content and interesting enemy types, making it feel repetitive and unoriginal.
- Performance and Stability Issues (weight 0.39): The game suffers from performance issues, occasional lags, and stability problems.
- Poor Controls and UI (weight 0.38): The controls are counterintuitive and awkward, and the user interface is subpar and confusing.
- Poor Boss and Map Design (weight 0.23): The boss fights are unfinished, too easy, and repetitive, and the map design is poor.
- Lack of Guidance and Objectives (weight 0.2): The game lacks basic guidance, clear objectives, and a story, making it difficult for players to know what to do.
- Uninspiring Crafting System (weight 0.2): The crafting system is complex, requires extensive research, and does not feel rewarding.
- Minor Bugs and Glitches (weight 0.19): The game has occasional bugs and glitches, including issues in the main menu and settings resetting upon restart.
- Dungeons Lack Rewards (weight 0.15): Dungeons in the game are repetitive, buggy, and lack worthwhile rewards.
- Inventory and Loading Issues (weight 0.14): The game has a limited inventory space and unusually long loading times.
- Grinding for Resources (weight 0.13): The game requires excessive grinding for resources, including tedious mining and crafting research.
- Language Support Issues (weight 0.12): The game lacks support for certain languages, such as Chinese and Russian.
- Bland Music (weight 0.07): The music in the game is described as terrible, bland, and boring.
- Lack of NPCs (weight 0.07): The game has a lack of interesting NPCs, contributing to a feeling of insufficient content.

Gameplay feedback:
- Tactical combat with stamina (weight 0.25): The combat system is tactical and relies on managing a stamina bar, dodge-rolls, shield blocks, and learning enemy patterns. It also involves timing combos and using various weapons and magic.
- Extensive crafting and building (weight 0.25): The game features a robust crafting system that includes building, gathering, and leveling. It is a major component of the gameplay.
- 2D sandbox RPG (weight 0.24): The game is a 2D sandbox RPG with procedurally-generated worlds and exploration elements.
- Research-based crafting (weight 0.22): Crafting involves a research system to unlock new recipes and chaos crafting.
- Character progression with skill trees (weight 0.21): Character development involves leveling, skill points, and RPG-like skill trees for progression.
- Talent system for skills (weight 0.2): The game includes a talent system with various skills and upgrades for character progression.
- Progression systems (weight 0.2): The game includes various progression systems such as leveling, skill-based progression, and experience points for different activities.
- RPG leveling and stats (weight 0.18): The game features RPG elements with leveling, statistics, and skill management.
- Unique enemy behaviors (weight 0.17): Enemies have unique attack patterns and behaviors, adding to the combat complexity.
- Dungeons and recipe exploration (weight 0.17): The game features dungeons, a recipe exploration system, and various mechanics like wall-passing monsters.
- Crafting minigame (weight 0.17): The crafting system includes a unique minigame for normal and gear crafting.
- Steam Workshop support (weight 0.17): The game integrates with Steam Workshop for additional content and modding support.
- Variety in crafting recipes (weight 0.13): The crafting system offers a variety of recipes that need to be unlocked, adding depth to the gameplay.
- Multiplayer and co-op (weight 0.13): The game supports multiplayer and cooperative gameplay modes.
- Character skills and abilities (weight 0.1): Character skills can be leveled up to unlock new abilities, enhancing character development.
- Procedurally-generated dungeons (weight 0.1): Dungeons are procedurally generated with various challenges, difficulties, and modifiers.
- Large explorable worlds (weight 0.1): The game offers multiple worlds to explore with extensive content.
- Combat involves farming (weight 0.09): Combat involves farming materials and enemies for leveling and progression.
- Enemies can be overwhelming (weight 0.09): Enemies can flood the screen and be numerous, providing a challenge.
- Slower game pace (weight 0.09): The game has a slower pace compared to similar games like Terraria.

Performance notes:
- Performance issues and low FPS (weight 0.28): The game frequently runs slowly, with an average of 30 FPS, and experiences lag, especially on lower-end computers due to background processes.
- High resource usage and memory leaks (weight 0.27): The game has high resource usage, including significant memory leaks and high GPU utilization, which can lead to performance issues over time.
- Bugs and graphical issues (weight 0.24): Players report various bugs, including graphical glitches and minor bugs that affect gameplay. Some issues were resolved over time.
- Long loading times (weight 0.1): Players experience unusually long loading times, which can detract from the overall gaming experience.
- Multiplayer issues and lag spikes (weight 0.1): There are significant issues with online multiplayer, including lag spikes during attacks and general stability problems.
- Lack of menu options (weight 0.05): The game lacks certain menu options, which can limit customization and user control.
- Level scaling issues (weight 0.05): There are issues with level scaling, which can affect gameplay balance and progression.
- Missing game elements (weight 0.04): Some expected game elements, such as ladders and ropes, are missing, which can affect gameplay mechanics.

Recommendations:
- Strong crafting and skill systems (weight 0.21): The game is praised for its graphics, soundtrack, gameplay, and various systems such as skill, crafting, and EXP, making it appealing to a wide range of players.
- Unique appeal despite early development (weight 0.2): The game is recommended for its unique features and overall appeal, especially for fans of the genre, but it may not be suitable for those who need clear guidance on what to do next.
- Appeals to Terraria fans (weight 0.2): The game is recommended for fans of Terraria and Starbound, suggesting it has similar elements that fans of these games will enjoy.
- Abandonment concerns (weight 0.17): Some reviewers advise against supporting the game due to concerns about it being abandoned by the developers, which may affect future updates and support.
- Comparison with similar games (weight 0.09): Reviewers suggest considering the game if you own Terraria and Starbound, indicating it has elements that fans of these games might appreciate.
- Good value for money (weight 0.06): The game is recommended for its excellent quality and the amount of gameplay it offers, making it worth the full price for some reviewers.
- Worth buying despite lack of updates (weight 0.06): Despite concerns about future updates, some reviewers believe the game is still worth buying for its current content and features.
- Quick RPG-light experience (weight 0.06): The game is recommended for those looking for a quick, 2D RPG-light, crafting, and adventuring experience to play with a friend or loved one.
- Highly recommended (weight 0.06): Some reviewers highly recommend the game without providing specific reasons, indicating a strong overall positive sentiment.
- Not for difficulty seekers (weight 0.05): The game is not recommended for those who base their enjoyment on difficulty, suggesting it may be too easy for some players.
- Relaxed gameplay experience (weight 0.05): The game is recommended for those who enjoy a slow, relaxed experience, indicating it has a laid-back gameplay style.
- Wait for release (weight 0.05): Some reviewers suggest waiting until the game's official release before purchasing, indicating it may still have issues or unfinished content.

Other player notes:
No miscpoints

Emotions:
- Disappointment (weight 0.26): Players feel disappointed due to the game being abandoned and unfinished, leading to a lack of content, repetitive gameplay, and numerous bugs. The game's potential was not realized, and many feel it is not worth the full price, especially with better alternatives available.
- Frustration (weight 0.2): Players are frustrated with the game's numerous bugs, poor controls, and grindy mechanics. The lack of updates, unfinished features, and counterintuitive design choices contribute to a frustrating experience.
- Enjoyment (weight 0.14): Players enjoy the game's unique mechanics, combat, and crafting systems. The skill tree, exploration, and cooperative gameplay are highlighted as particularly engaging aspects.
- Positive (weight 0.09): Players express positive sentiments about the game's unique mechanics, combat, and crafting systems. They find it entertaining, interesting, and well worth the money, often recommending it to others.
- Excitement (weight 0.07): Players are excited about the game's unique features and overall appeal. The game's potential and engaging mechanics generate a sense of excitement.
- Satisfaction (weight 0.06): Players are satisfied with the game's leveling system, research mechanics, and overall value for money. The RPG features and crafting system are particularly well-received.
- Enthusiasm (weight 0.04): Players are enthusiastic about the game, rating it highly and recommending it to others. They see potential in future updates and enjoy the current state of the game.
- Hope (weight 0.02): Players hope for future updates and improvements to the game. They believe that the game has potential and can improve with continued development.
- Hopeful (weight 0.02): Players are hopeful for improvements in the game and believe that it will get better with time. They express hope that others will enjoy the game despite its current state.
- Excited (weight 0.02): Players are excited about the game's future development and the developer's involvement. They look forward to seeing how the game evolves and improves.
- Appreciative (weight 0.02): Players appreciate the developer's interaction with the community and the unique differences the game offers compared to others in the genre. They value the slower pace and distinct features.
- Sympathy (weight 0.01): Players express sympathy towards the developer's personal circumstances and recognize the game's potential despite its current state.
- Anger (weight 0.01): Players are angry that the developer abandoned the game to move on to another project, leaving this game unfinished and without support.
- Disappointed (weight 0.01): Players are disappointed with the lack of new content and the repetitive nature of the game. They feel that the game did not meet their expectations.
- Relaxed (weight 0.01): Players find the game to be very relaxing, enjoying its pace and atmosphere.
- Informative (weight 0.01): Players provide detailed information about the game's systems and mechanics, helping others understand the game better.
- Frustrated (weight 0.01): Players are frustrated with the game's music, control scheme, and progression system, finding these aspects detract from the overall experience.
- Satisfied (weight 0.01): Players are satisfied with the game and its leveling system, finding it engaging and well-implemented.
- Negative (weight 0.01): Players feel that the game should still be in Early Access due to the numerous bugs, which detract from an otherwise good experience.}