Info about Creator of Another World:

Official game description:
Introduction
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This game is designed to be accessible and enjoyable even for casual players, featuring a relatively easy difficulty level.  
As a result, professional players may find it a bit too easy.
Game overview
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『Creator of Another World』 is a roguelike RPG with a high degree of freedom.  
Explore the world full of adventures, interact with its inhabitants, marry, steal, do farming and fishing, blacksmithing and forging, mix potions, build towns without being tied to any goal!  
You can make friends with people you meet on your journey and go on adventures with them, or clear numerous dungeons to become stronger and stronger.  
More than that, the world map, all towns, inhabitants, adventurers, and dungeons are randomly generated for each new game, providing a fresh game experience each time.
Every character has a personality
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Every person in the game has unique characteristics, and they act according to their will.  
You can go on adventures together or get married with most of the characters.  
In addition, this game allows you to create your own original adventurers and let them live in the game.
Great number of random elements
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The world map, towns, inhabitants, adventurers, and dungeons are randomly generated for each game.  
Furthermore, the various equipment you will find has random properties, and even the same equipment can perform differently.  
You can learn enemy skills by reading skill books dropped by enemies.  
This game is full of random elements that give you a fresh gaming experience every time.
Highly strategic combat
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During battles, the situation can change any moment depending on the characters' positions, visibility, weather, time of day, etc.  
Use different equipment, skills, and items with various characteristics to overcome difficult situations and defeat your enemies!

Release date: 30 Apr, 2024

Categories: Roguelike, RPG, Sandbox Creation, Procedural Generation, Character Customization, Strategic Combat, Open-World Exploration, NPC Relationships & Romance


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Accessible and user-friendly roguelike (weight 0.73): The game is designed to be accessible and enjoyable, especially compared to similar titles like Elona.  It features user-friendly mechanics, comprehensive help features, and a relatively low difficulty, making it a good entry point for newcomers to the genre. Many reviewers found the game relaxing and easy to get into.
- Freedom in world interaction (weight 0.55): The game emphasizes player freedom through town building, NPC interactions, and world exploration. Players can build and customize towns, befriend or steal from NPCs, and shape the game world through their actions. The world is randomly generated, providing a fresh experience every time.
- Extensive character customization options (weight 0.37): The game offers extensive character customization options, allowing players to create unique characters with personalized graphics, dialogue, and skills. Players can import custom content, including faces, sprites, and portraits, and share their creations with others. This appeals to players who enjoy creating their own fantasy worlds.
- Balanced combat and skill system (weight 0.28): The game features a balanced combat system with a variety of classes, skills, and leveling options. Players can learn all skills regardless of their starting class, opening up hybrid class options. The combat is not overly difficult, and the game avoids overwhelming complexity.
- Easy custom content integration (weight 0.15): The game supports custom content, allowing players to add sprites, portraits, and maps. The content-import features are easy to use, and there's an online downloader for user-uploaded content. This adds to the game's appeal and replayability.
- Unique genre-blending roguelike (weight 0.12): The game blends genres, creating an unusual roguelike that feels more like an RPG. The open-ended nature of the game allows players to overcome challenges through item acquisition or brute force. Some reviewers found the blend of genres surprisingly effective.
- Engaging side activities (weight 0.06): The game offers various side activities, including fishing and farming, to earn money. These activities provide alternative ways to progress and interact with the game world. Farming allows players to gradually become wealthy.
- Powerful blacksmithing system (weight 0.06): The blacksmithing system allows creation of powerful weapons and overpowered accessories, enabling progress without specific guides. It is possible to forge extremely powerful equipment. Crafting and forging decorations can make the main character very powerful.
- Polygamy is possible (weight 0.05): The game allows players to marry multiple characters and create a harem. The game allows for polygamy (both polyandry and polygyny). The game offers a comprehensive isekai experience with extensive customization options.

Common complaints:
- Unpolished, incomplete, and clunky experience (weight 0.58): The game suffers from numerous issues that make it feel unpolished and incomplete. These include outdated controls, a clunky UI, lack of essential features like auto-saving and keybinding, and an over-reliance on repetitive farming. Many reviewers felt the game was more akin to an early access title than a full release.
- Inconsistent and poor-quality art (weight 0.21): The game suffers from inconsistent art styles and poor-quality redrawn character art. Some reviewers also noted that the game uses RPG Maker graphics, which may not appeal to all players. Character creation is inconsistent, with portraits for NPCs that don't correlate to walking animations.
- Missing quality-of-life features (weight 0.14): The game is missing several quality-of-life features, such as better party control and inventory management. The small map size combined with large UI elements can obstruct the view. The party size limitations also feel restrictive, especially during escort missions.
- Overpowered blacksmithing breaks balance (weight 0.14): The blacksmithing system is overpowered, allowing players to create weapons that break the game balance. Forged equipment quickly outpaces found items, diminishing the excitement of exploration and combat. This can lead to a less enjoyable experience if players don't self-regulate.
- Lacks meaningful post-game content (weight 0.11): The game lacks post-game content, reverting to the state before the final boss fight. Initial choices made at the beginning of the game are ultimately unimportant. Save points are frequently placed before boss battles, reducing the challenge.
- Limited character customization options (weight 0.09): The initial job selection is varied but lacking, and character customization is limited. Guild quests are limited to six types, which can make leveling and earning money monotonous. The lack of character customization options, skills, and traits made combat and item farming feel dull in the mid-game.
- Lacks mod support and resolution options (weight 0.09): Despite the ability to import custom graphics, the game's structure doesn't easily support modding. The game lacks official mod support, which prevents players from easily implementing desired changes. The game's maximum resolution is 1536, lacking support for 1920 resolution.
- Tedious and unrewarding town building (weight 0.09): The village creation mechanic lacks the ability to assign villagers to specific tasks or locations, indicating poor design. Town building is tedious due to the need to fill the background one square at a time. The world creation mechanic doesn't add significant value to the gameplay experience.
- Poor English translation (weight 0.07): The English translation contains errors such as missing spaces, misspellings, and incorrect pronoun usage. The translation needs improvement.
- Poor enemy level scaling (weight 0.07): Strong enemies encountered on the map are disproportionately high-level compared to the player and other enemies. The reviewer dislikes the mechanic where monster levels scale with the player's level, impacting the late-game experience.
- Unforgiving and unbalanced hard mode (weight 0.07): In hard mode, HP gradually decreases due to hunger and sleepiness, but beds are limited. Losing all items on death in hard mode with no way to recover them encourages save scumming. Setting the difficulty to "hard" in the options results in rough adjustments.
- Generic and cliché story (weight 0.07): The story and dialogue are generic and cliché, resembling typical isekai (another world) narratives. The narrative is simplistic and lacks a compelling storyline.

Gameplay feedback:
- Extensive world creation and customization (weight 0.67): The game emphasizes world creation and customization through procedural generation and player actions. Players can build towns, influence NPC relationships, expand the world map, and create unique stories. This focus on freedom and emergent gameplay is a core element of the experience.
- Accessible, relaxed gameplay (weight 0.18): The game balances complexity with accessibility, offering a relaxed pace and lenient difficulty. While the systems are varied, the game avoids overwhelming players, making it suitable for newcomers to the genre. Combat and exploration are central to the gameplay loop.
- Limited and restrictive skill system (weight 0.11): The game's skill system has limitations, including capacity limits and a rank-based system that overwrites lower ranks. This restricts character specialization and makes skill proficiency feel less relevant. A proficiency-based system might be more effective.
- Custom image import and sharing (weight 0.11): The game allows players to import custom images for character faces and sprites, and even share them. This feature enhances personalization and allows players to express their creativity within the game world.
- Random NPC adventurers, limited growth (weight 0.1): The game features randomly generated NPC adventurers with varying levels, equipment, and skills. However, the player character's lack of growth diminishes the appeal of traveling with these adventurers as the game progresses.
- Main plotline and dungeon exploration (weight 0.1): The game features a main plotline that introduces time-based mechanics and requires exploration to uncover. Dungeon exploration is a core element, designed as a roguelike experience with save options available outside dungeons.
- Complex equipment and builds (weight 0.05): Weapons, armor, and accessories have unique affixes, bonuses, and negatives, requiring careful consideration of each item. Character builds are highly customizable with many skills and equipment options.
- Uneven skill leveling (weight 0.05): Skills are learned from books, but some skills lack dedicated training books, making them tedious to level up. This creates an imbalance in the skill progression system.
- Party relationships, limited size (weight 0.05): Party members have relationship levels with the player, adding depth to interactions. However, the party size is limited to five characters, which affects how mission rewards are distributed.

Performance notes:
- Good performance and battery usage (weight 0.13): The game performs well on various platforms, including Steam Deck, Windows, and even unofficially on Linux. It is lightweight and doesn't consume much battery, making it suitable for portable gaming.
- Steam integration issues reported (weight 0.07): Several issues were reported related to Steam integration. These include problems with PC mode on Steam Deck, lack of Steam overlay support, and initial problems with achievement functionality.
- Effects impact performance (weight 0.03): Some players have reported performance slowdowns when using certain visual effects. Disabling these effects can improve the game's processing speed.
- Slight lag opening windows (weight 0.02): A minor lag was noted when opening windows within the game. This does not appear to be a widespread or critical issue, but it does affect the user experience.

Recommendations:
- Compared to or alternative to Elona (weight 0.91): Many reviews compare this game to Elona, with some recommending it as a more accessible alternative or for those seeking a similar experience. However, some players may find it lacking compared to Elona, especially in depth and content. Some reviewers suggest playing Elona instead or waiting for 'Elin'.
- Enjoyable, but needs improvements (weight 0.7): Many reviewers recommend the game, praising its enjoyable gameplay, freedom, and potential. However, some suggest waiting for bug fixes and quality of life improvements before purchasing. Some reviewers feel the game is not worth buying in its current state.
- Good for RPG, party composition tips (weight 0.63): The game is recommended for RPG lovers who enjoy monster fighting, treasure hunting, skill grinding, and character creation. Beginners are recommended to include a priest and a tank-like defender in their party to enjoy the game as an attacker.
- Try the demo first (weight 0.61): Several reviewers suggest trying the demo before purchasing to see if the game suits individual preferences. This allows players to experience the gameplay and determine if it aligns with their expectations.
- Hopes for future updates (weight 0.61): Many reviewers express hope for future updates to add new content and expand the game. Some reviewers hope that MODs and updates will turn the game into a lake or an oasis, or even a large ocean.
- Strongly recommends the game (weight 0.5): The reviewer expresses strong enjoyment and recommends the game to others, rating it 10/10.
- Blacksmithing impacts game difficulty (weight 0.07): The blacksmithing skill can trivialize the game's difficulty. Players who want a more challenging experience should limit blacksmithing or enjoy a relaxed playstyle by working hard at forging and getting the strongest equipment gacha.
- Stopgap until 'elin' release (weight 0.06): The game is only a stopgap until the release of 'elin'.
- Try DLSite and Steam demos (weight 0.03): The reviewer recommends trying both the DLSite and Steam versions' demos to see which one suits the player's preferences.
- Peaceful farming and law (weight 0.03): The game encourages a peaceful life of farming and following the law.
- Original parts interfere system (weight 0.03): The game is a clone of 'elona', but the author's original parts interfere with the game system.
- Struggle to play (weight 0.03): The game is a struggle to play, despite the exciting character creation and skill system.
- Creative workshop desired (weight 0.02): The reviewer hopes for the addition of a creative workshop in the future.
- Use pre-made towns (weight 0.02): Lazy players should use pre-made towns uploaded by others and then fine-tune them for a better experience.

Other player notes:
- Needs Steam Workshop support (weight 0.11): The game includes an in-game browser for portraits and animations, suggesting modding capabilities. However, the game lacks Steam Workshop support, which would greatly enhance the modding experience and accessibility for players.
- Active development, frequent updates (weight 0.07): The game receives frequent updates and the creator is active in discussions. This suggests ongoing development and potential for future improvements, though major updates may be unlikely.
- Unique marriage/offspring system (weight 0.05): The game features a unique marriage and offspring system, allowing players to marry various characters, including elves and goddesses, and even breed monsters with humans. This mechanic adds a distinctive element to the gameplay.
- Good English translation quality (weight 0.03): The English translation is generally well-done and readable, despite occasional minor spelling errors. This ensures that the game is accessible and enjoyable for English-speaking players.
- More forgiving than similar games (weight 0.03): The game is more forgiving than similar titles due to the absence of taxes and ether disease. This makes the game more accessible to new players.
- Item stats require careful evaluation (weight 0.03): Item level and quality provide a quick overview of an item's worth, but individual stats should be considered. Players should not rely solely on item level when evaluating equipment.

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