Info about Lagoon Lounge 2 : The Secret Roommate:

Official game description:
Update
------
2024.02.06 Updated \[ver1.0.1\]→\[ver1.0.2\]  
・Added Simplified Chinese  
・Fixed a bug preventing switching to English  
・Fixed bugs causing some text to be missing in the UI and other parts  
・Added conversations for some scenes in episodes three, five, and the final episode  
・Changed and adjusted the volume of some BGM and SE  
・Changed and corrected some character illustrations and expression icons
Story
-----
The protagonist is a beastman who collapsed from overwork and quit his job. He is currently staying at a friend's house in the lakeside village of Shunzhou.  
One day, the protagonist discovers a lion beastman hiding in the shade, urinating. Upon closer inspection, it seems he was camping out. Feeling sorry for him, thinking he couldn't afford to stay at an inn due to lack of money, the protagonist takes it upon himself to let him stay at his friend's house.  
While the lion beastman sleeps in exhaustion, the protagonist, curious about the contents of his carry-on case, discovers an unprecedented amount of banknotes.  
"…What should I do...?"  
At that moment, the protagonist realizes that he has picked up an extraordinary individual.
Gameplay
--------
A visual novel featuring beastmen. It is a sequel to the previous work, "Lagoon Lounge: The Poisonous Fountain."  
The system focuses on simplicity and replayability, allowing you to revisit any episode from the episode list and easily make different choices.
Languages
---------
As of January 2024, it supports Japanese, English, Traditional Chinese, Korean, Thai, Spanish-Spanish, and Latin-Spanish.

Release date: Jan 26, 2024

Categories: Visual Novel, Dating Simulation, LGBTQ+ Themes, Furry Themes, Multiple Endings, Remastered Classic, Episodic Structure


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 4.0h
  - Story completion: 4.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: Multiple reviews explicitly report total playtime to finish the game: 2 hours, 3 hours, 5 hours, and a 3-5 hour range. Since this is a visual novel with a linear story, game completion and story completion are effectively the same metric. The reported times cluster around 3-5 hours, so I estimate a representative completion time of 4 hours. No evidence addresses typical session length or endgame content, so those metrics remain null.
- Time-to-fun: No data
- Player Archetypes:
  - Deep Narrative Analyst (buy)
    - Motivation: Emotional storytelling and character depth
    - Playstyle: Analytical reading, focusing on subtext and character psychology
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Series Veteran (buy)
    - Motivation: Experiencing the full series and seeing how each installment fits
    - Playstyle: Playing in order, paying attention to continuity and remakes
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Black Lagoon; Big Cat House
  - Casual Enjoyer (sale)
    - Motivation: Entertainment and quick enjoyment
    - Playstyle: Casual reading, quick playthrough
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Story is highly praised (weight 0.44): Multiple reviewers consistently highlight the story as a major strength, describing it as great, attractive, interesting, enjoyable, captivating, and wonderful. The narrative is so engaging that one reviewer read it in one sitting and did not want it to end.
- Characters are memorable and likable (weight 0.41): The cast is frequently praised for being distinct, memorable, captivating, and likable. Specific characters like Rai-San, Yuujirou, and Shuangfu are highlighted for their appeal and positive contributions to the story.
- Music and BGM are excellent (weight 0.34): Reviewers praise the game's music and background music, noting it is good, very good, and abundant. Specific mentions include a healing BGM and a beautiful piano solo finale that lingers, contributing to the emotional climax.
- Improves upon previous installment (weight 0.33): Many reviewers note that this game is a significant improvement over the first, with better pacing, a more active plot, richer story, and more choices. The second parts are considered better than the first, and the game is seen as a good remake.
- Emotional impact is significant (weight 0.3): The story is described as emotionally impactful, moving, and hard to forget, with a lot of emotional pain. The ending is noted as tearful and emotional, and the overall experience is considered a strong emotional journey.
- Game is fun and enjoyable (weight 0.29): Reviewers consistently state that the game is fun, likable, and enjoyable to play. This positive sentiment is repeated across multiple clusters, indicating a generally satisfying gameplay experience.
- Writing and dialogue are strong (weight 0.29): The writing is frequently praised as well written, vivid, engaging, and interesting, with noticeable dedication in the dialogues. The plot is described as refined and the immersion is strong, contributing to a captivating experience.
- New characters add value (weight 0.28): New characters are seen as innovative and bringing positive changes to the story. Characters like Rai, Arashi, and Kuugo are specifically praised for fitting in naturally and adding unique charm to the narrative.
- Adult content is well done (weight 0.26): The adult content is praised as appealing and well done, with specific mentions of well-described erotic content and satisfying R18 scenes. This is a key positive aspect for the target audience.
- Nostalgic and replayable classic (weight 0.24): The game is described as nostalgic and a good opportunity to replay a classic. It maintains the high standard of the original and continues the series' relaxed, pleasant daily narrative, appealing to long-time fans.
- Overall positive reception (weight 0.23): The game is described as a masterpiece, another great entry in the series, and very good if you like this kind of thing. Reviewers express overall satisfaction, with some noting it met expectations and is worth the price.
- Character development is satisfying (weight 0.2): Character development is well done, with satisfying evolution of friendships and improvements in characters like Yamato and Sosuke. The emotional character writing is a strong point, making the cast feel real and relatable.
- Localization is well executed (weight 0.17): The Thai localization is specifically praised as very good and well done, and the English translation is also considered fine. This indicates a high-quality translation effort that enhances accessibility.
- Art and CGs are appealing (weight 0.17): The art and CGs are praised as very good, with specific excitement about high-definition CGs and new art by a particular artist. The visual presentation is a strong point for reviewers.
- Furry content is appreciated (weight 0.16): The game is identified as a furry game, and reviewers who enjoy this genre find the bara furries and male furry characters appealing. This is a key selling point for the target audience.
- Themes are explored with depth (weight 0.12): The story explores themes of choice, forgiveness, and parting with considerable depth. This adds a layer of sophistication to the narrative, making it more than just a simple visual novel.

Common complaints:
- New character lacks presence (weight 0.43): The new character Arashi (or Lan) has very little screen time and does not integrate into the main story, remaining a background figure. This addition fails to enhance the narrative.
- Story is too short (weight 0.31): Multiple reviewers noted that the plot and overall game flow are brief, with some saying it feels short for the price. This suggests a lack of content depth.
- Emotional scenes feel forced (weight 0.29): Several scenes, including the ending message and last night with Lei, are less touching and natural in the new version. The emotional buildup is less effective, and some scenes come out of nowhere.
- R18 scenes are repetitive (weight 0.26): The adult content is described as more repetitive, less original, and lacking emotional development compared to the first game. Some scenes have poor entry points and feel like compensation rather than advancing relationships.
- Character endings are abrupt (weight 0.22): Several characters, including Hao, Lan, and Lei, have no proper endings or leave abruptly, leaving their stories unresolved. This contributes to the overall unsatisfying conclusion.
- Character actions are questionable (weight 0.2): Reviewers find Kongwu's actions and affection for Lei inexplicable, and Hao's outdoor sex is odd for a straight man. These character behaviors feel out of place.
- Missing features and content (weight 0.17): The remaster lacks Steam achievements, some original music is missing, and choice branches not related to CGs were removed. This reduces replay value and character development opportunities.
- Story pacing is inconsistent (weight 0.17): The second game has themes that happen quickly and jump to another, unlike the first game's focused conflicts and smoother transitions. This makes the narrative feel disjointed.
- Plot elements are confusing (weight 0.16): Certain scenes, like Hao bringing up a relationship without context and the attic affair discovery, are confusing and embarrassing. This disrupts immersion and understanding.
- Character screen time is uneven (weight 0.12): Some characters have less screen time, such as Arashi and Sousuke, while Seiya and Yuuri disappear completely. This leaves character arcs underdeveloped.
- Character integration is poor (weight 0.12): Rai's insertion into the story is dubious and could have been smoother, and the new character Arashi does not integrate well. This weakens the overall narrative cohesion.
- Some characters are divisive (weight 0.11): There are characters that might be divisive, and the reviewer was disgusted by Knight College 2. This suggests mixed feelings about certain elements.
- Preferred pairing not continued (weight 0.11): The reviewer did not end up with Yuujiro, and the preferred pairing did not continue. This may disappoint fans of specific relationships.

Gameplay feedback:
- Story-driven visual novel (weight 0.28): The game is consistently described as a visual novel with a strong narrative focus, featuring story chapters. It is also identified as a furry visual novel, indicating its genre and audience.
- Remaster of classic game (weight 0.23): The game is a remaster of a classic title originally released in 2013, preserving the original experience with updated presentation. This is a key selling point for returning players.
- Contains R18 content (weight 0.13): The game includes R18 scenes and has an R18 version, indicating mature content that may appeal to adult audiences. This is a notable feature for content rating and player expectations.
- Part of a trilogy (weight 0.12): The game is the second part of a trilogy, suggesting a larger narrative arc and potential for sequential storytelling. Players may need to play other entries for full context.
- LGBT furry dating simulator (weight 0.07): The game is described as an LGBT furry dating simulator, highlighting its inclusive themes and romance mechanics. This distinguishes it from typical visual novels.
- Focus on specific character (weight 0.06): The second part mainly focuses on a specific character, indicating a character-driven narrative that may deepen player attachment. This is a notable story element.

Performance notes:
- Resolution issues on square monitors (weight 0.08): Players using square monitors report that the game forces an automatic resolution adjustment, resulting in persistent black bars at the top and bottom of the screen. This makes the game inconvenient to play on such displays.

Recommendations:
- Game is highly recommended (weight 0.27): Multiple reviewers strongly recommend purchasing the game, describing it as good and worth buying, especially on discount. The overall sentiment is positive, with several clusters emphasizing high recommendation.
- English translation preferred (weight 0.07): One reviewer advises playing with the English translation, noting it appears more carefully crafted than the Spanish version. This suggests localization quality varies by language.
- Not needed for old players (weight 0.07): One reviewer states that those who played the old version do not need to buy this one, implying the new version may not offer significant changes. This is important for returning players deciding on purchase.
- Appeals to furry fans (weight 0.06): A reviewer specifically recommends the game to people who enjoy male furry characters, indicating a niche audience appeal. This may help potential buyers with similar tastes.
- Recommended as visual novel (weight 0.06): The game is recommended specifically as a visual novel, highlighting its narrative focus. This helps set expectations for players seeking story-driven experiences.
- Good for low moods (weight 0.06): One reviewer recommends the game for people with low moods, suggesting it may have uplifting or comforting qualities. This could be a selling point for players seeking emotional support.

Other player notes:
- Remake of third installment anticipated (weight 0.61): Multiple reviewers express anticipation for a remake or remaster of the third game in the series, hoping it will be released soon, possibly on Steam.
- Sequel to other game awaited (weight 0.41): Reviewers mention waiting for sequels to other games, such as Knight Academy 2, and express hope for future entries from the developer.
- Remake mostly same as original (weight 0.35): Several reviewers note that the remake is largely identical to the original second game, with only minor additions like a new character's story that does not advance the plot.
- Comparison to previous Lagoon games (weight 0.29): Reviewers compare this game to earlier Lagoon titles, noting differences in story focus, character memorability, and overall quality, with some preferring the first game.
- Series context and availability (weight 0.26): Reviewers mention the game is part of a series, with the first game revolving around the 'Fountain' and the second around a 'New Colleague', and note that part 3 is not released on Steam.
- Developer information shared (weight 0.15): Reviewers share information about the developer, including their Twitter handle @oodaru and that they are working on Knight Academy 2 and Lagoon 3.
- Lacks Steam achievements (weight 0.12): One reviewer notes that the game lacks Steam achievements compared to the first game, and another hopes for story unlock achievements to be added.
- Request for good ending for Yamato (weight 0.11): A reviewer requests a good ending for the character Yamato in the third part, expressing hope for a happy resolution.
- Comparison to Black Lagoon (weight 0.11): One reviewer compares this game to Black Lagoon, another furry game they played first, and another notes it is a remake of Black Lagoon 2.
- Potential fourth installment (weight 0.11): Reviewers ask about the possibility of a fourth installment in the future, showing interest in continued series development.
- Character-focused suggestions (weight 0.11): Reviewers suggest a work featuring the character 岚 as the main character and mention favorite characters like Lei, indicating strong character engagement.
- Reuses music and UI (weight 0.06): A reviewer points out that the game reuses music and UI elements from another title, which may be seen as a negative.
- Thai localization praised (weight 0.06): A reviewer praises the Thai localization as very good, highlighting the quality of the translation.
- Plot error in remake (weight 0.06): A reviewer mentions a low-level plot error in the remake, indicating a minor narrative flaw.

Emotions:
- Disappointment (weight 0.16): Players were disappointed by the remaster's lack of Steam achievements, reused music and UI, and the removal of erotic content. The story was considered too short, with several characters like Arashi and Ran having minimal screen time, and the endings for some characters felt rushed and unsatisfying.
- Anticipation (weight 0.13): Players are eagerly waiting for the release or remake of Lagoon Lounge 3 on Steam, hoping to see more of characters like Sorago and Sousuke. There is also anticipation for the fourth generation and future installments, with some looking forward to how Arashi will be integrated into the protagonist's story.
- Satisfaction (weight 0.1): Satisfaction stems from the improved visuals, richer story, and well-executed erotic content in the patch. Players appreciated the character development, happy endings, and the overall experience at the price point, despite some content being similar to the original.
- Enjoyment (weight 0.08): Players enjoyed the relaxed daily story, healing BGM, and the appealing combination of good music, bara furries, and scandal content. The cheerful and humorous writing, interesting dialogue, and the natural integration of new characters like Arashi contributed to the fun experience.
- Appreciation (weight 0.05): Appreciation is expressed for the cute characters, innovative story additions, and the new CG art by 月瀉, which was a pleasant surprise for old fans. The soundtracks fitting storylines and places, along with the likable character Rai, were also highlighted.
- Frustration (weight 0.04): Frustration arises from the abrupt appearance of 18+ scenes, the inability to change resolution on square monitors, and a low-level plot error. Players also felt the ending was empty, with the protagonist ending up alone, and wished for a story remake like FF7RE.
- Excitement (weight 0.03): Excitement is driven by the love for the game as a furry fan, anticipation for the third installment remake, and the captivating story. Seeing high-definition CG of a character in the remaster also sparked excitement.
- Joy (weight 0.03): Joy comes from the good story and pacing, the beautiful village setting, and the long-awaited sequel finally releasing. Players found the game the best in the series and the story interesting.
- Sadness (weight 0.03): Sadness is caused by the unsatisfying ending and the emotionally painful departure of character Rai. The moving story, poignant final piano BGM, and tearful endings for some characters also contributed to the sadness.
- Warmth (weight 0.03): The plot is warm, healing, and heartwarming, providing a comforting experience for players. The story's gentle and soothing nature is the primary reason for this emotion.
- Embarrassment (weight 0.02): Embarrassment is triggered by the scene where Sousuke catches the player cheating, which is extremely embarrassing, and the attic affair discovery scene is cringe-worthy. The story sometimes becomes so embarrassing that players need to pause to continue.
- Affection (weight 0.02): Affection is felt for the memorable and gentle characters, with a strong fondness for specific characters like Shuangfu and his jealous behavior. The overall kindness of the characters fosters a deep emotional connection.
- Love (weight 0.02): Love is expressed for the story, which is so good that players do not want it to end, and for the characters, especially Sousuke for his gentle and pure nature. The desire to keep playing with all characters highlights the strong positive attachment.
- Fondness (weight 0.02): Fondness is directed towards the character 悠二郎, who is really liked, and the game itself is considered really likable. The unique charm of 岚 also contributes to this positive feeling.
- Nostalgia (weight 0.02): Nostalgia is evoked by playing the remake, which brings back nostalgic feelings, and the ending that recalls the main character's arrival at the start of LL1. The original ending was very moving, adding to the nostalgic experience.
- Eagerness (weight 0.01): Eagerness is driven by the desire for more patch-required content and the hope that the developer will remake a specific game and create a sequel to another. Players are keen to see more from the developer.
- Confusion (weight 0.01): Confusion arises from a scene where Hao suddenly brings up the relationship with Shuangfu without context, and a reconciliation scene between two characters felt strange. These narrative inconsistencies left players puzzled.
- Hope (weight 0.01): Hope is expressed for a third story with more Rai and for the developer to seriously revise the script for the new character. Players are optimistic about future improvements and content.
- Admiration (weight 0.01): Admiration is felt for the appealing character Yuujirou and the cute character Kuugo. These characters' positive traits inspire admiration in players.
- Gratitude (weight 0.01): Gratitude is expressed for the well-done Thai translation and the fun game, as well as for the story teaching the reviewer a lot. The overall positive experience evokes thankfulness.}