Info about Cthulhu Mythos ADV The Isle Of Ubohoth:

Official game description:
Just Updated
============
We’ve added new gameplay features and convenient functions in this Complete Edition Update!
・Cryptic Notes
・Enhanced Visual Effects
The features below are also added,
experience an enhanced and more engaging version of "The Isle of Ubohoth"—we hope you enjoy it!
・Harasho’s Journal
・Puzzles
・Success Rate Control
・Various Other Improvements
Additional Feature Update!
==========================
The following functions have been added in response to many requests.
▼ Skip Function(Function changed from fast forward to skip)
▼ Ending List
About the Game
==============
On a mysterious island in the Seto Inland Sea, an urban legend tells that completing the "88 Temples Pilgrimage" will summon Kukai, who will grant your wish. Our protagonist, visiting this island, is suddenly cursed by an unknown entity, putting their life in jeopardy. Can they prevent the resurrection of an ancient evil god sealed on the island and break the curse?
**・Player Stats and Appearance Customization**
Answer questions to shape your protagonist’s stats.
Enjoy thrilling dice rolls with challenging stats, and for an added layer of immersion, you can even replace the protagonist’s image.
**・Dice Roll Choices**
In critical moments, the outcome of choices is determined by dice rolls. The success rate depends on the abilities of the protagonist and their companions. Sometimes, you will face scenes where you must succeed within a time limit!
**・Explore the Map**
Search for clues to break the curse as you travel around the island.
Keep an eye on your hunger level—it decreases with each move and can impact your dice rolls.
**・Solve Mysteries**
Unravel cryptic notes and solve puzzles to uncover the island’s hidden truths.
**Hatsumi Amasawa CV:Mayu Mineda**
A friend of the protagonist and a university student.
Cheerful and friendly with everyone, likely due to her good upbringing.
Has a fondness for occult content like horror and urban legends.
**Reiji Kaga CV:Haruki Ishiya**
A friend of the protagonist and a university student.
Although he excels academically, he postpones job hunting to focus on his hobbies and part-time jobs.
While his interests in horse racing and pachinko haven't yielded great results, his excellent memory and insight make him unbeatable at mahjong.
**Hotaru Natsunagi CV:Yuki Tanaka**
A girl living on the island.
Due to her frail health, she's never left the island and yearns for city life.
After an unexpected encounter with the protagonist, the wheel of fate for both her and the island begins to turn.
**Yukitsune Saeki CV:Yuya Hirose**
A young man living on the island.
Possesses mysterious powers and spends his days helping others.
Claims the protagonist is his "destined person," but his true intentions remain unclear.
**Keiyū Natsunagi CV:Hidenobu Kiuchi**
Hotaru’s father.
**How to Change the Protagonist's Image**
Steps to Update Player Image
1\. Open the game's page on Steam.
2\. Ensure the game is installed.
3\. Click the gear icon on the right side of the screen and select "Manage," then "Browse Local Files." This will open the folder containing the game's files.
4\. Place the images in the Jukashima\_Data/StreamingAssets/player folder. Ensure the images adhere to the specified size and file naming conventions to be displayed correctly in the game.
Image Specifications
Size: 1920x1080 pixels
File Format: PNG with a transparent background
Number of Images: 11 (for different facial expressions)
File Names:
・tsujo.png
・odoroki.png
・kyouki.png
・hohoemi.png
・egao.png
・aseri.png
・hensou.png
・hensou\_aseri.png
・ikari.png
・kanashimi.png
・fushin.png
Note: "hensou" is displayed during undercover investigations. Enjoy preparing your favorite disguise illustrations.
For the Mac version, right-click on Jukashima.app and select "Show Package Contents." Then, place the images in Contents/Resources/Data/StreamingAssets/player.
Japanese, English

Release date: 27 Jun, 2024

Categories: Visual Novel, Narrative Adventure, RPG, Dice-based Gameplay, Exploration, Puzzle Solving, Character Customization, Atmospheric Horror


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Appealing art and story (weight 0.82): The game features appealing character designs and a compelling story, with detailed and visually attractive character art. Reviewers grew fond of the main characters and were drawn to the art style, expressing a desire to explore all routes.
- Expanded TRPG experience (weight 0.69): The game expands upon the first game by adding new elements like map exploration and a unique plot. It successfully captures the essence of a solo TRPG experience, incorporating elements such as horror, combat, exploration, puzzle-solving, and NPC interactions reminiscent of Call of Cthulhu.
- Well-developed, likeable characters (weight 0.62): The game features well-developed characters with deep bonds, and the new characters are also appealing. The game provides excellent character development for characters from the previous game.
- Good Japanese voice acting (weight 0.29): The game features Japanese voice acting, and new main characters have been given voice acting. Reviewers noted that each character's voice and character matched well.
- Cute, 'moe' aesthetic (weight 0.21): The game is cute and 'moe', especially before day 5, and the character art style is cute. This point is based on subjective aesthetic preferences.
- Avatar customization available (weight 0.18): The game allows players to customize their avatar and change the protagonist's image, allowing for role-playing with custom characters. This feature enhances player immersion and personalization.
- Helpful autosave feature (weight 0.16): The game has an autosave feature that allows players to quickly recover from Bad Ends and retry from right before a failed dice roll that leads to a bad ending. This feature enhances the player experience by reducing frustration and encouraging experimentation.
- Mild horror elements (weight 0.15): The game features eerie characters and unsettling illustrations of evil gods, but the horror elements are relatively mild. This strikes a good balance for those who enjoy the Cthulhu theme but are not fans of extreme horror.
- Includes CG gallery (weight 0.05): The game features a CG gallery, allowing players to view and appreciate the game's artwork.
- Smart dog (weight 0.04): The reviewer praises the game because the dog is smart. This point is too specific and lacks broader relevance.

Common complaints:
- Technical issues and design flaws (weight 0.91): The game suffers from a variety of technical and design issues that impact the player experience. These include limited or missing voice acting, a lack of manual saving options, autosave issues, and bugs that can lead to lost progress or bad endings. These issues contribute to player frustration.
- Downgraded features from previous game (weight 0.59): Several features and mechanics present in the previous game are missing or downgraded in this installment. This includes the absence of exploration and puzzle elements, a less intuitive game system, lack of keyboard skip function, and missing archive file. These omissions make the game feel like a step backward compared to its predecessor.
- Weak Cthulhu connection; generic story (weight 0.33): The game's connection to the Cthulhu mythos feels weak, with the story resembling a generic horror novel. Additionally, the story follows a typical Japanese theme, lacking originality.
- Rushed, unsatisfying story/endings (weight 0.29): The story and branching paths feel rushed and poorly designed, leading to unsatisfying conclusions. Ending branches seem heavily influenced by character affection levels, potentially overshadowing other story elements.
- Problematic dice roll mechanics (weight 0.27): The dice roll mechanics are problematic, with dice being difficult to distinguish and animations unskippable. Some players feel the dice rolls are unfair, with results consistently exceeding required values.
- Buggy and luck-dependent (weight 0.19): The game has bugs and relies too heavily on luck, negatively impacting the player experience.
- Rudimentary UI and game system (weight 0.18): The user interface and game system are described as rudimentary and unpolished. This suggests a lack of refinement in basic functionalities and navigation.
- Tedious controls and fast-forward (weight 0.15): The game's controls and fast-forward function are tedious and annoying. Keyboard operation is not supported, requiring extensive use of the mouse.
- Missing basic settings/options (weight 0.15): The game lacks options for adjusting resolution, switching between windowed and full-screen modes, and changing text speed. The CG gallery does not display images in full screen.
- Overly difficult puzzles (weight 0.11): Word puzzles are too difficult with no hints, making them frustrating for players.

Gameplay feedback:
- Dice-roll mechanic, COC-based story (weight 0.43): The game blends visual novel and TRPG elements, using dice rolls to influence story outcomes based on the Call of Cthulhu ruleset. However, some reviewers felt it was more like watching a replay than playing a traditional adventure.
- Exploration, daily map, fluctuating stats (weight 0.32): The game features adventure elements with a daily map and fluctuating stats, creating tension through turn order and time limits. Multiple playthroughs are encouraged to explore different outcomes, but the predictability of subsequent playthroughs can reduce stress.
- Requires external cultural research (weight 0.18): The game includes elements like Buddhism and the supernatural, requiring external research for deeper understanding. Some puzzles, like piecing together Hiragana characters, can be difficult due to language settings.
- Obscure branching paths, no chart (weight 0.16): Branching paths with obscure conditions make full ending collection difficult without a guide, and raising character favor unlocks alternate routes. The game lacks a chart or ED list, making it difficult to visually understand scenario progression.
- Horror story based on legends (weight 0.15): The story progresses from everyday life to horror, revolving around a cursed island and incorporating Japanese urban legends, myths, and ghost stories with Cthulhu-esque elements.
- Hunger gauge affects dice rolls (weight 0.11): The game features a trio of characters with complementary skills and personalities. Exploration depletes a hunger gauge, reducing dice roll success rates when low.

Performance notes:
- Lacks resolution/display settings (weight 0.12): The game lacks proper resolution settings and forces a maximized screen size, which cannot be overridden. This limits the player's ability to customize the game's display to their preferences and system capabilities.

Recommendations:
- Enjoyable, but consider sale price (weight 0.64): Many reviewers found the game enjoyable and worth playing, especially for fans. Some suggest waiting for a sale due to the perceived value relative to its price. Despite minor flaws, the game is considered a good way to pass the time, with some hoping for future installments.
- Add progress tracking system (weight 0.49): Some reviewers suggest adding a chart or branch system to track progress. This would help players understand the consequences of their choices and navigate the game's branching narrative.
- Requesting QoL improvements (weight 0.07): Reviewers desire quality of life improvements. Specifically, they request a text skip function, an ending list that includes bad endings, and the ability to save anywhere in the game. These features would improve the user experience.
- Wait for bug fixes (weight 0.07): Several reviewers recommend waiting for bug fixes before purchasing. This suggests that bugs are a significant issue affecting the gameplay experience.
- Acceptable entertainment (weight 0.04): The game is described as 'acceptable electronic pickles'. This point is difficult to interpret as it is a cultural reference without specific details, so it has a low importance score.

Other player notes:
- Limited voice acting. (weight 0.07): Voice acting is limited to specific sections of the game (opening and mornings of the first week). The remaining dialogue relies on generic lines, which may detract from the immersive experience.
- Returning characters enhance experience. (weight 0.06): The game incorporates characters from its predecessor, enhancing the experience for returning players who are already familiar with the lore and character relationships. This provides a sense of continuity and reward for those invested in the series.

Emotions:
No emotions}