Info about ContractVille:

Official game description:
Deep content. Diverse missions. Thoughtful design. Welcome to ContractVille.  
In Port Town, you start your journey with almost no money. Take on some work from the neighborhood and earn a modest income. Together with your friends, establish a business with **up to 4** members. Enjoy the **open world** in Creek Harbour.
Accept a contract mission or buy a ruin. Engage in construction across small, medium, and large plots. Pick up your sledgehammer and get to work.
When life gets too stressful, sometimes all you need is a sledgehammer and a wall.
Clean up trash, extract broken furniture from the ruins.
Take the first step in a complete renovation of the land.
Decide how many floors your house will have based on the size of your land.
Create your dream house using the planner.
Place the walls, windows, exterior doors, and interior doors as you wish. 
Categorize the areas and separate the rooms. Choose the size of each room and define its function — bedroom, kitchen, living room, or something else.
Show your creativity!
Dig the soil with your shovel, prepare the cement, add reinforcement, and lay the bricks and tiles. Then move on to the interior construction of the house. Plaster, paint. Lay the floor tiles.
Many choices and customizations await you. You can paint the walls the color you want and choose the pattern of the floor tiles.
Customize your home's appearance from top to bottom — roof, balcony, porch, and even the garden. It’s all _in your hands_.
Complete entire construction projects from the ground up. Once finished, furnish and decorate them to your taste — or put them up for auction and turn your work into profit.
You can decorate every inch of the house and garden as you wish.
There are hundreds of decoration products and furniture suitable for every room. You will get design points for the decorations you make and will allow you to earn extra money. You can even customize the details of almost every piece of furniture.
When you receive a decoration task as part of a contract mission, you'll be tasked with renovating a house full of outdated items. These items can then be sold at the Pawn Shop.
After earning a small amount of money, buy your office and sell dozens of upgrades.
Grow your company with the improvements you make.
Transform your office from an almost empty plot of land into a highly equipped business center.
Enjoy many developments such as wind turbines, a warehouse, a garage, a basketball court, a cafeteria, and a pool.
Co-op is not for you? If you are a solo player, you can hire workers if you want. _(It's also possible if you're playing co-op.)_
After setting up your company, you can build your own construction crew by purchasing the Worker Cabins upgrade in your office. Pay workers a daily wage and give them commands to use them in your mission areas.
*   **Mail Missions:** Accept jobs in your neighborhood and as you complete a task, a new mail mission will appear on your tablet.
*   **Contract Missions:** Choose between Demolish, Decorate, Logistic and Build missions.
*   **Go Green:** Use the Go Green App on your tablet to complete various tasks and earn rewards. Green the environment by planting trees, plants, and seeds. Hang eco-friendly posters on the walls. Inform people about protecting nature. Advertise the vehicles in the game world. Rescue animals trapped in trash and clean up the forest. Fight the vandals and bring them to justice. Build a water mill to clean the river.
*   **Taxi:** Become a taxi driver with your own vehicle. Take passengers to their destination and earn extra money. Also, if you want to get to a location quickly, you can call a taxi and be a passenger yourself!
*   **Cargo:** Deliver cargo boxes from warehouses to designated locations. But be careful; some of them might be fragile!
*   **Recycle:** Recycle the garbage you collect in the recycling factory and earn extra income.
*   **Cars:** In ContractVille, dozens of different vehicles await you. At the city’s three car galleries, you can explore and purchase a wide range of options—including electric vehicles, sports cars, high-capacity models, and more.
*   **Emotes & Jokes:** You’ll also find plenty of ways to enjoy yourself with your friends. Slap your friend, horn at them, or throw whoopie cussion.
*   **Upgrade Your Skills:** As you gain experience, you gain skill points and can choose which skills or tools to focus on. Having colleagues specialize in different subjects can make your job even easier. For example, while your friend can demolish faster, you can improve your tech skills.
Become a part of our Discord community with over 10,000 members!
Write your suggestions and complaints about the game, help us improve the game by reporting bugs.
Participate in events and share what you have been doing with other players.
When you encounter a problem, seek support from our team and quickly access possible solutions.

Release date: 26 May, 2025

Categories: Construction Simulation, House Customization, Business Simulation, Open-World Exploration, Cooperative Multiplayer, Driving Simulation, Task-based Gameplay, Recycling


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Fun, engaging, and addictive gameplay (weight 0.97): The game is consistently praised for being fun, engaging, and addictive, with players often losing track of time. It offers a relaxing and immersive experience, with a wide variety of activities and content that keeps players entertained for hours. Many reviewers highlight the game's potential for long-term enjoyment and replayability.
- Detailed and enjoyable building experience (weight 0.3): The game provides a detailed and enjoyable construction and renovation experience, allowing players to build houses from the ground up, customize designs, and manage a construction company. The building process is often described as rewarding and immersive, with a good balance between simplicity and complexity.
- Enjoyable and well-implemented multiplayer (weight 0.19): The game features a well-implemented multiplayer mode that enhances the overall experience, allowing players to collaborate on projects, complete tasks more efficiently, and create humorous moments with friends. The co-op mode is often cited as a significant advantage over similar games in the genre.
- Responsive and active developers (weight 0.17): The developers are highly responsive to community feedback, actively fixing bugs, adding new content, and engaging with players on platforms like Discord. This dedication to improving the game and addressing player concerns is a recurring positive point in reviews.
- More depth than similar games (weight 0.16): The game is frequently compared to House Flipper, but reviewers often note that it offers more depth, variety, and freedom. It combines elements from multiple simulation genres, such as construction, business management, and open-world exploration, creating a unique and engaging experience.
- Build and manage construction company (weight 0.09): The game allows players to build and manage their own construction company, expanding their office, hiring employees, and taking on larger contracts. This business management aspect adds depth and long-term goals to the gameplay, providing a sense of progression and accomplishment.
- Humorous bugs and glitches (weight 0.08): Some reviewers mention humorous bugs and glitches that, while not ideal, can add to the game's charm and lead to funny moments. However, these points are less emphasized than other aspects of the game.
- Varied transportation and delivery jobs (weight 0.06): The game offers a variety of transportation-related activities, such as courier deliveries and taxi driving, providing additional ways to earn money and explore the open world. The driving mechanics are often described as enjoyable, and the ability to purchase and customize vehicles adds to the immersion.
- Enjoyable demolition and destruction (weight 0.05): Many players find the demolition aspect of the game to be particularly enjoyable, with the ability to tear down structures brick by brick providing a satisfying sense of destruction. Demolition jobs are also a good source of income, adding a practical element to the fun.
- Improved performance and stability (weight 0.04): Many reviewers note that the game's performance has improved significantly over time, with updates addressing bugs, crashes, and other technical issues. The game is now considered to run smoothly on a variety of hardware configurations.
- Eco-friendly activities and recycling (weight 0.04): The game incorporates eco-friendly elements, such as recycling and waste management, providing players with opportunities to engage in environmentally conscious activities. These features add variety to the gameplay and can even teach players about real-world waste management practices.
- Extensive customization and design options (weight 0.04): The game offers extensive customization options for buildings, furniture, and other items, allowing players to express their creativity and create unique designs. The wide range of color, material, and pattern choices provides a high degree of freedom in home design and decoration.
- Open-world freedom and exploration (weight 0.04): The game features an open-world environment that provides a sense of freedom and allows players to explore various roles and activities. The sandbox nature of the game encourages creativity and self-expression, with a multitude of possibilities for gameplay and customization.
- Great core concept and potential (weight 0.04): The game's core concept and ideas are frequently praised, with reviewers expressing excitement for its potential and future development. The game is seen as a promising addition to the simulation genre, with a unique blend of mechanics and features.

Common complaints:
- Game is buggy and unstable (weight 0.79): The game is plagued with bugs, glitches, and crashes, often preventing progression and save/load functionality. Many reviewers report the game is currently unplayable due to these issues, with some experiencing crashes before even reaching the main menu. The frequency and severity of these bugs significantly detract from the overall experience.
- Poor graphics and optimization (weight 0.49): Many reviewers express disappointment with the game's graphics, performance, and optimization. Common complaints include low-resolution textures, blurry visuals, poor performance even on high-end hardware, and significant frame rate drops. These issues contribute to a negative visual experience and hinder gameplay.
- Lacks content and depth (weight 0.43): Reviewers feel the game lacks depth, content, and replayability, leading to a repetitive and unfulfilling experience. The game world feels lifeless, NPCs are generic, and there's a lack of engaging activities or a clear sense of purpose. This results in players quickly losing interest and finding the game boring.
- Grindy and tedious gameplay (weight 0.41): The game is described as grindy and tedious, with repetitive tasks and slow progression. This is especially noticeable in solo play, where players must perform all tasks themselves, leading to fatigue and a lack of enjoyment. The game's design seems to intentionally slow player progress.
- Unbalanced for solo play (weight 0.38): The game is more challenging and less enjoyable when playing solo due to the increased workload and lack of assistance. Reviewers desire AI helpers or improvements to balance the gameplay for single players. The game's design seems to favor multiplayer, leaving solo players with a grindy and less rewarding experience.
- Building mechanics are flawed (weight 0.28): The house building and planning mechanics are frustrating and restrictive, limiting creativity and often leading to bugs and lost progress. Reviewers cite issues with object placement, inability to modify plans, lack of customization options, and unintuitive design tools. This makes the core building aspect of the game unenjoyable.
- Missions are often bugged (weight 0.15): Reviewers report various mission-related bugs that prevent completion, such as items not registering, objectives not updating, and disappearing objects. These issues lead to lost progress, frustration, and the inability to advance in the game. The bugs make it difficult to enjoy the intended gameplay loop.
- Poor driving mechanics and AI (weight 0.09): The driving mechanics are poorly implemented, with unrealistic car physics, unintelligent AI traffic, and navigation issues. Reviewers find driving unenjoyable and frustrating, with problems such as cars getting stuck, GPS directing players into oncoming traffic, and a general lack of realism.
- Faulty mission tracking/navigation (weight 0.05): The game suffers from mission tracking and navigation problems, with disappearing markers, confusing routes, and unclear objectives. These issues make it difficult to follow missions and progress through the game, leading to frustration and wasted time. The map and mission systems need significant improvement.

Gameplay feedback:
- Varied jobs and missions (weight 0.26): The game features a wide variety of jobs and missions, including construction, demolition, renovation, cleaning, delivery, taxi service, and environmental protection. Players can choose freely from available tasks, offering diverse gameplay experiences. Some missions are timed, while others are not.
- Open world with vehicles (weight 0.23): The game features an open-world environment with vehicles for transportation and exploration. Players can purchase and upgrade vehicles, and must manage fuel. The open world provides opportunities for various activities and contracts.
- Company and property management (weight 0.22): Players can develop their own company, expand their headquarters, and take on larger contracts. The game features economical progression, focusing on earning money for upgrades and new vehicles. Players can also buy land and build houses to sell.
- Detailed house building mechanics (weight 0.21): The game offers detailed house building mechanics, including planning, laying foundations, brick-by-brick construction, and interior design. The building process is complex and time-consuming, but rewarding. The game separates construction into layout and decoration.
- Recycling for profit (weight 0.2): The game emphasizes recycling as a means to earn money and manage waste. Players can collect and recycle materials from demolition sites and other areas. Recycling is presented as a profitable and useful activity.
- Supports cooperative gameplay (weight 0.19): The game supports up to 4-player co-op, allowing players to work together on various tasks and contracts. Multiplayer runs smoothly, allowing for good coordination with friends or family. Some mechanics and projects seem better suited for co-op play.
- Variety of side quests (weight 0.03): The game features side quests that offer different tasks than the main jobs, such as taxi driving, park planting, and dealing with vandals. There are different kinds of jobs available, and players can freely choose which type of job they want to play. Side quests offer variety.
- Skill progression system (weight 0.02): The game guides the player well through the initial missions, rewarding experience points for completing tasks, which are used to improve crafting skills. Improving skills makes the player more effective, which makes the growing orders more bearable. Skill unlocks/upgrades with character level progression, and many side quests to complete.

Performance notes:
- Multiplayer/complex scenes cause lag (weight 0.02): Lag and frame drops are exacerbated by multiplayer interactions and complex scenes. The presence of multiple players, numerous boxed items, or vehicles can significantly impact performance. Larger building projects also contribute to performance degradation.
- Excessively long loading times (weight 0.01): The game suffers from excessively long loading times, often taking several minutes to load. High CPU usage, even when the game is the only application running, contributes to this problem. This can lead to frustration and disrupt the overall player experience.
- Poor traffic AI and no consequences (weight 0.01): The game's traffic AI is lacking, with cars exhibiting unrealistic behavior such as driving in the middle of the road and making improper turns. Additionally, traffic violations and accidents have no consequences within the game world, which detracts from the sense of realism.
- UI could be more intuitive (weight 0): Some reviewers feel that certain UI elements could be more intuitive. This suggests that the user interface may not be as user-friendly or easy to navigate as it could be, potentially impacting the player experience.
- Unrealistic driving physics (weight 0): Some reviewers found the driving physics to feel unrealistic or 'silly'. This suggests that the vehicle handling and behavior may not be as refined or immersive as some players would prefer.
- Cursor misalignment bug (weight 0): Initially, the mouse cursor was misaligned with the icons in the game, but switching from fullscreen to borderless fullscreen fixed the issue. This suggests a potential bug related to display settings and cursor positioning.

Recommendations:
- Game is enjoyable, has potential (weight 0.55): Many reviewers recommend the game, praising its potential, fun gameplay, and engaging features, especially for fans of the genre. The game is considered enjoyable despite its flaws, with many reviewers looking forward to future updates and improvements. Some suggest it's best experienced with friends.
- Price point is a concern (weight 0.35): Reviewers frequently discuss the game's price point, with many suggesting it's only worth buying on sale due to its current state. Some feel the full price is too high for an early access title with numerous issues, while others find it worth the money, especially considering the amount of content offered. A few suggest the game is overpriced even on sale.
- Compared to similar simulation games (weight 0.16): The game is frequently compared to House Flipper and other similar simulation titles, with many reviewers recommending it to fans of those genres. Some reviewers feel that this game surpasses House Flipper, while others suggest House Flipper is a better alternative. Playing with friends is also frequently recommended.
- Anticipation for future updates (weight 0.14): Many reviewers express excitement for the game's future and are looking forward to future updates, new content, and continued development. They hope the developers will continue to support and expand upon the game, addressing current issues and adding new features. Some reviewers are waiting for specific updates before returning to the game.
- Requests for new features (weight 0.02): Reviewers suggest adding more content and features to improve the game experience. These include diverse construction options, vehicle modifications, and the addition of basic needs like sleep, food, and water. Some reviewers also suggest specific features like a cement truck or the ability to build roofs.
- Average score: 8/10 (weight 0.01): Several reviewers provide an overall score for the game, with most scores averaging around 8/10. This indicates a generally positive impression, but lacks specific feedback.

Other player notes:
- Active development, promising future (weight 0.13): The game is in Early Access and is being actively developed with frequent updates, bug fixes, and new content.  Developers are responsive to community feedback and have a visible roadmap. Many reviewers are excited about the game's potential and future updates.
- House-building simulator, open-world elements (weight 0.04): The game is a house-building simulator with open-world elements, similar to House Flipper, where players build houses to sell. The game features a starting scenario where the player is new to the city and is helped by their cousin Bobby. Some reviewers find the game grindy.
- Requests for new features (weight 0.03): Reviewers have specific requests for new features and content, such as more building and decoration items, garden features, construction crews, scaffold uses, and the ability to build houses with terraces.  A wheelbarrow for transporting materials was also suggested.
- Incorrect fuel pump colors (weight 0.01): Diesel fuel is incorrectly represented as the black pump, while unleaded is the green pump, which is the opposite of real-world conventions. This is a minor but immersion-breaking detail.
- Need for NPC workers (weight 0.01): The reviewer is looking forward to NPC workers, especially if they can operate the trash compactor due to excessive trash. This suggests that trash management is a tedious task and that NPC workers could alleviate this issue.
- Unlockable item search function (weight 0.01): The game has a skill system where you need to unlock the item search function at the store. This design choice may frustrate players who expect this functionality to be available from the start.
- Mixed feedback on map (weight 0): The game's map receives mixed feedback, with some reviewers finding it primitive and others noting that driving on it becomes worse over time. This suggests potential issues with the map's design or functionality as the player progresses.
- Confusion about 'gypsum boards' (weight 0): The reviewer was confused about what "gypsum boards" referred to, as the game has both gypsum in buckets and gypsum plasterboard. This suggests a lack of clarity or consistency in the game's terminology or item representation.

Emotions:
No emotions}