Info about SCP-087-B UE Remake:

Official game description:
SCP-087-B UE Remake is a fan game based on the original SCP-087-B make by Joonas Rikkonen, a single-player horror experience from the point of view of a D-Class sent to explore what lurks below in the unexplored and undocumented depths of an ever-changing brick and concrete staircase. Equipped with only a lighter, the D-Class must navigate dozens of floors until they reach, or rather if they reach, the lowest level.  
Much of the audio, graphics and monster design is loosely or directly based on the original design of SCP-087-B, with several more creatures and threats added in beyond the scope of the original.  
Foundation Operatives grant all D-Class limited access to the associated documentation on this anomaly before entry, and recommends all subjects to brief themselves with the information before entry:  
**Item #:** SCP-087-B  
**Object Class:** Euclid  
**Special Containment Procedures:** SCP-087-B is located on the campus of \[REDACTED\]. The doorway leading to SCP-087-B has been disguised to resemble a storage closet consistent with the design of the building. The lock mechanism on the doorknob will not release unless ██ volts are applied in conjunction with counter-clockwise rotation of the key.  
Due to the results of the first exploration (see Document 087-B-I), the door handle and locking mechanism have been removed from the inside of the door. Any personnel who enter beyond the threshold of SCP-087-B are presumed dead, and the door must not be opened if motion is detected inside.  
**Description:** SCP-087-B is an unlit concrete staircase with brick walls. The dark interior of SCP-087-B limits subjects to a visual range of approximately 1.5 meters. A light source is required for any subjects exploring SCP-087-B, as there are no lighting fixtures or windows present. Lighting sources brighter than a lighter flame have shown to be ineffective, as SCP-087-B seems to absorb excess light.  
The entrance to SCP-087-B is inside a small room which was formerly used as a storage closet. When two or more subjects enter the room, it appears as a rectangular room with solid concrete walls and a single wooden doorway. Subjects have always described a sense of uneasiness when present within the room, despite having little to no awareness of the anomalous properties of the location.  
Subjects who have entered this storage closet alone report observing a brick hallway opposite the entry doorway after they have been sealed within the room. Radio communication with subjects that enter the hallway becomes increasingly difficult as they descend the staircase, and attempts to converse with subjects which have gone beyond the 6th floor has proven difficult.  
_The full extent of SCP-087-B's anomalous properties are unknown, and further expeditions have been approved._

Release date: Dec 7, 2023

Categories: Atmospheric Horror, Exploration, Survival, First-Person Perspective, Single-player, Horror, SCP Foundation Theme, Nonlinear Exploration


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 0.1h
  - Endgame: N/A
  - Reasoning: The evidence suggests that typical play sessions are short, lasting only a few minutes. There is no clear evidence provided for game completion, story completion, or endgame playtime. The reviews mainly discuss the difficulty and frustration of the game rather than specific playtime metrics.
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Top-notch visuals and graphics (weight 0.77): The game features high-quality visuals, including impressive lighting, textures, and models that contribute to a realistic and oppressive atmosphere.
- Immersive and bleak atmosphere (weight 0.68): The game perfectly conveys a sense of hopelessness and anxiety, enhanced by a tension-building soundtrack and detailed environmental design.
- Unique exploration and tension (weight 0.53): Players experience a constant sense of anxiety while exploring endless flights and unique environments, enhanced by strategic elements like turning off the flashlight and peeking from behind walls.
- Engaging and detailed gameplay (weight 0.45): Gameplay is simple yet engaging, with detailed mechanics and survival strategies that keep players invested.
- Impressive reimagining of classic horror (weight 0.44): The game is a worthy remake that brings a fresh perspective to the classic horror genre, recommended for fans of atmospheric horror.

Common complaints:
- Game difficulty issues (weight 0.87): Players report that the game is excessively difficult, with some mentioning it is impossible to beat. Specific issues include character death on the 7-9th floor and unclear death mechanics.
- Game length and optimization (weight 0.61): The game is criticized for being very short and poorly optimized. Players also mention that it is not ideal for those who value their time.
- Visual and audio problems (weight 0.52): Visual issues such as too smooth pictures, too bright walls, and invisible floors are reported. Additionally, the sounds are quieter than the original game.
- Comparisons to other games (weight 0.5): Players compare the game unfavorably to its copies on Roblox and the original game, stating it is as boring as the original and janky.
- Lack of terror elements (weight 0.44): The game fails to deliver a scary experience due to various factors such as sprinting reducing fear and the absence of terror elements. Additionally, the remodel of the Red Mist Monster (SCP-173) affects the gameplay negatively.

Gameplay feedback:
- Movement and exploration mechanics (weight 0.95): The game involves various movement mechanics such as walking, running, sprinting backwards, and exploring endless flights and mazes in search of an exit. Players also engage in actions like peeking from behind walls, leaning in corners, and crouching.
- Horror and anxiety elements (weight 0.64): The game creates a constant sense of anxiety and fear, with players experiencing a single-player horror atmosphere. This includes navigating dark staircases and hallways, and encountering monsters like the Red Mist Monster and SCP-173.
- Light and survival mechanics (weight 0.42): The game features light mechanics, such as turning off the flashlight, which adds to the survival difficulty. Players need to manage light sources carefully to navigate and survive.

Performance notes:
- Performance issues reported (weight 0.34): Players have reported that the game runs at a low frame rate of 15 FPS, indicating poor optimization.

Recommendations:
- SCP universe project (weight 0.19): The game is praised for being a well-executed project within the SCP universe and is noted for being free to play, which adds to its appeal.
- Atmospheric horror appeal (weight 0.19): The game is highly recommended for fans of atmospheric horror, suggesting it excels in creating a tense and immersive horror experience.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.36): Players are frustrated primarily due to the visual and audio changes from the original game, which they find unsatisfactory. Additionally, the light mechanics and poor optimization contribute to a subpar gaming experience, making the gameplay feel aimless and not worth the time invested.
- Disappointment (weight 0.27): Disappointment stems from the game's performance issues and increased difficulty compared to the original. Changes in the Red Mist Monster's behavior have made the game feel impossible to beat, further adding to the dissatisfaction.
- Anxiety (weight 0.09): The gameplay mechanics and sound design in the game induce a sense of anxiety among players. These elements create a tense and unsettling atmosphere.
- Excitement (weight 0.09): Players are excited about the gameplay mechanics that effectively make the game scary. These mechanics enhance the thrilling and engaging aspects of the game.}