Info about Airport Simulator 2014:

Official game description:
Booming turbine noise, kerosene smells in the air and constant change and new challenges: The daily life of a large airport is perfectly presented and is a particular challenge in this professional and economic airport simulation.  
Whether refueling super jumbos, or coordinating air traffic controllers and technical staff, or even organizing perfect catering: The Management of this airport will always have new challenges for you!
Features
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*   The most detailed and comprehensive simulation of the events at an international airport  
*   Many management and business options for the expansion of terminals and extension of runways  
*   Countless missions and tasks that the player has to fulfill in order to guarantee a successful airport

Release date: Dec 19, 2013

Categories: Simulation, Management Simulation, Logistics Management, Vehicle Mechanics, Economic Simulation, Real-time Simulation, Single-player


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $0.50 - $2.00
  - Reasoning: The evidence indicates that users feel the game is not worth its current price and suggest that even a price of $1 is too high. Multiple reviews mention that the game is a waste of money and not worth even a dollar. One review suggests it might be worth it if the price drops to a couple of dollars, implying a fair price range below the current $4.99.
- Playtime Metrics:
  - Game completion: 19.0h
  - Story completion: 4.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provided includes several direct mentions of playtime. The first quote, 'It took me about 18 hours, almost all of it waiting and watching,' suggests that the total time to complete the game is around 18 hours. This aligns with another quote, 'It took me almost 20 hours according to steam to fully upgrade my airport,' which also indicates a similar total playtime. The quote 'The first 4 hours of this game you will feel pain' implies that the initial story or main campaign can take around 4 hours. There is no specific evidence for typical single-session length or endgame hours, so those fields are marked as null.
- Time-to-fun:
  - Summary: The game starts off as tedious and boring due to slow-paced tasks and a lack of clear guidance, but it can become more engaging once players accumulate enough resources to manage multiple tasks and automate processes.
  - Stance: Fun after grind
  - Anchor: Accumulating enough resources to manage multiple tasks and automate processes.
  - Time to anchor: 2h 0m
  - Friction: Lack of a decent tutorial; Slow-paced and repetitive tasks; Initial confusion about game objectives
  - Unlock drivers: Earning money to automate tasks; Juggling multiple tasks
  - Conditions: Patience to endure initial tedium; Willingness to invest time in repetitive tasks
- Player Archetypes:
  - Patient Taskmaster (deep sale)
    - Motivation: Enjoys repetitive, slow-paced tasks and has a lot of time to invest.
    - Playstyle: Engages in slow, methodical gameplay focused on repetitive tasks.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: patient; task-oriented
    - Reference games: N/A
  - Niche Enthusiast (deep sale)
    - Motivation: Enjoys specific, niche aspects of airport management and vehicle operation.
    - Playstyle: Focuses on specific tasks related to airport management and vehicle operation, often while multitasking.
    - Experience: familiar
    - Purchase stance: deep sale
    - Labels: airport enthusiast; vehicle operator
    - Reference games: N/A
  - Critical Detractor (no buy)
    - Motivation: Strongly dislikes the game and wants to warn others against it.
    - Playstyle: Does not engage meaningfully with the game due to dissatisfaction.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: critical; detractor
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Challenging and engaging gameplay (weight 0.24): The game offers challenging airport management tasks and a busy atmosphere, which can be both stressful and entertaining. Players enjoy the time management aspects and the feeling of running an airport.
- Aircraft and vehicle variety (weight 0.22): The game features multiple aircraft models and various airport vehicles, which adds to the diversity and realism of the gameplay.
- Positive overall impression (weight 0.17): Many players consider this the best ground handling simulation game ever. It is seen as more competent than other UIG simulators and has a good foundation for a great game.
- Visuals and aesthetics (weight 0.15): The game's visuals, including the skybox and aircraft models, are considered tolerable to pretty. Some players appreciate the added reflections and improved vehicle appearance.
- Save function and upgrades (weight 0.13): The game features a save function and allows for upgrades to vehicles, which can automate services and make the gameplay more entertaining.
- Relaxing and entertaining experience (weight 0.13): The game is described as relaxing and entertaining, with enjoyment derived from streaming with friends and solving puzzles.
- Realistic and unique gameplay elements (weight 0.13): The game features realistic portrayals of airport work, unique vehicle handling, and interesting concepts like completing tasks for money.
- AI helpers and logical mechanics (weight 0.09): AI helpers taking over jobs and logical mechanics contribute to the game's realism and ease of use.
- Easy installation and uninstallation (weight 0.08): Players have noted that the game installs and uninstalls smoothly, making it user-friendly in terms of setup and removal.
- Enjoyment from specific tasks (weight 0.08): Players find enjoyment in specific tasks such as driving the truck with stairs and watching planes and vehicles.
- Charm despite criticism (weight 0.08): Despite some negative criticism, the game has some charm and is considered interesting initially.
- Game stability and controls (weight 0.08): The game is noted for being less buggy than some other simulators and can be closed easily with Alt + F4.
- Multiple interface languages (weight 0.05): The game supports several interface languages, making it accessible to a wider audience.
- Almost feels complete (weight 0.05): The game is noted for almost feeling like a complete game, suggesting it has a lot of content and features.
- Cool music and sound (weight 0.05): The game features cool music, adding to the overall enjoyable experience.

Common complaints:
- Repetitive and boring gameplay (weight 0.89): The gameplay is described as monotonous, repetitive, and boring, primarily involving driving slow vehicles, which quickly becomes tedious.
- Slow and difficult vehicle control (weight 0.78): Players find the vehicles slow and difficult to control, making the gameplay experience frustrating and tedious.
- Excessive waiting times (weight 0.55): The game involves long periods of waiting for tasks to complete, which can take many real-life minutes, leading to a lack of engagement.
- Poor graphics and visuals (weight 0.29): The graphics are described as poor and outdated, with issues such as disappearing graphics and poor vehicle models.
- Game full of bugs (weight 0.27): The game is reported to be full of bugs and glitches, making it poorly implemented and sometimes unplayable.
- Lack of tutorial and instructions (weight 0.21): There is a notable absence of a decent tutorial or clear instructions, leaving players confused and unable to understand the game mechanics.
- Lack of meaningful gameplay (weight 0.21): There is a lack of engaging and compelling gameplay elements, leading to a shallow and uninteresting experience.
- Overpriced and not worth it (weight 0.19): Players feel the game is overpriced and not worth the money, considering it a waste of money.
- Not an airport simulator (weight 0.17): The game does not meet expectations as an airport simulator, with little to do with actual airport management.
- Misleading marketing (weight 0.13): The game's marketing is described as misleading, with information about features and language support being inaccurate.
- No physics or game dynamics (weight 0.09): The game lacks physics and game dynamics, leading to a less immersive experience.
- Poor sound design (weight 0.08): The sound design is described as poor and poorly thought out, detracting from the overall experience.
- Lack of business choices (weight 0.08): There is a lack of management and business options, limiting the depth of gameplay.
- Incomplete and needs work (weight 0.08): The game is described as incomplete and needing more work, indicating it is not finished.
- Gameplay ends after automation (weight 0.08): Once all automation tasks are upgraded, there is nothing left to do, ending the gameplay experience.

Gameplay feedback:
- Driving service vehicles (weight 0.72): The gameplay primarily involves driving various service vehicles to perform tasks such as servicing planes, loading and unloading items, and transporting cargo.
- Automation and upgrades (weight 0.51): The game features an upgrade system that allows for the automation of tasks, including vehicle tasks and gate management, which is a key part of the progression system.
- Airport simulation (weight 0.39): The game is a simulation of airport handling processes, including managing airport gates, terminals, and various airport vehicles.
- Task waiting times (weight 0.3): Players often have to wait for tasks to complete, which can lead to long waiting times and a sense of monotonous gameplay.
- Plane and gate management (weight 0.26): Players are involved in plane takeoff mechanics, taxiing planes, and allocating planes to gates, which adds a layer of management to the gameplay.
- AI and task management (weight 0.1): The game includes AI helpers that can take over jobs and automate tasks, which is part of the progression and upgrade system.

Performance notes:
- Performance and stability issues (weight 0.32): The game suffers from various performance issues including stuttering, loading problems, and frequent crashes on different Windows versions.
- Numerous bugs and glitches (weight 0.22): Players report a high number of bugs and glitches that significantly impact gameplay, making the game unplayable at times.
- Equipment and save issues (weight 0.09): Equipment getting stuck and save corruption are notable issues affecting gameplay experience.
- Language and settings problems (weight 0.08): There are problems with switching languages and issues with graphics card selection.
- Game requires extensive troubleshooting (weight 0.06): Players often need to troubleshoot to get the game to work properly, indicating underlying technical issues.
- Cinematic frame rate issues (weight 0.05): The game has a cinematic frame rate of 24, which some players find unsatisfactory.

Recommendations:
- Research before purchasing (weight 0.06): Potential buyers are encouraged to research the game thoroughly before making a purchase to ensure it aligns with their preferences.
- Casual player recommendation (weight 0.06): The game is suggested for casual players who might enjoy its relaxed pace and simplicity.
- Not for traditional gamers (weight 0.05): Players seeking a normal or traditional gaming experience are advised against this game, as it may not meet their expectations.

Other player notes:
- Dual graphics card tip (weight 0.05): Some users provided a tip specifically for those using dual graphics cards.
- Developer's other games criticized (weight 0.04): Several reviews mentioned the developer's other games, criticizing their quality.

Emotions:
- Frustration (weight 0.34): Players are frustrated primarily due to repetitive and tedious tasks that dominate the gameplay. Additionally, technical issues such as bugs, glitches, and poor graphics contribute significantly to this frustration. Long waiting times and lack of meaningful gameplay further exacerbate the problem, making the game feel slow and unengaging.
- Disappointment (weight 0.34): Disappointment stems from the game's lack of depth and engaging gameplay elements. Players find the tasks repetitive and the overall experience underwhelming, with poor graphics and controls adding to the dissatisfaction. The game often fails to meet expectations, lacking promised features and offering a shallow experience.
- Anger (weight 0.13): Anger is primarily caused by the game's poor quality and the presence of numerous bugs and technical issues. Players feel misled by the marketing and the lack of promised features, resulting in a sense of wasted money and time. The game's unplayable state and lack of realism further fuel this anger.
- Boredom (weight 0.07): Boredom arises from the monotonous and repetitive nature of the gameplay tasks. Players find the game mundane and time-consuming, with excessive waiting times and a lack of engaging activities. The repetitive driving tasks and lack of variety contribute significantly to this boredom.
- Confusion (weight 0.03): Confusion is mainly due to compatibility issues with different Windows versions and a lack of clear instructions. Players are also confused by the game's focus on driving tasks, which they did not expect, and the absence of other anticipated features.
- Satisfaction (weight 0.03): Satisfaction comes from a positive and enjoyable gameplay experience. Players find the game challenging and engaging, leading to a sense of fulfillment and enjoyment.
- Regret (weight 0.03): Regret is felt by players who purchased the game despite warnings and found it disappointing. Some players also express regret due to the game's addictive but negative experience, which impacted their mental state.}