Info about Dead by Daylight - All Things Wicked Chapter:

Official game description:
  
Dead by Daylight’s All Things Wicked delves into the depths of analog horror with **new Killer, The Unknown**, and **new Survivor, Sable Ward**. A new Map, **Greenville Square**, is available for all players. Purchasing this add-on unlocks 2 exclusive Cosmetics: **The Unknown’s Garden Casual** and **Sable Ward’s Designer Corset**.  
THE UNKNOWN
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If you hear a soft voice crying out for help in the woods, stay the hell away. The true nature of The Unknown remains a mystery, barring one fatal certainty: to cross its path is to risk an unknowable fate.  
**The Unknown’s Power: UVX (Unknown Venom X)**  
Charge and launch a burst of UVX, which bounces once and creates a Blast Area upon impact. If they touch the Blast Area, they will become Weakened against your Power.  
If a Survivor is Weakened, they will lose a Health State whenever they touch a Blast Area. Survivors can lose the Weakened status by successfully looking at The Unknown for a brief duration.  
**Special Ability: Hallucinations**  
During a Trial, The Unknown will intermittently create Hallucinations and leave them in its wake. The Unknown can highlight and teleport to any Hallucination, leaving behind a temporary Decoy version of itself. Survivors can Dispel Hallucinations, but only by staring at one while standing completely still. Weakened Survivors will take longer to Dispel a Hallucination, and any incomplete attempt will reveal their location through Killer Instinct.  
The Unknown comes with **3 new perks.**
Unbound
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Unbound activates for a duration when a Survivor becomes injured. During this time, you’ll gain a brief speed boost whenever you Vault a Window.
Unforeseen
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When you kick a Generator, your Terror Radius transfers to it for a duration. During this time, your Terror Radius increases and you become Undetectable.
Undone
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Gain Tokens whenever a Survivor misses a Skill Check. When you damage a Generator, all Tokens will be consumed. For each Token consumed, the Generator loses 1% total progress and becomes blocked for 1 second.  
SABLE WARD
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While some fear the darkness, Sable Ward embraces it. Fascinated by horror and drawn to all things wicked, Sable was among the few Survivors to willingly step into The Fog in search of her best friend Mikaela.  
Sable Ward comes with **3 new perks.**
Invocation: Weaving Spiders
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This Invocation can only be performed in the Basement and takes a considerable duration of time to complete. Survivors can see your Aura during the process and can join you, increasing the Invocation’s speed.  
Once complete, all Survivors will gain a boost of Repair progress. On the other hand, you’ll be Injured and Broken for the remainder of the Trial.
Strength in Shadows
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When in the basement, you can quickly heal without a Med-Kit. Afterward, the Killer’s Aura is briefly revealed.
Wicked
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Gain the ability to successfully unhook yourself from Basement Hooks. When you successfully do so, the Killer’s Aura is briefly revealed.  
NEW MAP: GREENVILLE SQUARE\*
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A slice of small-town Americana, long abandoned, long forgotten. Now, something wanders freely along the overgrown streets: a writhing creature responsible for a string of disappearances across the country.  
\*This map is free for all players.  
EXCLUSIVE CHAPTER KILLER ITEM: GARDEN CASUAL
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Her prize-winning peonies wilted and died without someone to care for them. The All Things Wicked Chapter includes an exclusive item for The Unknown, the **Garden Casual Outfit**, only available as part of the DLC. Please note that this item cannot be purchased separately.  
EXCLUSIVE CHAPTER SURVIVOR ITEM: DESIGNER CORSET
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Once she saw it in the store window, she knew she had a reason to save her money. The All Things Wicked Chapter includes an exclusive item for Sable, the **Designer Corset**, only available as part of the DLC. Please note that this item cannot be purchased separately.  
_If you’re seeing this, your fate has been sealed._

Release date: Mar 12, 2024

Categories: Asymmetrical Multiplayer, Survival Horror, Character Progression, Stealth Gameplay, Atmospheric Horror, Cooperative Multiplayer, Competitive Multiplayer


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Sable Ward is popular and well-designed (weight 0.97): Sable Ward is described as a popular, well-designed, and adorable character with fun and unique perks. Players appreciate her appearance and gameplay.
- Killer character praised for uniqueness and fun gameplay (weight 0.69): The killer character is frequently described as unique, fun, and entertaining with a macabre design. Players appreciate the killer's versatility and engaging gameplay for both sides.
- The Unknown killer is scary and fun (weight 0.55): The Unknown is described as a scary and fun killer with unique abilities such as UVX-marks and teleportation. Players find these abilities exciting and enjoyable.
- Map design highly appreciated (weight 0.46): The map is consistently praised for its great design, detail, and enjoyable gameplay. Players find the map well-designed and fitting for the game's atmosphere.
- Game praised for continuous updates (weight 0.12): The game is appreciated for its continuous updates and collaborations over the years. Players acknowledge the effort put into keeping the game fresh.

Common complaints:
- Sable's perks are ineffective (weight 0.39): Many players find Sable Ward's perks to be useless and not viable, often considering them a waste of time. This feedback highlights a significant dissatisfaction with the character's abilities.
- Abilities are slow and ineffective (weight 0.26): The abilities of certain characters are criticized for being slow and ineffective, making gameplay frustrating. This suggests a need for ability enhancements or redesigns.
- Character is overly nerfed (weight 0.23): Players feel that the Unknown character is overly nerfed, making it difficult to play and often leading to struggles. This suggests a need for balancing adjustments.
- Poor character design (weight 0.22): Several players have expressed dissatisfaction with the character design, describing it as scary, ugly, and poorly designed. This feedback points to a need for improved visual and conceptual design.
- Maps are poorly designed (weight 0.21): Players find the maps to be poorly designed, particularly for certain characters, and lacking in creativity. This feedback indicates a need for better map design and layout.
- Frustrating gameplay due to inexperienced players (weight 0.2): Inexperienced players can make the gameplay frustrating, particularly with certain characters. This highlights a need for better matchmaking or player education.
- Sable's lore is poorly written (weight 0.18): The lore for Sable Ward is criticized for being very lacking and poorly written. This indicates a need for better storytelling and character development.
- Character is over-sexualized (weight 0.12): Some players feel that Sable Ward is over-sexualized, which can be off-putting and attract inexperienced players. This suggests a need for more balanced and appropriate character design.
- Poor voice acting (weight 0.12): The voice acting for certain characters, particularly the Unknown, is criticized for being weird and poorly executed. This suggests a need for better voice acting and direction.
- Disappointment with killer's abilities (weight 0.11): Players express disappointment with the killer's abilities, finding them not convincing or scary. This indicates a need for better ability design and implementation.
- Initial disappointment with killer (weight 0.11): There is initial disappointment with the killer's abilities and design, with some players finding it to be a patchwork monster. This indicates a need for better character design and ability implementation.
- Game balance affected by external factors (weight 0.07): The game's balance is criticized for being affected by third-party voice software and other external factors. This suggests a need for better game balancing and external software management.

Gameplay feedback:
- Unique abilities of The Unknown (weight 0.92): The Unknown is a killer with a unique set of abilities, including teleportation, shooting projectiles, and placing clones. These abilities require strategy and finesse to master.
- Sable Ward's basement perks (weight 0.53): Sable Ward has perks that revolve around the basement, offering unique and strong abilities. However, some players find these perks not very useful.
- Map design and features (weight 0.35): The maps in the game have open areas and detailed designs. Specific maps like Greenville Square and Greenbriar Mall offer unique themes and designs.
- Survivor strategies and mechanics (weight 0.35): Survivors can dodge abilities and have specific mechanics to counter the killers' abilities. This adds a layer of strategy to the gameplay.
- High-risk gameplay mechanics (weight 0.32): The game features high-risk gameplay mechanics, including team skills and character abilities that involve significant risk and reward.
- Character perks and variety (weight 0.29): The game offers a variety of character perks, which can be fun and interesting to use. Some perks are more useful than others.
- Character skills and animations (weight 0.24): Characters in the game have specific skills and animations that make them unique. Mastering these characters requires practice.
- Character aesthetics and personality (weight 0.18): Characters like Sable Ward have unique aesthetics and personalities, adding depth to the gameplay experience.
- In-game currency and outfits (weight 0.06): Outfits for characters are available for in-game currency, allowing players to customize their characters' appearances.
- Asymmetric confrontation mode (weight 0.06): The game features an asymmetric confrontation mode, where killers and survivors have different abilities and strategies.
- Map suitability for characters (weight 0.05): Some maps may not be very suitable for certain characters, affecting the gameplay experience.

Performance notes:
- Bugs with hooks (weight 0.08): Players have reported encountering bugs specifically related to the hooks in the game.
- Rendering issues with pallets (weight 0.08): There are rendering problems associated with pallets, affecting the visual experience.

Recommendations:
- Worth the price (weight 0.23): Many players feel that the game or DLC is worth the price, with some specifically mentioning they got it for half its price or that it is a steal at a certain price point.
- Recommended for specific players (weight 0.22): The game is recommended for various specific groups of players, including those looking for quality killers, fans of the franchise, and players who enjoy horror movies.
- Buy for specific characters (weight 0.12): Players suggest buying the pack for specific characters, such as the girl character or for both characters included in the DLC.
- Recommended for skill mastery (weight 0.07): Some players recommend the purchase only if you enjoy mastering skill games on certain characters, indicating a niche appeal.
- Recommended only on sale (weight 0.06): Some players recommend the purchase only if it is on sale, indicating that the price might be a barrier for some.

Other player notes:
No miscpoints

Emotions:
- Happy (weight 0.16): Players are pleased with the unique and well-designed aspects of the DLC, including the fun perks and enjoyable gameplay of the characters. The overall design, entertainment value, and aesthetic of the chapter contribute to their happiness.
- Excitement (weight 0.11): Players are excited about the positive aspects of the DLC content, character design, and unique gameplay mechanics. The enjoyment of new character abilities and their design effectiveness adds to the excitement.
- Disappointment (weight 0.11): Players express disappointment with specific character designs, perk usefulness, and the killer's abilities. The perception of the new killer as a patchwork monster and the dislike for certain characters contribute to this feeling.
- Disappointed (weight 0.09): Players feel disappointed due to the lack of creativity in map design and the need for tweaks in the killer's abilities and survivor's perks. The chapter being average and not particularly scary also adds to the disappointment.
- Satisfaction (weight 0.07): Players are satisfied with the character skins, perks, and the intensity of gameplay mechanics. The overall design and gameplay of the chapter contribute to their satisfaction.
- Frustration (weight 0.07): Players are frustrated with character nerfs and gameplay mechanics, as well as the perception of the new killer's abilities as overpowered. Inexperienced players focusing on character appearance rather than gameplay mechanics also add to the frustration.
- Excited (weight 0.07): Players are excited about the new chapter and enjoy playing as and against The Unknown, finding the character fun and balanced. The popularity and costume potential of characters like Sable also contribute to their excitement.
- Satisfied (weight 0.07): Players are satisfied with the overall design and gameplay of the chapter, as well as the game's updates and unique gameplay mode. The new killer's abilities and appearance also contribute to their satisfaction.
- Admiration (weight 0.04): Players admire the masterclass in character design and consider this chapter to be the best the game will ever have.
- Joy (weight 0.04): Players enjoy playing as The Unknown and appreciate their design, as well as the unique abilities and perks of the new characters. The gameplay mechanics and character design contribute to their joy.
- Disgust (weight 0.02): Players express disgust towards the description of a scary and ugly creature.
- Surprise (weight 0.02): Players are surprised by the killer's appearance.
- Confusion (weight 0.02): Players are confused about the killer's origin.
- Appreciation (weight 0.02): Players appreciate the killer character and map design.
- Fascination (weight 0.02): Players are fascinated by Sable, who is seen as the most complex and intriguing figure.
- Admiration (weight 0.02): Players admire the originality and depth in everything related to Sable.
- Inspiration (weight 0.02): Players feel inspired by The Unknown, who helped them feel better about themselves.
- Nostalgia (weight 0.02): Players feel nostalgic with mentions of DbD from 2016.}