Info about Aviassembly:

Official game description:
**Build A Plane**
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**Create your own plane**. Balance fuel capacity, weight, speed, cargo space and more. Choose parts carefully to optimize your plane for the desired flight characteristics.
**Complete Missions**
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**Test your plane, complete missions, and earn money.** You'll need to haul different cargo types, each with unique requirements, so plan your trips carefully and avoid running out of fuel.
**Research and Upgrade**
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**Research new parts** and improve your designs to fly farther, faster, and carry more cargo. Upgrade your plane to handle bigger missions and explore new areas.
**Explore**
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**Explore an open world** and find new airports and islands, each offering new challenges to test your plane designs and piloting skills.
**Features**
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*   Build your own airplane and optimize its performance.
*   Takeoff, fly and land your plane with physics based controls.
*   Explore and discover new biomes, each offering unique challenges and cargo types.
*   Transport and sell different cargo types. Each cargo type offers its own unique challenge.
*   Get creative in creative mode. Use your infinite resources to build anything you can imagine.

Release date: Apr 11, 2025

Categories: Simulation, Aircraft Customization, Open-World Exploration, Physics Simulation, Crafting, Sandbox Creation, Mission-based Gameplay, Progression System

Feature scans:
- MTX: score 10; verdict: Fair; summary: The overall sentiment regarding monetization is positive, with users expressing a willingness to purchase additional DLC content. However, there are concerns about potential overpricing and purely cosmetic DLC. The base price of the game is seen as fair and reasonable.
- Wiki: score 75; verdict: Needs Improvement in Crafting and Tutorial Systems; summary: The primary user complaints revolve around the need for better in-game resources to understand crafting requirements and complex mechanics. The lack of detailed tutorials and the necessity to rely on external data for crafting and understanding game mechanics are significant pain points.
- Proton/Linux: score 30; verdict: Minor Tweaks; summary: The game is compatible with Linux through Proton, but users experience performance issues such as memory leaks and crashes after extended playtime. Despite these issues, some users report smooth performance on the Steam Deck, suggesting that the game can run well on Linux with Proton, albeit with some minor tweaks or stability concerns.
- Steam Deck: score 55; verdict: Tinkering Required; summary: The analysis of user feedback reveals several key issues impacting the Steam Deck experience. Controller support is a significant pain point, with many users reporting problems ranging from lack of support to problematic implementations. Performance and stability issues, including memory leaks and crashes, are also notable concerns. Control mapping and sensitivity issues further complicate the user experience. Additionally, users have expressed a desire for cloud saves, which is currently missing. These issues collectively indicate that while the game has potential, it requires significant improvements to provide a seamless experience on the Steam Deck.

- Hardware Profile:
  - Summary: The game exhibits significant instability and crashing issues, particularly on systems with less than 8GB of VRAM.
  - Sample size: 85 (1% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (negative, 47 reports): The game frequently crashes, making it difficult to play consistently.
  - Caveats: 85 of 6107 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $8.00 - $10.00
  - Reasoning: The evidence shows that users generally find the game worth its price, especially around the $10 mark. Some users suggest that the game is best purchased on sale, indicating that while $10 is acceptable, a slightly lower price might be more appealing. The consensus is that the game offers good value for its current content and price.
- Playtime Metrics:
  - Game completion: 12.5h
  - Story completion: 5.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides multiple direct references to playtime metrics. The first quote mentions a playtime of around 4.5 hours, which aligns with the story completion metric. The second quote specifies that the main campaign takes around 5 hours to complete, supporting the story completion metric. The third quote indicates that the campaign takes around 6 hours to complete, which also supports the story completion metric. The fourth quote suggests that the game provides 10-15 hours of enjoyable campaign content, which aligns with the game completion metric. The evidence does not provide specific information about session length or endgame hours, so those fields are marked as null.
- Time-to-fun:
  - Summary: The game offers immediate fun with easy controls and a satisfying progression system, but may become repetitive over time, especially in the late game.
  - Stance: Fun immediately
  - Anchor: Unlocking new parts and completing missions
  - Time to anchor: 0h 30m
  - Friction: repetitive missions; limited build mode in late game; lack of mission variety
  - Unlock drivers: meaningful unlocks; progression system
  - Conditions: customizable controls; experimentation with aircraft builds; sandbox mode for creative building
- Player Archetypes:
  - Chill Creator (buy)
    - Motivation: Creativity and relaxation
    - Playstyle: Casual and creative building, experimenting with plane designs.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: Casual gamer; Creator
    - Reference games: Beseige; Kerbal Space Program; LEGO games
  - Progression Grinder (sale)
    - Motivation: Unlocking and upgrading planes
    - Playstyle: Grinding through missions to unlock new parts and upgrades.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Achievement hunter; Grinder
    - Reference games: SimplePlanes; War Thunder; Motor Town
  - Aviation Enthusiast (buy)
    - Motivation: Realism and attention to detail in aviation
    - Playstyle: Building and flying realistic aircraft, focusing on details and functionality.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Aviation fan; Simulator enthusiast
    - Reference games: SimplePlanes; Kerbal Space Program; Microsoft Flight Simulator; War Thunder
  - Variety Seeker (sale)
    - Motivation: Diverse and challenging gameplay
    - Playstyle: Seeking variety in missions and gameplay, looking for additional challenges and features.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: Mission enthusiast; Challenge seeker
    - Reference games: SimplePlanes; Kerbal Space Program; War Thunder


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Extensive airplane creation (weight 0.75): Players enjoy the interactive creation and testing of various airplane designs. The game offers unlimited possibilities for building and optimizing different types of aircraft, appealing to aviation enthusiasts.
- Fun and enjoyable gameplay (weight 0.56): The gameplay is frequently described as fun, rewarding, and addictive. Players appreciate the unique game style and enjoyable mechanics, including the physics and progression systems.
- Positive overall impression (weight 0.37): The game is often praised as a cool, fabulous, and excellent indie game. Players express their love for the game and find it entertaining and well worth the price.
- Appeals to aviation enthusiasts (weight 0.21): The game is highly recommended for airplane and aviation enthusiasts. It serves as a good introduction for those interested in airplanes and is enjoyable for fans of upgrade games and simple flying.
- Easy to learn (weight 0.21): The game is noted for its approachable and simple controls, making it easy to learn and understand. The simplistic feel and easy learning curve are appreciated by players.
- Challenging missions (weight 0.14): The game offers challenging and unique missions that players find enjoyable and worthwhile.
- Nice graphics (weight 0.14): The game features stylish, pleasant, and cartoonish visuals that are well-received by players. The graphics are described as beautiful and good.
- Enjoyable sandbox mode (weight 0.12): The sandbox mode is highlighted as great, fun, and creative, providing players with an enjoyable and unrestricted environment to build and test their planes.
- Good physics (weight 0.11): The game is praised for its advanced and decent physics, which add to the overall enjoyment and realism of the gameplay.
- Intuitive building system (weight 0.11): The building system is described as easy, intuitive, and hassle-free, allowing players to create and customize their planes with simplicity and variety.
- Similar to Kerbal Space Program (weight 0.11): The game is compared to Kerbal Space Program but noted for being less complex and more accessible, making it fun without requiring extensive knowledge.
- New content updates (weight 0.11): Players appreciate the addition of new content, such as helicopters, which adds to the variety and enjoyment of the game.
- Variety in plane designs (weight 0.11): The game offers a decent variety of different styles and types of planes, allowing players to create and experiment with various designs.
- Relaxing atmosphere (weight 0.1): The game is noted for its relaxing music and calm vibe, providing a good atmosphere for players to unwind and enjoy.

Common complaints:
- Physics issues (weight 0.43): The game's physics are frequently criticized for being unrealistic, simplified, or poorly implemented. Players suggest significant improvements are needed.
- Repetitive gameplay (weight 0.39): The game can become repetitive and boring quickly due to a lack of variety in missions and content. Players feel there is not enough to keep them engaged.
- Short campaign length (weight 0.3): Many players feel that the main campaign is too short and not worth the price. They express a desire for a longer and more engaging single-player experience.
- Building mechanics need improvement (weight 0.16): The building options and mechanics could be expanded and made more user-friendly. Players also report bugs with complex designs.
- Game needs more development (weight 0.15): Players express a need for more updates, better physics, and additional content. They feel the game lacks direction and requires further development.
- Minor bugs and annoyances (weight 0.14): There are occasional minor bugs and annoyances reported by players, though these do not significantly impact the overall experience.
- Limited replay value (weight 0.12): The game is criticized for its limited replay value, with players finding little reason to return after completing the available content.
- Harsh timers (weight 0.1): Timers in the game are considered quite brutal, giving players very little time to complete tasks, which can be frustrating.
- Helicopter issues (weight 0.07): Helicopters in the game are reported to be weak and clunky, detracting from the overall experience.
- Difficulty making money (weight 0.07): Players find it hard to make money at the start of the game, which can make progression difficult.
- Lack of controller support (weight 0.06): There is no controller support, and players report that nothing controls well.
- Fuel issues (weight 0.06): Planes run out of fuel too quickly, becoming uncontrollable, which frustrates players.
- Annoying ticking sound (weight 0.06): There is a loud ticking sound that plays every time players carry time-sensitive cargo, which can be annoying.
- Lack of information (weight 0.06): There is a lack of information about what each part does, making it difficult for players to understand and use various parts effectively.
- Limited credits after campaign (weight 0.06): Players would like to have more credits once they complete the campaign, but there is no way to earn more credits after completing quests.
- Unhelpful tutorial (weight 0.06): The tutorial is criticized for being unhelpful or lacking, leaving players without proper guidance.
- Grinding required (weight 0.06): The game can get grindy, requiring players to spend hours grinding to progress.
- Missing aircraft features (weight 0.05): Players note the absence of certain aircraft features like flaps and gull wings, which limits customization and realism.

Gameplay feedback:
- Comprehensive plane building mechanics (weight 0.71): The game offers extensive options for building and customizing planes, including various designs, upgrades, and experimentation with different setups. Players can build planes from components and test their designs.
- Diverse mission challenges (weight 0.41): The game features a variety of missions with different types and challenges, providing players with numerous objectives to complete. This includes delivery missions and cargo transport tasks.
- Engaging flight mechanics (weight 0.28): The flight mechanics are a core part of the gameplay, with simplified physics that make flying accessible yet challenging. Players can experiment with different flight models and handling characteristics.
- Sandbox and experimental gameplay (weight 0.24): Sandbox mode allows for experimental gameplay where players can create various vehicles and test their designs. This mode offers freedom and creativity in building and flying different aircraft.
- Addictive and grindy gameplay loop (weight 0.2): The gameplay loop involves completing missions, earning rewards, and using those rewards to improve planes and unlock new parts. This loop can be addictive but also grindy.
- Progression and unlock systems (weight 0.19): Players can progress through a career mode, unlocking new parts and bigger planes as they advance. Achievements and progression systems add depth to the gameplay.
- Physics and realism (weight 0.13): The game features physics-based gameplay with partially realistic physics, which can be both forgiving and unrealistic at times. Players can test their designs against these physics.
- World exploration and terrain interaction (weight 0.11): Players can explore the game world and interact with terrain, including physical collisions with trees and other geometry. This adds to the immersion and realism of the game.
- Early access with ongoing development (weight 0.1): The game is in early access, with ongoing development and potential for new content. Players can expect updates and improvements as the game progresses.
- Custom controls and instruments (weight 0.09): The game supports custom controls and controller support, allowing players to tailor the control scheme to their preferences. This includes various instruments and control mechanics.
- Simple graphics and visuals (weight 0.05): The game features simple graphics, which may not be a priority but are functional and adequate for the gameplay experience.
- Helicopter mechanics (weight 0.05): In addition to planes, the game includes helicopter mechanics, allowing players to build and fly helicopters. This adds variety to the types of aircraft that can be created and flown.

Performance notes:
- Optimized for low-end hardware (weight 0.3): The game runs well on low-end and very low-end configurations, with low system requirements and smooth performance.
- Memory and performance issues (weight 0.13): There are reports of memory leaks, PC freezing issues, and performance problems on weaker computers, especially with supersonic planes and at high speeds.
- Performance issues with specific actions (weight 0.12): There are performance issues and lag when performing specific actions such as flying, clipping many parts, and reloading a save.
- Stability and crashing issues (weight 0.1): Some players experience stability issues, crashes, and problems with the game starting up again after closing.
- Compatibility with Steam Deck (weight 0.09): The game works great on Steam Deck, although there are some optimization and control issues that need adjustment.
- Fast loading times (weight 0.07): The game starts up instantly and has fast loading times, contributing to a seamless gaming experience.
- Graphical settings and features (weight 0.06): Players mention various graphical settings and features such as VSync and FPS limiter, which can affect the gaming experience.
- Linux compatibility (weight 0.04): The game works well on Linux, providing a good gaming experience for Linux users.

Recommendations:
- Recommended for specific audiences (weight 0.19): The game is recommended for fans of Kerbal Space Program, TrailMakers, plane enthusiasts, and those who enjoy creativity and engineering tasks.
- Desire for additional features (weight 0.19): Players express a desire for more features, including mini-games, blimps, add-ons, and improved building aspects.
- Mission and mode suggestions (weight 0.14): Players suggest adding an endless mode, making all missions available after finishing the game, and providing ongoing demands or missions to keep early locations relevant.
- Gameplay improvements (weight 0.12): Requests for various gameplay improvements such as QOL updates, better explanations for game mechanics, and improved controller support.
- Multiplayer and social features (weight 0.12): Suggestions for adding multiplayer modes, both for random people and private servers for friends, as well as online challenges.
- Map and navigation improvements (weight 0.09): Suggestions for improving map visibility, adding a compass and mini-map, and including runways on the map.
- Positive general feedback (weight 0.07): Players express excitement to play more and recommend the game for relaxed plane building and cargo delivery.
- Economic and freedom suggestions (weight 0.06): Requests for removing the cap on earnings and giving players full freedom to set up controller bindings.
- Game mechanics and realism (weight 0.06): Suggestions for adding more realism to the game, such as damage to products and installing cooling units for perishable goods.

Other player notes:
- Humorous in-game references (weight 0.04): Players found certain in-game references, such as the 'penis rocket,' to be humorous and entertaining.
- Popular Christmas gift (weight 0.03): The game was mentioned as a Christmas gift, indicating it might be a popular choice for gifting during the holiday season.

Emotions:
- Enjoyment (weight 0.25): Players derive enjoyment from the game's fun and varied gameplay mechanics, particularly the freedom to build and experiment with different aircraft designs. The campaign and sandbox modes are frequently highlighted as engaging and addictive, providing a relaxing yet challenging experience.
- Frustration (weight 0.13): Frustration stems from several technical and gameplay issues, including save file corruption, planes exploding easily, and steep learning curves. Players also express annoyance with mission design, fuel management, and limited building features, which hinder their overall experience.
- Joy (weight 0.13): Joy is primarily driven by the game's enjoyable and motivating gameplay, including the ease of building and controlling planes. Players appreciate the creative aspects, updates, and the overall fun factor, which contributes to a positive and engaging experience.
- Satisfaction (weight 0.11): Satisfaction comes from the game's solid gameplay loop, sense of progression, and the ability to create and optimize aircraft. Players also appreciate the game's value for money, customization options, and the overall satisfying experience of building and flying planes.
- Excitement (weight 0.11): Excitement is generated by the game's various aspects, such as missions, flying, building, and anticipating future updates. Players are eager to see new features, improvements, and the potential addition of weapons, which adds to their enthusiasm.
- Love (weight 0.05): Love for the game is expressed through enjoyment of its content, simplicity, and the freedom to build and fly planes. Players appreciate the sandbox mode and the overall fun and engaging experience the game provides.
- Disappointment (weight 0.04): Disappointment arises from the game's lack of content, poor physics, and missing features. Players feel that the game does not meet their expectations and has issues with mechanics and story, leading to a less enjoyable experience.
- Hope (weight 0.04): Hope is centered around the anticipation of future updates and improvements. Players look forward to seeing the game develop further, with expectations of more content, better features, and overall enhancements.
- Anticipation (weight 0.03): Anticipation is driven by the expectation of future patches and updates. Players are looking forward to more helicopter updates and additional content, which keeps them engaged and excited about the game's development.
- Relaxation (weight 0.01): Relaxation is achieved through the game's peaceful and calm gameplay. Players find it fun to play after a long day, appreciating the cozy and relaxing vibe it offers.
- Hopeful (weight 0.01): Hopeful sentiments are expressed through the desire for more content and features. Players hope for map and campaign expansions, as well as additional features like an FPS limiter and mods, which they believe will enhance their gaming experience.
- Appreciation (weight 0.01): Appreciation is shown for the game's educational aspects and its overall quality. Players recognize the game's difficulty and its incredibly good design, which contributes to a positive experience.
- Boredom (weight 0.01): Boredom sets in due to the repetitive nature of the gameplay. Players find that the game can become monotonous over time, leading to a less engaging experience.
- Nostalgia (weight 0.01): Nostalgia is evoked through childhood memories and comparisons to other beloved games like Kerbal Space Program. Players appreciate the familiar and comforting aspects that remind them of past experiences.
- Enthusiasm (weight 0.01): Enthusiasm is driven by the overall positive experience and comparisons to other successful games. Players are excited about the game's potential and the enjoyable aspects it offers.
- Admiration (weight 0): Admiration is expressed through appreciation of the game's quality and value. Players recognize the game's strengths and the positive experiences it provides.
- Anger (weight 0): Anger is caused by issues with the game's environment design and price. Players feel frustrated with these aspects, which negatively impact their overall experience.
- Hopefulness (weight 0): Hopefulness is centered around the desire for mods to enhance gameplay. Players are optimistic about future improvements and additions that will make the game even better.}