Info about Echoes of Elysium:

Official game description:
ROADMAP
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EARLY ACCESS REPORT CARD
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We want to be fully transparent about where Echoes of Elysium is today, which is why we openly share how each core system is progressing, in our eyes, as we build toward our full vision. Early Access is for players who enjoy being part of that journey, seeing systems evolve, and helping shape what comes next. If you typically prefer fully-polished, feature-complete experiences, we humbly recommend waiting a bit longer before jumping in.
About the Game
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**ECHOES OF ELYSIUM**
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Have you ever wanted to live on an airship? Now you have to. The serene skies of Elysium are both beautiful and deadly. Custom build floating fortresses, recruit your crew, and fight land and skyborne mechanisms in a paradise, filled with secrets, that wants you out.
**Play solo or with up to 6 players in online co-op**. Uncover the mysteries of a forgotten paradise where soul-powered clockwork beasts lurk in every corner. Gather resources, craft tools and airships, and survive across fractured biomes filled with danger and discovery.
Your airship isn’t just a base or transportation, it’s your home, your workshop, and your war machine. **Customize every part**, expand your fleet, and upgrade weapons to survive and explore the Elysian skies. From lumbering fortresses to nimble raiders, your design is the difference between glory and being scrap wood.
The skies of Elysium aren’t empty. **Face the Heron faction**, swarms of flying mechanical monsters, hostile towers, and an armada of airships bent on your destruction. Level up, unlock new abilities, and craft gear and parts to grow from a fragile skiff into a floating fortress for you and your friends.
**ABOUT LORIC GAMES**
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At Loric Games, we're passionate about creating immersive co-op RPG experiences that captivate audiences worldwide. Headquartered in Arlington, Virginia, we're committed to pushing the boundaries of innovation and storytelling in the gaming industry.

Release date: Jan 27, 2026

Categories: Cooperative Multiplayer, Base Building, Crafting, Exploration, Survival, Ship Combat, Character Progression

Feature scans:
- Steam Deck: score 75; verdict: Tinkering Required; summary: The game has several significant issues that impact the user experience on the Steam Deck. The lack of controller support and frequent game crashes are the most severe problems, followed by control sensitivity issues and various Quality of Life shortcomings. These issues collectively make the game less enjoyable and more difficult to play.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Enjoyable and solid gameplay (weight 0.72): Players find the gameplay enjoyable and solid, with a fun core loop that includes engineering, exploration, and building. The game is praised for its fun and engaging gameplay, which is easy to pick up and play.
- Good value for price (weight 0.7): The game is seen as a good value for its price, offering a lot of content and enjoyment for the cost. Players feel that the price tag is appropriate for the experience provided.
- Great co-op and multiplayer experience (weight 0.69): The game offers a great co-op experience, allowing up to 6 players to enjoy the game together. Multiplayer is fun and enhances the overall gameplay experience.
- Impressive game concept and graphics (weight 0.69): The game's concept and graphics meet or exceed player expectations, with a unique and well-executed intro. The art direction is impressive and coherent, contributing to a visually appealing experience.
- Enjoyable exploration and gliding mechanics (weight 0.69): Exploration and gliding mechanics are enjoyable and well-received. Players find flying and gliding through the air to be fun and engaging, adding to the overall enjoyment of the game.
- Active and responsive developers (weight 0.69): The developers are active and responsive, frequently improving the game and fixing bugs. They are also active on platforms like Discord, helping to troubleshoot issues and engage with the community.
- Potential for future improvements (weight 0.65): The game shows promise and potential for future improvements and updates. Players believe that with continued development, the game could reach even greater heights.
- Enjoyable music and atmosphere (weight 0.64): The game's music and atmosphere are enjoyable and contribute to the overall experience. Players find the music and art style to be pleasant and engaging.
- Minimal bugs and solid performance (weight 0.63): The game has minimal bugs and runs well, even on platforms like the Steam Deck. Players appreciate the solid performance and lack of major issues.
- Solid ship building mechanics (weight 0.24): The ship building mechanics are a strong point of the game, offering lots of crafting options and customization. Players enjoy building and designing their own airships, which is intuitive and straightforward.
- Solo play is feasible and enjoyable (weight 0.03): Solo play is feasible and enjoyable, with upgrades and automation making it a viable option. Players find solo play to be a wonderful experience.
- Non-punishing death and combat (weight 0.02): Death and combat are not punishing, making the game more accessible and enjoyable. Players appreciate the lack of harsh penalties for death and combat.

Common complaints:
- Combat issues (weight 0.95): Combat is described as boring, repetitive, and difficult due to control issues. Enemies respawn too quickly, deal too much damage, and have poor AI. Weapon durability is also a significant problem.
- Lack of guidance (weight 0.84): The game lacks clear direction, tutorials, and tooltips. Players report confusion due to no new player guidance, unclear objectives, and missing tutorials for essential mechanics like gliding and ship expansion.
- Poor control mechanics (weight 0.81): Controls are delayed, unresponsive, and lack customization options. Players cannot remap keys or change keybindings, and there are issues with mouse sensitivity settings.
- Performance and optimization (weight 0.64): The game suffers from poor optimization, leading to long loading times, frame rate drops, and laggy performance. There are also issues with rendering and visibility.
- Visual and audio design (weight 0.53): The game's visuals are described as underwhelming and poorly rendered. Animations are stiff, and the soundtrack is repetitive and annoying. There are also issues with UI design and menus.
- Localization and language support (weight 0.51): There are issues with language support, including mislabeled settings and poor localization. Japanese language support is advertised but not available.
- Movement and physics (weight 0.37): Movement mechanics are problematic, with issues such as character clipping, unusual movements, and difficulties with flight and gliding. Gravity and physics engine are also criticized.
- Crafting and inventory issues (weight 0.32): Crafting is difficult, tedious, and time-consuming. Inventory management is not intuitive, and the inventory size is too small. Items do not stack high enough, and there are issues with resource gathering and crafting bench usage.
- Enemy spawning and AI (weight 0.3): Enemies spawn too frequently and aggressively, often clipping through the environment and attacking unpredictably. Enemy AI is weak and repetitive, leading to frustration.
- Lack of customization (weight 0.09): The game lacks character customization options, and the character creator is limited or missing. There are also issues with basic settings like mouse sensitivity and keybinding.

Gameplay feedback:
- Comprehensive gameplay mechanics (weight 0.5): The game features a wide range of mechanics including flight, combat, crafting, resource gathering, building, and survival elements. Players can engage in various activities such as ship repair, gliding, and enemy AI interactions.
- Enemy mechanics and combat (weight 0.13): The game includes enemy swarming, respawn mechanics, and combat with flying enemies. Some enemies can be overly powerful and attack the player's ship, requiring strategic combat approaches.
- Crafting and research systems (weight 0.12): The crafting and research systems are integral to gameplay, involving tech trees and resource management. However, these systems may need more direction and improvement for better player guidance.
- Building and base construction (weight 0.07): Building and base construction are key elements, with point-and-click mechanics and resource collection. Players can build and live on their airships, balancing various mechanics.
- Survival and multiplayer elements (weight 0.07): The game includes survival elements and multiplayer functionality, with options for public, private, and friends-only gameplay. Corpse runs and co-op gameplay are also featured.
- Airship upgrading and missions (weight 0.05): Missions often require upgrading the airship, with customization and enhancement options. Players frequently find themselves either collecting materials or repairing their ships.
- Engaging gameplay and exploration (weight 0.05): The gameplay is fun and engaging, involving the use of harpoons for attacks and exploring floating islands. Players can shoot down birds with harpoons and enjoy the exploration aspects.
- Art direction and co-op gameplay (weight 0.04): The game features a strong art direction and visual storytelling, with co-op gameplay being a main interest. The open world and visual design are key elements of the game.
- Inventory management and controls (weight 0.04): The game includes item equipping and inventory management, with a UI featuring inventory slots. Players use WASD keys for movement and manage their inventory through the UI.
- Early access state (weight 0.03): The game is in an early access state with potential bugs and unfinished features. Players may encounter UI bugs and other issues related to the early access status.
- Limited character choices (weight 0.03): The game has limited character choices due to its early access limitations. Players may find fewer options for character customization and creation.
- Hitbox and world issues (weight 0.03): Different worlds in the game have specific issues, including hitbox problems. Players may encounter difficulties with hitboxes and other world-specific issues.
- Intro and narrative style (weight 0.01): The game features an intro and narrative style that sets the tone for the gameplay. The narrative elements are designed to immerse players in the game's world.
- Harpoongaun auto-zoom feature (weight 0.01): The game includes a harpoongaun auto-zoom feature that enhances combat mechanics. This feature allows players to target enemies more effectively.
- Toon creation and hosting (weight 0.01): The game features toon creation and hosting systems, allowing players to create and manage their characters. These systems add depth to the gameplay experience.
- No ship workshop early game (weight 0.01): There is no ship workshop available in the early game, limiting players' options for ship customization and repair. This can affect the early gameplay experience.
- Enemies glitch through terrain (weight 0.01): Enemies can sometimes glitch through terrain, causing unexpected behavior and challenges. This issue can affect combat and exploration mechanics.
- Lacks key configuration options (weight 0.01): The game lacks key configuration options, limiting players' ability to customize controls. This can impact the overall gameplay experience and accessibility.
- POI points on the map (weight 0.01): The game includes POI (Points of Interest) points on the map, guiding players to various locations and activities. These points enhance exploration and gameplay.
- Invisible walls mechanics (weight 0.01): The game features invisible walls mechanics that can affect movement and exploration. Players may encounter invisible barriers that limit their movement.
- Steam Deck compatibility (weight 0.01): The game is compatible with Steam Deck, allowing players to enjoy the game on different platforms. This compatibility enhances the game's accessibility.
- Starting area similarity (weight 0.01): The starting area on the map feels similar to itself, which may reduce initial exploration excitement. Players might find the starting area repetitive.
- Equipment repair station (weight 0.01): The game includes an equipment repair station where players can repair their gear. This station is essential for maintaining equipment and progressing in the game.
- Crafting table access (weight 0.01): Players have access to crafting tables for creating and upgrading items. These tables are crucial for crafting and managing resources throughout the game.

Performance notes:
- Performance and optimization issues (weight 0.31): Players report numerous performance issues including lag, stuttering, long loading times, and poor frame rates. These issues are exacerbated by high-end hardware and specific in-game areas like large islands and the lighthouse area.
- Graphical and rendering issues (weight 0.27): The game suffers from poor rendering, with specific mentions of poorly rendered mountains and general graphical glitches. Adjusting resolution and graphics settings can sometimes mitigate these issues.
- Control and sensitivity problems (weight 0.26): There are significant issues with movement controls, particularly with flying and camera sensitivity. Controls often do not register light inputs, making movement feel linear and unresponsive.
- Enemy and combat bugs (weight 0.25): Enemies exhibit abnormal behavior such as invincibility and clipping through the world. Combat also suffers from syncing issues, making it difficult to engage in battles smoothly.
- Multiplayer and netcode issues (weight 0.23): Multiplayer experiences delays and netcode issues, affecting the overall gameplay experience and causing synchronization problems during combat.
- Positive Steam Deck performance (weight 0.03): The game runs well on Steam Deck, with basic controls functioning properly, providing a smoother experience on this platform compared to others.

Recommendations:
- Early Access Issues (weight 0.36): The game is currently in Early Access and has several issues that make it not worth the current price of $20. Many players recommend waiting for further development and patches before purchasing.
- Not Recommended in Current State (weight 0.35): Many players do not recommend the game in its current state due to various issues and lack of polish. It is suggested to wait for further development before considering a purchase.
- Recommendations for Specific Player Types (weight 0.29): The game is recommended for players who enjoy building, exploration, naval exploration, and survival-crafting. However, it is not recommended for those who require custom controls or a polished experience.
- Tutorial and Starting Guide Needed (weight 0.08): The game lacks a proper tutorial or starting guide, which can make it difficult for new players to get started. Players are advised to stay at their start spot and research and build as much as they can on their ship.
- Potential to Surpass Competitors (weight 0.03): With enough effort and development, the game could potentially surpass competitors like Sea of Thieves. Players are hopeful for fixes and improvements in the Early Access version.

Other player notes:
- Game in Early Access (weight 0.03): The game is currently in Early Access, which means it is still under development and may have incomplete features or bugs. Players should keep this in mind when playing and providing feedback.
- Uncertainty about content (weight 0.01): There is some uncertainty among players about the amount of content available in the game, specifically regarding the number of parts. This suggests that more information or clarity about the game's content could be beneficial.

Emotions:
- Frustration (weight 0.44): Players are frustrated primarily due to a myriad of gameplay issues and bugs, including confusing mechanics, repetitive enemy spawning, and performance issues. The lack of basic settings, unclear objectives, and game-breaking bugs further exacerbate this frustration, making the game feel unfinished and difficult to enjoy.
- Disappointment (weight 0.23): The game's current state falls short of player expectations, with many feeling it is an unfinished product. Issues such as lack of guidance, poor mechanics, and a buggy experience contribute to this disappointment, making the game feel underwhelming and unenjoyable.
- Hope (weight 0.13): Players express hope due to the game's potential and the developers' responsiveness. They believe that with future updates and improvements, the game could become much better and more enjoyable.
- Excitement (weight 0.09): The game's unique concepts, such as airship building and exploration, generate excitement among players. The potential for future updates and the enjoyable core gameplay mechanics contribute to this positive emotion.
- Enjoyment (weight 0.07): Players enjoy the building and exploration aspects of the game, as well as the overall gameplay experience. The music, atmosphere, and intuitive shipbuilding mechanics add to the enjoyment.
- Satisfaction (weight 0.05): Players are satisfied with the solid gameplay loop, responsive developers, and enjoyable gameplay mechanics. The flight and ship movement mechanics, along with the easy-to-use UI, contribute to this satisfaction.
- Anger (weight 0.04): Game's performance issues, bugs, and lack of polish lead to anger among players. Specific issues like unknown errors and bugs in tasks further fuel this emotion.
- Hopeful (weight 0.03): Players feel hopeful due to the game's potential and promise shown in its current state. They believe the game could become much better with further development.
- Frustrated (weight 0.03): Players are frustrated with the game due to issues with mechanics, controls, and stability. The presence of too many bugs and issues, along with multiplayer performance problems, contribute to this frustration.
- Disappointed (weight 0.02): Players are disappointed as the game does not meet their expectations based on videos and pictures. The current state of the game is not enjoyable, leading to this sentiment.
- Joy (weight 0.01): Players experience joy from building and navigating their custom airships. The freedom and creativity involved in flying and customizing airships bring about this positive emotion.
- Optimism (weight 0.01): Players feel optimistic about the game's potential and future improvements. They believe the game can become much better with continued development and updates.
- Nostalgia (weight 0.01): Players feel nostalgic as the game evokes childhood dreams of flying and space exploration. The game's themes and mechanics bring back fond memories and aspirations.}